Jump to content

BodySlide2 - Problem/Questions - ENB/Modding


IceT_1980

Recommended Posts

Posted

Hey guys,

 

i can imagine this problems/questions are not the first time to coming up, but seriously i don't have the time to search the whole forum to get an answer. I hope someone can give me a quick answer :-) And i also apologyze for mistakes in my english, i come from germany, so its not my primary language :-) So here we go, i have some :-)

 

==== BODYSLIDE2 ====

 

First Problem:

I have just started to modding w CBBE Body, i had used the ADEC w Toosil before and wanna try now CBBE. I got also many armor sets w BodySlide files and know generally how to use it. But with some i have a problem. If i load it as outfit in BodySlide i got the problem, i can change the body but the armor doesn't change with the body, so i got clipping. I have found a way to solve it with the outfit studio, but its not that what i want to look that armor. I have seen it must be a problem with the Bodyslide files, i got from one armor two different BodySlide files, one got clipping the other one works perfect.

Is there a way to solve it on another way, or can someone explain it to me how i can fix that easy in Outfit Studio or maybe to fix the BodySlide files??

 

Second problem:

I have created my base body as femalebody_0 and femalebody_1, also save as Preset in the Preset Folder. I would like now to configure BodySlide2 to take this automatically if i load an outfit, cause i can't see this Preset than anymore, allthough i have add it in the config file, i can't use it in the outfit.

 

Third Problem:

If i have adjust the outfit like i want and i see now some Texture clippings, i know only this way to fix it (short description):

Build outfit -> Open Outfit Studio -> Load BaseBody as Reference -> Load Outfit -> Delete BaseShape in Outfit -> Use BrushTool to fix the Texture Clipping -> Confirm -> Save

Is there a way to make it easier/faster to fix it? Can i configure BodySlide2 this way to load automatically the set with the sliders configurations from BodySlide, when i open the Outfit Studio? And when i'm done and close the Outfit Studio, the BodySlide will use the modded version?

 

Fourth Problem;

Its more a question :-) Is it right that some sliders in Outfit Studio are not functional like in BodySliders?

For ex., the Breast Slider is 0 when i start the programm, if i change it now to 100, the breast is going smaller not bigger like in BodySlide.

Is that correct or is that a bug?

Also if i load a preset in Outfit Studio, the values of some are different than in BodySlide2. Bug?

 

==== ENB ====

 

EMB Question:

I'm looking for a EMB Config file for my system:

- i7 2700K @ 4,3 GHz (8 cores enabled)

- 16 GB RAM

- HD 6970 with 2 GB RAM (Card is OC, has the speed like a HD 7970 Card)

- Catalyst Omega 64bit driver 14.5 (Release December 2014)

- Windows 7 64 bit

- ENB v 2.62

- Play Skyrim in 1920x1080 with Ultra Settings, 8x SSAA, 16xAF, FXAA enabled = 50+ fps

 

Does anyone have a good config file for this configuration or similiar configuration? The Base configuration is crap and i don't have any experience with ENB to change it :-( Or can someone explain it for me how i can change it great? :-) Or have a link for an tutorial? :-)

 

==== MODDING ====

 

And last but not least two modding questions:

 

Does anyone have a link for a very good oily CBBE Skin, which include all body parts, not only body and hands? I have try some, also with changing the nif file to increase the effect, but it wasn't that what i want. I want it more oily/wet than only little sweat.

 

And the second, does anyone have a link for nice eyes textures?

I'm looking for eyes like used in Apollonyaa Apon ADEC (pink version). The mod is on Nexus and has the number 48995.

( I'm sorry, but i don't have the permisson to post links, get the message all the time, so i can tell you only the number to find it :-(

Or maybe someone can tell me how i can post links here...)

