baitlob Posted May 17, 2011 Share Posted May 17, 2011 i've seen in a lot of threads 'i'm getting x happening and i don't know why' and i've stumbled across and fixed most of these errors myself. i'm still kind of a noob, but i'm hoping this thread will help people figure out why the mod they installed isnt working. i don't know all of the glitches or issues, nor do i know all the fixes, hoping as this thread gets older people can help me with fixes and such.. this isn't a walkthrough on how to get started, there's plenty of those, this is after you get started, why isnt it working properly. hopefully this will help people help themselves, rather than having to bug mod makers all the time. Problem: 'help! x character (chest/legs/feet/head) is (purple/grey/missing)! why can't i see it?' Cause 1: If an armor that's being worn is missing its mesh, it'll be invisible Cause 2: If an item has shape, but is missing its texture file (.dds) it'll show up as bright purple. Solution: Make sure that you've gotten all requirements for the mod, MBP, XEO, MBP++, or maybe the mod is just an ESP and you need to get the original mod (japanese mod usually), and install it first. You may have installed it into the textures folder, but it may not be in the correct place, consult the readme, make sure that the files are in the right path (path is very important to meshes and textures) finally, load order. you see people posting their load order all the time, usually the readme will specify the load order you should have, and usually it's important. BOSS won't sort lovers plugins for you, so sadly you have to do a bit of reading and adjusting. Problem: googly eyes, one eye is black/grey on certain characters, general eye problems Cause: the problem is caused by incompatible eye textures being used on different eye meshes, has to do with the races and the eye textures available for that race. Solution: head on over to this illustrated and very informative thread which explains how to fix it yourself: http://www.loverslab.com/index.php?topic=375.0 Problem: 'Sometimes females have this weird, pink translucent underwear when naked.' Cause: That usually happens when the textures are partially overlapping some other mod. Solution: Disable the mod and then get OBMM to invalidate the older files. see below for instructions on archiveinvalidated, solution thanks to sora3 Problem: Help! my breasts stretch to away to infinity and beyond! Cause: your body is trying to use 'bones' that aren't there. your skeleton is incompatible. usually it's an issue with BBB armors and mods, but other objects can cause it too Solution: this: http://www.tesnexus.com/downloads/file.php?id=27945 it's a skeleton that's designed to accommodate wings, penises, and boobs. yes boobs have bones, don't question the logic. If for some reason you get an issue in first person mode, there is a seperate skeleton for first person mode.. if you have this glitch, try reinstalling your skeleton, something may have overwritten it Problem: 'i just installed x (body/vanilla armor replacer/mod that turns all existing dogs models into sheograth) and it's not working' Cause: Anything that overwrites an existing asset, something that's already in the game, and requires no ESP, just a mesh or texture will not load, unless you have archiveinvalidated on. Solution: Activate archiveinvalidated, easiest way is through obmm, just go to utilities, archive invalidation, and BSA redirection. Problem: Sometimes someone will come up to me and it'll all be gibberish and i can't understand their moonspeak! Cause: English language versions of oblivion don't have the necessary fonts to handle foreign characters, what you're seeing is a garbled up text from some other language, russian, chinese, japanese, whatever. Unless you can read these languages yourself, there's no real need to do anything with it, there are patches so you can 'view' these text, but i can't find any right now. so no solution for you. Problem: Crash to desktop on oblivion load (before going into the game) Cause 1: the main one is missing requirement. if you don't have the right load order, it will quit after it determines this. double check your requirements, if you're running obmm, try the conflict detector, it'll pop up immediately saying 'x mod requires y.' Cause 2: non mod related, make sure you have the latest vc++ redistributable, and the game is installed correctly. try disabling all mods (it's just temporary, relax) then running, if it still doesn't run, reinstall the game, whatever installer you use (steam, cd, hax) will usually install the necessary pre-reqs first before Cause 3: by mashi Invalid or corrupt oblivion.ini(caused by OBMM/Wryebash being open at the same time and saving two sets of variables or saving a variable twice and causing a conflict) or Using multiple installs of oblivion but not correctly changing your ini file. Problem: Crash to desktop when loading a savegame Cause 1: Corrupt savegame. this happens for a number of reasons, usually something didnt quite mesh, or something was screwed up, it's a magical glitch that isnt possible to fix, be glad you save often and not always on the same spot, right?.... right? right. Cause 2: Non-clean save, missing dependencies. You're in a dungeon.. and wearing some kickass mod armor. you save and exit. you ruminate and decide the armor isnt very kickass anymore, so you disable it's ESP... you load up.. and the game tries to find the armor you're wearing. 'whoops' it crashes. sometimes it's not an armor, but a function of a mod that's running in the background. Cause 3: mod conflict, happens sometimes, mod makers don't always talk to each other and there's so many from so many countries they may do things that conflict. it's rare but it does happen. easiest way to diagnose this is try and start a new game. if new game crashes, it's usually this. if newgame works, it's one of the others (usually). Cause 4: System resources.. oblivion is kind of silly, it loads up everything in an area and holds it into memory until you're done with it. that's why the more mods you have the longer the loading time. it's good for performance. but if it runs out it just gets an error 'whoops' and crashes. this is especially common in the market district and anvil docks, which are heavily populated with NPC's and clutter. mashi in another thread recommended a neat little app that may help with this: http://www.ntcore.com/4gb_patch.php , i haven't tried it myself, but if it works as directed, it should allow you to use more memory than normal, good for 'kickass rigs' that could use more ram, but are limited by oblivion's 32 bit nature Cause 5: Not running the proper requirements, mentioned before in cause 2, make sure you're running the right version of OBSE, and that you have all the requirements, and that they're up to date. Cause 6: by mashi Bad or invalid OBSE/Pluggy save data. Pluggy can fix itself most of the time(blue sky reset warning), buggy/corrupt OBSE saves which are caused by a mod, are unrecoverable. Can sometimes be recovered by making a clean save. (disabling the problem mod, loading up oblivion, saving.. then exit oblivion, reload the problem mod, with the save, may/may not work) Problem: My OBSE mod isn't working right, I'm trying to do something and what's supposed to happen isn't. / I updated a OBSE mod, and not stuff isn't working right or is broken. Solution: By mashi Create a clean save. You will lose all of your existing saved info for that mod however. This might be a bit more of a pain depending on how the mod handles OBSE. You may need to delete your obse save as well, losing all obse saved data. Problem: My save games are HUGE and/or crashing. Solution: By mashi Create a clean save. Find out what mod it is, and contact the author. Save game bloat, can also create crashes when loading saves(too much data). Please feel free to suggest any other common glitches and solutions in the thread and i'll try and keep it updated. Link to comment
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