Storms1 Posted September 11 Author Posted September 11 20 hours ago, Hearthstone said: A sexlab equivalent to the ostim mod that lets females hit on and pick up male PCs Horrible Harassment for Him is close, but if you aren't looking for that particular flavor, then maybe the new version of Sexlab Approach? I haven't tried it so I'm not sure.
Khiphoz Posted September 11 Posted September 11 (edited) SCO/SLACS but Shader-driven or Animated, physics-accurate cum overlay A mod that solves the same thing as SCO/SLACS, but: Is way lighter in size and probably has better performance as well (doesn't need 30 racemenu overlays). Can create animated textures due to the nature of shaders (liquid doesn't just 'animate' - it can have behavior: it splashes outwards from a point, runs down a leg or from mouth etc. Behavior is limited by the coders imagination). Can be applied anywhere on the character (not just mouth/anal/vaginal, could support external sources like SL Cumshot for example) (maybe even apply on other objects/terrain?). From what i've seen, shader is code that runs on GPU and can manipulate texture data or straight up generate it in real time. In simpler words - programmed textures. One could even code 3d scenes as textures (wizardry). Using shaders, a mod could in theory be able to apply a "liquid" onto a character without needing ~700MB of textures, by using pure code. The shader could also simulate where and how fast the liquid flows, its viscosity, etc. Fairly certain this won't require Racemenu Layers either. There just so happens to be a mod called Community Shaders, so this might be a viable plugin for it. Also now that i think about it, SlaveTats or perhaps RaceMenu itself could also offload texture layering work to shaders. Simply blending multiple textures should be an easy task for a shader. Also better performance and less issues like layers vanishing or applying with a large delay. But it all depends on how the Community Shaders mod works. What such a mod wouldn't do: Add actual 3d liquids. Shaders are just textures on a surface. It can be a 2D overlay for objects (characters). If curious, an example. Liquid simulation / physics-based particles would definitely be cool though. [EDIT] Now that i think about it x2: If somehow Shader Materials become a thing in skyrim, mods like Animated Oviposition would be much better too (no bodyslide requirement, the number of eggs is dynamic - limitless honestly, and they all can move around with pretty much zero CPU overhead. Shaders support this). Edited September 11 by Khiphoz clarified some things 1
badbat111 Posted September 13 Posted September 13 On 9/11/2026 at 9:53 AM, Khiphoz said: SCO/SLACS but Shader-driven or Animated, physics-accurate cum overlay A mod that solves the same thing as SCO/SLACS, but: Is way lighter in size and probably has better performance as well (doesn't need 30 racemenu overlays). Can create animated textures due to the nature of shaders (liquid doesn't just 'animate' - it can have behavior: it splashes outwards from a point, runs down a leg or from mouth etc. Behavior is limited by the coders imagination). Can be applied anywhere on the character (not just mouth/anal/vaginal, could support external sources like SL Cumshot for example) (maybe even apply on other objects/terrain?). From what i've seen, shader is code that runs on GPU and can manipulate texture data or straight up generate it in real time. In simpler words - programmed textures. One could even code 3d scenes as textures (wizardry). Using shaders, a mod could in theory be able to apply a "liquid" onto a character without needing ~700MB of textures, by using pure code. The shader could also simulate where and how fast the liquid flows, its viscosity, etc. Fairly certain this won't require Racemenu Layers either. There just so happens to be a mod called Community Shaders, so this might be a viable plugin for it. Also now that i think about it, SlaveTats or perhaps RaceMenu itself could also offload texture layering work to shaders. Simply blending multiple textures should be an easy task for a shader. Also better performance and less issues like layers vanishing or applying with a large delay. But it all depends on how the Community Shaders mod works. What such a mod wouldn't do: Add actual 3d liquids. Shaders are just textures on a surface. It can be a 2D overlay for objects (characters). If curious, an example. Liquid simulation / physics-based particles would definitely be cool though. [EDIT] Now that i think about it x2: If somehow Shader Materials become a thing in skyrim, mods like Animated Oviposition would be much better too (no bodyslide requirement, the number of eggs is dynamic - limitless honestly, and they all can move around with pretty much zero CPU overhead. Shaders support this). maybe 1
