Stephanythecoolest Posted March 25 Posted March 25 Hello everyone. This will be my first post here so I apologise if I do anything wrong or break any rules. I was wondering if somebody has made a mod which would let the player turn a follower/NPC into a dedicated keyholder for chasity play using an existent framework (Devious Devices, ZAZ, Etc). I remember that Deviously Cursed loot has the option to let the dollmaker be a temporary keyholder but I remember it being a somewhat limited affair with little actual interaction. What I would be looking for is a more active keyholder relationship where your keyholder can do various things with you (tease you, mock you, extend/reduce your sentence, temporarily release you, help you orgasm while wearing the devices, force you to pleasure them, etc). Does anybody know of a mod similliar to this? If it does not exist but somebody is interested in making it, feel free to reach out if you want some ideas^^ I am in no state to do commisions however. Thanks!
Taki17 Posted March 25 Posted March 25 I'm not sure if these do like exactly what you want out of them, but here's a few that somewhat fit what you describe: Devious Followers or its now-abandoned Redux version. Admiteddly, there's a lot more than just chastity involved in this one. Likewise with Binding or Submissive Lola. However, if you only want only a chastity keyholder follower (any follower or a specific custom one), I admit your post made me kinda curious in exploring the matter. I'm not making any promises, but I may consider trying my hand out it whipping up something fun and releasing it if I'm happy with the results, so if you've got a list of detailed ideas, feel free to share! ☺️ 1
Stephanythecoolest Posted March 25 Author Posted March 25 (edited) 2 hours ago, Taki17 said: I'm not sure if these do like exactly what you want out of them, but here's a few that somewhat fit what you describe: Devious Followers or its now-abandoned Redux version. Admiteddly, there's a lot more than just chastity involved in this one. Likewise with Binding or Submissive Lola. However, if you only want only a chastity keyholder follower (any follower or a specific custom one), I admit your post made me kinda curious in exploring the matter. I'm not making any promises, but I may consider trying my hand out it whipping up something fun and releasing it if I'm happy with the results, so if you've got a list of detailed ideas, feel free to share! ☺️ Thank you for responding! Yes it is true that I would like the mod to have a pure focus on chasity rather than bondage in general. I have to admit I totally forgot about devious followers when I made this post. However I remember focusses more on draining the players gold and punishing them with bondage if they cant pay up. The mod I was thinking of would have a focus on bondage from the start, and might only drain the players resources down the line. Binding is a mod I had not heard of before and it does seem interesting! I may give it a shot at some point! Since you are interested i'll try and lay out my general vision for the mod. And you can see if it speaks to you or not: STARTING THE RELATIONSHIP The mod would let the player approach most NPC's and ask if they want to be their keyholder. The NPC would always accept but lay out their terms for how things will be, essentially making a "contract" of sorts. They would lay out the contract in the following ways: How long the player would be locked up: This could be days, weeks, months or even forever! They could also make the player pay them a certain amount of gold to be freed instead of giving them a timer. If the player has a way to get out early: This could mean that the player can call of the contract and be free at any point or that the keyholder will want something in return for the players freedom, this could either be a big sum of gold or even a collection of random items that the player would now have to traverse skyrim to retrieve (Imagine diving into an ancient dwemer ruin and running past falmor to find a single dwemer lever to give to your keyholder^^). Maybe with some mod integration other demands might be possible too? (Such as having the keyholder give you a certain amount of tattoo's before freeing you). How the player will be treated by their keyholder while the contract lasts: This could be treated as a slave, as a slut or as something else (most likely this would just change dialogue and little else) Any other bondage items the player will be forced to wear while the contract lasts: These could be divided into plugs, a gag, light bondage and heavy bondage. When the player is given the terms by the NPC they have the option of either agreeing with it or not. If they refuse then the conversation ends and the player could speak to the NPC again to try some new terms. If they accept the contract would start immediatly. There could also be the possibility of having some NPC's approach the player and ask to be their keyholder? Maybe randomly certain NPC's would notice the player is already wearing a chasity device and offer to be their keyholder, they would then again give the terms and the player gets to either accept or not accept them. (Maybe more forced scenario's could also be possible. Such as having a simple slavery outcome where the player gets themselves a contract they cannot say no to) DURING THE