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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted

I have read a little about the possibility of a whore/prostitute option in the mod.  That sounds cool since I currently use ani's working sims bed to achieve this prostitute job.  Was wondering though, if it does become part of the mod, since my sim does a lot of other sims for her job, could the amount of sim minutes for the whore/prostitute woohoo be limited to about 30 sim minutes instead of an hour or more like it is now?  Also would be neat if the sim had to satisify the client in order to be paid or for sperm to be deposited. :)  Just a thought.

I use ani's mod, also. Just wanted to add that you can also use Nraas's WooHooer mod for prostitution services. Sign up as a professional, and your sim will get paid when whoohooing anyone who is not in their active household. You can also order "services" from the computer and a sim will show up at your home. Here's the link if you're interested: http://nraas.wikispaces.com/Woohooer You'll need the base mod, plus Kama Simtra.

 

 

 

I have read a little about the possibility of a whore/prostitute option in the mod.  That sounds cool since I currently use ani's working sims bed to achieve this prostitute job.  Was wondering though, if it does become part of the mod, since my sim does a lot of other sims for her job, could the amount of sim minutes for the whore/prostitute woohoo be limited to about 30 sim minutes instead of an hour or more like it is now?  Also would be neat if the sim had to satisify the client in order to be paid or for sperm to be deposited. :)  Just a thought.

 

I use Nraas Woohooer/KamaSimtra and Animated Woohoo to...errr.. "pimp my hoes" LOL, I found OW heavily based on relationships, skills and mood to just fuck with a stranger for money.

 

 

Ha. I just saw that you beat me to it. :P 

 

Posted

How do I add amra, I type kw_amra72_animations and nothing happen?

Did you download the new animations first? This happened to me, because I assumed the animations were included with the mod. You have to get them separately, and it has to be the new versions.

Posted

How do I add amra, I type kw_amra72_animations and nothing happen?

 

it looks like you are adding it in correctly.  Amra's takes a little longer to load than Lady666 because of the size.  If you notice when you add kw_lady666_crazy_animations there is currently one for that package and it load really quickly.  I've attached what mine look like when added but it sounds like you are typing it correctly.  This is what I had put together the other day for others needing assistance so you can disregard everything but the part about keying it in.  I hope this helps you.  ;)

post-561062-0-27606500-1435643265_thumb.jpg

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Posted

Is there a way to make them go on less of a animation loop? As it stands they spend like 6-7 in game hours looping positions until I tell them to stop. 

Posted

There`s a small amount of tuning that can be done by editing xml files in the the actual animation packages themselves ( the ones that use kinkymod xml format, Amra and Lady666).

 

You need S3pe and notepad++

 

<Category>Handjob</Category>

<Objects>TableDining,Desk</Objects>

<LoopMax>4</LoopMax>

<Arousal>-75</Arousal>

 

Categories can be Teasing, Handjob, Oraljob, Vaginal, Anal. Autonomous woohoo loops mostly start with a teasing animation and there are`nt actually many Teasing anims made yet. There`s no reason that you can`t change  Vaginal to Teasing, the anim will still play correctly but it will go in the teasing part of a loop and show up in user directed actions menu as teasing instead of vaginal.

 

Objects defines which object an animation works on. Objects have to be defined in kinkymod I think but  by looking at Lady666 anims she has used rug aswell as floor on a few floor anims. Since v2.0 of kinkymod I noticed that my sims hardly ever autonomously woohoo on floor like they used to, sooo some really nice anims were`nt showing up in game. Well floor anims work just as good on rugs as floor so so editing <Objects>Floor</Objects> to <Objects>Floor, Rug</Objects> works

 

Loopmax tends to play all the loops numbered I think. Amra`s are set to 6 and Lady`s are 4 for couples. Some masturbate anims are set to 10. I found that a woohoo loop could take too long so I set the couple anims to maxloop 3. That will make the whole sex sequence in game a lot shorter. Maybe OniKay will add a menu option for time in the future IDK, but as we all know this is a WIP.

