Soronarr Posted Friday at 01:05 PM Posted Friday at 01:05 PM Personally I am constantly having trouble wiht dilaogue. Not jsut for PAH/AYAGS, etc.. Multiple mods fighting to add/remove talkign option probably causes problems. Sometimes Ashe/Serana/Mrissi, etc.. will not have some options that should be there. Or options will appear then dissapear. Or not appear then appear. Or conversations will end - you get kicked out of convo the second you slect an option, or mid-convo. The only fix I found is re-starting skyrim.
phobos33 Posted Sunday at 05:42 PM Posted Sunday at 05:42 PM @TrollAutokill Is the original AYGAS by Musje supposed to be installed before this version?
TrollAutokill Posted Sunday at 08:44 PM Author Posted Sunday at 08:44 PM (edited) 11 hours ago, phobos33 said: @TrollAutokill Is the original AYGAS by Musje supposed to be installed before this version? No, this is a full update, albeit only for SE. Edited yesterday at 05:07 AM by TrollAutokill 1
DonQuiWho Posted yesterday at 01:40 PM Posted yesterday at 01:40 PM On 10/9/2026 at 11:49 AM, pinky6225 said: Try using the DoM reset on them (assign it to a key and target them and push) as i had the issue with no name plate showing so couldn't initiate dialogue, either to check owner on a regular slave or full dialogue + pay for sex options on inn whores Thanks vm. That seemed to work nicely DQW 1
phobos33 Posted yesterday at 06:09 PM Posted yesterday at 06:09 PM 21 hours ago, TrollAutokill said: No, this is a full update, albeit only for SE. Okay I was testing how to make this update work on LE so I asked if that might be a requirement
phobos33 Posted yesterday at 06:20 PM Posted yesterday at 06:20 PM Since I discussed this eearlier, I wanted to add 2 more ideas that about new dialogues that should be implemented in-game between master and slaves depending on the relationship OR value of the slave at random/set by the player/by adding lore of slavery such as Altmers/Nords/Bretons female NPCs having a default high value and Orc/Nord/Redguard males being similar.. 1
DonQuiWho Posted yesterday at 09:42 PM Posted yesterday at 09:42 PM (edited) 3 hours ago, phobos33 said: I am working through DOM + HSH + AYGAS for the 'umpteenth' time 😏, to get my game to a point where I can finally sell a fully trained, well groomed, beautifully dressed Camilla Valerius to Embry But if the ungrateful swine were then to sell her on, or, worse still, marry her, I'd kill him. 😡 So perhaps @TrollAutokill might at least enable the original owners to set, as they could if selling land or a house, some Restrictive Covenants on what the buyers might be able to do with the acquired property. 😉 DQW Edited yesterday at 09:43 PM by DonQuiWho
TrollAutokill Posted 21 hours ago Author Posted 21 hours ago 2 hours ago, DonQuiWho said: I am working through DOM + HSH + AYGAS for the 'umpteenth' time 😏, to get my game to a point where I can finally sell a fully trained, well groomed, beautifully dressed Camilla Valerius to Embry But if the ungrateful swine were then to sell her on, or, worse still, marry her, I'd kill him. 😡 So perhaps @TrollAutokill might at least enable the original owners to set, as they could if selling land or a house, some Restrictive Covenants on what the buyers might be able to do with the acquired property. 😉 DQW It definitely needs some toggle. Maybe as a dialogue after the first sell. 1
DonQuiWho Posted 16 hours ago Posted 16 hours ago 5 hours ago, TrollAutokill said: It definitely needs some toggle. Maybe as a dialogue after the first sell. I had really intended that more as a throwaway piece of humour for you, given the amount of effort you have already put into DOM + The Rest of the World's greatest mod, but if you are serious, and that could be done, it would make for whole new ways of playing eg I've already got Saadia enslaved, & being able to train her with the aim of selling her off to Nazeem to be his wife, well, I can't think of two who would more deserve each other 😂 DQW
pinky6225 Posted 8 hours ago Posted 8 hours ago Like the new MCM to show the slaves by location but it seems once you add some extra cities it can't display everything, before i was able to see wilderness but now after bring slavery to some more towns/villages i can't Spoiler It also counted some non-wilderness places like dragonreach as wilderness
phobos33 Posted 8 hours ago Posted 8 hours ago 7 hours ago, DonQuiWho said: I had really intended that more as a throwaway piece of humour for you, given the amount of effort you have already put into DOM + The Rest of the World's greatest mod, but if you are serious, and that could be done, it would make for whole new ways of playing eg I've already got Saadia enslaved, & being able to train her with the aim of selling her off to Nazeem to be his wife, well, I can't think of two who would more deserve each other 😂 DQW Agreed 🤣Nazeem is a fit match for Saadia. 1
TrollAutokill Posted 2 hours ago Author Posted 2 hours ago 5 hours ago, pinky6225 said: Like the new MCM to show the slaves by location but it seems once you add some extra cities it can't display everything, before i was able to see wilderness but now after bring slavery to some more towns/villages i can't Hide contents It also counted some non-wilderness places like dragonreach as wilderness Do you mean you can not use the right Scroll bar to go down the list? Also yes, the city identification is still the basic one. There are certainly a few oddities. I will see what can be done to integrate Dragonsreach into Whiterun. Though I am afraid we will have to repeat the process for all unusual locations.
pinky6225 Posted 2 hours ago Posted 2 hours ago (edited) 39 minutes ago, TrollAutokill said: Do you mean you can not use the right Scroll bar to go down the list? Also yes, the city identification is still the basic one. There are certainly a few oddities. I will see what can be done to integrate Dragonsreach into Whiterun. Though I am afraid we will have to repeat the process for all unusual locations. Yes the scroll down reaches the maximum limit before it displays the wilderness I'm guessing but it looks like the calculated scroll limit was worked out in advance so when some extra towns/villages are added you reach the scroll down limit before everything can be displayed When i had few towns/villages Spoiler Could scroll down and see wilderness but now i have many can't Spoiler Other than dragonreach it seems whiterun shops are counted as Wilderness, check back on an older save when i could still see it Drunken Huntsmen Belethors Shop Arcadia's cauldron All come under the wilderness section rather than whiterun Edited 1 hour ago by pinky6225
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