RELATIONSHIP The moment someone becomes the players keyholder they get locked inside of a chasity device which they cannot escape from (no key will work on it and any other options that Devious Devices provide will not work). The only way to (temporarily) remove this device is through the keyholder, if they are willing! During the relationship the NPC's dialogue would change to reflect the relationship (Player is a slave, slut, normal lockee or something else). The player also gets a lot of new dialogue options with their keyholder: They can beg the keyholder to let them cum: They could either refuse this outright, allow it, allow it but with a condition (an extended sentence, needing to make them cum first, needing to pay them/give them a specific item/anything else that might be possible), they could also punish you for even daring to ask such a thing. They can ask the keyholder to be temporarily released from chasity: The same responses as above will be possible. If they accept then they will say how long you can be out of chasity. (This could remove the device and then start a radiant quest which tells the player they have report back to their keyholder within a certain amount of time, when they report back they get put back into chasity. If they dont report back on time, they will be punished.) They can ask if they can please their keyholder: They can either accept or deny this. If they accept it starts a sex scene while the player is still in chasity. (possibility for either rewarding or punishing the player depending on if the keyholder cums or not. A demand may also be given that the player is NOT allowed to cum, and they will be punished if they do.) They can ask if there is anything they can do to reduce their sentence: They can either refuse this or give the player something to do for a reduced sentence. This could be: - Pleasuring them (starts a sex scene, same as when the player asks) - Demanding gold from the player - Getting another piece of bondage locked on them for a certain amount of time (Plugs, Gags, Light or heavy bondage) - Degrading themselves to another NPC (Would start a radiant quest where the player would approach a chosen NPC and endure some humiliating dialogue) - Various other options (maybe depending on mod integration) If they succeed in doing what the keyholder asks, their sentence (be it time or money) will be reduced. If they fail they get punished. Finally the player can ask to be released from the contract. This can be done in a "playfull" manner which would have the keyholder give them some teasing or degrading dialogue. Or they could seriously ask it which would trigger the exit condition the keyholder gave them as per the contract (if they even allowed the player to do so). This would end the relationship and pernamently free the player from chasity again (unless they start a new relationship of course). Aside from what the player can do talking with the keyholder could also trigger a few events where they decide to toy with the player! These are: Teasing/degrading the player: This would give them a preset amount of dialogues where they tease or degrade the player (based on the type of relationship) Stripping the player: They would strip the player naked and tease them about their situation for a moment Using the player: Starts a sex scene with the player still in chasity followed by some dialogue Train the player to cum in chasity: Starts a sex scene with the player still in chasity followed by some dialogue based on wether or not the player orgasmed during it Giving the player a task: This would immediatly choose one of the options possible from when the player asks if they can do something to reduce their sentence. The same reward and punishment apply here too. Various other things: Again potentially based on other mods GETTING PUNISHED As I mentioned before doing something that upsets the keyholder can make them punish you! Punishments would also be chosen from a set list. This could include: Extending the players sentence Making the player pay a huge amount of gold: Extending their sentence if they cant/wont pay up. Sexually punishing the player: Starts an aggresive sex scene with the player in chasity as the victim followed by some dialogue Making the player wear more bondage items Various other things FINISHING THE RELATIONSHIP When the relationship ends (either because the player asked for it to end or because the sentence has been concluded) they are given the option to either call things there or renew the relationship under either the same or a new contract (which the player can either accept or deny of course). If they decide to end things here then their chasity device will be removed and they can continue as if nothing happenend. If a new contract or a repeat of the contract has been accepted then they remain in chasity and can enjoy their relationship some more. This is the general idea for what i'd like the mod to look like. Given that I have no modding experience (or coding experiencefor that matter) I tried to keep things either simple or I tried to only go off what I have seen other mods do. I hope this was all a bit clear and that it sounds appealing^^ If there are any questions be sure to let me know! Either way thank you so much for responding to my message. Edited March 25 by Stephanythecoolest 1
