malkaakhera Posted July 17 Posted July 17 I spent all day today learning how to create my own pack, and i saw the update and now the horse.jem and horse2.jem files aren't working like they used to. Now I see that the females are being given the same modeling as horse.jem. :c Is this a bug or am I doing something wrong?
iskbisadi Posted July 17 Posted July 17 Here's some stuff that I discovered with the new update: - The ripped skin doesn't seem to work in the new version, apart from maybe a few instances where it blinks the masks/ripped skin but returns to the normal skin, I've made sure I downloaded the new version correctly and replaced my png for the ripped skin just in case it didn't load correctly, still nothing. - Some of the community addons have broken normal animations (I think it comes from the Sleepover pack but I personally haven't tested it, most animation animations work fine though). I think what would be nice with the current features so far would be a reload player models option in debug/advanced, making sure the game properly loads the player. Will anticipate any bugfixes or potential updates! 1
longcha龙茶 Posted July 17 Posted July 17 7小时前longcha龙茶说道: 最新版本的longcha(龙茶)汉化版也给中国的大家端上来了( 玩的开心,蓝凑云链接👇 https://wwbbm.lanzouv.com/it5Qe3wwreba 密码:ceax 汉化↑Chinese localization package, give a hand to the brothers who just got off work.
L1Z0 Posted July 17 Author Posted July 17 7 hours ago, hhh7775 said: Not familiar with Minecraft modding really, but is it safe to update this and continue playing on the same world I have going currently? Either way, this is one really exciting mod! Something between this and FBA would be pretty much perfection all around in terms of content and animation quality, but the simplicity (and performance) of this mod, alongside the actual mechanics make it almost everything I've been looking forward to in MC modding! yes its safe
L1Z0 Posted July 17 Author Posted July 17 2 hours ago, iskbisadi said: Here's some stuff that I discovered with the new update: - The ripped skin doesn't seem to work in the new version, apart from maybe a few instances where it blinks the masks/ripped skin but returns to the normal skin, I've made sure I downloaded the new version correctly and replaced my png for the ripped skin just in case it didn't load correctly, still nothing. - Some of the community addons have broken normal animations (I think it comes from the Sleepover pack but I personally haven't tested it, most animation animations work fine though). I think what would be nice with the current features so far would be a reload player models option in debug/advanced, making sure the game properly loads the player. Will anticipate any bugfixes or potential updates! just tested in the newest version and the ripped skin works, are you maybe using incompatible mods? I do not guarantee any of the community packs functionality or compatibility with the default pack
iskbisadi Posted July 17 Posted July 17 (edited) Question and I feel quite ashamed by this, will there be complications when using a separate Minecraft launcher from the official? I feel using not the official version for skins bugs the skin ripping feature. Also if it helps, the fully destroyed skin did work in the previous version but not the masks, and with the new update, both don't work either, and as stated earlier, it might be because of it being a separate launcher. Also the mods listed are the only mods I've downloaded, each fabric 1.21.11, so I'm not sure if there's any incompatibility with my current mods. edit: okay so yeah a mod that (shamefully) tlauncher adds breaks the feature entirely, which is a mod thats important to import the main player skin from the account of tlauncher to the game, so yeah. I'll try to connect to a microsoft account instead with my skin enabled. Sorry for any hassles! Edited July 17 by iskbisadi
leiypnan Posted July 17 Posted July 17 from version 1.21.9, the Java Edition added the Minecraft: Mannequin (human model/NPC) entity. I'm wondering if it's possible to use this entity to implement player-to-player animations in non-multiplayer games? (Forgive my poor English)
SwiftMoth Posted July 17 Posted July 17 2 minutes ago, iskbisadi said: Question and I feel quite ashamed by this, will there be complications when using a separate Minecraft launcher from the official? I feel using not the official version for skins bugs the skin ripping feature. Also if it helps, the fully destroyed skin did work in the previous version but not the masks, and with the new update, both don't work either, and as stated earlier, it might be because of it being a separate launcher. Also the mods listed are the only mods I've downloaded, each fabric 1.21.11, so I'm not sure if there's any incompatibility with my current mods. There is nothing to feel ashamed about. Piracy or just wanting a separate launcher, it's not that serious. It depends on how the launcher works. Prism Launcher for example will work just fine while even the hackiest crack would likely not break the scripting unless there is a crazy intercept going on which I doubt as Minecraft has an offline mode. It could be the fault of said offline mode?
