b00marrows Posted May 12, 2014 Author Posted May 12, 2014 This is my first topic, but who cares well, humanoid-type monster its not soo difficult  the real problem is join two types and make work (like spider project) I'm learning to use 3d max 2012 one week ago and have much things who i don't know how use, but i built one insectgirl and was very good! the ice-atronarch is a user on nexus, Mingau or somenthing jackga also a female dragon-priest That's it! see you I like the frost atronarch...but Im looking from something with a more "human" center/body tho... the arms, legs and hair look great tho.  Threw this together morning when I got home from work:  2014-05-12_00001.jpg2014-05-12_00002.jpg2014-05-12_00003.jpg2014-05-12_00004.jpg  Used the Animated Dragon Wings mod as a dependency, and made hand and feet parts from the armor in the CK.  Very early yet, so no idea if I'll be able to acquire permissions for the assets.  Trykz  Oooo i like it (big fan of your work by the way) My only request is a more "human" skin for the front (belly/chest area) sort of like "OhmsRaht" i thinks that how its spelt EDIT: Also could do with some "beef" looking a little small... maybe something on the shoulders.... EDIT2: (ignore me. i was thinking of this mod, not your race...sorry)   If I/We (whoever) gets this off the ground will it be ok to use some of your mods? i labeled the main ones in the op...PRETTY PLEASE!!!!
Guest Posted May 12, 2014 Posted May 12, 2014 I have just been through 112 pages of mods on 3dmgame.com... nothing yet. Â My current plan is to get together resources and to find mods that are already done like the one mentoned by Shaydow. i don't want to be repeating already finished work.... Â After that i will probably dissect skyrims files, find something simple like the rabbit and play around with that for a while. Â just found this: Im wondering how they act, maybe they could be used as a base for the DragonGirl's? Â they act like a werewolf. some sceleton same actions. Â
b00marrows Posted May 12, 2014 Author Posted May 12, 2014 Â Â Â I have just been through 112 pages of mods on 3dmgame.com... nothing yet. Â My current plan is to get together resources and to find mods that are already done like the one mentoned by Shaydow. i don't want to be repeating already finished work.... Â After that i will probably dissect skyrims files, find something simple like the rabbit and play around with that for a while. Â just found this: Im wondering how they act, maybe they could be used as a base for the DragonGirl's? Â Â Â they act like a werewolf. some sceleton same actions. Â Â Im going to act optimistic and ask "can they fly?"
Guest Posted May 12, 2014 Posted May 12, 2014     I have just been through 112 pages of mods on 3dmgame.com... nothing yet.  My current plan is to get together resources and to find mods that are already done like the one mentoned by Shaydow. i don't want to be repeating already finished work....  After that i will probably dissect skyrims files, find something simple like the rabbit and play around with that for a while.  just found this: Im wondering how they act, maybe they could be used as a base for the DragonGirl's?    they act like a werewolf. some sceleton same actions.   Im going to act optimistic and ask "can they fly?"   no, as i sayd they act exactly like a werwolf. you can see them as werwolfs in dragon costüme. wait there is one diffrence they can shout.
Trykz Posted May 12, 2014 Posted May 12, 2014 Â If I/We (whoever) gets this off the ground will it be ok to use some of your mods? i labeled the main ones in the op...PRETTY PLEASE!!!! Â My permission requirements have always been the same: Â the original race mod MUST be a requirement of any derivative work. Which is pretty simple, since all of my races are released in ESM (Masterfile) format to better facilitate follwers and custom NPCs (exactly what you want to do here unless I'm reading this all wrong). Â Trykz
b00marrows Posted May 13, 2014 Author Posted May 13, 2014      I have just been through 112 pages of mods on 3dmgame.com... nothing yet.  My current plan is to get together resources and to find mods that are already done like the one mentoned by Shaydow. i don't want to be repeating already finished work....  After that i will probably dissect skyrims files, find something simple like the rabbit and play around with that for a while.  just found this: Im wondering how they act, maybe they could be used as a base for the DragonGirl's?    they act like a werewolf. some sceleton same actions.   Im going to act optimistic and ask "can they fly?"   no, as i sayd they act exactly like a werwolf. you can see them as werwolfs in dragon costüme. wait there is one diffrence they can shout.   yeah i knew it was too good to be true...    If I/We (whoever) gets this off the ground will it be ok to use some of your mods? i labeled the main ones in the op...PRETTY PLEASE!!!!  My permission requirements have always been the same:  the original race mod MUST be a requirement of any derivative work. Which is pretty simple, since all of my races are released in ESM (Masterfile) format to better facilitate follwers and custom NPCs (exactly what you want to do here unless I'm reading this all wrong).  Trykz   Hmm... yes that should work. if people want to use custom files (body or texture) they would just copy the file structure "data/meshes/X" to replace them right? i want this to be "open" like Shaydow's mods are.
travellernight Posted May 13, 2014 Posted May 13, 2014 This one is the Shaydows mod too, I edited the Rorono armor in the bodyslide I looking within the mods and see the gargoyle have various behaviors, but I don't now what happend, because he acting like werewolf and the worst is everthing buggy like this This happens only I put setrace mod, but the npc gargoyle is normal funny thing see you
Shaydow Posted May 13, 2014 Posted May 13, 2014 This one is the Shaydows mod too, I edited the Rorono armor in the bodyslide I looking within the mods and see the gargoyle have various behaviors, but I don't now what happend, because he acting like werewolf and the worst is everthing buggy like this This happens only I put setrace mod, but the npc gargoyle is normal funny thing see you  Deformation is happening because of either improper skeleton or improper behavior. Both need to be replaced, and once they are, you then need to replace every animation for them as well with ones for your new behavior, or you will also get deformation.
