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Hi Dentarr, I don't know it is MNC or BDIC or both, but draugrs are not undressing before sex and they don't have tools either.

 

The others (like wolves and dogs, rieklings etc.) are working fine, so I don't get it. I am using MNC 9.0 currently. HEEEEELP.

Re-register creatures in CreatureFramework MCM.

I did like 5 times in a row. Still no chipendale.

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Hi Dentarr, I don't know it is MNC or BDIC or both, but draugrs are not undressing before sex and they don't have tools either.

 

The others (like wolves and dogs, rieklings etc.) are working fine, so I don't get it. I am using MNC 9.0 currently. HEEEEELP.

Re-register creatures in CreatureFramework MCM.

I did like 5 times in a row. Still no chipendale.

 

imo, do a clean update on sexlab, update all animation mods or toggle the sexlab debug mode, pretty sure the animation is not firing up and check the toggle animation view (toggle creatures) see if there are draug animations enabled.

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All creatures have no aa... dicks during animations.

A little help here?  :-/

 

I install all required files. Reset all registers in sexlab, and etc.

 

You sure something isnt overwritting MNC?

 

 

I have not install anything else, that can overwrite MNC  -_-

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All creatures have no aa... dick during animations.

A little help here?  :-/

 

I install all required files. Reset all registers in sexlab, and etc.

 

I randomly have this problem!  Had to start a new game to get everything working but have a lot of creatures that have no junk - done all the re-register stuff but no change!

 

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Dentarr, from old versions of MNC still in RieklingDouble() remains:

    Int a3 = Base.AddCreaturePosition("Rieklings", Creature)
    Base.AddPositionStage(a2, "riekling_double_a3_s1")
    Base.AddPositionStage(a2, "riekling_double_a3_s2")
    Base.AddPositionStage(a2, "riekling_double_a3_s3")
    Base.AddPositionStage(a2, "riekling_double_a3_s4")

Kind Regards.

 

 

Added: In 9.1

        Deers = new string[2]
        Deers[0] = "DeerRace"
        Deers[1] = "ElkRace"
        Deers[2] = "WhiteStagRace"
        Deers[3] = "DLC1DeerGlowRace"

 

Umm... yes? Since I did that I kinda know :blush:

Or do you think there is an error there?

It works fine except no penis for hare and steam centurion even I tried re-set all mod in Creature framework. 

 

There is no peen for Hare. I would have mentioned it if there were.

As for centurion if you installed it all correctly there should be one. Check what CF log says.

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Dentarr, from old versions of MNC still in RieklingDouble() remains:

    Int a3 = Base.AddCreaturePosition("Rieklings", Creature)
    Base.AddPositionStage(a2, "riekling_double_a3_s1")
    Base.AddPositionStage(a2, "riekling_double_a3_s2")
    Base.AddPositionStage(a2, "riekling_double_a3_s3")
    Base.AddPositionStage(a2, "riekling_double_a3_s4")

Kind Regards.

 

 

Added: In 9.1

        Deers = new string[2]
        Deers[0] = "DeerRace"
        Deers[1] = "ElkRace"
        Deers[2] = "WhiteStagRace"
        Deers[3] = "DLC1DeerGlowRace"

 

Umm... yes? Since I did that I kinda know :blush:

Or do you think there is an error there?

 

 

 

At first fragment previously defined animation for Actor a2 overwritten with a3, but for a3 animation not defined. Why do not use always:

int a1 = Base.AddPosition(Female)

Base.AddPositionStage(a1, "anim1_a1_s1")

...

int a2 = Base.AddPosition(Male)

Base.AddPositionStage(a1, "anim1_a2_s1")

...

What we will get? ;)

 

At second fragment. Array size less than num elements. In log you must catch error and last two races not used.

 

Kind Regards

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Dentarr, from old versions of MNC still in RieklingDouble() remains:

    Int a3 = Base.AddCreaturePosition("Rieklings", Creature)
    Base.AddPositionStage(a2, "riekling_double_a3_s1")
    Base.AddPositionStage(a2, "riekling_double_a3_s2")
    Base.AddPositionStage(a2, "riekling_double_a3_s3")
    Base.AddPositionStage(a2, "riekling_double_a3_s4")

Kind Regards.

 

 

Added: In 9.1

        Deers = new string[2]
        Deers[0] = "DeerRace"
        Deers[1] = "ElkRace"
        Deers[2] = "WhiteStagRace"
        Deers[3] = "DLC1DeerGlowRace"

 

Umm... yes? Since I did that I kinda know :blush:

Or do you think there is an error there?

