aspirine2 Posted yesterday at 06:32 AM Posted yesterday at 06:32 AM whenever i open mcm mod tab i get: invalid key schema? thanks in advance
Binksy24 Posted yesterday at 06:35 AM Author Posted yesterday at 06:35 AM 2 minutes ago, aspirine2 said: whenever i open mcm mod tab i get: invalid key schema? thanks in advance That error means your MCM Helper is out of date (older than 1.4.0). Update MCM Helper to the latest version and the Body In First Person menu will load. The latest version supports 1.5.97 too.
Binksy24 Posted yesterday at 06:36 AM Author Posted yesterday at 06:36 AM (edited) 21 minutes ago, BlockCode said: Okay, that great news. Sadly not able to fix it if i ever figure it out ill give you message! Edited yesterday at 06:36 AM by Binksy24
Niadrion Posted yesterday at 09:46 AM Posted yesterday at 09:46 AM 17 hours ago, Cookiemonsta234 said: With this I can't move backwards for some reason while in first person possibly its already solved but True Directional Movement is the culprit on my end, turned the directional movement back to vanilla and its solved.
Binksy24 Posted yesterday at 09:57 AM Author Posted yesterday at 09:57 AM 10 minutes ago, Niadrion said: possibly its already solved but True Directional Movement is the culprit on my end, turned the directional movement back to vanilla and its solved. It is fixed now yes built into the mod.
WipeLawn Posted yesterday at 11:53 AM Posted yesterday at 11:53 AM (edited) It looks like a good alternative to Improved Camera, thanks for sharing. Having tested the mod shortly, the only thing I don't like is the fact you body is hidden when you draw weapons. Edited yesterday at 11:53 AM by WipeLawn
Binksy24 Posted yesterday at 11:59 AM Author Posted yesterday at 11:59 AM 5 minutes ago, WipeLawn said: It looks like a good alternative to Improved Camera, thanks for sharing. Having tested the mod shortly, the only thing I don't like is the fact you body is hidden when you draw weapons. you can turn that off in the mcmÂ
Hanshurtig11 Posted yesterday at 02:15 PM Posted yesterday at 02:15 PM Works quite well for me, love the MCM options. Many thanx !!!
Sofian Posted yesterday at 03:27 PM Posted yesterday at 03:27 PM (edited) which version do i use if im 1.6.4Â or what ever the one is After SE but Before version AE 1.6.1170? Edited yesterday at 03:35 PM by Sofian
ja_wong Posted yesterday at 03:47 PM Posted yesterday at 03:47 PM this mod work by move camera to eye socket or swap POV and use render body?
DonQuiWho Posted yesterday at 04:50 PM Posted yesterday at 04:50 PM (edited) Super mod, thanks!  Couple of quick observations  - Minor point:  my character wears glasses, but when I try to decrease the character's head bobbing - I changed the the MCM setting from 0 to 50 to cut down on the 'vertical bounce' - the glasses started to appear in front of me on screen, moving to and fro in my direction of travel. Not up and down, nor side to side, but rather further away and then back again - a bit like as if they had an additional elasticated cord on the frame legs, behind the head with the glasses moving forward and back on the horizontal plane. It's quite funny, but it's not really a playable option. Not sure if there is a fix for that, but if you have any advice, fine!,     - More significant issues:  1 - With the mod set as 'ON', I don't seem to be able to use the ` key on NPCs to bring up Enhanced Console. The Console just doesn't appear. Switching the mod 'Off' using the F10 key sorts that, and it works again, but I'm not sure if this is an intended feature or not? Or if I've just missed a trick somewhere .... EDIT: Weirdly, I just went back into the game and tried to access the console again and that worked, even with the Mod now 'ON'. It may just have been a one off quirk, but I'll leave this here meantime just in case anyone else mentions it in future!  2 - An NPC randomly placed a DD hood (DD NG 0.4.3) on my player, and whilst the player stopped moving, it seemed to do so whilst still in 1st person view, as is usually the case for 3rd person only, but 1st person did not reduce the player's vision at all, nor to the extent set in the DD MCM. The 'hood' 1st person view seemed to be fully transparent, with the hood itself (almost) not appearing/having no visual effect at all, even with the 'near object' distance set to almost 0.   So, is there something I am missing when trying to get this to work with DD vision restricting devices?  It's possible to 'play round' those sort of things, but I'm wondering if I have maybe misunderstood/just got something wrong about how these should be used  But, going back to the start, a great really piece of work, thanks!  DQW  Edited yesterday at 05:05 PM by DonQuiWho
Strager Posted yesterday at 05:54 PM Posted yesterday at 05:54 PM Very nice mod but when paired with Sexlab Cinematic Camera (from arca) makes your char headless if scene started from the first person view
DonQuiWho Posted yesterday at 06:43 PM Posted yesterday at 06:43 PM 48 minutes ago, Strager said: Very nice mod but when paired with Sexlab Cinematic Camera (from arca) makes your char headless if scene started from the first person view  I had that to start with. Fixed it by changing (I think) the 'See' Face setting  Have you tried that?  DQW
Binksy24 Posted 22 hours ago Author Posted 22 hours ago 9 hours ago, Sofian said: which version do i use if im 1.6.4Â or what ever the one is After SE but Before version AE 1.6.1170? The newest version works for every version
Sofian Posted 21 hours ago Posted 21 hours ago 52 minutes ago, Binksy24 said: The newest version works for every version but which of the 3 options do i select when installing it?
Binksy24 Posted 21 hours ago Author Posted 21 hours ago 12 minutes ago, Sofian said: but which of the 3 options do i select when installing it? pick the 1170 it should work fine I add an option for that version in a future update 1
Fraying9981 Posted 19 hours ago Posted 19 hours ago how can i avoid seeing my eyebrows floating, when i move forward? there are multiple sliders and it's great, just wondering if there was a specific straightforward tip for this issue
Binksy24 Posted 18 hours ago Author Posted 18 hours ago 55 minutes ago, Fraying9981 said: how can i avoid seeing my eyebrows floating, when i move forward? there are multiple sliders and it's great, just wondering if there was a specific straightforward tip for this issue Is this with your face turned off in the mcm? If not can you try it with face turned off other then that you'll just have to mess around with the sliders also I am about to post an update that fixes an issue with moving forward after moving backwards first.
Fraying9981 Posted 18 hours ago Posted 18 hours ago (edited) 30 minutes ago, Binksy24 said: Is this with your face turned off in the mcm? If not can you try it with face turned off other then that you'll just have to mess around with the sliders also I am about to post an update that fixes an issue with moving forward after moving backwards first. Â i would say default settings, didnt change anything. i will check that setting you mention then, i had missed it. Â edit: fixed with hide hair Edited 18 hours ago by Fraying9981
Cookiemonsta234 Posted 18 hours ago Posted 18 hours ago Nice can move in every direction now! Only issue is if PC is wearing a wig and exits back to third person the wig disappears and hair is reverted back to the one selected in racemenu. Had custom hair mods that were wigs and can't be selected in racemenu.
Binksy24 Posted 18 hours ago Author Posted 18 hours ago 29 minutes ago, Fraying9981 said: Â i would say default settings, didnt change anything. i will check that setting you mention then, i had missed it. Â edit: fixed with hide hair ok thats good!
Binksy24 Posted 17 hours ago Author Posted 17 hours ago 9 minutes ago, Cookiemonsta234 said: Nice can move in every direction now! Only issue is if PC is wearing a wig and exits back to third person the wig disappears and hair is reverted back to the one selected in racemenu. Had custom hair mods that were wigs and can't be selected in racemenu. Ill look into wig support. 1
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