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[WIP][Skyrim SE/AE] AVRE Erotic Conditioning – Vision-Based Progression Mod


AVRE Development Feedback  

11 members have voted

  1. 1. What would you most like AVRE to focus on after the core system is stable?

    • Bimbo progression, training and quests
      8
    • Original locations, gallery and themed interiors
      0
    • Outfits, stockings, heels, accessories and toys
      3
    • MCM customization and player controls
      3
    • More vision and photography content
      0
    • Original quests, NPCs and progression systems
      5
    • Animations and interactive scenes
      4
    • Optional integrations with SexLab, DD, YPS, OStim and other mods
      4
  2. 2. Which optional integration would you like AVRE to support first?

    • SexLab
      7
    • SexLab P+
      3
    • OStim
      2
    • Bimbos of Skyrim
      6
    • YPS
      3
    • Devious Devices
      5
    • Other / suggest in comments
      0
  3. 3. What is your current impression of AVRE based on what has been shown so far?

    • Very promising – I want to follow development
      3
    • Interesting concept – I want to see more gameplay first
      5
    • I like the visual/photography direction
      1
    • I am mostly interested in the Normal Path
      1
    • I am mostly interested in the Bimbo Path
      1
    • The concept is interesting, but it needs more development
      0
    • Not really for me
      0
    • Other – I’ll explain in the comments
      0


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Posted

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AVRE EROTIC CONDITIONING

Dynamic Visions • Urge System • Normal & Bimbo Paths

 

Hello everyone,

I’m Andrei, a photographer from Europe, Skyrim player, and the creator of AVRE Erotic Conditioning.

AVRE began as a personal experiment: a system where time, player behavior, visual events and progression could interact instead of simply displaying random images.

It has since grown into a larger Skyrim mod project.

AVRE is currently a Work in Progress. There is no public download yet.

 

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WHAT IS AVRE?

AVRE is a progression-focused visual conditioning system.

Time creates pressure. Pressure increases urge. The system progresses through stages, selects appropriate visual content and delivers visions when the player is in a safe situation.

Randomized timing, anti-repeat selection and player satisfaction are used to make the system less predictable and repetitive.

The goal is not simply to show images — the system should remember progression and react to the player.

 

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NORMAL & BIMBO PATHS

Normal Path focuses on escalating urge, visual temptation and pressure. As time passes without satisfaction, stronger stages become available. Player satisfaction resets the cycle.

Bimbo Path is intended to become its own progression style, with training visions, themed stages and eventually tasks, quests, rewards, consequences and dedicated content.

Both paths use the same underlying AVRE engine but can have completely different presentation and progression.

 

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CURRENT DEVELOPMENT STATUS

A large part of the underlying framework is already working.

The current build includes Stage 1–6 progression, randomized timing, MAX-stage repeats, satisfaction reset, real player-orgasm detection, safe vision delivery, anti-repeat selection, the content catalog and the dynamic image/text rendering bridge.

Right now, the focus is moving from the technical foundation into real DDS content population and practical testing.

 

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ORIGINAL VISUAL CONTENT

The photography used for AVRE is original material created by me.

Photography is part of my work outside Skyrim modding, including adult-oriented photography. I want AVRE to develop its own visual identity rather than depend on image packs taken from other projects.

This is also one of the reasons I decided to build the project publicly and gradually.

 

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FUTURE DIRECTION

The long-term goal is for AVRE to become much more than a vision system.

Ideas planned or being explored include private gallery spaces, themed interiors, stockings and heels, outfits and accessories, toys and props, custom furniture, original NPCs and quests, training assignments, dream systems and additional animation content.

The goal is eventually to make the experience increasingly self-contained.

 

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DEVELOPMENT PHILOSOPHY

The plan is simple:

Framework first → content second → testing → expansion.

I would rather build a stable foundation and expand it gradually than rush dozens of features into an unstable release.

AVRE is also being designed modularly so optional integrations can be added without forcing every player to install the same ecosystem.

OPTIONAL COMPATIBILITY

AVRE may eventually communicate with systems such as SexLab, SexLab P+, OStim, YPS, Devious Devices, Bimbo oriented mods and other Skyrim frameworks.

Those integrations are intended to be optional compatibility paths, not ownership of or replacements for those projects.

The preferred approach is APIs, events and dedicated compatibility bridges whenever possible.

 

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CREDITS & RESPECT

AVRE is being developed as an independent fan-made project.

At this stage, AVRE does not redistribute third-party outfits, animations, locations, images or other project assets.

If outside resources are ever useful in future development, permissions will be checked where required and proper credit will be given.

Respect and thanks go to the Skyrim modding community and to the authors of the tools and frameworks that made this kind of experimentation possible.

WHY SHARE THE PROJECT NOW?

I’m opening the development thread before release because I would like to build a community around AVRE while it is still evolving.

Feedback about pacing, features, compatibility and future direction is welcome. Later builds will also need practical testers.

Game screenshots, development demonstrations and milestone updates will be posted here as the project progresses.

 

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FOLLOW THE DEVELOPMENT

If the project interests you, follow the thread and feel free to leave ideas or feedback.

Support is appreciated but never required.

AVRE Erotic Conditioning
Work in Progress

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