 

Informations/Skyrim Mods using:

- CBBE Body mod v 3.3b from Nexus by Caliente

- SKSE 1.9.32

- Race Menu 2.96

- SkyUI 4.1

- XP32 2.20 Extendend

- HDT Jiggle + HighHeels + Physics Extensions

- Skyrim 4k HD Textures from Nexus (not the Bethesda pack)

- Realistic Lighting + Extendend Light

 

Thanks and Greetz :-)

Posted

1: I assume you speak about BS2 conversions from other people, then you change the preset but the baseshape does not change and everything gets weird and broken?

 

Just build the outfit and test it in game. I've seen that on 2 outfits so far, the Female Light Blades and the Mandu HDT. It's just something messed up in the conversion files that the BS2 preview doesn't like.

 

Other than that, the conversions are done from completely different bodies to fit the base CBBE body. Depending on the structure (and the conversion author), they will eventually clip depending on which sliders you use in which amounts.

Something like "BreastSmall 200%" will always clip with everything, while "SSH 45%" gets a similar size but less or no clipping.

 

2: Under "outfit/body", select "CBBE Body HDT", then save your preset with all of these enabled:

CBBE Bodies

CT77 Body

and just in case:

CB++

CBadvanced

HDT Body

 

The preset should now be available for all outfits made since CB++ almost two years ago.

 

3+4: Can't help you with questions regarding OS. I used to fix clipping manually with it, then noticed that saving meshes like this causes some glitch with textures and the weight slider. No idea if this was fixed since.

 

 

Also can't help you with ENB choice and oily textures.

Posted

BodySlide:

#1:

That is simply a problem with the quality of the sliders of the armor conversion you were using. If you have a bigger body, those kinds of problems will be even worse for you. You can try following blabba's tutorials on how to edit existing conversions here on LL (what you described in your third problem).

 

#2:

When saving the preset, select the "CBAdvanced" group and it should show up for all properly set up outfits.

 

#3:

Nope, unfortunately not. :/

What you described is the fastest it can currently be.

 

#4:

In BodySlide, some sliders like "Breasts" or "Arms" are made the other way around. But in reality the morph that's behind them makes them smaller instead of bigger. Outfit Studio shows the real morph, BodySlide shows you the inverted one. When I load a preset, the values are correct for me.

 

ENB:

For ENB presets/configurations, take a look at the Skyrim Nexus. I suggest one of the following:

- Tranquility ENB

- Serenity ENB

- Project ENB

- K ENB Pure Light

 

Make sure to fully read their descriptions!

 

You have to disable all Anti-Aliasing and Anisotropic Filtering in both the Skyrim settings AND your graphics card settings!

ENB comes with its own AA and AF included. And add the tweaks to your *.ini files that are listed in the descriptions of those ENB's.

 

You can always use downsampling in your graphics driver, but I don't think you will get good performance with a good ENB + downsampling.

 

Modding:

I haven't been looking for wet/oily stuff in a while, so I can't help you with that, sorry. :/

Posted

some of my body presets and i have my cbbe texture in there with a sweaty Normal

And i made a Mega Oily Version of the Mesh

http://www.loverslab.com/files/file/1347-minous-cbbe-tbbp-and-hdt-bodies-new-oily-versions/

 

If you want oil basically play with Gloss and Specular level on bsshader in nifskope

3000 gloss 300 specular is what i use for the mega

 

and ya my supreme enb here many presets but pc heavy

http://www.loverslab.com/files/file/1345-minous-supreme-graphic-overhaul-enb/

 

or a smaller Enb preset without all the mesh and retextures and lower specs

http://www.loverslab.com/files/file/1334-minous-glossy-enb/

don't take glossy versions if you already have a Mega Oily Body of mine Huhu

 

and since your at it you might has well get my Hdt with my mempatch's

http://www.loverslab.com/files/file/1328-minous-hdt-physics/

Posted

thanks for the answers so far :-)

 

@ Mino

 

in your oily version, i look for a skin like your last preview pic, what is the configuration for it?

And by the way, what is the limit for the Gloss Effect in the nif file? I have red 1000 and you have wrote 3000?

