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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted

So I finally got around to installing 0.2.8 and I'm having some issues. I need to do some more testing for some of them (weirdness with the Ghost Hunter profession and constant ErrorTrap sim resets despite turning off stuck sims, plus only the debug option on furniture), but one is that I can't add L666's animations that I downloaded. I added Amra's no problem. I have the 3 packages from the download page and I did c&p on the animation packages names from the install info (L666- L666_Animations and L666_RapeBdsm_Animations) but got a red error message from KW that they don't exist. Anyone have any clue what I might be doing wrong?

 

 

......And I think I just figured out where I went wrong, I have to have KW- in front of those, don't I?

Posted

So I finally got around to installing 0.2.8 and I'm having some issues. I need to do some more testing for some of them (weirdness with the Ghost Hunter profession and constant ErrorTrap sim resets despite turning off stuck sims, plus only the debug option on furniture), but one is that I can't add L666's animations that I downloaded. I added Amra's no problem. I have the 3 packages from the download page and I did c&p on the animation packages names from the install info (L666- L666_Animations and L666_RapeBdsm_Animations) but got a red error message from KW that they don't exist. Anyone have any clue what I might be doing wrong?

 

 

......And I think I just figured out where I went wrong, I have to have KW- in front of those, don't I?

Yes KW goes in front. On the thing of only debug on furniture, replace the furniture. That happens sometimes. I brought it up.to onikikay before Patreon existed and she said replace the furniture. I guess that bug isn't fixed yet cause I just had it happen again a week ago :( I noticed my sims are constantly getting reset bc they're getting stuck during the kinky selfies. I stopped that by having my sims phone fill up with pics so now they can't take selfies. :( but at least the reset stopped lol. Don't know about the ghost hunter profession, never tried it with kinky before.

Posted

Hi.

I am currently using version 0.2.8 and I have a problem with the cannabis plants that were added in 0.2.7 (without me noticing.) I was rather surprised to find a cannabis seed on one of my strolls past the graveyard, so I plugged it into my small garden and now, a few weeks later, my hooker is professionally growing pot in her backyard in her spare time.

Problem is the cannabis plants don't seem to persist through save games. If I save, exit the game, restart and reload, all of the “mature” cannabis plants are simply gone. If the plant is in the very first stage of having just being planted it will stay but if it has grown any (older than one day) it'll be gone after loading that save.

Since the “plant-able” produce rather quickly decays into the “smoke-able” produce while you keep it in your inventory (it says two days but seems more like one day) this caused me to lose my entire plantation twice so far. Loaded a game, all plants gone, no plant-able cannabis left.

I only have the base game and Into The Future, no other DLC. I also started a completely fresh game with 0.2.8 of KW. Does this plant maybe rely on a DLC I don't have?

Oh, also: “Drying” is misspelled as “Dyring” in the inventory tool-tip.

Thanks.

Posted

I finally got around to updating from... way back when...

I love your work you are doing with this mod.

Noticed fairly quickly, when the sim thinks my sim is alluring to being irresistible, The kinky options don't seem to fail.. But again, being a kisser, flirty, and irresistible, traits to start with, and set the attraction to an 8...

 

* What I would like to comment on, perhaps even suggest as whoring cost modifiers...

 

Tho I also noticed, that it doesn't seem to take into account if you own the joint, are a celeb, happen to already be rich for when you start whoring, and perhaps they could adjust the cost modifiers, as well as making you more appealing for the kinky aspects... Even undesirables will try to take advantage of the rich and famous... Perhaps even as an owner, you could solicit some patrons to pimp them out as well. for a few hours a night for an interesting twist on it, Or perhaps they could come to you to be hired in the joint turning it into a brothel depending on the number of double beds you have set up there for the max number of call girls/guys you can hire? As owner, you could tag them on the slow times too hehe

 

Walking into my own "dance club" signed some autographs, sang at the karaoke machine, clicked start whoring, and it told me I wasn't known, and perhaps I shouldn't do that here, as it might cause troubles with the police... Am a 4 star Celeb, (nearing 5 star) have over 9 mil Simoleons, and everyone knows me in town, almost friends, if not already friends or just lost friendship status cause I didn't talk to them recently. Is why I suggest these aspects to be checked as well. Don't age, so I my old friends are dying off, and now I am meeting their grandkids... Love being a young adult vampire.

Posted

Hello there,

I've just installed this mod and I'm trying my hand at it. I'm getting some problems. Perhaps someone would be able to help?

