xenic Posted February 22, 2014 Posted February 22, 2014 I would like to unpack the BSA included with . The Normandy does not show up in the CK when I load the esp. It does show up in game however (outside of Whiterun). How would I unpack it so that I could modify it? (i.e. make it smaller/larger, move it somewhere else, turn it into a player home) Or can I not load non- Skyrim assests in the CK at all?
Veladarius Posted February 22, 2014 Posted February 22, 2014 Unpack the BSA into the data folder and everything should go to the correct folders from there. Just about any BSA unpacker should work and you can make your changes from there.
FastestDogInTheDistrict Posted February 22, 2014 Posted February 22, 2014 http://www.youtube.com/watch?v=tz8Ol_Ccyqw
Guest Ragna_Rok Posted February 22, 2014 Posted February 22, 2014 fo3archive. all the bsa extration a modder could wish for.
xenic Posted February 22, 2014 Author Posted February 22, 2014 Oh wow, that was easy. Thanks I love you guys
Guest Ragna_Rok Posted February 22, 2014 Posted February 22, 2014 pretty much any mesh or texture modification requires extracting the files from skyrims bsa, its not only easy, but also one of the first things you figure out as a modder and in case you modifiy skyrims in-game-stuff: the meshes and textures are split into two different bsa-files... just saying *outta here*
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