 

Arousal should be self explanatory, a negative number decreases it after the anim plays etc. The range is -100 to 100. Coz my sims get super horny at the whiff of a bare nipple and were sometimes still aroused after sex I set aousal to -100 on most anims. OnikiKay has mentioned that the arousal system isn`t finely tuned yet so changing arousal in xml may have an effect on future updates of kinkymod.

Posted

I figured it out I still had animated woohoo animations packages. I had to remove them..

 

I'd like to say that I have both KinkyWorld and AnimatedWoohoo+ installed, and so far have no problem with either of them except for not being able to have a threesome using KinkyWolrd. 

 

I'd also like to add that I will keep AnimatedWoohoo+ around for at least until kinkyworld is mostly stabilized and have more animations available. But so far I do think KinkyWorld's kinky interaction are more intuitive to AnimatedWoohoo's interactions (AW is pretty old, afterall).

Posted

Hey guys,

Im pretty new to mods and stuff and this one is not working at all for me. I tried getting rid of all my other mods and still no luck. Saw on here that I should delete the cache, how is that done? Also what is the correct folder to install the mods to, the D:/Origin/TheSims3, or in the documents?

 

Thanks

 

Edit:

Realized the correct folder was in the documents, put the mods there instead. Didn't work still. Also figured out which cache files to delete, still didn't work

first off go to this site and make sure u have the right setup for your mods folder

http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files

 

then u will put your mods into the folder called packages (i took some screenies from my mod folder and where its at' also i organised my mods so in case anything goes wrong, ill be able to find and remove the mod that could cause the issue quickly. then delete the scriptcache file and start the launcher. make a new game and see if u find the option kinky when u click on a sim

post-744888-0-98144300-1435658421_thumb.jpg

post-744888-0-80556100-1435658445_thumb.jpg

post-744888-0-41770300-1435658495_thumb.jpg

post-744888-0-17077100-1435658510_thumb.jpg

Posted

 

I have read a little about the possibility of a whore/prostitute option in the mod.  That sounds cool since I currently use ani's working sims bed to achieve this prostitute job.  Was wondering though, if it does become part of the mod, since my sim does a lot of other sims for her job, could the amount of sim minutes for the whore/prostitute woohoo be limited to about 30 sim minutes instead of an hour or more like it is now?  Also would be neat if the sim had to satisify the client in order to be paid or for sperm to be deposited. :)  Just a thought.

I use ani's mod, also. Just wanted to add that you can also use Nraas's WooHooer mod for prostitution services. Sign up as a professional, and your sim will get paid when whoohooing anyone who is not in their active household. You can also order "services" from the computer and a sim will show up at your home. Here's the link if you're interested: http://nraas.wikispaces.com/Woohooer You'll need the base mod, plus Kama Simtra.

 

 

 

I have read a little about the possibility of a whore/prostitute option in the mod.  That sounds cool since I currently use ani's working sims bed to achieve this prostitute job.  Was wondering though, if it does become part of the mod, since my sim does a lot of other sims for her job, could the amount of sim minutes for the whore/prostitute woohoo be limited to about 30 sim minutes instead of an hour or more like it is now?  Also would be neat if the sim had to satisify the client in order to be paid or for sperm to be deposited. :)  Just a thought.

 

I use Nraas Woohooer/KamaSimtra and Animated Woohoo to...errr.. "pimp my hoes" LOL, I found OW heavily based on relationships, skills and mood to just fuck with a stranger for money.

 

 

Ha. I just saw that you beat me to it. :P 

 

I've used Kamra Simtra before.  Didn't like how every time my sim woohoed with her lover outside of her home he was charged.  Using the bed makes it so I have control of who gets charged and who is just for fun :)

 

Posted

 

I figured it out I still had animated woohoo animations packages. I had to remove them..

 

I'd like to say that I have both KinkyWorld and AnimatedWoohoo+ installed, and so far have no problem with either of them except for not being able to have a threesome using KinkyWolrd. 

 

I'd also like to add that I will keep AnimatedWoohoo+ around for at least until kinkyworld is mostly stabilized and have more animations available. But so far I do think KinkyWorld's kinky interaction are more intuitive to AnimatedWoohoo's interactions (AW is pretty old, afterall).

