Wintersim789 Posted July 23, 2015 Posted July 23, 2015 LOL guys DONT DOWNLOAD I MEAN IT it just bug my game out to the max now i have to uninstall everything mods and all and try fix haha thank oniki for the bugged mod don't download
stevegrinder Posted July 23, 2015 Posted July 23, 2015 LOL guys DONT DOWNLOAD I MEAN IT it just bug my game out to the max now i have to uninstall everything mods and all and try fix haha thank oniki for the bugged mod don't download Been working flawlessly for me, though admittedly it takes a bit of patience to set it up correctly. My advice is to use OKW on a clean mod-less instance of Sims 3 to get OKW working correctly first. Avoid interactions with other mods -- I get the impression you have a fair number. Then re-introduce your other mods after first checking forums like this one for known bad behaviour between OKW and other mods.
lungpaul Posted July 23, 2015 Posted July 23, 2015 LOL guys DONT DOWNLOAD I MEAN IT it just bug my game out to the max now i have to uninstall everything mods and all and try fix haha thank oniki for the bugged mod don't download Been working flawlessly for me, though admittedly it takes a bit of patience to set it up correctly. My advice is to use OKW on a clean mod-less instance of Sims 3 to get OKW working correctly first. Avoid interactions with other mods -- I get the impression you have a fair number. Then re-introduce your other mods after first checking forums like this one for known bad behaviour between OKW and other mods. its not bugging its having a conflict with something else most likely
stevegrinder Posted July 23, 2015 Posted July 23, 2015 LOL guys DONT DOWNLOAD I MEAN IT it just bug my game out to the max now i have to uninstall everything mods and all and try fix haha thank oniki for the bugged mod don't download Been working flawlessly for me, though admittedly it takes a bit of patience to set it up correctly. My advice is to use OKW on a clean mod-less instance of Sims 3 to get OKW working correctly first. Avoid interactions with other mods -- I get the impression you have a fair number. Then re-introduce your other mods after first checking forums like this one for known bad behaviour between OKW and other mods. its not bugging its having a conflict with something else most likely KW looks like a very complex and broad mod, touching on numerous other elements of Sims 3 (skills, traits, menus, moods, clothing, gestures, etc). So even a simple mod might conflict if it tries to control or adjust an aspect of Sims 3 being adjusted by KW. In CS, we politely call the result of writing of data non-exclusively to the same location "undefined". Usually the result is smoking ruin, though the point at which the failure manifests can be removed from the data writes (each writer thinks it succeeded, and the failure happens later when someone tries to use the bad data). The severity described in the OP ("bug my game out to the max" -- assuming wintersim789 isn't exaggerating) sounds like the sort of thing you'd see when critical data is being corrupted.
Sammy33 Posted July 23, 2015 Posted July 23, 2015 Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game.
Jolie Rouge Posted July 23, 2015 Posted July 23, 2015 Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game. Tested after reading this, no problem with my custom-world, took 40 seconds to start a new game. And travelling does work, sending my sims to University every now and then. Which world did you use? A user-created or EA one?
ilsundal Posted July 23, 2015 Posted July 23, 2015 Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game. Tested after reading this, no problem with my custom-world, took 40 seconds to start a new game. And travelling does work, sending my sims to University every now and then. Which world did you use? A user-created or EA one? I have observed that a number of times, but not consistently. Most often, things work normally, but I did have to kill the game via Task Manager often and load it back. It seems to be more related with travelling between countries for me, that has caused me enough problems that I just went to play other things for a while. But I have no idea what is causing that, if it is related to KW or something else.
Sammy33 Posted July 23, 2015 Posted July 23, 2015 Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game. Tested after reading this, no problem with my custom-world, took 40 seconds to start a new game. And travelling does work, sending my sims to University every now and then. Which world did you use? A user-created or EA one? Hey Jolie, thanks for replying, Im currently on Barnacle Bay trying to move to Hidden Springs (but I tested on another worlds and the game does the same thing even with a fresh new game), I'll uninstall some mods to find who the culprit is when I get home, just want to make sure before doing this because I have lots of 'em.
ilsundal Posted July 23, 2015 Posted July 23, 2015 I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city.
