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Mods You Wish Existed


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Posted
10 hours ago, FauxFurry said:

I'd settle for a simple compatibility patch for SOS AE-NG and OSTIM.

There isn't one already???  That's... really odd to me.  Even more odd than this other gaps.  I wonder why

Posted
28 minutes ago, Storms1 said:

There isn't one already???  That's... really odd to me.  Even more odd than this other gaps.  I wonder why

No. Spongebob Hentai Mod doesn't use OSTIM thus does not know how to adjust the mod to account for it (at least not yet). The incompatibility is still one of the issues listed in the FAQ on the download page.

 

Posted
51 minutes ago, FauxFurry said:

No. Spongebob Hentai Mod doesn't use OSTIM thus does not know how to adjust the mod to account for it (at least not yet). The incompatibility is still one of the issues listed in the FAQ on the download page.

 

I just found Sexlab P+ and was doing a patch because I found interesting, I used before Ostim but i really don't use it anymore, I think because Is easier to use Sexlab

Now I think the last update should make it work with Ostim because I added the faction from the original SOS and many mods use it to work, or at least I hope it fixes it but I don't know if it does

Posted
1 minute ago, Spongebob Hentai Mod said:

I just found Sexlab P+ and was doing a patch because I found interesting, I used before Ostim but i really don't use it anymore, I think because Is easier to use Sexlab

Now I think the last update should make it work with Ostim because I added the faction from the original SOS and many mods use it to work, or at least I hope it fixes it but I don't know if it does

I'm doing many mods Right now so I don't have the time to Study how Ostim works so can take forever, or can be done faster if someone helped me with how it works, I will publish on Nexusmods some NPCs mods, I found a way to make NPC replacers from Racemenu to a esp in a really fast way, no longer need to add headparts individually or color on Xedit

Posted
22 minutes ago, Spongebob Hentai Mod said:

I just found Sexlab P+ and was doing a patch because I found interesting, I used before Ostim but i really don't use it anymore, I think because Is easier to use Sexlab

Now I think the last update should make it work with Ostim because I added the faction from the original SOS and many mods use it to work, or at least I hope it fixes it but I don't know if it does

I'll give it a try once I re-install in a few days. Almost enough time has passed for me to get over my annoyance with Vortex for erasing my mods unexpectedly.

Posted

A mod that lets you set up and run a brothel out of your player home (or other suitable building).  As far as I'm aware, TDF Prostitution and similar mods don't include a feature like this.  But if I want to pimp out my spouse in place of having her run a "shop", then I should be able to.  Plus I should be able to hire/enslave npcs a la TDF/DOM to work in my brothel and make me buckets of money. 

 

It could include features like an outdoor area where you can put one of your girls in the stocks, making her the fuckable version of a guy flipping a huge arrow sign, and maybe there are specialized areas you can choose to build, like a kennel or an orgy area or a bar.  There will always be a few generic customers idling and using the whores, but npcs from the closest nearby settlement may also appear, maybe even a few you wouldn't expect.

Posted
On 7/26/2026 at 2:20 AM, Storms1 said:

I have another.  I have searched diligently for a mod that will allow me to initiate sex with undead thralls, and to the best of my knowledge, there is none.  This one, I admit, I find a little frustrating, mainly because we already have necrophilia animations and dialogue/activation-based sex systems, so why is there no bridge between the two?  Also, how is there not a mod that allows you to summon the ghost girls from Yngvild?

Oh man... Reading this is sad... I'm doing a necromancer run now and using flowergirls don't give me any options on that matter... It seems necromancers can't have all the fun it seems 😔

Posted
18 hours ago, Fak0 said:

Oh man... Reading this is sad... I'm doing a necromancer run now and using flowergirls don't give me any options on that matter... It seems necromancers can't have all the fun it seems 😔

No we can't 😔 no one else is on our level, apparently

Posted

OK maybe I will eventually make that mod, but a better blush mod, I know there is a one for Ostim, but I wanted to see one that gives more option to the player. like what type of blush will have, color, race especific, etc, AND not being only in papyrus, I know there is Blush When Aroused, but is way too old and is now the fastest one, we need one for SKSE or CommonLibs

Posted
7 hours ago, Tlam99 said:

recommend to change the topic into

 

"mods you wish you have found"

hey, if you know of mods that match the descriptions mentioned here you're very welcome to drop links to them. 

Posted
12 hours ago, Tlam99 said:

recommend to change the topic into

 

"mods you wish you have found"

Hence what my top post says.  By all means, if you know of mods that fit these descriptions and where to find them, I think everyone here and especially myself would be thrilled to know.  Especially the necromancy and kidnapping mods.

  • 5 weeks later...
Posted (edited)

A mod that makes initiating OStim scenes less jarring.

 

What I have in mind:

Floating UI pops up on the npc the player is looking at ( Like Cycle Moveset Framework it is in real time), then asks for an object to use or not (bed, chair, etc). If an object is selected, player and npc walk to the scene start location.

 

The player is then prompted with kiss/hug/sex/navigation options, upon selecting, a menu pops up with default/random/select(from all tag appropiate anims) all of these options should be configurable, ie manually change the default anim, or the pool of random/selected animations.

 

After selecting the animation option, NPCs could play an undressing animation to remove the necessary clothing, then sit on table/lean on wall/lay on bed, and the animation starts.

 

It could also be done in a way that supports npc only and group anims, but that adds quite a bit of complexity.

 

Honestly this doesn't sound impossible and would add so much, I'm fantasizing about actually doing it.

Edited by Fenile
Posted
On 7/31/2026 at 7:57 AM, FauxFurry said:

I'd settle for a simple compatibility patch for SOS AE-NG and OSTIM.

I want this too but for TNG, that double dick looks crazy, imagine it with PPA support.

Posted (edited)

Another idea is frame by frame manual control of animations, theoretically possible but I have no idea how one would actually do it.

 

Actually, having animations at speed 0 and having it increase, decrease and revert on player input would be the easiest way.

 

Skyrim would truly be the king of sex games if implemented.

Edited by Fenile

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