 

Damn it that i can't post links :-( Why? Can someone tell me why? I get always "No Permmission"

Posted

Ah i got it, thx Mino for the tip that the nif accept more than 1000 Gloss and 50 spec. That was it. With your texture it looks now like i want :-)

Posted

Hmm... but one prob is still persist, how can i make it for the head? I can change the body, hands and feet, but where i can change it for the head?

Posted

Ahhh, sry for so many posts in short time...

 

its done with the oily skin, i have found the head nif in your oily mod. After i have reconfigure it, now it works :-)

 

Just as a tip, the texture path in the head nif is not default, maybe you switch it to the default female texture path. I got the mistake, that the game didn't found it and the face was white in the game without any effects :-) Very ugly :-))

I have fix it by my own, so its done for me, just a feedback for the next update :-)

Posted

Note - you won't get nice enb preset on AMD from Nvidia users presets, little bad support by Boris (he can't test amd hardware)

Presets can be looking very ugly compared to their pics or videos from green users,and can upset you. You need to look for amd presets,  i'm both - amd user,enb modder.

http://enbseries.enbdev.com/forum/

forum have presets

In skyrim gallery you can find some nice info on users. 

 

 

 

Posted

ok, i have found another question :-)

 

I have found some armors which have no weight support although they are created by BodySlide. Is it possible to activate/import that?

Posted

ok, i have found another question :-)

 

I have found some armors which have no weight support although they are created by BodySlide. Is it possible to activate/import that?

 

You mean as in _0 and _1 low and high weight NIF files?

 

You would have to adjust the plugin (ESP file) for that, using the Creation Kit or TES5Edit, and afterwards open up the slider set in "BodySlide\SliderSets\<name>.xml" and remove the GenWeights="false" entry or set it to "true".

Posted

thx but it was a mistake by the creation kit, i have recreate the armor and out in a new esp file and it has suddenly weight support :-)

 

Another question:

 

I have found some armors where it seems the nif file is broken, i can't open it in NifSkope. Its openable in Bodyslide and Outfit Studio but not in NifSkope.

 

How can i repair or fix the file that NifSkope can open it?

 

For ex: Malo Set, Amazon ADEC Conversion is creating this error in NifSkope.

Posted

thx but it was a mistake by the creation kit, i have recreate the armor and out in a new esp file and it has suddenly weight support :-)

 

Another question:

 

I have found some armors where it seems the nif file is broken, i can't open it in NifSkope. Its openable in Bodyslide and Outfit Studio but not in NifSkope.

 

How can i repair or fix the file that NifSkope can open it?

 

For ex: Malo Set, Amazon ADEC Conversion is creating this error in NifSkope.

 

Once an armor is broken in NifSkope, there's no way to fix it anymore. You will have to find the original that works, and re-convert it correctly. The person who converted it probably forgot to turn all "NiSkinInstance" into "BSDismemberSkinInstance" before using it in Outfit Studio (see blabba's tutorials).

Posted

 

thx but it was a mistake by the creation kit, i have recreate the armor and out in a new esp file and it has suddenly weight support :-)

 

Another question:

 

I have found some armors where it seems the nif file is broken, i can't open it in NifSkope. Its openable in Bodyslide and Outfit Studio but not in NifSkope.

 

How can i repair or fix the file that NifSkope can open it?

 

For ex: Malo Set, Amazon ADEC Conversion is creating this error in NifSkope.

 

Once an armor is broken in NifSkope, there's no way to fix it anymore. You will have to find the original that works, and re-convert it correctly. The person who converted it probably forgot to turn all "NiSkinInstance" into "BSDismemberSkinInstance" before using it in Outfit Studio (see blabba's tutorials).

 

well you can just import it to 3dmx with a plugin and reedit skin weight or ask someone to export it for you,its a 3 min work.

Posted

Can you give me a link for 3dmx and the plugin, and also maybe a link how i can fix it with that?

 

I would suppose that if it takes only 3 mins, than create it new...

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...