 

 

 

At first fragment previously defined animation for Actor a2 overwritten with a3, but for a3 animation not defined. Why do not use always:

int a1 = Base.AddPosition(Female)

Base.AddPositionStage(a1, "anim1_a1_s1")

...

int a2 = Base.AddPosition(Male)

Base.AddPositionStage(a1, "anim1_a2_s1")

...

What we will get? ;)

 

At second fragment. Array size less than num elements. In log you must catch error and last two races not used.

 

Kind Regards

 

 

Ahh now I see it. Thanks.

The Array problem will only trigger for pre-SL 1.60 so I didnt realize it while testing. Will fix it.

The Riekling Animations are not registered anymore since they are in SL 1.59 and up anyway. But will fix it too for completeness sake.

 

Wasnt aware that someone is actally parsing my code. Will try and make it more beautiful in the future :blush:

 

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I'm not sure the non-cyclical animations problem is purely a 1.60 issue, as I recall seeing it happen often in 1.59 as well with animations that involve a transition step.  It didn't seem to consistently mess up, but often one of the actors would go directly to the next cyclical animation while the other would do the proper transition from say standing to doggystyle ect.

 

Got an old 1.59 backup installed again and tried and non-cyclic animations work without a hitch. Installed SL 1.60 on that and bang - non-cyclic animations skip again.

 

So maybe its something else I have installed thats incompatible with 1.60 but its a pretty strange bug....

 

Even tried various versions of FNIS but that doesnt seem to change anything....

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After installing new version of the mod my game crashes to desktop after 10-15 minute of game play without any errors.

 

Looking at the papyrus.log I see the last running before VM freezing is CF frame work (Mainly cow, chicken etc. registration failures such as: `failure on ["chicken" [Actor < (0010962A)>]]; creature isn't registered`)

 

I do not know how to fix it. 

 

 

 

 

 