Taki17 Posted March 25 Posted March 25 (edited) Alrighty, this looks very promising and I like a lot of these ideas - not overly intrusive to the core gameplay, but still distinct and providing something to do, and enough variety at that as well. Nice, thank you for detailing your thoughts! 😊 A couple of questions/remarks/observations: I'd realize this mod using Devious Devices NG and that framework only. Any objections? Would the keyholder NPC accompandy the player at all times or not? Having it as the former makes this functionality exclusive to followers, while the latter does not. How married are you to the idea that any NPC in the game can be a keyholder? Asking because having a fixed character (custom or otherwise) might be easier to write some very distinctive personality for in their dialogue lines and behavior. Having it be a single NPC would make the mod a whole lot lighter as well. What do you think about leveraging magic to explain away some of the mechanics required to make this a game aspect? Would a male or female keyholder be better? Fully closed or open anal slot chastity belt? What works better: being denied to cum or being forced to cum? And finally: do you happen to have a title in mind? That's always the part I struggle with the most 😅 Edited March 26 by Taki17
Stephanythecoolest Posted March 26 Author Posted March 26 18 hours ago, Taki17 said: Alrighty, this looks very promising and I like a lot of these ideas - not overly intrusive to the core gameplay, but still distinct and providing something to do, and enough variety at that as well. Nice, thank you for detailing your thoughts! 😊 A couple of questions/remarks/observations: I'd realize this mod using Devious Devices NG and that framework only. Any objections? Would the keyholder NPC accompandy the player at all times or not? Having it as the former makes this functionality exclusive to followers, while the latter does not. How married are you to the idea that any NPC in the game can be a keyholder? Asking because having a fixed character (custom or otherwise) might be easier to write some very distinctive personality for in their dialogue lines and behavior. Having it be a single NPC would make the mod a whole lot lighter as well. What do you think about leveraging magic to explain away some of the mechanics required to make this a game aspect? Would a male or female keyholder be better? Fully closed or open anal slot chastity belt? What works better: being denied to cum or being forced to cum? And finally: do you happen to have a title in mind? That's always the part I struggle with the most 😅 Hello again! Super glad to hear you are still interested! Of course what I mentioned are just ideas I came up with so if you want to add anything or have any ideas yourself you can totally add those^^ To come back to your questions, let me try and answer them: Using Devious Devices NG only is totally fine for me! Its the framework I prefer as well. The core idea I had for this mod was to allow just about any named NPC to become a potential keyholder yes, with the idea that the personality they would take as a keyholder would be based on how they said they would treat you ( as a slave, slut, any other idea we could come up with). My idea from the start was for a mod like this to appeal to the many different fantasies people seek in a keyholder (someone gently teasing you and giving you light sentences or someone degrading you and keeping you as a perma-locked slave) so I figured giving the player to option to approach any NPC and seeing how things go from there would be best. Of course however I fully understand that if it makes both writing, stabilizing and coding the mod a lot easier if we instead use a single custom NPC then I agree that that would be better. I think its best if I leave that decision to you. On another note if it is decided that having a custom NPC would be better, I would instead like there to be 2 potential keyholders with one being male and one being female so the player can have their pick. Open anal chastity belt please! Allows for more interaction and fun. I am not certain what you mean with leveraging magic to explain away mechanics. Do you mean saying that the contract itself lets the keyholder magically lock and unlock you? because I think that is a great idea! I am also not sure what you mean with choosing between being denied to cum or being forced to cum. Could you explain this a little more? As for a title... I'll get back to you on that one^^ I also dont have one in mind right now. Once again thank you so much for your intrest! I just hope I can help as much as possible!
Stephanythecoolest Posted March 26 Author Posted March 26 To maybe add to what I said about wanting this mod to let as many people as possible enjoy their keyholder fantasies. I think a mod like this would benefit a ton from heavy customisation. Things like weight scales for how long a contract could go, how much gold could have to be paid, what can happen when you beg to your keyholder, what events from their side could play... And a whole lot more. (I also just believe any and all mods using DD should have a lot of customisation possibilities to be fun since its so heavily based on restricting player actions) Of course I understand adding such customisation might be a lot of work (I actually dont know if this is true, I just have a feeling it is) so that idea might not be tenable.
