thinglikeme Posted August 27 Posted August 27 View File Tie Me Up Tie Me Up is a mod that give ropes a devious use! Makes use of Gray's Animations  Features Ropes are now a consumable that come with an action to restrain enemies Certain Enemies can now possibly have 0-3 ropes in their inventory which they will try to use on you during combat If you're restrained you'll have to struggle to escape from it, or receive help from allies If enemies hit you with a melee attack while you're restrained, some of your armor/equipment will come off! A cheat rope item is included in the TUTORIAL CHEST  Requirements BG3AF - So the bondage animations work  A Big thank you to Gray User for the animations. I finally made use of them.  Submitter thinglikeme Submitted 08/27/26 Category Baldur's Gate 3 3
thinglikeme Posted August 27 Author Posted August 27 i rushed this one out so it might have some bugs, otherwise enjoy!
Garfieldcat Posted August 27 Posted August 27 I was pretty sure that due to nature of the game, with time everyone will forget about it and move on. And yet, it seems like the mods are starting to slowly appear just now  1st the animations, then the custom NPC encounter, now your rope! This is amazing, All that combined and perhaps Faerun will grow to a whole different level with side quests and hopefully even kinky ones  Thank you for the mod! Don't have BG installed anymore, but I might just install it again to try out all the new stuff.
martywmoose Posted August 27 Posted August 27 (edited) wow, thank you. can we tie up allies for well, because it's fun- i need to go to work.... and need to play tonight. thanks! OK - now I'm going to work. Please put a consensual option and a way to end it ... because..... Â Edited August 27 by martywmoose
thinglikeme Posted August 27 Author Posted August 27 11 hours ago, martywmoose said: wow, thank you. can we tie up allies for well, because it's fun- i need to go to work.... and need to play tonight. thanks! OK - now I'm going to work. Please put a consensual option and a way to end it ... because..... Â What you do mean consensual option? I'm guessing a co-op mate did that to you? Hah!Otherwise If you did that to yourself, you can always have a party member help you.
martywmoose Posted August 28 Posted August 28 (edited) 2 hours ago, thinglikeme said: What you do mean consensual option? I'm guessing a co-op mate did that to you? Hah!Otherwise If you did that to yourself, you can always have a party member help you. i mean take away the immunity if you do it to a party member for fun. because most of mine have immunity. but help ends the condition! that solves that. I thought it was until long rest. Â Edited August 28 by martywmoose
Anakwanarsek Posted August 28 Posted August 28 Hi, I love the mod. I think it might clash with the BG3 NSFW mod (formerly BG3 BDSM), I had to uninstall it to get your mod to work properly.Â
martywmoose Posted August 28 Posted August 28 8 hours ago, Anakwanarsek said: Hi, I love the mod. I think it might clash with the BG3 NSFW mod (formerly BG3 BDSM), I had to uninstall it to get your mod to work properly. The BG3 NSFW author posted they aren't working on that mod anymore. I wonder if they would allow a port of those poses into this mod.... he wondered as if that would be a simple cut and paste Â
Chupacabra Gonzales Posted September 2 Posted September 2 (edited) I had one of the nautiloid Imps use this on my character and the imp was killed the following round, ending the fight. Character was stuck in indefinite incapacitated state. No apparent option to struggle. Edited September 2 by Chupacabra Gonzales
Humongous9451 Posted September 3 Posted September 3 On 9/2/2026 at 2:23 PM, Chupacabra Gonzales said: I had one of the nautiloid Imps use this on my character and the imp was killed the following round, ending the fight. Character was stuck in indefinite incapacitated state. No apparent option to struggle. had the same issue removing BG3NSFW fixed it
Chupacabra Gonzales Posted September 3 Posted September 3 44 minutes ago, Humongous9451 said: had the same issue removing BG3NSFW fixed it Thanks for the tip. As exciting as that NSFW mod sounds, it seems to be inviting more trouble than introducing exciting features. Guess I'll remove it for now.