Sammy33 Posted July 23, 2015 Posted July 23, 2015 Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game. Tested after reading this, no problem with my custom-world, took 40 seconds to start a new game. And travelling does work, sending my sims to University every now and then. Which world did you use? A user-created or EA one? Hey Jolie, thanks for replying, Im currently on Barnacle Bay trying to move to Hidden Springs (but I tested on another worlds and the game does the same thing even with a fresh new game), I'll uninstall some mods to find who the culprit is when I get home, just want to make sure before doing this because I have lots of 'em. For me the culprit was MSC Mod http://modthesims.info/download.php?t=552227 probably is having some conflicts with another mod(s) on my game, too bad I dont have time to check which one, its a shame, MSC is awesome to populate clubs. Thanks for testing Jolie
dooda Posted July 23, 2015 Posted July 23, 2015 I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city. I`ve found that clicking reset 12-15 times clears the error until it happens again (maybe a few sim days or weeks later) , can be a pain if they happen when your trying to do something but should be fixed in then next update.
stevegrinder Posted July 23, 2015 Posted July 23, 2015 I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city. I`ve found that clicking reset 12-15 times clears the error until it happens again (maybe a few sim days or weeks later) , can be a pain if they happen when your trying to do something but should be fixed in then next update. Sounds like a queue being cleared. A queue of events of some sort?
alliaz2022 Posted July 24, 2015 Posted July 24, 2015 Ok i got everything to work almost perfectly except it gives me blue screens with script errors: <?xml version="1.0" encoding="utf-8"?><ScriptError Version="6" Type="MiniScriptError" MaxRecursionDepth="0"> <ExceptionData>simulating object is nullunable to obtain an interaction objectOniki.KinkyMod v0.2.4 (247)Actor: Gracie LovelandSystem.NullReferenceException: A null value was found where an object instance was required.#0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (3A491A50 [0.813333] )#1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () ()#2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () ()#3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () ()#4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () ()#5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()</ExceptionData> <GameData> <BuildType>Release Mono</BuildType> <CommandLine>C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe</CommandLine> <Game_Version>21.0.150.024001</Game_Version> <Code_Version>0.RL-2.0.209</Code_Version> <Content_Version>1.Content.rl.41</Content_Version> <Thumbnail_Version>1.Thumbnail.dl.933</Thumbnail_Version> <TCC_Version>1.TCC.dl.1209</TCC_Version> <Build_Version>0.2.0.209</Build_Version> <Type>Release</Type> <Timestamp>2014-01-16-1625</Timestamp> <CPU_Level>UltraHigh</CPU_Level> <GPU_Level>Uber</GPU_Level> <Game_Start>2015-07-23 22:22:15</Game_Start> <Data>C:\Program Files (x86)\Electronic Arts\The Sims 3/GameData\</Data> <Overrides>(none)</Overrides> <Exe_Path>C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\</Exe_Path> <User>slcbuilder</User> <Host>SLC1-BUILD111</Host> </GameData></ScriptError> --------- Its very annoying cause its happening every five to six minutes and most likely with the same sims. The mod work perfectly except for that. Can you tell me what to do please? Your mod is just perfection and i want to keep using it
ilsundal Posted July 24, 2015 Posted July 24, 2015 I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city. I`ve found that clicking reset 12-15 times clears the error until it happens again (maybe a few sim days or weeks later) , can be a pain if they happen when your trying to do something but should be fixed in then next update. Sounds like a queue being cleared. A queue of events of some sort? It was really weird with that particular game, as it never really cleared and stopped. I did try to get ready of it by constantly clicking, to no use. And it was also very clear that it was the rape routine that was getting some problem there. As soon as turned rape on it started, no waiting or anything, and it ended as soon as I turned it off. On the other hand, I just restarted that same town now and everything works fine this time.
dooda Posted July 24, 2015 Posted July 24, 2015 I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city. I`ve found that clicking reset 12-15 times clears the error until it happens again (maybe a few sim days or weeks later) , can be a pain if they happen when your trying to do something but should be fixed in then next update. Sounds like a queue being cleared. A queue of events of some sort? Ok i got everything to work almost perfectly except it gives me blue screens with script errors: <?xml version="1.0" encoding="utf-8"?> <ScriptError Version="6" Type="MiniScriptError" MaxRecursionDepth="0"> <ExceptionData>simulating object is null unable to obtain an interaction object Oniki.KinkyMod v0.2.4 (247) Actor: Gracie Loveland System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (3A491A50 [0.813333] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () </ExceptionData> <GameData> <BuildType>Release Mono</BuildType> <CommandLine>C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe</CommandLine> <Game_Version>21.0.150.024001</Game_Version> <Code_Version>0.RL-2.0.209</Code_Version> <Content_Version>1.Content.rl.41</Content_Version> <Thumbnail_Version>1.Thumbnail.dl.933</Thumbnail_Version> <TCC_Version>1.TCC.dl.1209</TCC_Version> <Build_Version>0.2.0.209</Build_Version> <Type>Release</Type> <Timestamp>2014-01-16-1625</Timestamp> <CPU_Level>UltraHigh</CPU_Level> <GPU_Level>Uber</GPU_Level> <Game_Start>2015-07-23 22:22:15</Game_Start> <Data>C:\Program Files (x86)\Electronic Arts\The Sims 3/GameData\</Data> <Overrides>(none)</Overrides> <Exe_Path>C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\</Exe_Path> <User>slcbuilder</User> <Host>SLC1-BUILD111</Host> </GameData> </ScriptError> --------- Its very annoying cause its happening every five to six minutes and most likely with the same sims. The mod work perfectly except for that. Can you tell me what to do please? Your mod is just perfection and i want to keep using it "Sounds like a queue being cleared. A queue of events of some sort?" OnikiKay would be the best person to answer that, they already mentioned that it`s because the named sim (named actor in the error) isn`t instantiated. My very simplistic analogy would be that it`s S3 code and KW code arguing over whether the named actor exists or not and after x number of resets one of them decides to stop arguing and carry on as usual. Exept in rare cases like itsundal has mentioned where the argument goes on and on and on. "Can you tell me what to do please?" Your in the middle of a discussion about that error. A good start would be reading what other people have said about it. Look under the spoilers, where it says "show" You`re in Apaloosa right?...you could try finding Gracie Lovelands and killing her.