thatTESguy Posted May 13, 2014 Posted May 13, 2014 Threw this together morning when I got home from work:  2014-05-12_00001.jpg2014-05-12_00002.jpg2014-05-12_00003.jpg2014-05-12_00004.jpg  Used the Animated Dragon Wings mod as a dependency, and made hand and feet parts from the armor in the CK.  Very early yet, so no idea if I'll be able to acquire permissions for the assets.  Trykz  Cool stuff (I tried to animate wings - not enough time to do well though). I assume the hands are from one of my mods; feel free to use any of that.  Getting the blending *perfect* is really tough; painting w/ viewport canvas in 3ds max can get you there, but ENB in the picture throws a lot of stuff off (making me resort to a whole bunch of hacks [documented on the niftools forums] to make it semi-work). Alternatively (which I think the Ohmes raht mod uses), paint on the body itself, but then you get seams when joining with body parts.
thatTESguy Posted May 13, 2014 Posted May 13, 2014 This is my first topic, but who cares well, humanoid-type monster its not soo difficult  the real problem is join two types and make work (like spider project) I'm learning to use 3d max 2012 one week ago and have much things who i don't know how use, but i built one insectgirl and was very good! the ice-atronarch is a user on nexus, Mingau or somenthing jackga also a female dragon-priest That's it! see you  On that 3rd pic, add the BGED block to get the tail working. Â
b00marrows Posted May 13, 2014 Author Posted May 13, 2014 Notes - (just leaving some notes here so i dont forget them)  Drauger - Zomie Girl - Immersive Creatures  Harpy in "Skyrim Monster Mod" - suposidly uses hagraven + look's simuler? - possible Harpy Girl?
Guest Posted May 14, 2014 Posted May 14, 2014 Â Â Â today was the first time i ever seen that in my games.^^ Â should be from momod or ic.
travellernight Posted May 18, 2014 Posted May 18, 2014 I know this nothing to do with topic but, this is just my little job anyone remember the anime claymore? that all, see you
BAB PEEG Posted May 19, 2014 Posted May 19, 2014 Man a monster girl mod would give me something to go back to skyrim for. Also FREE EMILY!
Guest Posted May 19, 2014 Posted May 19, 2014 Holy crap the dragon one looks pretty much don except for the seams in the texture o.O RELEASE IT!! nau! xDJust kidding, nice thread, gona keep an eye on this.
sunhawken Posted May 19, 2014 Posted May 19, 2014 it existed for oblivion http://www.loverslab.com/topic/19572-monster-girl-coc-14-plaguepatch-27112013/?p=457121 Â and i think i am able to do someting similar, but i'm not sure how to make THEM rape you... The problem is that i don't have the time to do it right now I wonder why they never imported hentai mania!
Regallag the Perv Posted May 20, 2014 Posted May 20, 2014 I like the idea of sexy atronachs, sexy spriggans, ect, but especially sexy wispmothers. I even have an idea for a (probably lore un-friendly) sexy wispmother quest. Short version: The PC gets lured to a lonely spot in the wilderness where a dozen or so wispmothers appear all around her. A feeling of intense pleasure paralyzes the PC as the wispmothers approach. Sexy stuff happens, and the PC is pregnant with wisps. After a certain amount of time the PC collapses and a bunch of small wisps cores pop out (like the eggs in Chaurus Estrus), the cores hatch into non-hostile wisps that fly off in all directions. Afterwards wispmothers are not hostile to the PC and when encountered they an be interacted with to repeat the sexy stuff and pregnancy.  Edit: I just took a quick look at the lore and it appears that no one in Tamriel knows what wispmothers really are or where they come from. So my idea is technically lore friendly.
zax Posted May 20, 2014 Posted May 20, 2014 Flame atronach? Â Â Â Â http://www.nexusmods.com/skyrim/mods/23162/?
spepen Posted May 20, 2014 Posted May 20, 2014 Here be dragon girl. Â Â Â Â Â Â Â Â still looking for a good dragon (or argonian) tail mod...
thatTESguy Posted May 20, 2014 Posted May 20, 2014 Here be dragon girl. Â Â Â Â Â Â Â Â still looking for a good dragon (or argonian) tail mod... Â Could try rigging a dragon tail on there (from my mod, for instance) or mesh-modding the ugly vanilla argonian tails (which I think some people tried, but I don't remember). Also, the argonian tails by default are too low, and should be moved to be above the gluteus muscles. Â
Bobobo Posted May 20, 2014 Posted May 20, 2014 Here be dragon girl. Â Â Â Â Â Â Â Â still looking for a good dragon (or argonian) tail mod... Â you mean like this ? Â http://www.nexusmods.com/skyrim/mods/13995/?
b00marrows Posted May 22, 2014 Author Posted May 22, 2014 minor update. My searches so far while looking for this "Sweet Skyrim" have led to nothing, so i have no given up looking for it. onto whatever i want to do next.... Â I am going to gather some links together with mod/threads about changing the Argonian and Khajeet races more human soon. Â As it stands right now i am going to be searching for anything and everything useable before I even THINK of actually doing any modding. this is due to me NOT BEING A MODDER. Â If you could all continue posting the wonderfully usefull links/pictures and ideas you have been posting, i would appreciate it!
b00marrows Posted May 22, 2014 Author Posted May 22, 2014 Dropping this here: http://www.nexusmods.com/skyrim/mods/12794/? - Only females?
Mr.Friendly Posted May 22, 2014 Posted May 22, 2014 http://adec.egloos.com/4105717 Dwemer gore Really cool mod. Would like to see more like that
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