1. In the "kinky selfie", or on "remove bottom/top" exhibitionism option, or when stripping to use the toilet (set by OKW), the default body mesh appears when the character strips. I use a custom mesh. Is there any way to change the mesh that will appear? Changing Nraas Master Controller "Naked Outfit" doesn't seem to make any difference. Also, on the OKW settings menu, going to Woohoo and changing the setting which has an "NakedOutfit" option (I don't recall its name), doesn't work either.

2. Clothes with the "Is revealing" tag doesn't seem to do anything when worn in public.

 

Thanks!

Posted

I finally got around to updating from... way back when...

I love your work you are doing with this mod.

Noticed fairly quickly, when the sim thinks my sim is alluring to being irresistible, The kinky options don't seem to fail.. But again, being a kisser, flirty, and irresistible, traits to start with, and set the attraction to an 8...

 

* What I would like to comment on, perhaps even suggest as whoring cost modifiers...

 

Tho I also noticed, that it doesn't seem to take into account if you own the joint, are a celeb, happen to already be rich for when you start whoring, and perhaps they could adjust the cost modifiers, as well as making you more appealing for the kinky aspects... Even undesirables will try to take advantage of the rich and famous... Perhaps even as an owner, you could solicit some patrons to pimp them out as well. for a few hours a night for an interesting twist on it, Or perhaps they could come to you to be hired in the joint turning it into a brothel depending on the number of double beds you have set up there for the max number of call girls/guys you can hire? As owner, you could tag them on the slow times too hehe

 

Walking into my own "dance club" signed some autographs, sang at the karaoke machine, clicked start whoring, and it told me I wasn't known, and perhaps I shouldn't do that here, as it might cause troubles with the police... Am a 4 star Celeb, (nearing 5 star) have over 9 mil Simoleons, and everyone knows me in town, almost friends, if not already friends or just lost friendship status cause I didn't talk to them recently. Is why I suggest these aspects to be checked as well. Don't age, so I my old friends are dying off, and now I am meeting their grandkids... Love being a young adult vampire.

 

About that last part, whores should start at a DiveBar (something like Waylon`s Haunt in Bridgeport), or a scrapyard, or the CriminalHideout; your sim has to be known as a whore, doesn`t matter if she`s Elizabeth Taylor or the girl next door :)

Posted

Yes KW goes in front. On the thing of only debug on furniture, replace the furniture. That happens sometimes. I brought it up.to onikikay before Patreon existed and she said replace the furniture. I guess that bug isn't fixed yet cause I just had it happen again a week ago :( I noticed my sims are constantly getting reset bc they're getting stuck during the kinky selfies. I stopped that by having my sims phone fill up with pics so now they can't take selfies. :( but at least the reset stopped lol. Don't know about the ghost hunter profession, never tried it with kinky before.

 

 

Thanks for the suggestion to replace the furniture. I'll try that. The resetting doesn't have anything to do with the kinky selfies, at least not for my sim. All the times she's reset have been related to her profession. I don't know about the other sims that have been reset. I'm going to play around with it over the week-end and see if I can figure anything out.

 

It's weird because I never had a single issue with a much earlier version of this mod, despite my game only being v1.63 at the time.

Posted

So I finally got around to installing 0.2.8 and I'm having some issues. I need to do some more testing for some of them (weirdness with the Ghost Hunter profession and constant ErrorTrap sim resets despite turning off stuck sims, plus only the debug option on furniture), but one is that I can't add L666's animations that I downloaded. I added Amra's no problem. I have the 3 packages from the download page and I did c&p on the animation packages names from the install info (L666- L666_Animations and L666_RapeBdsm_Animations) but got a red error message from KW that they don't exist. Anyone have any clue what I might be doing wrong?

 

 

......And I think I just figured out where I went wrong, I have to have KW- in front of those, don't I?

 

Yes exact name convention, plus latest release of kw has two of l666's pre added.

Posted

 

I finally got around to updating from... way back when...

I love your work you are doing with this mod.

Noticed fairly quickly, when the sim thinks my sim is alluring to being irresistible, The kinky options don't seem to fail.. But again, being a kisser, flirty, and irresistible, traits to start with, and set the attraction to an 8...

 

* What I would like to comment on, perhaps even suggest as whoring cost modifiers...

