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Suddenly crashing again.


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Posted

All of a sudden, last night i began having CTDs. i've been going thru my mods, checking one off and seeing it it's the problem but have been having zero luck, aside from one thing.. the crashes seem to be centered around the area Avanchnzel i think, get near it and boom CTD, but if i walk away from the area it seems fine. which sucks ass since i have a armor mod that to fully unlock it's contents i have to complete the Unfathomable Depths quest inside it. 

 

My load order has been  BOSS'd, batch patch is in place, nothing was changed, and have added no new mods or taken any out.  My gamer has been 99% stable since i started it, but suddenly after stopping to eat last night this has begun.

 

any thoughts? or does anyone know the command to use COC to put me just inside Avanchnzel? i tried entering that but had no luck.

 

Load order

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
ApachiiHair.esm
ClimatesOfTamriel.esm
DynamicLoot.esm
SGHairPackBase.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
HearthFire Display Case Fix.esp
Unofficial High Resolution Patch.esp
Cutting Room Floor.esp
High Level Enemies.esp
High Level Enemies - Dawnguard.esp
High Level Enemies - Dragonborn.esp
JK Crafting Breakdown.esp
Lost Art of the Blacksmith.esp
More Craftables.esp
Populated Dungeons Caves Ruins.esp
Populated Forts Towers Places.esp
Populated Lands Roads Paths.esp
Skyrim Immersive Creatures.esp
Skyrim Immersive Creatures - DLC2.esp
Skyrim Expanded Loot Tables.esp
DYNAVISION Dynamic Depth of Field.esp
IMAGINATOR - Visual Control for Skyrim.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuOverlays.esp
SkyUI.esp
iHUD.esp
IMAGINATOR - MCMenu.esp
AetheriumSwordsnArmor.esp
Cloaks.esp
Cloaks - Dawnguard.esp
DreamBurrowsRegalHuntsmanArmor.esp
DynamicLoot_DB.esp
DynamicLoot_DG.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
LostLongSwords.esp
Omegared99-Ranger.esp
HarvestOverhaulDawnguardDragonborn.esp
DeadlyDragons.esp
quest_andtherealmsofdaedra.esp
tos_granitehall.esp
HavenBag.esp
quest_nomercy.esp
quest_pitfighter.esp
quest_pitfighter_dlc01.esp
quest_sorcery.esp
Run For Your Lives.esp
When Vampires Attack.esp
quest_seaofghosts.esp
quest_thebiggertheyare.esp
Acquisitive Soul Gems.esp
Helmless_Warrior.esp
Skyrim Unlimited Rings And Amulets.esp
tos_amber_guard.esp
tos_laintardale_hf.esp
tos_oakwood_hf.esp
Realistic Lighting Overhaul - Dungeons.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
Realistic Lighting Overhaul - Major City Interiors.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
ClimatesOfTamriel-Nights-Level-3.esp
Skyrim Bandages 1.1 Mod.esp
Apocalypse - The Spell Package.esp
Improved Dragon Shouts.esp
Improved Dragon Shouts - Dawnguard.esp
Improved Dragon Shouts - Dragonborn.esp
ForgottenMagic_Redone.esp
BetterMagic_FULL.esp
chfshImbuedSword.esp
FormsEdit.esp
The Dance of Death - Ultimate Edition.esp
ApachiiHairStyles.esp
ApachiiHairStylesELVES.esp
SGHairPackAIO.esp
RaceMenuOverlayCompilation - UNP.esp
The Coenaculi.esp
3DNPC.esp
DynamicLoot_ImmersiveArmors&Weapons.esp
ElementalArrows.esp
maryshouse2.esp
MegMerch.esp
RutahTattooPack.esp
Bashed Patch, 0.esp

 
edit: traveled away from that area, still having crashes, 

 

Posted

I am not as familiar with Skyrim as I am with Fallout however when I see this CTD issue based on location makes me think that you have a mod that has made changes to that location that is causing the crash. Sometimes it is a requirement that hasn't been mentioned in the mods OP (accident addition) or some changes at location that causes the game to freeze and crash.

 

Sometimes the 'bashed" patch has patched something it shouldn't have and when the game enters that location it crashes. Could be the mods are fine but one of them should have been excluded from your bashed patch or disabled as it is referencing something that is currently missing where the game expects it to be. Check that as well

 

Sorry I couldn't be of more help, however from your post it seems as if you have considerable skill and understanding of both the game and the mods and tools you are using.

 

 

does anyone know the command to use COC to put me just inside Avanchnzel? i tried entering that but had no luck.

Even if you had codes to enter the town it might just crash anyway if the above assumption is true. You are likely missing something or referencing something wrong hence the CTD

Posted
To find the code for something just bring up the console with the ~ button and type in help riverwood or help stables then scroll through the list with page up and down buttons till you find the one you need.

 

If you are getting a CTD when getting close to a place it could be as said ritualclarity a mod is doing it maybe it is conflicting with a different mod. I have had it happen before with fallout skyrim and oblivion I recently had one on oblivion where I was getting a CTD when getting close to a certain town it turned out a mod I had that added enemies to the areas dungeons and caves was causing it because another mod was adding people to the same area that the CTD was coming from and turning off the offending mod made the CTD's cease. Might be the Populated ones that you have not sure though. Could also be a body mod I had follower mod at one time where I had no problem till I got in the same cell as they were and then I would get a CTD turned out the follower needed BBP/TBBP/UNPB skeleton can't remember which one but after adding the skeleton there was no longer a CTD.

 

Another thing you could do is download TES5Edit by ElminsterAU http://www.nexusmods.com/skyrim/mods/25859/? Unzip it and run the .exe that is inside it and it will start to load up everything that you have activated in your load order if it hits a error in your load order it will stop and tell you why in the bottom right hand area read it fix close TES5Edit then repeat starting TES5Edit till it no longer hits any errors and is able to load everything up. Then try your game again. Boss is good but it is not 100% correct it will only move what it *knows* anything else just gets thrown where ever it wants to throw them.

Posted

Ran TeS5 and it came back with no errors. 

 

Loaded other char, one with a different body mod (main uses UNP, alt uses CBBE) and went to that area with no crash.

 

tried without the armor mod on, but still installed and it still crashed (try removing it and see next).

 

edit: god damn it, removing ti solved the issue. maybe try it on again after the quest, see if it still happens. but now i have another issue, altho not entirely a bad one.

 

I"M ON FIRE!

 

 

post-43106-0-57367300-1395601637_thumb.jpg

 

 

 

killed some goblins and now she's like that.

Posted

Ok, removed the mod and finished the quest, put mod back in and all seems fine now. no crashes in the area of Avanchnzel.

 

tho, since i had previously been there before getting the quest and now being there after, i  think it's the quest itself that has the issue, not the entire mod.

 

ty for the help again.

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