gooser Posted February 26, 2014 Posted February 26, 2014 Is there a reason that GetGender calls on creatures sometimes returns 1 (female) in cases of when a creature (e.g. Draugr) obviously has a schlong as is raping a Female (PC or NPC) victim? Thanks
Groovtama Posted February 26, 2014 Posted February 26, 2014 There are female and male draugr. Look at it in TES5Edit some draugr are declared as female. If you set up the Armor addons wrong you can get a female draugr with a schlong... was really strange seeing such a thing...
gooser Posted February 26, 2014 Author Posted February 26, 2014 Yes, I have seen the different genders. The female draugr look a bit different and have shriveled breasts, correct? These draugr that I am talking about appear male and male schlongs...
Ashal Posted February 28, 2014 Posted February 28, 2014 GetGender() only returns a 2 for creature if the specific race has a usable SexLab creature animation, usable meaning the user hasn't disabled creature animations or toggled off all the creatures animations. If it fails those 2 checks, it defaults to just the normal Papyrus ActorBase.GetSex(). So with Dragur or creature animations disabled, GetGender() will return a 0 or 1 like GetSex(). Next update of SexLab is changing that however, GetGender() isn't going to do anything with creature anymore, creature checking is split off into it's own function now, leaving GetGender() just for facilitating the forced gender stuff, so it should still be used over GetSex() in most cases. This way moving forward SexLab will be able to treat male/female creatures differently.
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