Elenano27 Posted July 4 Posted July 4 Compatibility Patch for Fury - Animal Taming of Skyrim & More Nasty Critters View File Strugling finding a compatibility patch for fury and mnc i decided to make it myself. You can now play as the slutty druid you ever wanted to play.  The patch consist in varius thing`s like changing the skeleton to match with the one`s provided by the mod BakaFactory Animated Beast Cocks tweaked the size of the tamed creatures (i wanted to change by 2 point the inital level, instead of starting with 6 start with 8 but i dont know how to do it) added sadle bones to the montable beast so you can mount in more than one way.  feel free to change anything you want.  It`s my first time doing something like this so expect some bugs and stuff. Submitter Elenano27 Submitted 07/03/26 Category Adult Mods Requirements Fury - Animal Taming of Syrim, Sexlab Aroused, CreatureFramework & Sexlab Regular Edition Compatible Install Instructions Install fury and its requirement https://www.nexusmods.com/skyrimspecialedition/mods/108212 Install or Install oslaroused And it`s requirement https://www.nexusmods.com/skyrimspecialedition/mods/65454 or the one you like Obviuly Instal mnc also check the recomendation there and this one (it seems the mega link broken) i thinks that`s all you need, install my patch below those mods or at the end of your list and dont forget to run loot
siderr Posted July 4 Posted July 4 Nice! So far I was using a patch by @AegisReaper do you think its safe to disable it and enable your patch? And is there an advantage over this patch? Â
Elenano27 Posted July 4 Author Posted July 4 3 hours ago, siderr said: Nice! So far I was using a patch by @AegisReaper do you think its safe to disable it and enable your patch? And is there an advantage over this patch? Â I didnt know there was another patch so i dont know, my patch add a .json adding every relevant tame to be recognized by creatureframework, also tweaked the size of every tame substracting 2 point each, changed the probability to always be male after the tame process, tweaked level up a littl the life 7 point, attack 3 point, hunger & carry waigth by 10 and the rest is in the description. So you have to try wich one is more of your taste or if they are redundant betwen them, also thanks for trying my patch
Dovahbear91 Posted July 7 Posted July 7 Will you add as well the ability to lay instead of feed or something similar?
Elenano27 Posted July 7 Author Posted July 7 I will probably redo the mod to add a bunch of stuff but i dont have the knowledge to do itÂ
Dovahbear91 Posted July 8 Posted July 8 The dialogues dont seem to come up even if I have the perk. Are there any known incompatibilities?Â
Elenano27 Posted July 8 Author Posted July 8 That's what happened to me on a new save, for what i read the fury script get overwrited if there are to many heavy scripted mods, try to disable before a new game and enable again after all other script are loaded in the save
Elenano27 Posted July 8 Author Posted July 8 (edited) probably ppa isn`t working for you all, go to the toml in skse/plugins/ppa-override-config and change Fury - animal taming of skyrim.esp to .esl it should fix it. Edited July 8 by Elenano27 Im dumb
FuzzBallG Posted July 9 Posted July 9 On 7/4/2026 at 10:11 AM, Elenano27 said: I didnt know there was another patch so i dont know, my patch add a .json adding every relevant tame to be recognized by creatureframework, also tweaked the size of every tame substracting 2 point each, changed the probability to always be male after the tame process, tweaked level up a littl the life 7 point, attack 3 point, hunger & carry waigth by 10 and the rest is in the description. So you have to try wich one is more of your taste or if they are redundant betwen them, also thanks for trying my patch Hi trying your mod out now. Curious if there is a detailed explanation of the added stuff besides what you wrote here? a README? Thanks! Also just downloaded your latest fix Â
Elenano27 Posted July 9 Author Posted July 9 (edited) More than the compatibility with fury, mnc and ppa , the other's thing are 7 points to life instead of 3, hunger & wheigth are 10 now, attack is 3 and the change to the size of every tame (-2). i see it more than a template, this way you dont have to edit the original mod. Edited July 9 by Elenano27 Im dumb
Keegan van Sloppenstein Posted July 13 Posted July 13 On 7/8/2026 at 12:44 PM, Dovahbear91 said: The dialogues dont seem to come up even if I have the perk. Are there any known incompatibilities? Same thing here, with the ordinator patch. After dissecting scripts and perk data i've come to the conclusion that the perk's "on activation" entry doesn't fire for some reason, so that the messagebox to confirm taming doesn't come up. Might have to do with mods that give animals their own dialog choices. vanilla skyrim has no dialog on animals, maybe the dialog activation causes the perk activation to be skipped? i don't know. Maybe add a dialog choice that comes up when the perk is present, in case the original activation method doesn't work?