L1Z0 Posted July 17 Author Posted July 17 3 minutes ago, leiypnan said: from version 1.21.9, the Java Edition added the Minecraft: Mannequin (human model/NPC) entity. I'm wondering if it's possible to use this entity to implement player-to-player animations in non-multiplayer games? (Forgive my poor English) I think people have been using the carpet mod to test those
leiypnan Posted July 17 Posted July 17 1 hour ago, longcha龙茶 said: 汉化↑Chinese localization package, give a hand to the brothers who just got off work. 谢谢你,牢大
iskbisadi Posted July 17 Posted July 17 (edited) I'm not sure how or why this specific mod for tlauncher breaks the entire skin ripping feature, since I don't know code I can only assume the implementation of how the game gets the skin from the servers or something then places it in game is very crudely coded and causes those bugs. I could probably do three things as of the moment, wait for a tlauncher compatibility fix (which since it's a very specific issue, I highly doubt it would actually be implemented), get another pirated launcher (might check out the Prism launcher as you stated (nvm its just a modpack organizer)), or buy the game, and I really don't have the money to even if I do want to be legit. 23 minutes ago, SwiftMoth said: There is nothing to feel ashamed about. Piracy or just wanting a separate launcher, it's not that serious. It depends on how the launcher works. Prism Launcher for example will work just fine while even the hackiest crack would likely not break the scripting unless there is a crazy intercept going on which I doubt as Minecraft has an offline mode. It could be the fault of said offline mode? Edited July 17 by iskbisadi
SwiftMoth Posted July 17 Posted July 17 15 minutes ago, iskbisadi said: I'm not sure how or why this specific mod for tlauncher breaks the entire skin ripping feature, since I don't know code I can only assume the implementation of how the game gets the skin from the servers or something then places it in game is very crudely coded and causes those bugs. I could probably do three things as of the moment, wait for a tlauncher compatibility fix (which since it's a very specific issue, I highly doubt it would actually be implemented), get another pirated launcher (might check out the Prism launcher as you stated (nvm its just a modpack organizer)), or buy the game, and I really don't have the money to even if I do want to be legit. The first search result on Google for a cracked copy of Prism is a Github link with hundreds of stars and an extensive github history.
iskbisadi Posted July 17 Posted July 17 8 minutes ago, SwiftMoth said: The first search result on Google for a cracked copy of Prism is a Github link with hundreds of stars and an extensive github history. Does the website work as fine? I don't really see the difference between the download on the website and the Github Link
iskbisadi Posted July 17 Posted July 17 5 minutes ago, iskbisadi said: Does the website work as fine? I don't really see the difference between the download on the website and the Github Link Nevermind, I know now, thank you!
iskbisadi Posted July 17 Posted July 17 eh, been messing around with it and its great and all but since u can only have an offline account, and im not sure how to input my own skin from it without a microsoft authentication (which the github explicitly says is not allowed), I honestly might as well just stick to the problems I have now with tlauncher instead unfortunately. At least most of the mod works but personally, I might wait for a patch (that may never come for it being a hassle to the devteam) or just have a compromise, like just unlinking tlauncher and using the default alex skin as that works just fine with the default destroyed skin being alex.