Taki17 Posted March 27 Posted March 27 20 hours ago, Stephanythecoolest said: I am not certain what you mean with leveraging magic to explain away mechanics. Just to have some wiggle room with rules, events, features etc., something like when the player and the keyholder are apart, restrictions, punishments and the like happening still because of spells or enchantments, or having magical features like restraints being conjured from thin air. 20 hours ago, Stephanythecoolest said: I am also not sure what you mean with choosing between being denied to cum or being forced to cum. Could you explain this a little more? Mainly just a notion of which approach to take with chastity, I can put it like "which one do you think is hotter", if I were to simplify it. 😊Since it's all born from your inspiration, I'm curious which aspect of chastity appeals to you for the scenarios - being denied from pleasure, or having no control over what pleasures the player is exposed to?
itami_no_hana Posted March 27 Posted March 27 (edited) There was a mod for LE called Devious Keyholders. It was heavily focused around chastity and was pretty fun, you could make any npc your keyholder. I wish someone would port it to SE. Edited March 27 by itami_no_hana
Stephanythecoolest Posted March 27 Author Posted March 27 38 minutes ago, itami_no_hana said: There was a mod for LE called Devious Keyholders. It was heavily focused around chastity and was pretty fun, you could make any npc your keyholder. I wish someone would port it to SE. Do you have a link to this mod by any chance? It sounds like the exact idea I had. I looked for it quite a bit and never found it. Thanks!
itami_no_hana Posted March 27 Posted March 27 9 minutes ago, Stephanythecoolest said: Do you have a link to this mod by any chance? It sounds like the exact idea I had. I looked for it quite a bit and never found it. Thanks! Here is the link, have fun. https://www.loverslab.com/files/file/1682-wip-devious-keyholders/
Taki17 Posted March 27 Posted March 27 Devious Keyholders still exists, and as far as I can tell, it should run on Skyrim SE as well since all its requirements have SE versions, - however, since it's built on an ancient version of DD, some restraint functionality may have issues.
Stephanythecoolest Posted March 27 Author Posted March 27 44 minutes ago, Taki17 said: Just to have some wiggle room with rules, events, features etc., something like when the player and the keyholder are apart, restrictions, punishments and the like happening still because of spells or enchantments, or having magical features like restraints being conjured from thin air. Mainly just a notion of which approach to take with chastity, I can put it like "which one do you think is hotter", if I were to simplify it. 😊Since it's all born from your inspiration, I'm curious which aspect of chastity appeals to you for the scenarios - being denied from pleasure, or having no control over what pleasures the player is exposed to? Aha I see now! As for what you said with using magic to have some wiggle room yes I believe that is a good idea! Its a high magic world afterall, better make use of it. As for your other question I think being denied from pleasure is better^^ In my personal expirience the best part about having a keyholder is knowing that it is impossible (or almost impossible) to cum unless you have permission from your keyholder while you are still able to/forced to expirience all manner of arousing things. In more practical terms for the mod: What I think would be best is that while the player is locked up they can still take part in a lot of adult content and sex scenes, however being able to orgasm is impossible (or maybe next to impossible). This would give the player a real incentive to beg for their keyholder to give them some time outside of the device or to help them orgasm. I hope that answers that question a bit! Finally I took some time to think up a proper title. Originally I thought a simple name like "Devious Keyholders" or "Deviously Immersive Keyholders" would be appropriate but it seems a mod like that might already exist. Another (more dramatic) name I thought up were something among the likes of "The Contract: An immersive keyholder mod". Do you think any of those sound appealing? Once again thank you for your response!
itami_no_hana Posted March 27 Posted March 27 4 minutes ago, Taki17 said: Devious Keyholders still exists, and as far as I can tell, it should run on Skyrim SE as well since all its requirements have SE versions, - however, since it's built on an ancient version of DD, some restraint functionality may have issues. I definitely remember it had problems with time calculation even on LE setup. I wonder if it wouldn't break on SE.
Stephanythecoolest Posted March 27 Author Posted March 27 6 minutes ago, itami_no_hana said: Here is the link, have fun. https://www.loverslab.com/files/file/1682-wip-devious-keyholders/ I now remember this mod yes! I did use it for a while a few years ago... I remember no being a huge fan back then but maybe I can give it another shot!
itami_no_hana Posted March 27 Posted March 27 2 minutes ago, Stephanythecoolest said: I now remember this mod yes! I did use it for a while a few years ago... I remember no being a huge fan back then but maybe I can give it another shot! Just remember that it calculates chastity time a bit unreliably - I recommend to use fixed duration instead of random at least for the beginning.