[10/11/2015 - 05:59:32PM] Papyrus log opened (PC)
[10/11/2015 - 05:59:32PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[10/11/2015 - 05:59:32PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[10/11/2015 - 05:59:32PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[10/11/2015 - 05:59:49PM] Cannot open store for class "isilStingGlow", missing file?
[10/11/2015 - 05:59:49PM] Cannot open store for class "_FollowerWhoreAliasScr", missing file?
[10/11/2015 - 05:59:49PM] Cannot open store for class "daymoyl_QuestTemplate", missing file?
[10/11/2015 - 05:59:49PM] Error: Unable to link "daymoyl_QuestTemplate" - the parent of "DefeatDALeftForDead".
[10/11/2015 - 05:59:49PM] Error: Unable to bind script DefeatDALeftForDead to DefeatPALeftForDead (B80C1173) because their base types do not match
[10/11/2015 - 05:59:49PM] Cannot open store for class "daymoyl_playervalidatequestalias", missing file?
[10/11/2015 - 05:59:49PM] Error: Unable to bind script defeatdatrigger to DefeatPlayerQST (B8000D62) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script Defeatdadefeated to DefeatPADefeated (B80C16D8) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 1 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 2 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 3 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 4 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 5 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 6 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 7 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 8 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 9 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 10 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 11 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 12 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 13 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 14 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 15 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 16 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 17 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 18 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 19 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 20 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 21 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 22 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 23 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:49PM] Error: Unable to bind script _lp_bardsongbookscript to Item 24 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:54PM] Error: Unable to bind script _FollowerWhoreAliasScr to alias _FollowerWhore on quest _SLWG_WhoreFollower (B6045DEB) because their base types do not match
[10/11/2015 - 05:59:54PM] warning: Property City on script mf_simplejob_locationchance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (B7001D9C) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property Town on script mf_simplejob_locationchance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (B7001D9C) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] Error: Unable to bind script daymoyl_playervalidatequestalias to alias PlayerRef on quest DefeatPlayerQST (B8000D62) because their base types do not match
[10/11/2015 - 05:59:54PM] warning: Property WhoreWH on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property WorkScript on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property WhoreSO on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property WhoreMK on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property CWSiegeDefendObj on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property Work2 on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property WhoreRI on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property Work1 on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property WhoreWR on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property CWSiegeAttackObj on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property Work3 on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] Error: Property DriftshadeSanctuaryAlias on script uskpretroactive210script attached to USKPRetroactive210 (020058C7) cannot be bound because <NULL alias> (53) on <NULL quest> (0004B2D9) is not the right type
[10/11/2015 - 05:59:54PM] Error: Property GlenmorilCovenAlias on script uskpretroactive210script attached to USKPRetroactive210 (020058C7) cannot be bound because <NULL alias> (54) on <NULL quest> (0004B2D9) is not the right type
[10/11/2015 - 05:59:54PM] warning: Property portal2Contrail on script portal2ControlScript attached to  (27003320) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property Config on script zbfbondageshell attached to zbf (110137E6) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (2D003DEF) cannot be bound because <NULL form> (0003BDE9) is not the right type
[10/11/2015 - 05:59:54PM] warning: Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (B700BA71) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] Error: Property DriftshadeSanctuaryAlias on script USKP_QF_ChangeLocation16_0300489C attached to USKPChangeLocation16 (0200489C) cannot be bound because <NULL alias> (53) on <NULL quest> (0004B2D9) is not the right type
[10/11/2015 - 05:59:54PM] warning: Property SLSW_DrugBrothel on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property SLSW_Twig on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property SLSW_Brothel on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:54PM] warning: Property SLSW_Lilly on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:55PM] VM is freezing...
[10/11/2015 - 05:59:55PM] VM is frozen
[10/11/2015 - 05:59:55PM] Reverting game...