L1Z0 Posted July 17 Author Posted July 17 Just now, iskbisadi said: eh, been messing around with it and its great and all but since u can only have an offline account, and im not sure how to input my own skin from it without a microsoft authentication (which the github explicitly says is not allowed), I honestly might as well just stick to the problems I have now with tlauncher instead unfortunately. At least most of the mod works but personally, I might wait for a patch (that may never come for it being a hassle to the devteam) or just have a compromise, like just unlinking tlauncher and using the default alex skin as that works just fine with the default destroyed skin being alex. use quickskin https://www.curseforge.com/minecraft/mc-mods/quick-skin/files/7740548
iskbisadi Posted July 17 Posted July 17 8 minutes ago, L1Z0 said: use quickskin https://www.curseforge.com/minecraft/mc-mods/quick-skin/files/7740548 oh my, it does work now, thank you very much! Might add this to a "how to bug-fix" section if placed anywhere. 1
EmberWardenX Posted July 17 Posted July 17 21 hours ago, L1Z0 said: 计划在AFW和NON合并后推出更全面的API。 Hello! I would like to suggest a feature for the "Needs of Nature" mod. Could you consider adding a gender probability adjustment system for creatures and monsters, similar to the one in the game Degrees of Lewdity? For example, allow players to customize gender ratios freely, such as 100% female, 100% male, 75% female / 25% male, or any other custom probabilities. I would really appreciate this feature, as it would greatly enhance the gameplay experience. If possible, I hope you might consider implementing it. Thank you very much!
leiypnan Posted July 17 Posted July 17 2 hours ago, L1Z0 said: I think people have been using the carpet mod to test those 我想人们一直在使用地毯模组来测试这些 thanks,i'll try it
BatchyGyo Posted July 17 Posted July 17 38 minutes ago, TheBurning41943 said: Hello! I would like to suggest a feature for the "Needs of Nature" mod. Could you consider adding a gender probability adjustment system for creatures and monsters, similar to the one in the game Degrees of Lewdity? For example, allow players to customize gender ratios freely, such as 100% female, 100% male, 75% female / 25% male, or any other custom probabilities. I would really appreciate this feature, as it would greatly enhance the gameplay experience. If possible, I hope you might consider implementing it. Thank you very much! This feature is already in the mod config. If you have mode menu it's in needsofnature config → settings → gameplay → world → gender spawn chances. You can also edit every mob types gender chances in the ''gender spawn'' pages
longcha龙茶 Posted July 17 Posted July 17 11 hours ago, longcha龙茶 said: 最新版本的longcha(龙茶)汉化版也给中国的大家端上来了( 玩的开心,蓝凑云链接👇 https://wwbbm.lanzouv.com/it5Qe3wwreba 密码:ceax 这个版本是1.4.0,新版1.4.1修复了☆男性生殖器显示女性生殖器女性生殖器显示男性生殖器的问题☆(?)而且不保证修复成功了 不过我还是会翻译最新的版本的❤️(就当修复文案了) This version is 1.4.0, and the new version 1.4.1 fixes the problem that male genitalia shows female genitalia and female genitalia shows male genitalia (? ) and there is no guarantee that the repair will be successful, but I will still translate the latest version (just fix the copy))
EmberWardenX Posted July 17 Posted July 17 19 minutes ago, BatchyGyo said: 这个功能已经在模组配置里了。如果你有模式菜单,可以在 needsofnature 配置→游戏玩法→世界设定→性别生成概率→。你也可以在“性别生成”页面编辑每个怪物类型的性别概率 Okay, thank you very much. I haven't tried the new version, so I just made a suggestion
EmberWardenX Posted July 17 Posted July 17 13 minutes ago, longcha龙茶 said: 这个版本是1.4.0,新版1.4.1修复了☆男性生殖器显示女性生殖器女性生殖器显示男性生殖器的问题☆(?)而且不保证修复成功了 不过我还是会翻译最新的版本的❤️(就当修复文案了) 这个版本是1.4.0,新版1.4.1修复了男性生殖器显示女性生殖器和女性生殖器显示男性生殖器的问题(?),虽然修复不能保证成功,但我仍会翻译最新版本(只要修复副本即可)) 牢大建议把动画包也搞进去
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