Khiphoz Posted September 15 Posted September 15 (edited) On 9/13/2026 at 9:03 AM, badbat111 said: maybe Not bad in terms of size but far from what is theoretically possible in terms of quality The closest examples i could find based on theme are this and this (can draw with mouse). Imagine the background of these examples is a character texture and the mod can paint a liquid where it's needed. Example 1: 'SL Cumshots' cum mesh/projectile intersects with character body. UV location of the contact point is retrieved. The liquid is placed where 'projectile' landed on the body, then the shader does its work. That's what i meant by "can be applied anywhere on body". Example 2: The usual 'SexLab' Vaginal/Oral/Anal orgasm event triggers. No need to look for coordinates. The mod draws liquids on a characters texture at predetermined (hardcoded) coordinates for vaginal/anal/oral (and perhaps a chance to apply more nearby for a stacking 'messy' effect), the rest is handled by shader (liquid flows down, slows down, darkens/lightens/etc). In a sense with this approach you'll see less semen applied instead of full on bukkake layers after one or two orgasms, but it would be dynamic and infinitely stackable. Another example on a topic of shaders - player gets hit by a sword. Blood starts flowing down the characters texture from the inflicted cut. Same effect (infinite/stackable) but different color. Now with vertex shaders it should be possible to create other effects like accurate penetration bulges or oviposition due to meshes themselves being affected and not just textures. It all comes down to Shaders / Shader Materials. Edited September 15 by Khiphoz 1
Anunya Posted September 17 Posted September 17 I'd love to have an version of Separate Orgasms where there was more gameplay involved in sex and orgasms - both during and as a consequence. At the most basic level, I'd like clearer feedback for the timing and impact of the existing SLSO actions. At a more expanded level, I'd love to have essentially a rhythm game that changes with different partners, levels of arousal, and type of sex (bound, forced, loving etc); and with different impacts on the participants (edging a partner results in a more intense orgasm, giving some sort of benefit to them; opinion increase with mutual orgasm; psychological penalty for being forced to climax against your will etc). The ideal situation for me is one in which there's an ongoing real choice between "making my partner cum as quick as possible" / "going after my own pleasure" / "focus on their pleasure" / "I'm not going along with this" and where there's enough feedback that the player knows what's going on (whether HUD / audio / animation / voice / text). 1
Malamana Posted September 18 Posted September 18 A general wish for more currently available mods to be more forgiving with who they assume the player is. Dialogue that allows for male PCs to be approached (or dominated or harassed or whatever the premise is) by other male NPCs and likewise for female players to be subjected to the same from female NPCs without the mod writing constantly reminding you that it was built specifically for one kind of player and one kind of dynamic. Base Skyrim gets around the player's gender by referring to the PC as "Dragonborn" or other gender-neutral terms and it flows pretty seamlessly. It's not that hard to incorporate the same philosophy into modding, with a few gender-conditional variations on lines for seasoning. Currently Radiant Prostitution has been an example of a mod built to accommodate the possibility of a bottoming male PC, which is refreshing. If it had checks to allow futa female NPCs to accurately request the player (male or female) bottom for them, that would be top-tier. Or even recognize a futa female PC and ask her to plow them? Be still my heart. Other than that, I'd love a mod that adds a layer of sexual/dom/sub relationship to followers that isn't acting like the player is an object or a mark. Something that could, in theory, lay over other mods like Kaiden without clashing horrifically, tone-wise. I'd love to feel like the follower doesn't own the player as much as they are possessive of the player. It'd also be cool if something similar could exist with non-follower NPCs. Like I feel like Erikur is horribly underused as a potential bossy booty call/toxic relationship. 1
ekw070 Posted September 18 Posted September 18 The breeder mods for Fallout New Vegas, but adapted to Skyrim, Starfield, and when it comes out TES VI. I love the idea of having a female charcter that makes money by getting pregnant by various creatures.
