blabba Posted May 9, 2014 Posted May 9, 2014 View File Sup, your favorite Mad scientist orange again Here's a generic loincloth movement xml I made as a side project. Updated version (The weighting of the outfit is still not optimal) https://www.youtube.com/watch?v=GNLNUom9Vno No I will not release the outfit, as I do not have permission from author and it's also most definitely not in a 'release' worthy state. Others can fix up the weights on their outfit of choice and just link the xml though, it only took me an hour to do all this and I wasn't even interested. I can only imagine what an invested modder with time on their hands could achieve. If people are interested I can give a guide on how to use this to add physics to any loin cloth mesh. Tools used: 3dsMax 2014 & 2012 -> Fix Skin Data alignments for OS, also could be used to fix Weights after transfer (Which I was too lazy to do) Outfit Studio -> To transfer weights JFF -> To edit certain values and calculations to make the base xml Sublime Text 3 -> For fine tuning the xml values and to update them to work with the latest version of HDT. Nifskope -> Nif cleanup after OS weight transfer Credits: Original author of NPR China Dress - Most physics values and bones were used from their original xml HydrogensaysHDT - Created HDT XP32 - Adding NPR bones to the Maximum Skeleton (well now at least someone used those bones...) Cell - testing and feedback LL unofficial Chat - For being my hangout of choice Permissions: You must give credit to the people listed in the credits. Submitter blabba Submitted 05/09/2014 Category HDT Physics Requires HDT Plugin (latest), XPMS based skeleton Special Edition Compatible
blabba Posted May 10, 2014 Author Posted May 10, 2014 Here's a video of a test I did. I changed/fixed the weights and stuff (for the most part) in the outfit. I also changed some values and experimented with collision for the legs (didn't really nail that yet) https://www.youtube.com/watch?v=QFrl4Z0fJ68&feature=youtu.be
Kaz Aanh Posted May 10, 2014 Posted May 10, 2014 This looks interesting. A tutorial, yes please. I'm really curious how to add HDT to my slevees to make them feel a bit more alive.
blabba Posted May 10, 2014 Author Posted May 10, 2014 This looks interesting. A tutorial, yes please. I'm really curious how to add HDT to my slevees to make them feel a bit more alive. For something custom like that with no pre-existing bones, NEckros made a very good tutorial (albeit geared towards hairs) that explains the process of creating your own custom hdt effects. http://www.loverslab.com/topic/27387-hdt-autopilot-tools-for-3ds/?hl=%2Bautopilot+%2Btools
dje34 Posted May 10, 2014 Posted May 10, 2014 Thanks for the demo and the file ! Is it working well with HDT hair mods ?
blabba Posted May 10, 2014 Author Posted May 10, 2014 Thanks for the demo and the file ! Is it working well with HDT hair mods ? It should, I made sure collision layers shouldn't overlap, if a problem occurs though let me know and I'll fix it up right away. In other news I added floor collision now (based off of Yoo's xml) and made a new test Loincloth armour out of the Warhammer Sorceress armour. I did it all really quickly so I didn't fix skinning (Again these are just proof of concepts to me) https://www.youtube.com/watch?v=aIFKcmglAEI I'll update the xml soon with the floor collisions soon.
dje34 Posted May 11, 2014 Posted May 11, 2014 Thanks for the demo and the file ! Is it working well with HDT hair mods ? It should, I made sure collision layers shouldn't overlap, if a problem occurs though let me know and I'll fix it up right away. In other news I added floor collision now (based off of Yoo's xml) and made a new test Loincloth armour out of the Warhammer Sorceress armour. I did it all really quickly so I didn't fix skinning (Again these are just proof of concepts to me) https://www.youtube.com/watch?v=aIFKcmglAEI I'll update the xml soon with the floor collisions soon. Thanks ! Looks very promising ! Btw, it's off topic but are you using a mod to make your Skyrim looking so bright ?
blabba Posted May 11, 2014 Author Posted May 11, 2014 Thanks ! Looks very promising ! Btw, it's off topic but are you using a mod to make your Skyrim looking so bright ? I have no idea actually, I just use fraps to record and I am using an older version of realvision, but in-game it doesn't look as bright as the video so not a clue
dje34 Posted May 11, 2014 Posted May 11, 2014 Thanks ! Looks very promising ! Btw, it's off topic but are you using a mod to make your Skyrim looking so bright ? I have no idea actually, I just use fraps to record and I am using an older version of realvision, but in-game it doesn't look as bright as the video so not a clue
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