Darkening Demise Posted July 24, 2015 Posted July 24, 2015 What's a good way to help with the mass lag that appears once you enable KW?
janyses Posted July 24, 2015 Posted July 24, 2015 Question from a Sims 3 newbie (not an OKW question, BTW): When you get an EP, does it enable the EP features in the other standard towns? So does Sunset Valley stay a Base game only town, or does it get a bar when you get Late Night? If I get Late Night and University Life, does the University exhibit any Late Night fun, and do I see university grads at the bars in Bridgeport? I'm guessing the answer is that each EP makes new stuff available for game play, but that the town environments are otherwise unchanged, and that it's my job to add extras via the town editor. @Stevegrinder Yes you can add any building from other EP's Some may need customizing after in edit town due to ground levels or the style of your current world. I usually just plop them in and smooth the terrain and then be done with them. Townies will automously go to the lot. Yes, the features are universal, which means Weather will be enabled in all worlds. As well as supernatural creatures from Supernatural EP. Celebrity from Night Life. University Life. Etc. EA also put all the specific lots from EP into the Lot Bin, which is you can manually add into the existed old world like Sunset Valley. There's also a feature to automatically fill the town with many lots from the EPs, if you start a new game. But it's quite annoying as it doesn't integrated well... I usually remove all the automatically added lots, and hunting the internet for custom lot made by the community, that is actually made for certain world, so it fit well. I just wanted to add that yes, it's also possible to see Uni students in bars, because they can visit as tourists. There's also a chance that they will move into your homeworld. As for lot integration, it depends on the expansion and the world. The lots are always added to the world that came with the expansion, but not always added to the base game and store worlds. Most worlds will get a Season's festival lot, for example, but may not get a Laundromat. Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game. Tested after reading this, no problem with my custom-world, took 40 seconds to start a new game. And travelling does work, sending my sims to University every now and then. Which world did you use? A user-created or EA one? Hey Jolie, thanks for replying, Im currently on Barnacle Bay trying to move to Hidden Springs (but I tested on another worlds and the game does the same thing even with a fresh new game), I'll uninstall some mods to find who the culprit is when I get home, just want to make sure before doing this because I have lots of 'em. For me the culprit was MSC Mod http://modthesims.info/download.php?t=552227 probably is having some conflicts with another mod(s) on my game, too bad I dont have time to check which one, its a shame, MSC is awesome to populate clubs. Thanks for testing Jolie I'm using that mod and not having these issues, however, I make it a habit not to return to the main menu without exiting the game. I do remember having that loading problem in the past. A number of script mods can cause this infinite reloading, but I'm not sure why. I just know it's not wise to do so if you use mods. I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city. I`ve found that clicking reset 12-15 times clears the error until it happens again (maybe a few sim days or weeks later) , can be a pain if they happen when your trying to do something but should be fixed in then next update. I'm going to try that disabling rape to see if it stops my error, too. In my case, as soon as I got the first message, I used Total Annihilation to delete the sim, so she is gone from my game and I can no longer reset her. But KW still blue screens with her name in the message.