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 3 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 8 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 21 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 17 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 22 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 11 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script DefeatDALeftForDead to DefeatPALeftForDead (B80C1173) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 18 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script defeatdatrigger to DefeatPlayerQST (B8000D62) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 10 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 24 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 19 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 14 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 23 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 20 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 15 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 13 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 12 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 9 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 7 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 6 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 4 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 1 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 5 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 2 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script Defeatdadefeated to DefeatPADefeated (B80C16D8) because their base types do not match
[10/11/2015 - 05:59:55PM] Error: Unable to bind script _lp_bardsongbookscript to Item 16 in container  (2305075C) because their base types do not match
[10/11/2015 - 05:59:56PM] Error: Unable to bind script daymoyl_playervalidatequestalias to alias PlayerRef on quest DefeatPlayerQST (B8000D62) because their base types do not match
[10/11/2015 - 05:59:56PM] Error: Unable to bind script _FollowerWhoreAliasScr to alias _FollowerWhore on quest _SLWG_WhoreFollower (B6045DEB) because their base types do not match
[10/11/2015 - 05:59:56PM] Error: Property DriftshadeSanctuaryAlias on script uskpretroactive210script attached to USKPRetroactive210 (020058C7) cannot be bound because <NULL alias> (53) on <NULL quest> (0004B2D9) is not the right type
[10/11/2015 - 05:59:56PM] Error: Property GlenmorilCovenAlias on script uskpretroactive210script attached to USKPRetroactive210 (020058C7) cannot be bound because <NULL alias> (54) on <NULL quest> (0004B2D9) is not the right type
[10/11/2015 - 05:59:56PM] warning: Property portal2Contrail on script portal2ControlScript attached to  (27003320) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (2D003DEF) cannot be bound because <NULL form> (0003BDE9) is not the right type
[10/11/2015 - 05:59:56PM] warning: Property WhoreWH on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property WorkScript on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property WhoreSO on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property WhoreMK on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property CWSiegeDefendObj on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property Work2 on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property WhoreRI on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property Work1 on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property WhoreWR on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property CWSiegeAttackObj on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property Work3 on script slsw_scum attached to alias PlayerAlias on quest SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (B700BA71) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property Config on script zbfbondageshell attached to zbf (110137E6) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property SLSW_DrugBrothel on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property SLSW_Twig on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property SLSW_Brothel on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property SLSW_Lilly on script slsw_mcmconfig attached to SLSW (B9002863) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property City on script mf_simplejob_locationchance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (B7001D9C) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] warning: Property Town on script mf_simplejob_locationchance attached to alias thePlayer on quest mf_Prostitute_SimpleJob (B7001D9C) cannot be initialized because the script no longer contains that property
[10/11/2015 - 05:59:56PM] Error: Property DriftshadeSanctuaryAlias on script USKP_QF_ChangeLocation16_0300489C attached to USKPChangeLocation16 (0200489C) cannot be bound because <NULL alias> (53) on <NULL quest> (0004B2D9) is not the right type
[10/11/2015 - 06:00:03PM] Loading game...
[10/11/2015 - 06:00:04PM] VM is thawing...
[10/11/2015 - 06:00:04PM]
[10/11/2015 - 06:00:04PM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.=====
[10/11/2015 - 06:00:04PM] SexLab MCM Loaded CurrentVerison: 16002 / 16002
[10/11/2015 - 06:00:04PM]
[10/11/2015 - 06:00:04PM] SEXLAB - LOADED: Version 16002 / 16002
[10/11/2015 - 06:00:04PM] Error: File "Complete Crafting Overhaul_Remade.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 464
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "Cloaks.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.CheckCoSPlugins() - "_WetQuestScript.psc" Line 427
    [_WetQuest (20000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 444
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.CheckCoSPlugins() - "_WetQuestScript.psc" Line 429