Elenano27 Posted Wednesday at 07:29 AM Author Posted Wednesday at 07:29 AM On 7/13/2026 at 7:05 PM, Keegan van Sloppenstein said: Same thing here, with the ordinator patch. After dissecting scripts and perk data i've come to the conclusion that the perk's "on activation" entry doesn't fire for some reason, so that the messagebox to confirm taming doesn't come up. Might have to do with mods that give animals their own dialog choices. vanilla skyrim has no dialog on animals, maybe the dialog activation causes the perk activation to be skipped? i don't know. Maybe add a dialog choice that comes up when the perk is present, in case the original activation method doesn't work? Sorry for the late replay, it's because the original mod load as an esl so other mods script override it, the problem is you can't move the esl of fury unles you convert to a esp (change the .esl to .esp and extract the folder with the script from the bsa, use bsabrowser to extract, delete everything exept the new .esp and put the scritp folder in the original mod) but this patch and the ordinator patch aren't going to work. It's what i did also recreated my patch and the ordinator patch, so far it's working but i have to use resaver once in a while because it broke osl aroused. I can upload the esp version of my patch if you want it.Â
sheik660 Posted Friday at 07:38 PM Posted Friday at 07:38 PM On 7/15/2026 at 3:29 AM, Elenano27 said: Sorry for the late replay, it's because the original mod load as an esl so other mods script override it, the problem is you can't move the esl of fury unles you convert to a esp (change the .esl to .esp and extract the folder with the script from the bsa, use bsabrowser to extract, delete everything exept the new .esp and put the scritp folder in the original mod) but this patch and the ordinator patch aren't going to work. It's what i did also recreated my patch and the ordinator patch, so far it's working but i have to use resaver once in a while because it broke osl aroused. I can upload the esp version of my patch if you want it. would you be able to upload the new file?
Elenano27 Posted Friday at 10:10 PM Author Posted Friday at 10:10 PM 2 hours ago, sheik660 said: would you be able to upload the new file? Yeah, but it only work for the espified version of fury
sheik660 Posted Sunday at 08:55 PM Posted Sunday at 08:55 PM Maybe im just dumb - but for some reason the mod just wont work. The taming dialogue does not appear with hostile or passive creatures. I installed the new .json file and the espified version.
Elenano27 Posted Sunday at 09:31 PM Author Posted Sunday at 09:31 PM Eeh, you have the nescesary perks? Also what version of the patch you downloaded? The new one require fury to be converted to a esp version. 36 minutes ago, sheik660 said: Maybe im just dumb - but for some reason the mod just wont work. The taming dialogue does not appear with hostile or passive creatures. I installed the new .json file and the espified version. Â
sheik660 Posted Sunday at 09:44 PM Posted Sunday at 09:44 PM (edited) i have the first perk that allows you to tame small animals, as for the version i have 0.0.5, the one that is converted to an esp Edited Sunday at 09:44 PM by sheik660
Elenano27 Posted Sunday at 09:51 PM Author Posted Sunday at 09:51 PM Just now, sheik660 said: i have the first perk that allows you to tame small animals, as for the version i have 0.0.5, the one that is converted to an esp Ok, so you converted the original mod? If you did, make sure the esp is below in the pluggins tab, my patch below the esp and the ordinator patch provided by this patch below the ordinator esp and delete the original ordinator patch
Elenano27 Posted Sunday at 09:58 PM Author Posted Sunday at 09:58 PM 5 minutes ago, Elenano27 said: Ok, so you converted the original mod? If you did, make sure the esp is below in the pluggins tab, my patch below the esp and the ordinator patch provided by this patch below the ordinator esp and delete the original ordinator patch At least for my it's works like this
sheik660 Posted yesterday at 01:20 AM Posted yesterday at 01:20 AM Ah okay I figured it out- turns out i was being dumb and didnt read your guide right. I was messing with the esp of your mod and not Fury's. thanks for the help!
Elenano27 Posted yesterday at 01:28 AM Author Posted yesterday at 01:28 AM Dont worry bro, english inst my main lenguage so i expect some missunderstanding, anyway im gladd you could fix it 1
vito0661513 Posted 2 hours ago Posted 2 hours ago I don't speak English. Tamed animals cannot activate SEXLAB, and other SEXLAB-related mods also cannot recognize the animal.
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