Stephanythecoolest Posted March 27 Author Posted March 27 6 minutes ago, itami_no_hana said: Just remember that it calculates chastity time a bit unreliably - I recommend to use fixed duration instead of random at least for the beginning. Thank you for the tip! Most likely i'll look at this mod as a backup in case this current idea does not work out^^ I remember it was mainly based on giving up control. However I think a mod which also really plays into the dynamic between lockee/keyholder could make for a far more interesting experience.
itami_no_hana Posted March 27 Posted March 27 2 minutes ago, Stephanythecoolest said: However I think a mod which also really plays into the dynamic between lockee/keyholder could make for a far more interesting experience. That's true! Too bad Sexlab mods currently don't have a lot of tools to support detailed chastity play, as I know.
itami_no_hana Posted March 27 Posted March 27 There was an interesting topic related to the chastity play 1
Stephanythecoolest Posted March 27 Author Posted March 27 57 minutes ago, itami_no_hana said: There was an interesting topic related to the chastity play Its something simple that could work for roleplay purposes. Personally I like it more if the mod/quest actively pushes you to live out the fantasy more, but for what it is such a mod would work wonders. 1
Taki17 Posted April 1 Posted April 1 So to not to keep you like completely in the dark, I did start prototyping my ideas and it might get to a somewhat playable state in the next day or two. I've written most of the scripting, so what remains is clicking together the dialogue in the Creation Kit which is the dullest part of it... But if you are willing to test a rough early version for me I'll upload it here when it's ready for a first try, I'd appreciate the feedback on it! 😊
Stephanythecoolest Posted April 1 Author Posted April 1 3 hours ago, Taki17 said: So to not to keep you like completely in the dark, I did start prototyping my ideas and it might get to a somewhat playable state in the next day or two. I've written most of the scripting, so what remains is clicking together the dialogue in the Creation Kit which is the dullest part of it... But if you are willing to test a rough early version for me I'll upload it here when it's ready for a first try, I'd appreciate the feedback on it! 😊 Wauw that is absolutely insane! Yes if you want to post it here i'll playtest it and let you know as soon as I can! I actually reinstalled skyrim SE and (what i think) are the essential mods to try it out if it gets released^^ Again thank you so so much for this!
Taki17 Posted April 6 Posted April 6 Heyoo and a few days late because of Easter and family, but not a dollar short because as promised I bring you a proof-of-concept of what I envisioned how this'd work!! 😇 Working title is DKH (that's derived from Devious Keyholders as you may have guessed) but as many other things, it's temporary. I must emphasize, this is still very rough and only has the basic functionality down, but I think it's stable enough for a first try to see if the concept works. DKH_Test.7z Requirements: Devious Devices NG Spell Perk Item Distributor How to use: install this archive as you'd any mod SOME ASSEMBLY REQUIRED: the "DKH_DISTR.ini" in Skyrim\Data governs who can be a potential keyholder. It has two lines by default, that make every base game follower and Nazeem (sorry~) a keyholder. Delete or put a ";" before any lines you don't want active, and of course you can add your own lines, distributing the faction required for keyholders to other actors ☺️ Find an NPC that matches the parameters for a keyholder and start dialogue with them What's implemented: Early Release: end the chastity sentence anytime early by paying the price in gold the price is always visible in the menu and is communicated at the start of the sentence Rules: these mean wearing a combinations of restraints potential rules: plugs, collar, chastity bra, gag, yoke, ankle shackles, slave boots uses custom restraints that cannot be unlocked by normal means - unless the player is already wearing a restraint of the same kind when rule is applied Check-ins: get back to your keyholder every number of days for a set of new rules being late by a day or more results in more rules being applied Repeat sentence: when your sentence ends, you can quickly start a new one with the same keyholder Currently all of the values are hard coded with minimal randomization, and low values for easy debugging. The duration of the chastity sentence is between 3 to 5 days. The inverval of check-ins is 1 to 2 days. The price of an early release is between 100 and 500 hold. The number of rules to apply is between 0 and 2 (or 1 and 3, if being late for a check-in) All dialogue is placeholder dialogue with descriptive prompts, no "real" or "life-like" dialogue options yet. I aimed to build the core of this mod as such that it'd be easily extendable, so this took the longest, I hope for a smoother sailing from now on. Let me know what you think of this, feel free to ask if something's unclear, and of course do tell any and every observation, bug report, suggestion, exploit and whatnot you got!! ☺️