 

 

Can you tell me how you have setup both mods in Sims3/Mods folder?

Specially where you have put the animation files?

When I had both mods installed I could not get the animations to work for AnimatedWhoohoo+.

Posted

 

 

I figured it out I still had animated woohoo animations packages. I had to remove them..

 

I'd like to say that I have both KinkyWorld and AnimatedWoohoo+ installed, and so far have no problem with either of them except for not being able to have a threesome using KinkyWolrd. 

 

I'd also like to add that I will keep AnimatedWoohoo+ around for at least until kinkyworld is mostly stabilized and have more animations available. But so far I do think KinkyWorld's kinky interaction are more intuitive to AnimatedWoohoo's interactions (AW is pretty old, afterall).

 

 

Can you tell me how you have setup both mods in Sims3/Mods folder?

Specially where you have put the animation files?

When I had both mods installed I could not get the animations to work for AnimatedWhoohoo+.

 

I don't know about Aya, but I have all Animated WoHooo-related files in one sub-folder and KW files in a separate sub-folder. Both work fine in my game. Maybe the problems arise if you keep the animations in the same folder?

 

Posted

 

 

 

I figured it out I still had animated woohoo animations packages. I had to remove them..

 

I'd like to say that I have both KinkyWorld and AnimatedWoohoo+ installed, and so far have no problem with either of them except for not being able to have a threesome using KinkyWolrd. 

 

I'd also like to add that I will keep AnimatedWoohoo+ around for at least until kinkyworld is mostly stabilized and have more animations available. But so far I do think KinkyWorld's kinky interaction are more intuitive to AnimatedWoohoo's interactions (AW is pretty old, afterall).

 

 

Can you tell me how you have setup both mods in Sims3/Mods folder?

Specially where you have put the animation files?

When I had both mods installed I could not get the animations to work for AnimatedWhoohoo+.

I don't know about Aya, but I have all Animated WoHooo-related files in one sub-folder and KW files in a separate sub-folder. Both work fine in my game. Maybe the problems arise if you keep the animations in the same folder?

 

Well I actually keep all the .package files in the same Mods folder. I didn't bother to figure out how to use sub-folders (maybe FOLDER_NAME/PACKAGE.package when the file needs to be manually imported into the game, for files such as an animation file?)

 

However, right now the animation files for KinkyWorld have a different name from their AnimateWoohoo counterparts (if such counterparts exist). For example, Lady666's animations file for AnimatedWoohoo is "Lady666_animations", whereas the one for KinkyWorld is KW_Lady666_animations. And the file names are all different so there shouldn't be any problem with file name conflicts (besides, you can always rename the .package files yourself)

 

I dunno, maybe instead of AnimatedWoohoo, try using AnimatedWoohoo+ instead? May be AnimatedWoohoo has some conflicts with KW, but AW+ doesn't. I know the site is down right now, but maybe you can still find it somewhere.

Posted

How do I tone down how often they are aroused, is it XML or c#. Because  even on low or none they still solicit for sex..

 

The arousal system isn`t tuned yet, it`s set high for now. You can tune arousal decay during sex with the xml files in the animations packages (Amra, Lady666 etc...) The range is -100 to 100, some 3 somes actually get 1 sim more aroused while the other 2 lose arousal. E.G actor 1 -75, actor 2 -75, actor 3 20.

 

It`s probably best not to use a favourite saved game with kinkymod for now because its still an early WIP

Posted

I just want to reiterate that the input of the packages is not case sensitive. I used to input it exactly with caps but I'm a lazy sort.

These work in my game and you can see I was lazy and did not do caps.  Thought I would post this again.  :)

It's case sensitive, kiwimisty.  You need to type the filename EXACTLY.  So for Amra72 Animations, you would type KW_Amra72_Animations to get them into KW.

