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TBBP Only Works With Custom Race.


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Posted

When I use the succubus race, I select the TBBP body type and it works fine. I do have XP32 installed, as well as HDT physics extensions, and TBBP with collisions. It works fine on succubus characters, but any standard races there are no physics. I'm pretty confused, and the only answers I can find on the internet are for the opposite situation.

Posted

That is because most custom races especially ones that come with their own set up use their own skeleton or need things added to them manually for it to work with them. So the reason it works for your custom race and not anyone else is because the skeleton and body mesh is added to their folder and not anyone else's folder. If you want it to work for everyone you have to replace the default race skeletons with a TBBP/BBP body and skeleton.

Posted

That is because most custom races especially ones that come with their own set up use their own skeleton or need things added to them manually for it to work with them. So the reason it works for your custom race and not anyone else is because the skeleton and body mesh is added to their folder and not anyone else's folder. If you want it to work for everyone you have to replace the default race skeletons with a TBBP/BBP body and skeleton.

I used NMM to install the XP32 skeleton. Are you saying I need to replace each races skeleton manually?

Posted

You have to use Body replacer and Skeleton that support TBBP to have TBBP on your PC and any vanilla NPC.

Choose any Body replacer that has TBBP support and use XPMSE 2.14 skeleton.

Posted

Your custom race installs everything it needs for itself and no one else to get everyone else in game to have the same thing as your custom race you need to install a body replacer that supports TBBP and a skeleton that supports it.

Posted

 

I used NMM to install the XP32 skeleton. Are you saying I need to replace each races skeleton manually?

 

 

Their's only 1 pair of skeletons for all vanilla races.

 

Since you used NMM there's literally a 1000% chance that you installed some other mod after XPMSE and that mod had a shitty skeleton in it for whatever reason and completely overwrote your XPMSE install.

 

So basically you need to re-install XPMSE to overwrite the mod that overwrote XPMSE in the first place.

 

Isn't NMM great?

 

Or better yet, learn to use MO so you know exactly what mods overwrite where.

  • 4 weeks later...
Posted

Go to where MO is installed (it's portable and can be installed virtually anywhere) and open the "mods" folder to see all the installed mods. Go to your custom race, follow the file path to its skeleton and copy/paste/overwrite the new one in there. If it doesn't work how you want it to simply reinstall the mod to return it to its normal state.

 

Your custom race had everything it needed. You apparently didn't install a TBBP body replacer, though. When you "normally" install a skeleton and body you are giving that to all default vanilla races (not to the custom races). For example, I have a profile with Ningheim, Demonica and SkyKids races in it. They all work well, but I had to install UNP HDT-PE and the XPMSE skeleton for all the NPCs to also have TBBP/HDT effects. I also had to pick and install a texture for the vanilla races.

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