Samson_ Posted August 13 Author Posted August 13 On 8/12/2026 at 12:16 PM, tommyboyx595 said: Welp, i left it to go shower and when i came back it was loaded. Although theres still several dozen mods that are disabled, im not sure if thats how its supposed to be or not. Yes, that's exactly how it's supposed to be. The modpack is split into modlists (different profiles). Not all mods are meant to be enabled at once; they're grouped into separate lists like FULL, LIGHT, MEDIEVAL, etc. 1
Samson_ Posted August 13 Author Posted August 13 13 hours ago, thepwnerer said: Not sure if this is just an RJW issue or modpack issue, but I'm experiencing a weird bug with cumflation. Two of my pawns now have ended up with severe cumflation that permanently reduces their movement to 0. If I heal it off or remove it in the character editor, it just comes back after 5-10 seconds. I managed to get rid of it from one pawn by adding another minor cumflation condition then using a chair to deflate them, but that doesn't seem to be working for the second pawn. I would happily just disable that mechanic to stop this, but that doesn't seem to be a togglable setting. Anyone have any ideas? You can try disabling that mechanic in the Cumpilation mod settings, look for options related to cumflation or fluid effects. 1
thepwnerer Posted August 13 Posted August 13 4 hours ago, Samson_ said: You can try disabling that mechanic in the Cumpilation mod settings, look for options related to cumflation or fluid effects. Thanks! Didn't work initially, but I replaced the condition with slight inflation and got her to wash, and it seems to have fixed itself now. Only downside of having so many mods is so many settings menus 😄 great work on the modpack 1
YATTAY Posted August 15 Posted August 15 (edited) I've been searching mod-related forums for a few days now without finding the answer—or maybe I'm looking in the wrong place—but how do I make a pawn bisexual without using the Character Editor/DevTool? Is there some kind of "action," "structure," or "food" that triggers this transition? Edited August 16 by YATTAY
Doogleflarm Posted Tuesday at 10:53 PM Posted Tuesday at 10:53 PM can I add extra races and xenotypes with their respective rjw patches
NoraNeko11111 Posted Wednesday at 01:58 AM Posted Wednesday at 01:58 AM from what mod sexual frustration come from?
Xardius Posted Wednesday at 07:45 AM Posted Wednesday at 07:45 AM Hey just started using this modpack and it's mostly been working great. Just having issues where not all of the animals have their dongs. Is that an issue with them being added with other mods and not having textures or is there possibly like a conflict somewhere else possibly?
Samson_ Posted Thursday at 08:52 AM Author Posted Thursday at 08:52 AM On 8/19/2026 at 1:53 AM, Doogleflarm said: can I add extra races and xenotypes with their respective rjw patches Yes, you can. After adding each mod, always check the console for red errors. Add them one at a time and test between each, that way you'll know exactly which one causes problems, if any 1
Samson_ Posted Thursday at 09:50 AM Author Posted Thursday at 09:50 AM On 8/19/2026 at 10:45 AM, Xardius said: Hey just started using this modpack and it's mostly been working great. Just having issues where not all of the animals have their dongs. Is that an issue with them being added with other mods and not having textures or is there possibly like a conflict somewhere else possibly? This is most likely a mod issue, possibly because some animals simply don't have the required textures for their genitals, or the textures aren't being loaded correctly.
inflamedemon Posted Saturday at 11:20 AM Posted Saturday at 11:20 AM Does this mod pack hold AI generation, if so you should maybe tag it so people won't accidentally download slop
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