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[Mod] Lewd Noita Redux


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Posted
On 7/7/2026 at 7:11 PM, moth0 said:

Hello, I would like to translate this mod, but I don't have much knowledge about Noita mod creation.

Which file do I need to modify to translate text in this mod?

@Vitalie prob a good idea to move all text to translations.csv

Posted

I'm really enjoying this mod so far. would it be possible to make final stage parasitism become a permanent perk or maybe a perk that allows for symbiosis with parasites negating the down sides?

 

Posted
17 hours ago, spaccamount said:

could possibly you add more multi actor animations, maybe logic to encourage enemies to double or triple up on the player

 

Ive got a couple people working on new animations currently, right now we're focusing on adding animations for enemies that dont already have them but absolutely we will add more multi enemy animations

Posted
13 hours ago, Bulletprooftakis said:

I'm really enjoying this mod so far. would it be possible to make final stage parasitism become a permanent perk or maybe a perk that allows for symbiosis with parasites negating the down sides?

 

I have added something like this in the current test build, update isnt out yet as our animator is adding new enemies and I've been patching out as many bugs as I can from the new content added. big update is coming soon I assure you

Posted (edited)

idk if its a me thing due other mods but mina option (its ok if its normal kobold sprites) makes u not only off center when turning and stuff somehow and also a little in the air i dont really get it.

 image.png.efe9e249216fceed2a1df50f7d16eaa3.pngimage.png.c384bb8a4a6611d246a714ed006c0f2d.pngimage.png.da0d8db37810c96dd3521d3aed454a32.pngimage.png.ee91757a213529b344c742c1d7b52de6.pngimage.png.fddbaf4460421dda34ba388c254f9331.png

 

is it just me gang am i the crazy one

image.png.33c0e75c2e9da01ea762606ea14747a2.png

Edited by VideNoir
Posted

Been stalking this mod for a long time and I've been really stoked to see development active lately. I haven't done proper sprite sheet work in a few years but I wanted to try my hand at contributing to a few unaccounted enemies for this. This is my test with the alchemist to see if I could make something work, besides the shoe pixels slightly clipping in the 2nd loop I'm happy with the result and totally plan to tinker with some more enemies in the next few weeks. Zip contains video for the actual animation for reference!

Screenshot 2026-07-09 112014.png

Screenshot 2026-07-09 111956.png

Screenshot 2026-07-09 112005.png

alchemist_demo.rar

Posted

alright so...i've seen some other people giving their suggestions for what should be added to the mod and i decided to give some of my own

 

- a clothing mechanic, where like, the less clothes you have or the more damaged/thorn your clothes are, the higher the chance is of your character being raped or having other types of sexual things happen, maybe have it so that you can get clothes through different methods, like, killing an enemy that wears clothes has a chance for them to drop their clothes or  some shops can sell clothing, maybe you could have a perk that benefits you for not wearing clothes, im not sure if you already have something like this planned out or not, nor do i know if this would even be possible to make or how taxing it would be on the sprite work and animation side of things, but i think this would be a cool mechanic to add alongside that one suggestion of a struggle mechanic.

Posted
8 hours ago, VideNoir said:

idk if its a me thing due other mods but mina option (its ok if its normal kobold sprites) makes u not only off center when turning and stuff somehow and also a little in the air i dont really get it.

 image.png.efe9e249216fceed2a1df50f7d16eaa3.pngimage.png.c384bb8a4a6611d246a714ed006c0f2d.pngimage.png.da0d8db37810c96dd3521d3aed454a32.pngimage.png.ee91757a213529b344c742c1d7b52de6.pngimage.png.fddbaf4460421dda34ba388c254f9331.png

 

is it just me gang am i the crazy one

image.png.33c0e75c2e9da01ea762606ea14747a2.png

mina sprites arent adjusted, thats why

 

6 hours ago, Unsafer said:

Been stalking this mod for a long time and I've been really stoked to see development active lately. I haven't done proper sprite sheet work in a few years but I wanted to try my hand at contributing to a few unaccounted enemies for this. This is my test with the alchemist to see if I could make something work, besides the shoe pixels slightly clipping in the 2nd loop I'm happy with the result and totally plan to tinker with some more enemies in the next few weeks. Zip contains video for the actual animation for reference!