 

Tho I also noticed, that it doesn't seem to take into account if you own the joint, are a celeb, happen to already be rich for when you start whoring, and perhaps they could adjust the cost modifiers, as well as making you more appealing for the kinky aspects... Even undesirables will try to take advantage of the rich and famous... Perhaps even as an owner, you could solicit some patrons to pimp them out as well. for a few hours a night for an interesting twist on it, Or perhaps they could come to you to be hired in the joint turning it into a brothel depending on the number of double beds you have set up there for the max number of call girls/guys you can hire? As owner, you could tag them on the slow times too hehe

 

Walking into my own "dance club" signed some autographs, sang at the karaoke machine, clicked start whoring, and it told me I wasn't known, and perhaps I shouldn't do that here, as it might cause troubles with the police... Am a 4 star Celeb, (nearing 5 star) have over 9 mil Simoleons, and everyone knows me in town, almost friends, if not already friends or just lost friendship status cause I didn't talk to them recently. Is why I suggest these aspects to be checked as well. Don't age, so I my old friends are dying off, and now I am meeting their grandkids... Love being a young adult vampire.

 

About that last part, whores should start at a DiveBar (something like Waylon`s Haunt in Bridgeport), or a scrapyard, or the CriminalHideout; your sim has to be known as a whore, doesn`t matter if she`s Elizabeth Taylor or the girl next door :)

 

 

I guess that works, and yeah, I was just exploring that part of the mod a bit. It's not really my style, but still had some suggestions that might work to modify the responces... Like stepping up to your spouse for fun, and the relationship requirements are there, to hop straight to woohoo, But it's as if they had only just met me... 

 

Thanks for the reply on it. :) it really is best for a new game/household.

Posted

Hi.

 

I am currently using version 0.2.8 and I have a problem with the cannabis plants that were added in 0.2.7 (without me noticing.) I was rather surprised to find a cannabis seed on one of my strolls past the graveyard, so I plugged it into my small garden and now, a few weeks later, my hooker is professionally growing pot in her backyard in her spare time.

 

Problem is the cannabis plants don't seem to persist through save games. If I save, exit the game, restart and reload, all of the “mature” cannabis plants are simply gone. If the plant is in the very first stage of having just being planted it will stay but if it has grown any (older than one day) it'll be gone after loading that save.

 

Since the “plant-able” produce rather quickly decays into the “smoke-able” produce while you keep it in your inventory (it says two days but seems more like one day) this caused me to lose my entire plantation twice so far. Loaded a game, all plants gone, no plant-able cannabis left.

 

I only have the base game and Into The Future, no other DLC. I also started a completely fresh game with 0.2.8 of KW. Does this plant maybe rely on a DLC I don't have?

 

Oh, also: “Drying” is misspelled as “Dyring” in the inventory tool-tip.

 

Thanks.

 

I think all cannabis plants share this same problem. So I buyed this gardening / growing station from EA – same result.

 

If the plants are adult and I restart the game, the crop is lying on the floor and the sim has to take all the crop little by little manually to the inventary. Aaarg! ;-)

 

Maybe the Gardener Mod (MTS updated 2014) could help with the crop. I ve not tested this mod since today.

 

http://modthesims.info/download.php?t=459967

 

And maybe a plantsim gets better results?

 

 

Posted

 

 

I think all cannabis plants share this same problem. So I buyed this gardening / growing station from EA – same result.

 

If the plants are adult and I restart the game, the crop is lying on the floor and the sim has to take all the crop little by little manually to the inventary. Aaarg! ;-)

 

Maybe the Gardener Mod (MTS updated 2014) could help with the crop. I ve not tested this mod since today.

 

http://modthesims.info/download.php?t=459967

 

And maybe a plantsim gets better results?

 

 

This is a newer, 2016 version of Gardener. I don't know if it helps or not but I sure hope it does.

 

http://modthesims.info/d/575912

Posted

 

Seems to be.  Did you have a question or problem with KW?

I was curious because according to my computer, no one had posted here for over 2 days. But yes I do have a question. It seems two of my male teen sims behave as females. when initiating sex, they want to use a strap on, and when they perform an exhibition, they want to flash a pussy. Is this a bug, or is it just my game?

 

 

It's a bug.  IIRC, the latest version of the mod sometimes sets sims to shemales.  I haven't had this happen myself, but maybe someone who has can explain a workaround?

Posted

With all the package names added, how many packages should Kinkyworld have? Mine only has 6 animation packages at the moment.

 

Does anyone have a full list of names that can be entered into KW for additional animations?

