zeno2020 Posted August 9 Posted August 9 Hi, thank you for making this mod — it’s great. I’m currently trying to translate it, but I noticed that the MCM menu text isn’t included in the XComGame.int file in the Localization folder. Could you please tell me how I can translate the MCM menu? Thanks!
LucyBusy2 Posted August 9 Author Posted August 9 (edited) 10 hours ago, icehaku said: Is there a way to disable males from getting targeted? I thought I got it by ticking off 'Target Males' in the options but enemies still try to attack males This has been fixed in 1.4.2. ( new version ) Edited August 9 by LucyBusy2
LucyBusy2 Posted August 9 Author Posted August 9 3 hours ago, crajjjj said: BTW, is there a mod to make more females than males? If you have time, you can try changing the Advent units into an all-female army Set this to change the gender in XComAppearances.ini. or in my editor Make sure all body parts match the gender. 6 hours ago, zeno2020 said: Hi, thank you for making this mod — it’s great. I’m currently trying to translate it, but I noticed that the MCM menu text isn’t included in the XComGame.int file in the Localization folder. Could you please tell me how I can translate the MCM menu? Thanks! Right now the MCM menu text is hardcoded, so it can’t be changed from the .int file. Let me look into it for a week and I’ll see what I can do about it. 2
zantar02 Posted August 13 Posted August 13 (edited) Hi. i got a minor problem. when soilder starting sex this tablet pop up and wont disappear even after sex scene. so i would like to ask what i do wrong or any solution you might come up with. (the only thing i do is delete appearance.ini) thank you! Edited August 13 by zantar02
LucyBusy2 Posted August 13 Author Posted August 13 (edited) 12 hours ago, zantar02 said: Hi. i got a minor problem. when soilder starting sex this tablet pop up and wont disappear even after sex scene. so i would like to ask what i do wrong or any solution you might come up with. (the only thing i do is delete appearance.ini) thank you! This problem has nothing to do with appearances.ini. It was the function restore armor after sex which calls HideAllAttachments(false) afterward and I couldnt specific particular items not to bring back. So I will set this to true in the next update this weekend. Btw the trade off is sword sheath, pistol, etc will also not be restored after sex. Btw you said this also happen during sex. Can you share a screenshot during sex? From my test, I haven't seen that problem. Edited August 13 by LucyBusy2 1
zantar02 Posted August 13 Posted August 13 (edited) 3 hours ago, LucyBusy2 said: This problem has nothing to do with appearances.ini. It was the function restore armor after sex which calls HideAllAttachments(false) afterward and I couldnt specific particular items not to bring back. So I will set this to true in the next update this weekend. Btw the trade off is sword sheath, pistol, etc will also not be restored after sex. Btw you said this also happen during sex. Can you share a screenshot during sex? From my test, I haven't seen that problem. Sorry my bad. tablet only appear after sex scene end. but yeah it seem sword sheath form mod is not comeback. then it is possible that i could turn this remove and restore armor function off? since im not intend to chance any appearance of both side durring scene anyway. Edited August 13 by zantar02
LucyBusy2 Posted August 14 Author Posted August 14 (edited) On 8/9/2026 at 3:27 PM, zeno2020 said: Hi, thank you for making this mod — it’s great. I’m currently trying to translate it, but I noticed that the MCM menu text isn’t included in the XComGame.int file in the Localization folder. Could you please tell me how I can translate the MCM menu? Thanks! I just uploaded a new version. Here is a guide. TranslatorGuide.txt 20 hours ago, zantar02 said: Sorry my bad. tablet only appear after sex scene end. but yeah it seem sword sheath form mod is not comeback. then it is possible that i could turn this remove and restore armor function off? since im not intend to chance any appearance of both side durring scene anyway. Try new update. Edited August 14 by LucyBusy2
striker25 Posted August 16 Posted August 16 Hello, I got a Issue too, and I wanted to know, but, no animation are playing, like, the action take place but the character (alien and xcom agent) just stand in their normal position, I need to add than I don't use Xsoldier too. and I have all of the soft requirement. Also, I don't know if that link to any mod but... all fo the enemy soldier look like human and not advent soldier (the only exception I saw in game was the berserker and chrysalid, but the sectoid are replaced, the lost are replaced, is that linked to the mod or a other one ?.