    [_WetQuest (20000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 444
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.CheckCoSPlugins() - "_WetQuestScript.psc" Line 431
    [_WetQuest (20000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 444
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] [CF][Framework] Creature Framework RC12 (10010) is initialising
[10/11/2015 - 06:00:04PM] Error: File "WetandCold - Holidays.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 557
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 561
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 569
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "Campfire.esm" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 583
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "iNeed.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 590
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: OnLoadGame() Begin
[10/11/2015 - 06:00:04PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: DawnGuard esp installed and activated.
[10/11/2015 - 06:00:04PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: DragonBorn esp installed and activated.
[10/11/2015 - 06:00:04PM] StandalonePlayerAliasScript OnPlayerLoadGame
[10/11/2015 - 06:00:04PM] StandalonePlayerAliasScript UpdateLeveledLists
[10/11/2015 - 06:00:04PM] [slamainscr <sla_Main (0F042D62)>]: starting maintenance... Update frequency 120.000000
[10/11/2015 - 06:00:04PM] [CF][Framework] JContainers 3.2 is installed
[10/11/2015 - 06:00:04PM] Error: File "getSnowy.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 595
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: OnLoadGame() End
[10/11/2015 - 06:00:04PM] [CF][Framework] SexLab 1.60 (hotfix 2) is installed
[10/11/2015 - 06:00:04PM] Error: File "Immersive Citizens - AI Overhaul.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 606
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] Error: File "EFFCore.esm" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [_WetQuest (20000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 619
    [alias Player on quest _WetQuest (20000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6
[10/11/2015 - 06:00:04PM] =======================================[ VioLens - A Killmove Mod: Start ]========================================
[10/11/2015 - 06:00:04PM]                                                                                                                   
[10/11/2015 - 06:00:04PM]                 VioLens is now performing a compatibility check. Papyrus warnings about missing or                
[10/11/2015 - 06:00:04PM]                        unloaded files may follow. This is normal and should be ignored.                            
[10/11/2015 - 06:00:04PM]                                                                                                                   
[10/11/2015 - 06:00:04PM] =======================================[ VioLens - A Killmove Mod: Start ]========================================
[10/11/2015 - 06:00:04PM] ===========================================[ VioLens - A Killmove Mod ]===========================================
[10/11/2015 - 06:00:04PM]                                                                                                                   
[10/11/2015 - 06:00:04PM]                                               JContainers Installed.                                              
[10/11/2015 - 06:00:04PM]                                                                                                                   
[10/11/2015 - 06:00:04PM] ===========================================[ VioLens - A Killmove Mod ]===========================================
[10/11/2015 - 06:00:04PM] Error: File "CombatDramaOverhaul.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [alias Player on quest VL_Player (1F023F14)].VL_Player.VLLoadGame() - "VL_Player.psc" Line 59
    [alias Player on quest VL_Player (1F023F14)].VL_Player.OnPlayerLoadGame() - "VL_Player.psc" Line 25
[10/11/2015 - 06:00:04PM] ===========================================[ VioLens - A Killmove Mod ]===========================================
[10/11/2015 - 06:00:04PM]                                                                                                                   
[10/11/2015 - 06:00:04PM]                                        Combat Drama Overhaul Not Installed.                                       
[10/11/2015 - 06:00:04PM]                                                                                                                   
[10/11/2015 - 06:00:04PM] ===========================================[ VioLens - A Killmove Mod ]===========================================
[10/11/2015 - 06:00:04PM] zbfExternal: Compatibility checking
[10/11/2015 - 06:00:04PM] zbfExternal: -------------------------------------------------------
[10/11/2015 - 06:00:04PM] zbfExternal:                 SlaveTats version: 1.0.0
[10/11/2015 - 06:00:04PM] zbfExternal:                  RaceMenu version: 7
[10/11/2015 - 06:00:04PM] [slamainscr <sla_Main (0F042D62)>]: registered for maintenance
[10/11/2015 - 06:00:04PM] zbfExternal: Non SexLab Animation Pack version: 3002
[10/11/2015 - 06:00:04PM] zbfExternal: -------------------------------------------------------
[10/11/2015 - 06:00:04PM] zbfExternal:                   Overlay support: TRUE
[10/11/2015 - 06:00:04PM] zbfExternal:      Non SexLab Animation support: TRUE
[10/11/2015 - 06:00:04PM] zbfExternal: -------------------------------------------------------
[10/11/2015 - 06:00:04PM] [slamainscr <sla_Main (0F042D62)>]: starting maintenance... Update frequency 120.000000
[10/11/2015 - 06:00:04PM] [slamainscr <sla_Main (0F042D62)>]: registered for maintenance
[10/11/2015 - 06:00:04PM] [CF][Framework] SexLab Aroused 20140124 is installed
