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[mod] CK3 Storyline Editor


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On 8/26/2026 at 1:27 PM, gianclod said:

New version is in. Main changes:

Court positions @frhghz

  • New Court positions tab for custom court and landless jobs (name, description, image, skill, gold per month, how many, holder/liege modifiers).
  • Event effects Appoint position and Remove position, plus a Has position trigger.
  • The appoint picker includes vanilla jobs, your catalog types, and types from required other mods.
  • Landless (camp officer) jobs sit in their own family, separate from court.
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Who / Applies to

  • The existing Who field can target court, council, and family roles by name: physician, bodyguard, spymaster, chancellor, marshal, steward, court chaplain, heir, real father, realm priest, without using Custom.
    • should be easier to target more existing roles

Change sex @Mouxxx

  • New Change sex effect. Titles, family, and player control move with them.
  • This uses a kill and replace logic not an actual character sex change.
  • The old character dies of natural causes (not murder).
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Export / install

  • You can save your CK3 mod folder in Mod settings. Later exports overwrite that mod instead of only downloading a ZIP.
    • doesn't work with all browser

 

What's next

Too much stuff xD the backglog is getting only bigger, but after working on the color modifiers for new character i had the idea of adding generic custom potrait modifiers, so in the same way you can give modifiers to characters you should be able to assign potrait changes, like hair, clothes, etc

@gianclod

 

Hey, I'm back from vaccation and finally have a stable internet connection again 😭🫠

 

First Thank you again for your work and your ongoing support of this tool 😍🤩

While away I managed to construct a first playable draft, which again humbled me, realising, how much work flows into story or mechanic altering mods generally🫠🫠🫠🫠🫠

Nontheless, your tool has helped me not to sink in a sea of events and consecutive, splitting and again reuniting eventchains.

Now I just need to bring the further ideas on the paper so to speak, and integrate them.

And maybe at the end of the year I have an playable version ready, that I'm comfortable releasing into to mod universe.....😁😅

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