LucyBusy2 Posted August 16 Author Posted August 16 37 minutes ago, striker25 said: Hello, I got a Issue too, and I wanted to know, but, no animation are playing, like, the action take place but the character (alien and xcom agent) just stand in their normal position, I need to add than I don't use Xsoldier too. and I have all of the soft requirement. Also, I don't know if that link to any mod but... all fo the enemy soldier look like human and not advent soldier (the only exception I saw in game was the berserker and chrysalid, but the sectoid are replaced, the lost are replaced, is that linked to the mod or a other one ?. What animations are you talking about? If they’re normal animations, then it’s expected, since the main feature of the mod is replacing Advent, Sectoid, The lost and Spectre with human-like models, and those animations aren’t properly synced to the human models. If you want them to look like vanilla, then you have to delete appearance file or just the model parts. Many issues have been written in the download page.
striker25 Posted August 16 Posted August 16 (edited) 9 hours ago, LucyBusy2 said: What animations are you talking about? If they’re normal animations, then it’s expected, since the main feature of the mod is replacing Advent, Sectoid, The lost and Spectre with human-like models, and those animations aren’t properly synced to the human models. If you want them to look like vanilla, then you have to delete appearance file or just the model parts. Many issues have been written in the download page. Okay, I will try to delete the appearance file the. And well, I am talking about the sexual animation between the alien and the human (that's why downloaded the mod in the first place too. To explain simply, during a battle, the enemies approach my squad and I see the little pop pup above their head "sex" then my character get naked and then... nothing they just stand next to each other... no "sex" animation. (little edit : Unless it's because there no animation for certain alien x female ?) Edited August 16 by striker25
LucyBusy2 Posted August 16 Author Posted August 16 4 hours ago, striker25 said: Okay, I will try to delete the appearance file the. And well, I am talking about the sexual animation between the alien and the human (that's why downloaded the mod in the first place too. To explain simply, during a battle, the enemies approach my squad and I see the little pop pup above their head "sex" then my character get naked and then... nothing they just stand next to each other... no "sex" animation. (little edit : Unless it's because there no animation for certain alien x female ?) can you post screenshot?
striker25 Posted August 16 Posted August 16 9 minutes ago, LucyBusy2 said: can you post screenshot? I have to provoke the situation, and catch it a the right moment, this could take time, give me some time I will post when I can.
icehaku Posted August 19 Posted August 19 2 questions. I see that infiltration can lead to alien pregnancy. Is there anything different other than choosing to study embryo? Secondly, I'm using the barebaremod redux for my soldiers. I switched out the naked parts with the correct terms and things display correctly during sex. But during regular combat, enemy advent come in with invisible arms. Should I be replacing something else in the appearance file too?
LucyBusy2 Posted August 19 Author Posted August 19 3 hours ago, icehaku said: 2 questions. I see that infiltration can lead to alien pregnancy. Is there anything different other than choosing to study embryo? Secondly, I'm using the barebaremod redux for my soldiers. I switched out the naked parts with the correct terms and things display correctly during sex. But during regular combat, enemy advent come in with invisible arms. Should I be replacing something else in the appearance file too? First question, I don't think that is my mod. Second, kinda hard to say since I don't know your setup. But from what you mentioned, the problem is in the appearance file and most likely you're using non-existent part ( check your typo or the name of the part again )
Coen62 Posted August 23 Posted August 23 Hello nice update, is the (Only Advents change version) of appearences.ini that you have linked on your thread updated with the new mod versions?