[10/11/2015 - 06:00:04PM] StandalonePlayerAliasScript OnPlayerLoadGame Done
[10/11/2015 - 06:00:05PM] ========================================[ VioLens - A Killmove Mod: End ]=========================================
[10/11/2015 - 06:00:05PM]                                                                                                                   
[10/11/2015 - 06:00:05PM]                                       VioLens compatibility check complete.                                       
[10/11/2015 - 06:00:05PM]                                                                                                                   
[10/11/2015 - 06:00:05PM] ========================================[ VioLens - A Killmove Mod: End ]=========================================
[10/11/2015 - 06:00:05PM] InitWidgetLoader()
[10/11/2015 - 06:00:06PM]
[10/11/2015 - 06:00:06PM] =====Wet and Cold is finished refreshing itself and searching for addons!=====
[10/11/2015 - 06:00:06PM]
[10/11/2015 - 06:00:09PM] [CF][Framework] Sending register event
[10/11/2015 - 06:00:09PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: OnCreatureFrameworkRegister() Begin
[10/11/2015 - 06:00:09PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: OnCreatureFrameworkRegister() Registering
[10/11/2015 - 06:00:09PM] [slnc] [slncaddondgscript <slncAddonDG (B1002F9A)>]: AddonDG.registerStuff()
[10/11/2015 - 06:00:09PM] [slnc] [slncMainQuestScript <slncControllerQuest (AF0110DF)>]: OnCreatureFrameworkRegister() End
[10/11/2015 - 06:00:19PM] [CF][Framework] Beginning JSON registration
[10/11/2015 - 06:00:19PM] [CF][Framework] Found 5 JSON files in creatures.d
[10/11/2015 - 06:00:19PM] [CF][Framework] Already loaded file slnc-db.json; skipping
[10/11/2015 - 06:00:19PM] [CF][Framework] Already loaded file slnc-dg.json; skipping
[10/11/2015 - 06:00:19PM] [CF][Framework] Already loaded file slnc-mnc-db.json; skipping
[10/11/2015 - 06:00:19PM] [CF][Framework] Already loaded file slnc-mnc-dg.json; skipping
[10/11/2015 - 06:00:19PM] [CF][Framework] Already loaded file slnc.json; skipping
[10/11/2015 - 06:00:19PM] [CF][Framework] Finished JSON registration
[10/11/2015 - 06:00:19PM] [CF][Framework] Forcing active actor restart
[10/11/2015 - 06:00:19PM] Error: Unable to call GetFactionRank - no native object bound to the script object, or object is of incorrect type
stack:
    [None].Actor.GetFactionRank() - "<native>" Line ?
    [CFQuestFramework (10000D62)].creatureframework.IsAroused() - "CreatureFramework.psc" Line 1127
    [Active effect 2 on <NULL actor> (00000000)].CFEffectCreature.OnUpdate() - "CFEffectCreature.psc" Line 151
[10/11/2015 - 06:00:19PM] warning: Assigning None to a non-object variable named "::temp289"
stack:
    [CFQuestFramework (10000D62)].creatureframework.IsAroused() - "CreatureFramework.psc" Line 1127
    [Active effect 2 on <NULL actor> (00000000)].CFEffectCreature.OnUpdate() - "CFEffectCreature.psc" Line 151
[10/11/2015 - 06:00:19PM] Error: Unable to call IsDead - no native object bound to the script object, or object is of incorrect type
stack:
    [None].Actor.IsDead() - "<native>" Line ?
    [Active effect 2 on <NULL actor> (00000000)].CFEffectCreature.OnUpdate() - "CFEffectCreature.psc" Line 157
[10/11/2015 - 06:00:19PM] warning: Assigning None to a non-object variable named "::temp39"
stack:
    [Active effect 2 on <NULL actor> (00000000)].CFEffectCreature.OnUpdate() - "CFEffectCreature.psc" Line 157
[10/11/2015 - 06:00:19PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [Active effect 2 on <NULL actor> (00000000)].CFEffectCreature.RegisterForSingleUpdate() - "<native>" Line ?
    [Active effect 2 on <NULL actor> (00000000)].CFEffectCreature.OnUpdate() - "CFEffectCreature.psc" Line 158
[10/11/2015 - 06:00:19PM] [CF][Creature] Finished on ["wolf" [Actor < (0009B0DB)>]]
[10/11/2015 - 06:00:19PM] [CF][Creature] Finished on ["wolf" [Actor < (0009B0DD)>]]
[10/11/2015 - 06:00:20PM] [CF][Framework] Didn't deactivate actor ["wolf" [Actor < (0009B0DD)>]]; restarting
[10/11/2015 - 06:00:20PM] [CF][Creature] Finished on ["wolf" [Actor < (0009B0DC)>]]
[10/11/2015 - 06:00:20PM] [CF][Framework] Didn't deactivate actor ["wolf" [Actor < (0009B0DB)>]]; restarting
[10/11/2015 - 06:00:20PM] [CF][Creature] Finished on ["Deer" [Actor < (0008480B)>]]
[10/11/2015 - 06:00:20PM] [CF][Creature] Finished on ["Stump" [Actor < (0001E62B)>]]
[10/11/2015 - 06:00:20PM] [CF][Creature] Removing both API armours from ["wolf" [Actor < (0009B0DB)>]] and doing nothing else
[10/11/2015 - 06:00:20PM] [CF][Framework] Didn't deactivate actor ["wolf" [Actor < (0009B0DC)>]]; restarting
[10/11/2015 - 06:00:20PM] [CF][Framework] Didn't deactivate actor ["Deer" [Actor < (0008480B)>]]; restarting
[10/11/2015 - 06:00:20PM] [CF][Framework] Didn't deactivate actor ["Stump" [Actor < (0001E62B)>]]; restarting
[10/11/2015 - 06:00:20PM] [CF][Creature] Removing both API armours from ["wolf" [Actor < (0009B0DD)>]] and doing nothing else
[10/11/2015 - 06:00:20PM] [CF][Creature] Removing both API armours from ["wolf" [Actor < (0009B0DC)>]] and doing nothing else
[10/11/2015 - 06:00:20PM] [CF][Main Quest] Skipping cloak application; API is restarting active actors
[10/11/2015 - 06:00:20PM] [CF][Creature] Removing both API armours from ["Deer" [Actor < (0008480B)>]] and doing nothing else
[10/11/2015 - 06:00:20PM] [CF][Creature] Removing both API armours from ["Stump" [Actor < (0001E62B)>]] and doing nothing else
[10/11/2015 - 06:00:29PM] [CF][Framework] Cleared log Form DB
[10/11/2015 - 06:00:29PM] [CF][Framework] Creature Framework is done initialising
[10/11/2015 - 06:00:29PM] [CF][Creature] Started on ["wolf" [Actor < (0009B0DB)>]] with race/skin ["wolf" [Race <WolfRace (0001320A)>]]["" [Armor < (000C02FB)>]]
