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[Mod] Lewd Noita Redux


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Posted

Lewd Noita Redux


Remake of zerguroth's original mod by the community

Since the original mod author stopped working on the project and subsequently stopped updating the main mod page an entire community of people have been keeping the mod development going, currently I am the active developer of the mod and will continue updating the mod for the foreseeable future.
 

Features
- 2 new character art options
- Getting raped by most enemies when touched
- Pregnancy
- New friendly creatures that can also get raped

- Dialog and quest system
- 2 new biomes
- 10 new perks
- Multiple new enemies
- New gameplay mechanics enabled with extreme content option

Mod compatibility
I've only tested a handful of mods but most mods should work, mods that add new enemies won't have animations or mod interaction at all and anything that re-textures the player or enemies will be broken, but new spells or quality of life mods should work.

Explanation of mechanics:

If an enemy touches you, they might rape you. The scrip for checking is not run every frame, so it's entirely possible for enemies to pass through you withouth raping you if they are moving fast enough. The enemies who can rape you have been given melee attack and dash or some other way of getting your character raped.

Some enemies have the ability to impregnate the player, pregnancies are tracked in the womb GUI along with any materials deposited inside the player.

With extreme content enabled 2 new mechanics are added. The first is parasites (which are also tracked in womb GUI with extreme content enabled) are semi permanent effects added to the player when raped by specific enemies, they have a range of effects that get stronger the longer the player is afflicted with them. Parasites are removed whenever the player is fully healed. The second is wolf submission, if the player is raped by wolves 5 times they are chained to the wolf, unable to leave the wolf's side, and are unable to damage the wolf by direct means only freed when the wolf dies but be careful that feeling sticks with the player and they will want to experience it again.

Another optional setting with extreme content is extreme dialog, offering more vivid and . . . well . . . extreme versions of the default text with subject matter involving body horror and other kinky subjects.

Current enemies in the mod

progress.thumb.png.b0e6fce2ba433304e56909a9baee9629.webp.5e28c6b86859b54bc945c2d3d31f277e.webp

Future plans

- Add animations for every creature/boss in the game
- Add functionality to kobold lair biome
- Implement new fun gameplay mechanics (statistic screen changes?)
- After all current creatures/bosses have animations add support for other mods and their creatures

THANK YOU EVERYONE FOR OVER 1000 DOWNLOADS ❤️ 

CREDITS
zerguroth - original mod author
kobold tinkerer
Timerz
Seberious
Pawarfull
TimODeath
all added too many things to count and a huge help in the development and continuation of this project 
BoxtoBox - created mina retexture and current lead animator
lilbunbyun - player ghost and statue
OutlyingAvian - coding tweaks
LambdaAperator - Chinese Translation
And so many others for their wonderful suggestions and help with playtesting and support ❤️


  • Submitter
  • Submitted
    07/05/26
  • Category
  • Requirements
    No requirements needed mod functions perfectly fine as is
  • Install Instructions

    Unpack zip folder into . . .\Steam\steamapps\common\Noita\mods 
    Enable mod in the mod menu ingame
    Recommend putting mod at bottom of load order 

 

Posted (edited)

I will keep development going for this as long as I can, currently need someone who is good at making animations for future creatures to be added as I am no artist
I am also very open to suggestions for new features to implement, nothing is out of the question

Edited by Vitalie
Posted

I'll be honest, didn't know this was a thing and I'm all for it. Love to see where this goes

 

My shite suggestions:

 

~ Level of submission(expansion of wolf submission) to either certain types of or all types of enemies that increases chances of bound/submission. Refreshed by spell refresher(or maybe just full health regen)?

~ Mind control spell

~ Parasitic/fluid/spell dependent TF

~ At least one lake of _______

~ Inflation/deflation fluid mechanics

~ Tentacles of many kinds

~ Stationary traps(ex. pillory) that leave you vulnerable until escape

~ More pregnancies/pregnancy types

Posted (edited)
38 minutes ago, veryShadyLurker said:

Level of submission(expansion of wolf submission) to either certain types of or all types of enemies that increases chances of bound/submission. Refreshed by spell refresher(or maybe just full health regen)?

Definitely going to give that mechanic to more enemies at some point, wolf was more of a test bed for the mechanic as a whole

 

38 minutes ago, veryShadyLurker said:

Mind control spell

Might be difficult but i can definitely look into it

 

38 minutes ago, veryShadyLurker said:

Parasitic/fluid/spell dependent TF

Not entirely sure what you mean, currently each of the parasites do have a transformation at their final stage if thats the style of transformation youre referring too.