ilsundal Posted July 24, 2015 Posted July 24, 2015 Question from a Sims 3 newbie (not an OKW question, BTW): When you get an EP, does it enable the EP features in the other standard towns? So does Sunset Valley stay a Base game only town, or does it get a bar when you get Late Night? If I get Late Night and University Life, does the University exhibit any Late Night fun, and do I see university grads at the bars in Bridgeport? I'm guessing the answer is that each EP makes new stuff available for game play, but that the town environments are otherwise unchanged, and that it's my job to add extras via the town editor. @Stevegrinder Yes you can add any building from other EP's Some may need customizing after in edit town due to ground levels or the style of your current world. I usually just plop them in and smooth the terrain and then be done with them. Townies will automously go to the lot. Yes, the features are universal, which means Weather will be enabled in all worlds. As well as supernatural creatures from Supernatural EP. Celebrity from Night Life. University Life. Etc. EA also put all the specific lots from EP into the Lot Bin, which is you can manually add into the existed old world like Sunset Valley. There's also a feature to automatically fill the town with many lots from the EPs, if you start a new game. But it's quite annoying as it doesn't integrated well... I usually remove all the automatically added lots, and hunting the internet for custom lot made by the community, that is actually made for certain world, so it fit well. I just wanted to add that yes, it's also possible to see Uni students in bars, because they can visit as tourists. There's also a chance that they will move into your homeworld. As for lot integration, it depends on the expansion and the world. The lots are always added to the world that came with the expansion, but not always added to the base game and store worlds. Most worlds will get a Season's festival lot, for example, but may not get a Laundromat. Guys, just out of curiosity (not pointing fingers) have you ever tried to move to a new town or go to the main menu and try to start a new game without exiting the whole game? For me its just go to the nearly end bar, no freezes, no crashes (games keep giving tips normally) just not getting to the end to start on a new town or a new game. Tested after reading this, no problem with my custom-world, took 40 seconds to start a new game. And travelling does work, sending my sims to University every now and then. Which world did you use? A user-created or EA one? Hey Jolie, thanks for replying, Im currently on Barnacle Bay trying to move to Hidden Springs (but I tested on another worlds and the game does the same thing even with a fresh new game), I'll uninstall some mods to find who the culprit is when I get home, just want to make sure before doing this because I have lots of 'em. For me the culprit was MSC Mod http://modthesims.info/download.php?t=552227 probably is having some conflicts with another mod(s) on my game, too bad I dont have time to check which one, its a shame, MSC is awesome to populate clubs. Thanks for testing Jolie I'm using that mod and not having these issues, however, I make it a habit not to return to the main menu without exiting the game. I do remember having that loading problem in the past. A number of script mods can cause this infinite reloading, but I'm not sure why. I just know it's not wise to do so if you use mods. I`ve had a few of those too referring to womb update. Try reset option on the script error, if that does`nt work and the error keeps repeating try opening the consloe cheat window (ctrl+shift+c) type resetsim followed by the actor name. In your case Anna Menon. Oniki.KinkyMod v0.2.4 (247) Actor: Stella Striker System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0005a callvirt in Oniki.Gameplay.Oniki.Gameplay.Womb:UpdateFollicular (single) (43B6F910 [1.21778] ) #1: 0x00183 call in Oniki.Gameplay.Oniki.Gameplay.Womb:Update () () #2: 0x00100 callvirt in Oniki.Gameplay.Oniki.Gameplay.SimData:Perform () () #3: 0x00003 callvirt in Oniki.Gameplay.SimData+Task:Perform () () #4: 0x00003 callvirt in Oniki.Services.Oniki.Services.Task:Simulate () () #5: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () () I am getting exactly the same problem. It happened while I was playing in Sunset Valley but it was manageable with a few clicks to ignore it. Since I started a new game in Bridgeport, as long as I turn rape on, the game becomes non playable since this happens all the time. With the difference that there is no actor, I don't see it for the womb but exactly for the Oniki.Services.Rapist:UpdateSituations in the #0 line. Any ideas on how to dismiss it so that I can play it with the rape on? As soon as rape is off, the blue screen actually never shows up for me. I will try my old saved games soon next and report it, I just also wanted to get it clear here it is not just about the womb, even if I think Onikikay probably already knows it (I saw a notice about fixing something that looked like this for the next update). Just to mention I did test it and things worked fine with the previous saved city. I`ve found that clicking reset 12-15 times clears the error until it happens again (maybe a few sim days or weeks later) , can be a pain if they happen when your trying to do something but should be fixed in then next update. I'm going to try that disabling rape to see if it stops my error, too. In my case, as soon as I got the first message, I used Total Annihilation to delete the sim, so she is gone from my game and I can no longer reset her. But KW still blue screens with her name in the message. So, the new game with no problems actually has one major one. Rape is not happening at all. I am playing just one girl, so I haven't tried to do it myself. But I have tested leaving her the full night in empty lots, spawning rapists and all. They do come and immediatelly get in the car and leave. And it was late night, with not even another sim in the lot or in the area. I tried to travel to Egypt, same thing there, no rape for my girl. Then I went back to old saved games where everything worked and did the same tests. It is an area where the spawning point is very clear and visible and it is also a park where almost never there is someone there. Nothing happened and, while spawning rapists did cause men to appear, they immediatelly went to their cars. To be exact, after repeated attempts, by pure random chance all I got was a unicorn, that was fun, but nothing to do with what I was trying to do... So, no blue screen with warnings but that is probably because there are no rape attempts going on.