[10/11/2015 - 06:00:29PM] [CF][Creature] Started on ["Stump" [Actor < (0001E62B)>]] with race/skin ["Dog" [Race <DogRace (000131EE)>]]["" [Armor < (0004B2C9)>]]
[10/11/2015 - 06:00:29PM] [CF][Creature] ["wolf" [Actor < (0009B0DB)>]] unaroused
[10/11/2015 - 06:00:29PM] [CF][Creature] Not equipping normal armour on ["wolf" [Actor < (0009B0DB)>]]; there is no normal armour
[10/11/2015 - 06:00:29PM] [CF][Creature] Started on ["Deer" [Actor < (0008480B)>]] with race/skin ["Deer" [Race <DeerRace (000CF89B)>]]["ReinDeer" [Armor < (000CF89C)>]]
[10/11/2015 - 06:00:29PM] [CF][Creature] Started on ["wolf" [Actor < (0009B0DD)>]] with race/skin ["wolf" [Race <WolfRace (0001320A)>]]["" [Armor < (000C02FB)>]]
[10/11/2015 - 06:00:30PM] [CF][Creature] Started on ["wolf" [Actor < (0009B0DC)>]] with race/skin ["wolf" [Race <WolfRace (0001320A)>]]["" [Armor < (000C02FB)>]]
[10/11/2015 - 06:00:30PM] [CF][Creature] ["Stump" [Actor < (0001E62B)>]] unaroused
[10/11/2015 - 06:00:30PM] [CF][Creature] Not equipping normal armour on ["Stump" [Actor < (0001E62B)>]]; there is no normal armour
[10/11/2015 - 06:00:30PM] [CF][Creature] ["wolf" [Actor < (0009B0DD)>]] unaroused
[10/11/2015 - 06:00:30PM] [CF][Creature] Not equipping normal armour on ["wolf" [Actor < (0009B0DD)>]]; there is no normal armour
[10/11/2015 - 06:00:30PM] [CF][Creature] ["wolf" [Actor < (0009B0DC)>]] unaroused
[10/11/2015 - 06:00:30PM] [CF][Creature] ["Deer" [Actor < (0008480B)>]] unaroused
[10/11/2015 - 06:00:30PM] [CF][Creature] Not equipping normal armour on ["Deer" [Actor < (0008480B)>]]; there is no normal armour
[10/11/2015 - 06:00:30PM] [CF][Creature] Not equipping normal armour on ["wolf" [Actor < (0009B0DC)>]]; there is no normal armour
[10/11/2015 - 06:01:03PM] [CF][Main Quest] The cloak is being applied for the first time since game load
[10/11/2015 - 06:01:04PM] [CF][Creature Apply] Failure on ["Faendal" [TrainerGoldScript < (0001348C)>]]; creature isn't registered; race=["Wood Elf" [Race <WoodElfRace (00013749)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:01:04PM] [CF][Creature Apply] Failure on ["Ralof" [Actor < (0002BF9E)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:01:06PM] [slamainscr <sla_Main (0F042D62)>]:Defered maintenance...
[10/11/2015 - 06:01:06PM] [slamainscr <sla_Main (0F042D62)>]: Enabled Desire spell
[10/11/2015 - 06:01:06PM] [slamainscr <sla_Main (0F042D62)>]: Updated notification key to 49
[10/11/2015 - 06:01:06PM] [slamainscr <sla_Main (0F042D62)>]: finished maintenance
[10/11/2015 - 06:01:53PM] [CF][Creature Apply] Failure on ["chicken" [Actor < (001066DF)>]]; creature isn't registered; race=["rabbit" [Race <ChickenRace (000A919D)>]] skin=["chicken" [Armor < (000A919C)>]]
[10/11/2015 - 06:01:53PM] [CF][Creature Apply] Failure on ["Dorthe" [Actor < (00013484)>]]; creature isn't registered; race=["Nord" [Race <NordRaceChild (0002C65B)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:01:53PM] [CF][Creature Apply] Failure on ["Hod" [WIDeadBodyCleanupScript < (0001348A)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:02:24PM] VM is freezing...
[10/11/2015 - 06:02:24PM] VM is frozen
[10/11/2015 - 06:02:24PM] Saving game...
[10/11/2015 - 06:02:24PM] VM is thawing...
[10/11/2015 - 06:03:19PM] [CF][Creature Apply] Failure on ["Alvor" [WIDeadBodyCleanupScript < (00013482)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:03:19PM] [CF][Creature Apply] Failure on ["Gerdur" [WIDeadBodyCleanupScript < (00013489)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:04:52PM] VM is freezing...
[10/11/2015 - 06:04:52PM] VM is frozen
[10/11/2015 - 06:04:52PM] Saving game...
[10/11/2015 - 06:04:52PM] VM is thawing...
[10/11/2015 - 06:04:53PM] [CF][Creature Apply] Failure on ["chicken" [Actor < (0010962A)>]]; creature isn't registered; race=["rabbit" [Race <ChickenRace (000A919D)>]] skin=["chicken" [Armor < (000A919C)>]]
[10/11/2015 - 06:04:53PM] [CF][Framework] Didn't activate actor ["Stump" [Actor < (0001E62B)>]]; already has effect
[10/11/2015 - 06:04:53PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
    [Active effect 1 on  (0001E62B)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[10/11/2015 - 06:04:53PM] [CF][Creature Apply] Failure on ["Cow" [Actor < (00060B22)>]]; creature isn't registered; race=["highlandcow" [Race <CowRace (0004E785)>]] skin=["highlandcow" [Armor < (0004E784)>]]
[10/11/2015 - 06:04:53PM] [CF][Creature Apply] Failure on ["chicken" [Actor < (001066DE)>]]; creature isn't registered; race=["rabbit" [Race <ChickenRace (000A919D)>]] skin=["chicken" [Armor < (000A919C)>]]
[10/11/2015 - 06:04:53PM] [CF][Creature Apply] Failure on ["Frodnar" [Actor < (0001348B)>]]; creature isn't registered; race=["Nord" [Race <NordRaceChild (0002C65B)>]] skin=["" [Armor < (00000D64)>]]
[10/11/2015 - 06:08:48PM] VM is freezing...
[10/11/2015 - 06:08:48PM] VM is frozen
[10/11/2015 - 06:08:48PM] Saving game...
[10/11/2015 - 06:08:48PM] VM is thawing...
[10/11/2015 - 06:10:49PM] VM is freezing...
[10/11/2015 - 06:10:49PM] VM is frozen
[10/11/2015 - 06:10:49PM] Saving game...
[10/11/2015 - 06:10:50PM] VM is thawing...
[10/11/2015 - 06:11:39PM] VM is freezing...
[10/11/2015 - 06:11:39PM] VM is frozen
[10/11/2015 - 06:11:39PM] Saving game...
[10/11/2015 - 06:11:39PM] VM is thawing...
[10/11/2015 - 06:11:46PM] [CF][Creature Apply] Failure on ["mudcrab" [Actor < (0008CACD)>]]; creature isn't registered; race=["mudcrab" [Race <MudcrabRace (000BA545)>]] skin=["" [Armor < (000E40BA)>]]
[10/11/2015 - 06:12:11PM] VM is freezing...
[10/11/2015 - 06:12:11PM] VM is frozen
[10/11/2015 - 06:12:11PM] Saving game...
[10/11/2015 - 06:12:11PM] VM is thawing...
[10/11/2015 - 06:14:28PM] VM is freezing...
[10/11/2015 - 06:14:28PM] VM is frozen
[10/11/2015 - 06:14:29PM] Saving game...
[10/11/2015 - 06:14:29PM] VM is thawing...

