frhghz Posted Saturday at 10:54 PM Posted Saturday at 10:54 PM (edited) On 7/5/2026 at 7:19 PM, gianclod said: in the last release 1.6.8 you have hooks. you'll find them both in effects and triggers. you can add, use, remove and check for them. the ui should be fixed, and i added some more checks for the random county travel, unless you only have one county it should now never choose where you are. Amazing, thanks a lot. Another error, occured while testing ingame; I Start my event chain with an decision, and immediately it should open the first story window (event 1), but it takes nearly 11 months.🤔 On the other hand there should be an 6 month delay between the first event and the second one, but the second one starts immediately. Edited 19 hours ago by frhghz
gianclod Posted 19 hours ago Author Posted 19 hours ago (edited) 11 hours ago, frhghz said: Amazing, thanks a lot. Another error, occured while testing ingame; I Start my event chain with an decision, and immediately it should open the first story window (event 1), but it takes nearly 11 months.🤔 On the other hand there should be an 6 month delay between the first event and the second one, but the second one starts immediately. Hey, can you check both events under When can this event fire? Make sure neither is marked as a story start, and that Game checks automatically is off (no yearly pulse / other game moments). If a decision opens Event 1, you don’t need anything set there. the decision alone starts the chain. Having Event 1 (or Event 2) on the yearly pulse can make Event 1 show up many months later, and the follow-up can feel like it fires straight away. Then re-export and try again. If it’s still wrong, can you pls send me your saved file from the editor (dm me if you don't want to share it here) Edited 19 hours ago by gianclod
frhghz Posted 14 hours ago Posted 14 hours ago (edited) 6 hours ago, gianclod said: Hey, can you check both events under When can this event fire? Make sure neither is marked as a story start, and that Game checks automatically is off (no yearly pulse / other game moments). If a decision opens Event 1, you don’t need anything set there. the decision alone starts the chain. Having Event 1 (or Event 2) on the yearly pulse can make Event 1 show up many months later, and the follow-up can feel like it fires straight away. Then re-export and try again. If it’s still wrong, can you pls send me your saved file from the editor (dm me if you don't want to share it here) Thx I will try this evening Sadly it still act wackey, sending you the saved file..... dm don't allow file attachments -_- which filehoster do you prefer? Edited 12 hours ago by frhghz 1
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