alukard18 Posted September 20 Posted September 20 Mu Dynamic NormalMap with SKSE Menu Framework add to skyrim anomaly Emission / Blowout like stalker
Storms1 Posted September 20 Author Posted September 20 On 9/18/2026 at 3:26 PM, Malamana said: A general wish for more currently available mods to be more forgiving with who they assume the player is. Dialogue that allows for male PCs to be approached (or dominated or harassed or whatever the premise is) by other male NPCs and likewise for female players to be subjected to the same from female NPCs without the mod writing constantly reminding you that it was built specifically for one kind of player and one kind of dynamic. Base Skyrim gets around the player's gender by referring to the PC as "Dragonborn" or other gender-neutral terms and it flows pretty seamlessly. It's not that hard to incorporate the same philosophy into modding, with a few gender-conditional variations on lines for seasoning. Currently Radiant Prostitution has been an example of a mod built to accommodate the possibility of a bottoming male PC, which is refreshing. If it had checks to allow futa female NPCs to accurately request the player (male or female) bottom for them, that would be top-tier. Or even recognize a futa female PC and ask her to plow them? Be still my heart. Other than that, I'd love a mod that adds a layer of sexual/dom/sub relationship to followers that isn't acting like the player is an object or a mark. Something that could, in theory, lay over other mods like Kaiden without clashing horrifically, tone-wise. I'd love to feel like the follower doesn't own the player as much as they are possessive of the player. It'd also be cool if something similar could exist with non-follower NPCs. Like I feel like Erikur is horribly underused as a potential bossy booty call/toxic relationship. I very much agree. Binding might work for you. It allows for recruiting non-followers as your dominant, and I don't personally find it to be as intense as something like Devious Followers. Buuut I will say it does lean more toward the player being owned, though there is flexibility. More gender neutral mods would be fantastic. I've also always wished for quest mods that would cater less to gender and more to specific playstyles, something that is actually relevant to how you play the game outside of sex scenes. 1
Storms1 Posted September 20 Author Posted September 20 On 9/18/2026 at 4:39 PM, ekw070 said: The breeder mods for Fallout New Vegas, but adapted to Skyrim, Starfield, and when it comes out TES VI. I love the idea of having a female charcter that makes money by getting pregnant by various creatures. A very cool concept. I feel like the various Egg mods could fill this niche if they reach their full potential, but I don't think they're there yet. Hentai Pregnancy includes soul gem options, but if we want actual creature births, I haven't yet seen a mod on that level.
Storms1 Posted September 20 Author Posted September 20 On 9/16/2026 at 8:49 PM, Anunya said: I'd love to have an version of Separate Orgasms where there was more gameplay involved in sex and orgasms - both during and as a consequence. At the most basic level, I'd like clearer feedback for the timing and impact of the existing SLSO actions. At a more expanded level, I'd love to have essentially a rhythm game that changes with different partners, levels of arousal, and type of sex (bound, forced, loving etc); and with different impacts on the participants (edging a partner results in a more intense orgasm, giving some sort of benefit to them; opinion increase with mutual orgasm; psychological penalty for being forced to climax against your will etc). The ideal situation for me is one in which there's an ongoing real choice between "making my partner cum as quick as possible" / "going after my own pleasure" / "focus on their pleasure" / "I'm not going along with this" and where there's enough feedback that the player knows what's going on (whether HUD / audio / animation / voice / text). That would be great. Because you're right, there's no real focus or finesse required to max out the orgasm bar as is. I always just resort to button-mashing. But what you're describing sounds really fun. 2
Gorasul79 Posted September 23 Posted September 23 Nightelf followers for some sweet time. There are some mods that try it but they dont have the Blizzard look. There are mods for the ears and mods for the eyelashes, but never together. Seems pretty complicated. I dont have the patience nor the time to do one of my own. Some screenarchers came pretty close tho. 1
MadMansGun Posted Sunday at 08:24 AM Posted Sunday at 08:24 AM (edited) another mod idea just beyond my skill level: replace the skeever infestation quest in HearthFires with a skeever orgy quest: take care of there needs to make them leave your cellar, but ignore there needs for too long and you will find them breeding with your marriage partner in the main hall instead (if you have one that is, else they will just pounce on you the second you enter your home) Edited Sunday at 08:27 AM by MadMansGun 1
MadMansGun Posted Monday at 08:24 AM Posted Monday at 08:24 AM (edited) fucking figures, wanted to see how far i could get with that idea but the bastards are not showing up in any of the cellars now. once many years ago i built one of those cellars and those dam rats were already in it, i did not build the cellars in the following playthrough to avoid having to deal with them, so now that i actually want them to show up they are nowhere to be found. Edited Monday at 08:28 AM by MadMansGun