 

[ /spoiler]


 

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After installing new version of the mod my game crashes to desktop after 10-15 minute of game play without any errors.

 

Looking at the papyrus.log I see the last running before VM freezing is CF frame work (Mainly cow, chicken etc. registration failures such as: `failure on ["chicken" [Actor < (0010962A)>]]; creature isn't registered`)

 

I do not know how to fix it. 

 

This log line is perfectly normal (it just tells you that chickens are not supported) and has nothing to do with your CTD.

 

 

 

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too much esps files:D can i merge all esps files? :(  

 

maybe lordescobar can make a "legendary" version of nude creatures, merging all 3 esp in one...

but merging a scripted mod it's not simple like merging armor mods

 

k but if i only merge nude creatures esps will it work?

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too much esps files:D can i merge all esps files? :(

 

maybe lordescobar can make a "legendary" version of nude creatures, merging all 3 esp in one...

but merging a scripted mod it's not simple like merging armor mods

 

 

No, the esps cannot be merged. The main esp checks the presence of the other esps and enables/disables Dawnguard/Dragonborn support based on the result.

 

I prefer to not make a "legendary" version, because it would constitute another source of errors, and I would be required to support two different versions.

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too much esps files:D can i merge all esps files? :(

 

maybe lordescobar can make a "legendary" version of nude creatures, merging all 3 esp in one...

but merging a scripted mod it's not simple like merging armor mods

 

 

No, the esps cannot be merged. The main esp checks the presence of the other esps and enables/disables Dawnguard/Dragonborn support based on the result.

 

I prefer to not make a "legendary" version, because it would constitute another source of errors, and I would be required to support two different versions.

 

fuckkkk!!!! k thanky :D

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too much esps files:D can i merge all esps files? :(

 

maybe lordescobar can make a "legendary" version of nude creatures, merging all 3 esp in one...

but merging a scripted mod it's not simple like merging armor mods

 

 

No, the esps cannot be merged. The main esp checks the presence of the other esps and enables/disables Dawnguard/Dragonborn support based on the result.

 

I prefer to not make a "legendary" version, because it would constitute another source of errors, and I would be required to support two different versions.

 

fuckkkk!!!! k thanky :D

 

 

This comes up from time to time and my answer stays the same. I keep all those esp seperated to give users the option of only activating those they want.

There ARE users who only activate mnc.esp to add the animations and nothing else. And there are those who dont like Hentai Creatures so they dont activate hentaicreatures.esp

Its a way to give choice.

Apart from that, lordescobar invested quite some time and effort to make the fomod version so you can make this choice EASYLY. It is totally counterproductive now to merge stuff together.

 

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have a question, may have been answered at some point, but tehre are a lot of pages. i installed the latest version and then redumped all the spells, but its not showing me any of the new critters ie cow, hagraven ect. did i do something wrong, or were they not added or?

 

Uncheck "dump spells" in the HC menu. Exit menu. go back into HC menu and check "dump spells" again.

If you installed the mod correctly you should have the spells afterwards

 

 

@dentarr: All new animation work correct (draug just awesome with vagina's animated). Thank U so much.

 

Yep I like them too! Leito is still on top of his game. Hope to see more from him :blush:

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