Screenshot 2026-07-09 112014.png

Screenshot 2026-07-09 111956.png

Screenshot 2026-07-09 112005.png

alchemist_demo.rar 11.47 MB · 1 download

you have artifacts visible on second screen and on last stage of video, you should have at least 1 pixel gap between frames to avoid that

Posted
11 hours ago, VideNoir said:

idk if its a me thing due other mods but mina option (its ok if its normal kobold sprites) makes u not only off center when turning and stuff somehow and also a little in the air i dont really get it.

 image.png.efe9e249216fceed2a1df50f7d16eaa3.pngimage.png.c384bb8a4a6611d246a714ed006c0f2d.pngimage.png.da0d8db37810c96dd3521d3aed454a32.pngimage.png.ee91757a213529b344c742c1d7b52de6.pngimage.png.fddbaf4460421dda34ba388c254f9331.png

 

is it just me gang am i the crazy one

image.png.33c0e75c2e9da01ea762606ea14747a2.png

was patched in upcoming update, stand by

Posted
On 7/5/2026 at 2:01 PM, Vitalie said:

I will keep development going for this as long as I can, currently need someone who is good at making animations for future creatures to be added as I am no artist
I am also very open to suggestions for new features to implement, nothing is out of the question

I'm artist. But without much experience with animations. But... this mod gave me curiosity to try.
If you okay with this, i guess contact me xd

Posted (edited)

Unfortunately, with the new update, the Mine sprites are still flying in the air.11_07.26_03.44(2).png.fd6681b8ce8964601f81b77b74162463.png11_07.26_03.44(1).thumb.png.5c1a99e12f8799eb61507419b7f54cb5.png

Edited by DuDisso
Posted
4 hours ago, DuDisso said:

Unfortunately, with the new update, the Mine sprites are still flying in the air.11_07.26_03.44(2).png.fd6681b8ce8964601f81b77b74162463.png11_07.26_03.44(1).thumb.png.5c1a99e12f8799eb61507419b7f54cb5.png

 

 

can fix
go to lewd_noita_redux / files / ln_sprites.lua

find 'local MINA_PLAYER_SPRITE_OFFSET_Y'
and 20 to 14

Posted

Update pretty solid so far, not crashing near as much but it still happens on occasion with no real explanation

Recovery after encounters, however, are between very difficult and near impossible with how slow you move and how enemies gather and wait

Posted
7 hours ago, DuDisso said:

Unfortunately, with the new update, the Mine sprites are still flying in the air.11_07.26_03.44(2).png.fd6681b8ce8964601f81b77b74162463.png11_07.26_03.44(1).thumb.png.5c1a99e12f8799eb61507419b7f54cb5.png

my bad, put the mina fixes in a different folder and forgot to incorporate it into that update folder before posting, ill update to 1.1.1 in a couple minutes with that plus a few of the other bugfixes

Posted
10 hours ago, spaccamount said:

i notice the trigger for getting railed is sometimes not easy to hit, wanted to know where thats located so i could adjust it 

lewd_noita_redux\files\sex_logic\sex_scene.lua

Posted
9 hours ago, dominusvenatus said:

every time the game crashes when getting grabbed by an enemy that has a wand, definitely a repeatable problem

fixed in latest update

Posted

Another strange bug related to the squat animation and the animation when I eat, The animation goes from left to right, image.png.7bb05a636dc4afba62d6c7c6e698807f.pngimage.png.2bd7384ea75ce36f9d05f928188b59ac.pngimage.png.f3b44fa7bc3cb0e9578325542cf42c93.png

Posted
4 hours ago, GrenkaVTanke1 said:

Will there be any interesting interactions with Polymorphine? It kinda works currently, but I think it could be made into an interesting mechanic

poly is a mess thats hard to modify, i could see about doing something with it but its super buggy to work with

Posted
1 hour ago, DuDisso said:

Another strange bug related to the squat animation and the animation when I eat, The animation goes from left to right, image.png.7bb05a636dc4afba62d6c7c6e698807f.pngimage.png.2bd7384ea75ce36f9d05f928188b59ac.pngimage.png.f3b44fa7bc3cb0e9578325542cf42c93.png

will be fixed in next update

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