Assassinqww Posted September 16 Posted September 16 I've been playing with this mod for 2 days now, and it’s really affecting combat too much. do you know how miserable it is when all four of my characters get tied up and then just get beaten on? God, I just feel like this ability is way too strong. maybe there should be some limitations, like only being able to bind targets that are at low health.
jdsmith4572 Posted September 16 Posted September 16 (edited) 3 hours ago, Assassinqww said: I've been playing with this mod for 2 days now, and it’s really affecting combat too much. do you know how miserable it is when all four of my characters get tied up and then just get beaten on? God, I just feel like this ability is way too strong. maybe there should be some limitations, like only being able to bind targets that are at low health. Instead of "low on health", I wish there was an option, to use it, once the NPC is defeated. Kind of a replacement/supplement to knocked out. Edited September 16 by jdsmith4572 Spelling error 1
Anakwanarsek Posted September 17 Posted September 17 On 9/16/2026 at 7:59 AM, Assassinqww said: I've been playing with this mod for 2 days now, and it’s really affecting combat too much. do you know how miserable it is when all four of my characters get tied up and then just get beaten on? God, I just feel like this ability is way too strong. maybe there should be some limitations, like only being able to bind targets that are at low health. I found it quite brutal at the beginning of act 1 but once I got used to it and helping my characters if they do get tied up its not so hard. Also, don't forget you can tie up the enemies too. It does make combat a more interesting challenge for me.Â
Popek4321 Posted September 18 Posted September 18 The mod is great, but it's a pity that you can't use it on allies. It's a pity
thinglikeme Posted September 18 Author Posted September 18 4 hours ago, Popek4321 said: The mod is great, but it's a pity that you can't use it on allies. It's a pity Might fix when I come around for the next update. I think I did this because if I allowed use on allies, well the enemies will start using the rope on each-other xD! I made it so the AI is rewarded for using the rope item which has unintended consequences. In the meantime you can use the cheat rope if you want to tie up allies. Â I'll try tweaking the balance. As for getting tied up on defeat, no I wont do that because that's too much effort, but you're welcome to unpack the mod and give it a go yourself. 1
climhazzard1 Posted September 18 Posted September 18 This is pretty great. Can't underestimate goblins and kobolds anymore, lol. I wish it was a bit more compatible with the combat sex mod though. They work together fine, but the animation doesn't change in the event of an assault, until you become untied at least.
habbedab Posted October 5 Posted October 5 (edited) Right now, this makes some of the early fights borderline unplayable. Especially the tutorial seems like an oversight. Every Enemy on the nautiloid has ropes and tries to tie you up. Even the pigs. Didn't know those had hands lol. Also you can't tie them up in response cause they aren't humanoids. The current implementation also breaks the AI of the Fiend General, making him rush towards you and try to tie you up while the mind flayer is still alive. He won't attack you until the mindflayer dies but he will try and tie you up. Also means you're in range of opportunity attacks. Aside from that, I like the idea. I think right now too many enemies get ropes and having them take a bonus action to use, while it takes an action to help an ally might be a bit too strong early. Maybe give early enemies weaker ropes that are easier to break out of and late game enemies the better ropes. Or just reduce the amount of ropes they get. Something along those lines would be fire. Still good job on the mod so far! Edited October 5 by habbedab
hhh7775 Posted Wednesday at 11:16 PM Posted Wednesday at 11:16 PM (edited) Gonna wait for an update on this one, but gotta admit, killing it with the lewd mods you've released for the game, has me inspired to try my hand at adding some more story specific sexual defeats to the game, even though I have no real coding experience. Does make me curious too, would you have any good advice on where to start when it comes to modding specifically for BG3? From what I understand its some form of LUA scripting it uses, but not much beyond that! Edit: Decided to tinker with the mod some for my own purposes, and ended up turning all the restraint casts into an action for a bit more fairness towards the player, and also limited it so each NPC at max only gets 1 rope rather than potentially 3. Isn't so bad when there's only a few enemies, but in massive battles with goblins/kobolds and the like, I found that all of them getting near three ropes meant your whole party was very likely to just wind up tied up the entirety of the battle. Been trying to figure out how to edit the Difficulty Class on the saving throw, but not really sure how to go about it even looking over the files some, I assumed it was in the Spell_Target file, but I'm too much of a layman to really understand how to alter it if it is in that file. All in all though, still lots of great potential with this mod alongside others for further making BG3 all the more degenerate! Edited Saturday at 05:53 PM by hhh7775
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