 

38 minutes ago, veryShadyLurker said:

At least one lake of _______

( ͡° ͜ʖ ͡°)

38 minutes ago, veryShadyLurker said:

Tentacles of many kinds

Quite a few of the current enemies have tentacles included traps in places like the pyramid

 

38 minutes ago, veryShadyLurker said:

Stationary traps(ex. pillory) that leave you vulnerable until escape

ill definitely look into this, banger suggestion, only problem i see is entire new sprite sheets will need to be made for any enemy that interacts with the player inside those kinds of objects

 

38 minutes ago, veryShadyLurker said:

More pregnancies/pregnancy types

yeah a lot of enemies I want to create new mobs similar to the new maggot enemies that spawn from pregnancies and of course as new enemies get animations added there will be new pregnancies to go along with them

Edited by Vitalie
Posted (edited)
49 minutes ago, veryShadyLurker said:

Inflation/deflation fluid mechanics

so heres the problem with that kind of stuff, the way the mod and noita as a whole work is through sprite sheets, currently effects like the dress and parasite transformations are achieved through overlays, i would need to create a new sprite sheet for each level of full and as you can see the sprite sheet is not small and takes a long time to create new ones, making sure to keep them consistent between frames, and thats not even considering the levels of full plus parasites overlays on top of that so youre looking at 20+ new sprite sheets for every level of full, I have time to develop new content but that level of work is not something I cann't feasibly do myself. I already still need to create overlays for each parasite transformation for every single animation currently added, and even work out exactly how im going to apply an overlay to the animation to begin with. So inflation might be something that will happen further down the line but for the time being its off the table

player.png

Edited by Vitalie
Posted

Many apologies on the amount of unique artwork each thing could need to fully implement

I completely understand, it's a very delicate balance between what is possible and what is actually feasible. Spritesheets are often a pain in the ass and one of the reasons why nsfw mods for games like Silksong barely get off the ground(and often stop development out of burn out).

Just take it easy and don't stress yourself out

I'm also talking out of my ass, just got Noita on steam sale

 

~Mind control as a projectile? Makes you move towards the caster enemy for an encounter and could combo on submission mechanic

~How about inflation as just a mechanic/gui effect? Some may be unsatisfied but that could be a start? Just stages of slowness or ability to jump with particle leaking over time and quicker with an action?

Posted

Really fun this has been with all the new editions that's come from the old mod, i've been having tons of fun with it!

 

-An idea for a Perk playing a good bit of it all, maybe something along the lines of enemy submission? baiting said enemy into sex multiple times to have them become permanently allied but it lowers max HP by a good bit, but i just might miss the hellhound perk from the old ver. lol

 

-kinda a niche situation but when certain cum mixes happen it could do something funny like make some sort of potion within the womb and cause its effects, maybe even a perk that makes you leak slower to promote that? 

 

-a way the far down the line type of thing but like we can pet Hammis you could always make male kobolds that could be an interactable to breed with? maybe something about the kobold lair, extra life type deal but lose all your upgrades as if you just the new daughter kobold? that ones alot more out there.

 

again, mods tons of fun, ty to you and the others for picking more and more of it up 

Posted
2 hours ago, Sonic555ify2 said:

kinda a niche situation but when certain cum mixes happen it could do something funny like make some sort of potion within the womb and cause its effects, maybe even a perk that makes you leak slower to promote that? 

I actually do have something like that in the pipeline, i debated the perk part aswell but wasnt sure there was a purpose to slow the effect as before cum buildup was a pure downside but that does actually give it purpose

 

 

2 hours ago, Sonic555ify2 said:

An idea for a Perk playing a good bit of it all, maybe something along the lines of enemy submission? baiting said enemy into sex multiple times to have them become permanently allied but it lowers max HP by a good bit, but i just might miss the hellhound perk from the old ver. lol

I mean thats already kinda a thing with the charmer perk

 

2 hours ago, Sonic555ify2 said:

a way the far down the line type of thing but like we can pet Hammis you could always make male kobolds that could be an interactable to breed with? maybe something about the kobold lair, extra life type deal but lose all your upgrades as if you just the new daughter kobold? that ones alot more out there.