kdhaai Posted July 24, 2015 Posted July 24, 2015 LOL guys DONT DOWNLOAD I MEAN IT it just bug my game out to the max now i have to uninstall everything mods and all and try fix haha thank oniki for the bugged mod don't download lol right back at u. it works for all of us of course with bugs. no mod ever crashed the sims 3 so bad that u had to reinstall. delete your cache and im sure u can fix it.
kdhaai Posted July 24, 2015 Posted July 24, 2015 What's a good way to help with the mass lag that appears once you enable KW? usually wait and do nothing for a few minutes helps me.it does need a bit time when u enable kw. especially if u use it in a very large and very populated world. try a smaller world (dont use island paradiso unless u unpopulate it first) or even take a new unpopulated world ( i use one called fussen world and its running smooth even with a ton of families
Darkening Demise Posted July 24, 2015 Posted July 24, 2015 What's a good way to help with the mass lag that appears once you enable KW? usually wait and do nothing for a few minutes helps me.it does need a bit time when u enable kw. especially if u use it in a very large and very populated world. try a smaller world (dont use island paradiso unless u unpopulate it first) or even take a new unpopulated world ( i use one called fussen world and its running smooth even with a ton of families Every time I load the game I have to wait? Also I know IP is crap, I'm in Bridgeport since there's no other 'urban' or 'city' style worlds that fits Kinky World. I have Overwatch and I tried altering my graphical settings but that didn't do jack other than make the game look like a 80's game. It's a single Sim too as I heard larger families cause performance problems. I'll just try making a world myself and see if there's any changes, otherwise I'm moy moy es screwdo.
kdhaai Posted July 24, 2015 Posted July 24, 2015 yeah ususally it does take a little while for me too how about downloading bridgeport unpopulated? http://thesims.info/download.php?t=557213
jenik Posted July 24, 2015 Posted July 24, 2015 What's a good way to help with the mass lag that appears once you enable KW? usually wait and do nothing for a few minutes helps me.it does need a bit time when u enable kw. especially if u use it in a very large and very populated world. try a smaller world (dont use island paradiso unless u unpopulate it first) or even take a new unpopulated world ( i use one called fussen world and its running smooth even with a ton of families Every time I load the game I have to wait? Also I know IP is crap, I'm in Bridgeport since there's no other 'urban' or 'city' style worlds that fits Kinky World. I have Overwatch and I tried altering my graphical settings but that didn't do jack other than make the game look like a 80's game. It's a single Sim too as I heard larger families cause performance problems. I'll just try making a world myself and see if there's any changes, otherwise I'm moy moy es screwdo. I've found that disabling OKW before saving helps with this a great deal. I turn it off, save, and exit (or just turn it back on if I continue playing). When you turn in back on right after turning it off, there's no lag. When you load a saved game that has OKW disabled, everything starts moving a lot more quickly when your game opens. I wait until any other mods I have have started up (like I get a notice that Story progression is working, etc) and then turn OKW back on. It doesn't lag much - sometimes not even at all - when I do it that way. If I forget to turn it off before saving, I've had it take hours of game time before the lag stops and my sims can miss going to work or get in the red from not eating and stuff because I can't really control them but their needs and time are slowly moving on.
PikAs2 Posted July 24, 2015 Posted July 24, 2015 LOL guys DONT DOWNLOAD I MEAN IT it just bug my game out to the max now i have to uninstall everything mods and all and try fix haha thank oniki for the bugged mod don't download I don't like User who make thus a stupid Comment!Oniki has'nt create a simple Mod,it's a new Enlargement Stack!!"A New Game"!!This New Game is still in WIP-Status and you must only learn this Play and Understand.Read the Guides they are available here and hurries up You!This Play still has little Mistakes, (It's still in WIP,You know?),but it works well,if one keeps to the Default.Here are many helpful Members,they help Oniki to repair the little Mistakes.They all are ready to be helped Oniki's Work,with Passion and Devotion.You have offended everybody with your Comment!!Leave this Side and play with Barbie Dolls. Sorry @ all normal Members,but thus a Comment excites me mfg
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