Posted

hi there...

i feel stupid asking this but...  after installing the mod, how to i actually use it ??

for example...  the description says i need to register the animations in the settings menu, ok, good...  and where do i find the settings menu ??

and i suppose i should have some KW interactions somewhere... well, where ??  how do i activate the mod ?? :(

 

thanks

 

Posted

hi there...

i feel stupid asking this but...  after installing the mod, how to i actually use it ??

for example...  the description says i need to register the animations in the settings menu, ok, good...  and where do i find the settings menu ??

and i suppose i should have some KW interactions somewhere... well, where ??  how do i activate the mod ?? :(

 

thanks

 

You can literally click on anything and the Kinky interaction will appear, though if it's your first time using KW, it will take awhile for the mod to load (may take several minutes, or several sims hours, depends on the specs of your PC). If you're running some of the nraas mods, especially Story Progression, it will take even longer to load.

Posted

With all the package names added, how many packages should Kinkyworld have? Mine only has 6 animation packages at the moment.

 

Does anyone have a full list of names that can be entered into KW for additional animations?

 

I know of 7 animation packages (8 if you want stuff with animals which also requires the Sim 3 Pets DLC)

 

Kinkystages (I think this one comes with Kinky World itself and isn't optional)

KW_Amra72_Animations

KW_L666_Animations

KW_L666_Kinky_Animations

KW_L666_RapeBdsm_Animations

KW_Mike24_Classics

KW_Mike24_Lesbians

KW_Mike24_Pets (This one requires the extra Pets DLC and is useless without it)

 

I don't know if there are any more packages but I don't think so.

Posted

 

hi there...

i feel stupid asking this but...  after installing the mod, how to i actually use it ??

for example...  the description says i need to register the animations in the settings menu, ok, good...  and where do i find the settings menu ??

and i suppose i should have some KW interactions somewhere... well, where ??  how do i activate the mod ?? :(

 

thanks

 

You can literally click on anything and the Kinky interaction will appear, though if it's your first time using KW, it will take awhile for the mod to load (may take several minutes, or several sims hours, depends on the specs of your PC). If you're running some of the nraas mods, especially Story Progression, it will take even longer to load.

 

 

ah, ok...  i'll try waiting longer since i didn't see any interaction :P

thanks for answering :)

Posted

 

With all the package names added, how many packages should Kinkyworld have? Mine only has 6 animation packages at the moment.

 

Does anyone have a full list of names that can be entered into KW for additional animations?

 

I know of 7 animation packages (8 if you want stuff with animals which also requires the Sim 3 Pets DLC)

 

Kinkystages (I think this one comes with Kinky World itself and isn't optional)

KW_Amra72_Animations

KW_L666_Animations

KW_L666_Kinky_Animations

KW_L666_RapeBdsm_Animations

KW_Mike24_Classics

KW_Mike24_Lesbians

KW_Mike24_Pets (This one requires the extra Pets DLC and is useless without it)

 

I don't know if there are any more packages but I don't think so.

 

 

There's also stuff from The Master, no? Or they can't be used anymore?

Posted

No, no, Kate1104. You are absolutely right. The Master also has a package that works with the latest version of Kinky World. I just didn't know about it before :) ...even though it is a pinned post in this very section of the forum. Stupid me.

So that makes it 8 packages in total (or 9 if you're into animals.)

Kinkystages
KinkyWorldMasterAnimations
KW_Amra72_Animations
KW_L666_Animations
KW_L666_Kinky_Animations
KW_L666_RapeBdsm_Animations
KW_Mike24_Classics
KW_Mike24_Lesbians
KW_Mike24_Pets

Anyone know about any more?

Posted

Hi, I've been trying to google for an answer to this problem and turning up blank.

 

I installed all the requirements (double checked) and everything seemed to be working. The Kinky menu appeared when I clicked on my sim, so I activated the mod and registered my animations.

 

I continued to play the game normally for awhile to try and let everything get started up (I know it can take awhile since I have a lot of Nraas mods). However after two full sim days select lots still do not have the kinky menu, which is a huge problem because I can't register them as particular buildings. Its not that the menu is greyed out, it just isn't there. Other buildings have the menu (I was able to register one building as a cocktail lounge) but most don't have it.

 

I've tried bulldozing that building and placing a new version of it, but it still doesn't show up. I even reloaded an old save prior to activating the mod and let the game just run for several sim hours. I found that the same buildings still did not appear to have the menu while the buildings that did have it in my other save had loaded correctly once enough time passed.

 

Next I tried changing the lot type in game to community no vistors, then saw if that would cause the Kinky menu to show up. Nothing. OK I switched it back to its original building type. Still nothing. 

 

I'm really hoping there is some way I can fix this, cause I poured a lot of hours into setting up this world the way I wanted it in CAWS. I would be really sad if to get Kinky working I had to abandon it, because Kinky-world is absolutely incredible, but I also don't want to have wasted all that time. Hoping someone can give me some new ideas.

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