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CK Want to unpack a bsa and move things around


xenic

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Posted

I would like to unpack the BSA included with   . The Normandy does not show up in the CK when I load the esp. It does show up in game however (outside of Whiterun). 

 

How would I unpack it so that I could modify it? (i.e. make it smaller/larger, move it somewhere else, turn it into a player home)

 

Or can I not load non- Skyrim assests in the CK at all? 

Posted

Unpack the BSA into the data folder and everything should go to the correct folders from there. Just about any BSA unpacker should work and you can make your changes from there.

Guest Ragna_Rok
Posted

fo3archive. all the bsa extration a modder could wish for.

Guest Ragna_Rok
Posted

pretty much any mesh or texture modification requires extracting the files from skyrims bsa, its not only easy, but also one of the first things you figure out as a modder ;)

 

and in case you modifiy skyrims in-game-stuff: the meshes and textures are split into two different bsa-files... just saying ;)

 

*outta here*

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