Stephanythecoolest Posted April 7 Author Posted April 7 12 hours ago, Taki17 said: Heyoo and a few days late because of Easter and family, but not a dollar short because as promised I bring you a proof-of-concept of what I envisioned how this'd work!! 😇 Working title is DKH (that's derived from Devious Keyholders as you may have guessed) but as many other things, it's temporary. I must emphasize, this is still very rough and only has the basic functionality down, but I think it's stable enough for a first try to see if the concept works. DKH_Test.7z 11.15 kB · 1 download Requirements: Devious Devices NG Spell Perk Item Distributor How to use: install this archive as you'd any mod SOME ASSEMBLY REQUIRED: the "DKH_DISTR.ini" in Skyrim\Data governs who can be a potential keyholder. It has two lines by default, that make every base game follower and Nazeem (sorry~) a keyholder. Delete or put a ";" before any lines you don't want active, and of course you can add your own lines, distributing the faction required for keyholders to other actors ☺️ Find an NPC that matches the parameters for a keyholder and start dialogue with them What's implemented: Early Release: end the chastity sentence anytime early by paying the price in gold the price is always visible in the menu and is communicated at the start of the sentence Rules: these mean wearing a combinations of restraints potential rules: plugs, collar, chastity bra, gag, yoke, ankle shackles, slave boots uses custom restraints that cannot be unlocked by normal means - unless the player is already wearing a restraint of the same kind when rule is applied Check-ins: get back to your keyholder every number of days for a set of new rules being late by a day or more results in more rules being applied Repeat sentence: when your sentence ends, you can quickly start a new one with the same keyholder Currently all of the values are hard coded with minimal randomization, and low values for easy debugging. The duration of the chastity sentence is between 3 to 5 days. The inverval of check-ins is 1 to 2 days. The price of an early release is between 100 and 500 hold. The number of rules to apply is between 0 and 2 (or 1 and 3, if being late for a check-in) All dialogue is placeholder dialogue with descriptive prompts, no "real" or "life-like" dialogue options yet. I aimed to build the core of this mod as such that it'd be easily extendable, so this took the longest, I hope for a smoother sailing from now on. Let me know what you think of this, feel free to ask if something's unclear, and of course do tell any and every observation, bug report, suggestion, exploit and whatnot you got!! ☺️ Hello there! I just downloaded the mod and all its requirements and all seems to be working well! I have not messed with the .ini folder yet but i'll be doing that at a later time! I can immediatly tell you that at first glance this mod is everything I asked for! Both starting up the sentence, playing through and ending is everything I had hoped it would be^^ Even in the early stages it seems like a mod that can lead to a lot of fun and interesting gameplay. I'll definitly be messing around with it more in the coming week, and i'll tell you all that I've found. For now I have noticed a few potential bugs although: - The way the mod checks to see if you checked late does not seem to be working properly. I tested it out by checking in a few times and it seems that after I went over the amount of time required to be late the very first time (2 days in my first sentence) it would now count me as being late every single time (even among different sentences). - It seems that the mod does not actually take away your gold to get out of the sentence early. It just checks to see if you have enough and then lets you go, you dont lose and gold for doing this. (Not sure if this is a bug or intentional, just wanted to mention it regardless) That is all I have to say for it right now: The mod also seems very stable but I am using a very fresh save to test it which might affect things. If its possible. Could I sent any observations/bug reports/anything else through direct message in the future? That seems like an easier way to communicate than going through this whole thread^^ Just let me know, either way thank you so much for creating this and I am looking forward to how we can improve this mod further!
Taki17 Posted April 7 Posted April 7 Thanks for the feedback so far, and of course we can continue this DMs! ☺️ In the meantime, I will look into the issues you found and a see about resolving them. Oh and btw, if you wanna keep testing, I'd recommend keeping a save where you haven't yet installed this mod, since upcoming test versions might not be compatible to be upgraded on an ongoing save that already had the mod active!
Stephanythecoolest Posted April 7 Author Posted April 7 41 minutes ago, Taki17 said: Thanks for the feedback so far, and of course we can continue this DMs! ☺️ In the meantime, I will look into the issues you found and a see about resolving them. Oh and btw, if you wanna keep testing, I'd recommend keeping a save where you haven't yet installed this mod, since upcoming test versions might not be compatible to be upgraded on an ongoing save that already had the mod active! I'll be sure to sent you a DM then if I find anything! I am mostly using a savefile exclusively for testing purposes (and setting up other mods to put together a playthrough I plan on doing) so that should be no worries. Thanks for the heads up though!
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