retourenarriere Posted August 23 Posted August 23 On 7/20/2026 at 4:46 PM, Coen62 said: For anyone else who would also prefer these changes, I changed my configs to keep the aliens as aliens (instead of them becoming humans), and also removed the Xsoldier soft requirement, making the nude sex models (male and female) use Barebare Redux models (instead of males using Xsoldier and females using regular Barebare models). Don't forget to change the files as .ini and make sure you have the right Barebare mod installed, download below, just throw it on the LewdCom Config folder. XComLewd.txt 99.22 kB · 28 downloads XComAppearances.txt 61.93 kB · 27 downloads This seemed to not cover all ADVENT for me, so I updated it. For me, with this version, all aliens remain aliens. I also removed some of the ABA-inspired rebalancing sillyness that was copied into the original configs, bringing it more in-line with vanilla mechanics. That said, I'm not an expert on how things worked to begin with, and I was testing this on a relatively late-stage game, so I may have missed some of the early-game changes, if there are any. There are also things like... for some reason this mod un-limits sustain uses for Priests (for me, but I can't understand the mechanism for this so it could be some unforseen mod-interaction), as well as allowing certain enemies to use Lost Beacons. I've overruled these with a local mod on my end, though it would be more elegant if there was an option, as there are options for most features. (I added _rea to the file name to make it easer to tell which is which, since I'm quoting Coen62. Don't forget to remove it.) XComAppearances_rea.txt
LucyBusy2 Posted August 24 Author Posted August 24 11 hours ago, retourenarriere said: This seemed to not cover all ADVENT for me, so I updated it. For me, with this version, all aliens remain aliens. I also removed some of the ABA-inspired rebalancing sillyness that was copied into the original configs, bringing it more in-line with vanilla mechanics. That said, I'm not an expert on how things worked to begin with, and I was testing this on a relatively late-stage game, so I may have missed some of the early-game changes, if there are any. There are also things like... for some reason this mod un-limits sustain uses for Priests (for me, but I can't understand the mechanism for this so it could be some unforseen mod-interaction), as well as allowing certain enemies to use Lost Beacons. I've overruled these with a local mod on my end, though it would be more elegant if there was an option, as there are options for most features. (I added _rea to the file name to make it easer to tell which is which, since I'm quoting Coen62. Don't forget to remove it.) XComAppearances_rea.txt 26.54 kB · 0 downloads Thank for sharing the appearances. for Lost Beacon, you can remove/change DeathItemTrigger in XComGameData_SoldierSkills.ini. It was an experiment that I forgot to exclude. for Stasis, I can't do much bcuz I call it from the vanilla ability. An alternative nerf for now is reducing chance to use it on priest in XComAI.ini.
JohnnyJellyjaw Posted August 24 Posted August 24 So do I need to install LewdcomCore & LewdcomExpanded for this to work or is it standalone?
NubbsDabi Posted August 24 Posted August 24 Got to ask idk if my games fucked or if there's certain conditions to it but how does it particularly work cuz idk how to use the sex ability in the hotbar do you gotta stun someone or like what? cuz idk how to use it
LucyBusy2 Posted August 25 Author Posted August 25 5 hours ago, JohnnyJellyjaw said: So do I need to install LewdcomCore & LewdcomExpanded for this to work or is it standalone? Standalone 3 hours ago, NubbsDabi said: Got to ask idk if my games fucked or if there's certain conditions to it but how does it particularly work cuz idk how to use the sex ability in the hotbar do you gotta stun someone or like what? cuz idk how to use it The ability will be available if valid target( advent units ) is in the range.
NubbsDabi Posted August 25 Posted August 25 13 hours ago, LucyBusy2 said: Standalone The ability will be available if valid target( advent units ) is in the range. ah fairs my shits bugged somehow thanks
mit0sis Posted August 28 Posted August 28 i would love to play with Central, but his stats are ridiculously high it feels unfair to play as him. any help for adjusting the files for his base stats, and tips on what more balanced stats would look like? currently he has like twice the mobility of other characters and about a dozen utility item slots
LucyBusy2 Posted August 29 Author Posted August 29 12 hours ago, mit0sis said: i would love to play with Central, but his stats are ridiculously high it feels unfair to play as him. any help for adjusting the files for his base stats, and tips on what more balanced stats would look like? currently he has like twice the mobility of other characters and about a dozen utility item slots Central stat is in XSoldier file \XSoldier\Config\XComGameData_CharacterStats.ini
one0sixtynine Posted August 30 Posted August 30 (edited) Hello, thanks for making this mod, definitely spice up the battle. However I'm encountering a model/body mesh/weight issue and I'm not sure it is caused by this mod or other mods. I'm using this mod with latest version of XSoldier by gage12345. I noticed that the model weight or body mesh is kind of messed up or straighten(?) in avenger. Especially their arms and fingers. In armory or tactical the model looks fine, bone animation is working too. It's just kind of bugging me to see slender man-ish model in avenger lol. Edited August 30 by one0sixtynine
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