 

post-561062-0-54310500-1435715813_thumb.jpg

Posted

 

Hey guys,

Im pretty new to mods and stuff and this one is not working at all for me. I tried getting rid of all my other mods and still no luck. Saw on here that I should delete the cache, how is that done? Also what is the correct folder to install the mods to, the D:/Origin/TheSims3, or in the documents?

 

Thanks

 

Edit:

Realized the correct folder was in the documents, put the mods there instead. Didn't work still. Also figured out which cache files to delete, still didn't work

first off go to this site and make sure u have the right setup for your mods folder

http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files

 

then u will put your mods into the folder called packages (i took some screenies from my mod folder and where its at' also i organised my mods so in case anything goes wrong, ill be able to find and remove the mod that could cause the issue quickly. then delete the scriptcache file and start the launcher. make a new game and see if u find the option kinky when u click on a sim

 

Even with just the framework from the Mod The Sims Wiki installed, I still get the intro and build sparkles in game. I have the right folders and have tried deleting the scriptcache.

Posted

 

 

Hey guys,

Im pretty new to mods and stuff and this one is not working at all for me. I tried getting rid of all my other mods and still no luck. Saw on here that I should delete the cache, how is that done? Also what is the correct folder to install the mods to, the D:/Origin/TheSims3, or in the documents?

 

Thanks

 

Edit:

Realized the correct folder was in the documents, put the mods there instead. Didn't work still. Also figured out which cache files to delete, still didn't work

first off go to this site and make sure u have the right setup for your mods folder

http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files

 

then u will put your mods into the folder called packages (i took some screenies from my mod folder and where its at' also i organised my mods so in case anything goes wrong, ill be able to find and remove the mod that could cause the issue quickly. then delete the scriptcache file and start the launcher. make a new game and see if u find the option kinky when u click on a sim

 

Even with just the framework from the Mod The Sims Wiki installed, I still get the intro and build sparkles in game. I have the right folders and have tried deleting the scriptcache.

 

ok i think i recall having a similar issue with my first mods..here a little check list. maybe your resoucefile is not working correctly.....http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Not_Working

 

also, did u create the folder called Mods? it needs to be spelled exactly like that. also are u on mac or pc?also is it in packages? and unzipped?  also check this video. i heard it helps people that have issues with mods...

https://www.youtube.com/watch?v=Mz7sdwO8SNU

Posted

When I click on objects and check why kinki down't work it says: "Oniki.kindy.mod.woohoProxy.InteractionTooltip_NoStageFound" what does that mean?

Posted

When I click on objects and check why kinki down't work it says: "Oniki.kindy.mod.woohoProxy.InteractionTooltip_NoStageFound" what does that mean?

 

either some one has not done a animation for that object yet or you haven't installed the required animation

Posted

When I click on objects and check why kinki down't work it says: "Oniki.kindy.mod.woohoProxy.InteractionTooltip_NoStageFound" what does that mean?

after downloading the positions. u will need to add them in game add animation : and type the name of the animation ( KW_Amra72_Animations   and KW_Lady666_Animations). then screen freezes for a few seconds and u will see how mani positions they have after they are added. sorry dont have the screenshots atm.

also remember that not all objects do have an animation yet.no stage found usually means either u have not added the animations yet, or they dont exist for this position 

Posted

 

When I click on objects and check why kinki down't work it says: "Oniki.kindy.mod.woohoProxy.InteractionTooltip_NoStageFound" what does that mean?

after downloading the positions. u will need to add them in game add animation : and type the name of the animation ( KW_Amra72_Animations   and KW_Lady666_Animations). then screen freezes for a few seconds and u will see how mani positions they have after they are added. sorry dont have the screenshots atm.

also remember that not all objects do have an animation yet.no stage found usually means either u have not added the animations yet, or they dont exist for this position 

 

Also depending on how many animations there are will determine the amount of time the game freezes to load them all. Amra will take a long time but Lady won't for example. That will change as time goes on.

Posted

Sorry if this has been covered but I tried to do Amra's female solo with a dildo. I figured out that I had to do the left hand prop in debug but the strapon keeps showing up on her as well. I'm still learning all the ins and outs of KW but what could I be doing wrong?

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