Honestly probably wouldnt even be that hard, the main thing right now is the way sex is initiated is always non consensual, like thats just how its coded is through combat, so ill have to work something out, consensual sex really would open up A LOT of new features, probably wont be in this upcoming update as I already have like 20 things in the pipeline but ill see about working on it after i get 1.0.1 out

Posted
2 hours ago, veryShadyLurker said:

How about inflation as just a mechanic/gui effect? Some may be unsatisfied but that could be a start? Just stages of slowness or ability to jump with particle leaking over time and quicker with an action?

thats actually already a feature : D the more full you get especially past 100% you get a ton of negative effects and past 200% you literally pop and die

 

2 hours ago, veryShadyLurker said:

Mind control as a projectile? Makes you move towards the caster enemy for an encounter and could combo on submission mechanic

OOOOH yeah i can do  that, i already have a mechanic with parasites where after a high enough stage of corruption they take over your mind and puppet you towards the nearest enemy to try and force an encounter, would have to be a new enemy or a rework of an existing enemy though for that exact idea

Posted

Bugfix update should be out later with a small handful of new features, patchnotes will be posted on update release.

Posted
9 hours ago, Vitalie said:

Bugfix update should be out later with a small handful of new features, patchnotes will be posted on update release.

A few bugs that are arising from some new additions are proving a bit more annoying, should be ready later today

Posted
On 7/5/2026 at 8:07 PM, veryShadyLurker said:

I'll be honest, didn't know this was a thing and I'm all for it. Love to see where this goes

 

My shite suggestions:

 

~ Level of submission(expansion of wolf submission) to either certain types of or all types of enemies that increases chances of bound/submission. Refreshed by spell refresher(or maybe just full health regen)?

~ Mind control spell

~ Parasitic/fluid/spell dependent TF

~ At least one lake of _______

~ Inflation/deflation fluid mechanics

~ Tentacles of many kinds

~ Stationary traps(ex. pillory) that leave you vulnerable until escape

~ More pregnancies/pregnancy types


Wow, wow, wow dude! While we thank you for suggestions, the main revamped mod is kinda barebones with several issues. We need to fix them first and then continue onward with anything else. We also need a good spriter/animator. I can do some sprites, but I'm not very good (+ not always there). Pawarfull was doing good sprites, but he no longer developing the mod.

As for Mind control stuff. I personally wanted to add "evil kobold faction" which are enemies and can rape you, they also under spell. Spell which could be applied by possible new unique enemies to your main char too. It was basically polymorph spell which oneshot you and transform into "evil version". I scraped idea because there were many problems with mod back then and opinion of others on the matter + oneshot polymorph spell would be too brutal.

Posted
21 hours ago, Sonic555ify2 said:

-a way the far down the line type of thing but like we can pet Hammis you could always make male kobolds that could be an interactable to breed with? maybe something about the kobold lair, extra life type deal but lose all your upgrades as if you just the new daughter kobold? that ones alot more out there.


That was also one of my ideas back then, to make fully fledged friendly kobold faction, which can be interacted with and of course male kobolds would be added to the pool too. But, currently I don't know if this idea plausible, maybe it would be added in future.

Posted
19 hours ago, Vitalie said:

Honestly probably wouldnt even be that hard, the main thing right now is the way sex is initiated is always non consensual, like thats just how its coded is through combat, so ill have to work something out, consensual sex really would open up A LOT of new features, probably wont be in this upcoming update as I already have like 20 things in the pipeline but ill see about working on it after i get 1.0.1 out


Would you like me to playtest your stuff? Or thanks to the fact that people now download from this page they will make us aware if something wrong? Can you give in DMs what you work on in short list?

Posted

@Vitalie

Ugh, anyway, sorry for burst of messages, needed to clarify things for myself really quick and etc.

What I'm wanted to say along the lines too, if you or others will be playtesting I will be doing variations of kobold sprites and creating sprites for male ones. This also includes creating animations between them, lesbian and straight. At least this is what I will try to do once I return to modding again properly, this is why I asked KT about clothing and how to shorten/extend animations in code btw.

Posted

I don't know if this has been implemented already or not, but I wonder how difficult it would be to make enemies more inclined to fuck the player while the player is under the effect of the charm status. As far as I'm aware, it's basically an empty status on the player at the moment.

Posted
2 hours ago, Seberious said:

While it admirable that you decided to start a page to bring all things together, please get other people aware about this (such as Timerz).

i messaged him and invited both of you to the dev chat

Posted (edited)
7 hours ago, TrollingKhajits said:

I don't know if this has been implemented already or not, but I wonder how difficult it would be to make enemies more inclined to fuck the player while the player is under the effect of the charm status. As far as I'm aware, it's basically an empty status on the player at the moment.

I do believe the effect already exists

Edited by Vitalie
Posted
1 hour ago, QueanBeen said:

would there be any way to add a volume slider for the sex sounds?

 

they are very loud compared to everything else

I might be able to add that

Posted

Hello, I would like to translate this mod, but I don't have much knowledge about Noita mod creation.

Which file do I need to modify to translate text in this mod?

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