DocClox Posted Monday at 08:42 AM Posted Monday at 08:42 AM On 7/26/2026 at 5:20 AM, Storms1 said: Also, how is there not a mod that allows you to summon the ghost girls from Yngvild? Throw in a shout that lets you summon Gormlaith Golden Hilt from Sovngarde for a bit of rumpy-pumpy 1
Malamana Posted Monday at 02:34 PM Posted Monday at 02:34 PM (edited) On 9/20/2026 at 7:26 PM, Storms1 said: I very much agree. Binding might work for you. It allows for recruiting non-followers as your dominant, and I don't personally find it to be as intense as something like Devious Followers. Buuut I will say it does lean more toward the player being owned, though there is flexibility. I've seen that one, not sure if it's compatible with Ostim, which is my animation mod of choice. For me the distinction between "owning" and "being possessive of" is in the jealousy. Meaning the NPC being jealous (not covetous) of the player, where they don't want other actors to touch them/interact with them/etc and definitely don't want the player initiating sex with other NPCs, and they react to it if it happens. In a lot of cases where the premise is that the player is owned, there are quests around like, pimping out the player/making them have sex with other actors. For me that's antithetical to being possessive of the player and fairly immersion-breaking, especially when paired with custom follower mods like I mentioned. It's not bad gameplay design, it's just not what I'm looking for. I am keenly aware that it's harder to create content for a sex mod that restricts how much/what kind of sex you're having (and with whom), but I feel like with enough smart reactivity and set dressing dialogue it could work. Edited Monday at 02:46 PM by Malamana added clarification 1
Storms1 Posted Tuesday at 12:34 AM Author Posted Tuesday at 12:34 AM On 9/27/2026 at 4:24 AM, MadMansGun said: another mod idea just beyond my skill level: replace the skeever infestation quest in HearthFires with a skeever orgy quest: take care of there needs to make them leave your cellar, but ignore there needs for too long and you will find them breeding with your marriage partner in the main hall instead (if you have one that is, else they will just pounce on you the second you enter your home) That would be so cool. The same could apply to whenever a giant shows up at your homestead. Appease the beasts so they'll go away, but watch out, if they like it too much they might keep coming back.
Storms1 Posted Tuesday at 12:36 AM Author Posted Tuesday at 12:36 AM 15 hours ago, DocClox said: Throw in a shout that lets you summon Gormlaith Golden Hilt from Sovngarde for a bit of rumpy-pumpy Exactly. Where's my ghost harem, Todd???
MadMansGun Posted Thursday at 07:47 AM Posted Thursday at 07:47 AM On 9/28/2026 at 1:24 AM, MadMansGun said: fucking figures, wanted to see how far i could get with that idea but the bastards are not showing up in any of the cellars now. once many years ago i built one of those cellars and those dam rats were already in it, i did not build the cellars in the following playthrough to avoid having to deal with them, so now that i actually want them to show up they are nowhere to be found. i finally got the fuckers to show up, this is how far i was able to get with it: https://www.loverslab.com/files/file/51848-prototype-hearthfires-skeever-orgy-mod/ 1
Shade115 Posted Thursday at 08:14 AM Posted Thursday at 08:14 AM Currently I wish there was a more feature complete, highly modular, and functional version of Dangerous Nights (that's compatible with Sexlab P+). In my experience, things frequently don't quite work right with the current mod, with scenes not starting or attackers not appearing. I would also like to have more control over what can appear, and how frequently they do, with some spawning logic present of course (some attackers don't make sense appearing in some places after all). 1
Storms1 Posted yesterday at 02:48 AM Author Posted yesterday at 02:48 AM 18 hours ago, Shade115 said: Currently I wish there was a more feature complete, highly modular, and functional version of Dangerous Nights (that's compatible with Sexlab P+). In my experience, things frequently don't quite work right with the current mod, with scenes not starting or attackers not appearing. I would also like to have more control over what can appear, and how frequently they do, with some spawning logic present of course (some attackers don't make sense appearing in some places after all). You're absolutely right. I enjoyed Dangerous Nights but ultimately chose to uninstall for some of the reasons you describe. One thing that always annoyed me about the spawn feature is that cleared areas are supposed to be safer, but they aren't. My characters have emptied whole dungeons only for the mod to spawn new enemies in where they shouldn't exist.
Storms1 Posted yesterday at 02:50 AM Author Posted yesterday at 02:50 AM 19 hours ago, MadMansGun said: i finally got the fuckers to show up, this is how far i was able to get with it: https://www.loverslab.com/files/file/51848-prototype-hearthfires-skeever-orgy-mod/ Awesome! I look forward to trying it once I get my load order fixed for the new update.
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