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Saving positioning tweaks in Sexlab. I lack the knowledge.


Torcha09

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Posted

Hello friends! First I wanna say that the ability to adjust sex animations while in game is REALLY awesome. I've been using hotkeys to adjust different actors to line everything up nicer, but then when I experienced the animations again, it was back to square one! So I'm wondering how one saves these changes. Doing it through the MCM menu seems to be a valid option for lasting changes, but there's so much trial and error with that, and I don't know which animations go with which names! It would be great if I could use the hotkeys and then save the animations. Right Ctrl is a hotkey for something, but it wasn't explained well for me, and when I tried it, nothing seemed to happen. An explanation would or suggestion would be GREATLY appreciated.

Posted

The positions are saved automatically when you adjust them. They are per-race though, so if the same animation has different race combination the next time, you need to adjust "again" for that race combination.

Posted

The positions are saved automatically when you adjust them. They are per-race though, so if the same animation has different race combination the next time, you need to adjust "again" for that race combination.

Hahaha, oh no. So you're telling me that if a Nord comes along that my character has sex with and I fix the settings, then it'll be saved, but if a Redguard guy comes along later for the same scene, even though he looks the same except for his skin, it'll be bad again? Haha, THAT sucks.  But I assume it's better than nothing.  I'll just have to figure out the race of whatever my pc is doing and then set all the other races to the same adjustments in the mcm.  At least the position changes don't need anything else to save. Thank you SO much for the info. :)

Posted

 

The positions are saved automatically when you adjust them. They are per-race though, so if the same animation has different race combination the next time, you need to adjust "again" for that race combination.

Hahaha, oh no. So you're telling me that if a Nord comes along that my character has sex with and I fix the settings, then it'll be saved, but if a Redguard guy comes along later for the same scene, even though he looks the same except for his skin, it'll be bad again? Haha, THAT sucks.  But I assume it's better than nothing.  I'll just have to figure out the race of whatever my pc is doing and then set all the other races to the same adjustments in the mcm.  At least the position changes don't need anything else to save. Thank you SO much for the info. :)

 

 

For some reason I thought that this logic was extremely funny. Though to be fair in my game the Redguard wouldn't have to be as close as the Nord to hit his mark if you know what I mean lol.

 

Posted

 

 

The positions are saved automatically when you adjust them. They are per-race though, so if the same animation has different race combination the next time, you need to adjust "again" for that race combination.

Hahaha, oh no. So you're telling me that if a Nord comes along that my character has sex with and I fix the settings, then it'll be saved, but if a Redguard guy comes along later for the same scene, even though he looks the same except for his skin, it'll be bad again? Haha, THAT sucks.  But I assume it's better than nothing.  I'll just have to figure out the race of whatever my pc is doing and then set all the other races to the same adjustments in the mcm.  At least the position changes don't need anything else to save. Thank you SO much for the info. :)

 

 

For some reason I thought that this logic was extremely funny. Though to be fair in my game the Redguard wouldn't have to be as close as the Nord to hit his mark if you know what I mean lol.

 

 

 

Exactly. For those playing around with SOS and giving races different schlongs and whatnot, this feature is pretty much a godsend.

 

Posted

You can disable race combination saving of adjustments and just have it use a single global adjustment for all race combinations, so Nord+Breton will use the same adjustments as  Nord+Redguard. Just uncheck the option in the MCM.

Posted

You can disable race combination saving of adjustments and just have it use a single global adjustment for all race combinations, so Nord+Breton will use the same adjustments as  Nord+Redguard. Just uncheck the option in the MCM.

 

Thank you thank you thank you! I didn't know that existed, or what it did. Will definitely try this. :)

 

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