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Procedural Penis Animations/Collision [Beta]


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Posted
On 5/23/2026 at 3:46 PM, Byldozer said:

Fixed it by adjusting it. Thanks for the mod. I don't understand why this happened!🤔

TheElderScrollsVSkyrimSpecialEditionScreenshot2026_05.23-16_44_03_67.png.53fe851182d0f21d67e9ad9181a50586.png

Hey, can I ask what body you use for your female character ? It looks really good, even with UBE I don't get such good results with the vagina.

Posted
1 hour ago, MattZTexasu said:

You can see in the screenshot, this is the address library that I've installed. V214 of the VR address library. 

Weird, it does contain the address I just checked. 

Make sure you've got the lastest Address Library, and Address Library VR and that nothing is overwriting them. 

Posted
6 hours ago, asdt123123 said:

Make sure you've got the lastest Address Library, and Address Library VR and that nothing is overwriting them. 

 

thanks for the tip. I figured out that another mod was loading an old copy of the csv. the weird thing is that the mod itself doesn't contain it so it must have been put there by the wabbajack mod pack (is that a thing?). 

 

However, after the new vr address library is loaded, skyrim vr CTDs at the main menu. It doesn't crash log so I'm not sure which mod has the issue. I'll just stick to v30 for now and wait for the mod pack author to release an update that includes the new address library.

 

Thanks for pointing me in the right direction.

 

I'm using 33 on my flat game, and it is fantastic. Thanks for making this mod.

Posted

Good question. I'd also like to know if it's possible to achieve the effect of grasping the breast with your hands, similar to the HS2.

Posted

personally i always completely turn of that belly bulge in the cbpc config as, to me, it just looks dumb lol. just my opinion tho.

Posted

Thanks for the Belly Bulge, personally I find it kind of sexy, when the stomach bulges a little bit... or a lot 😄

Posted (edited)
3 hours ago, asdt123123 said:

WIP 3.0.4 release

 

Changelog:

  • Added bully bulge physics since people keep complaining about CBPC's 
  • When selecting an orifice target, it'll now prompt for whether you want to set it for all stages or just the current

 

Legendary, man. Absolutely legendary.

I'll test it asap

 

Holy fuck this is amazing.

Edited by redhat42
Posted
15 hours ago, asdt123123 said:

Added bully bulge physics since people keep complaining about CBPC's

 

Oh no, please send me the source code for what you have now before it gets to a point where I'll have to rewrite this thing for my own use. Put it in an encrypted archive and send me the password when you're ready to release it for real. Think of it as a time capsule. I sent upload codes as PM.

 

This is potentially a disaster for those that already have a working belly bulge setup from SMP or CBPC.

Posted
1 hour ago, traison said:

This is potentially a disaster for those that already have a working belly bulge setup from SMP or CBPC.

 

It's turned off by default and needs to be enabled in the .toml, it's fine. 

Posted
20 hours ago, asdt123123 said:

WIP 3.0.4 release

 

Changelog:

  • Added bully bulge physics since people keep complaining about CBPC's 
  • When selecting an orifice target, it'll now prompt for whether you want to set it for all stages or just the current

 

 

PPA - Penetration Physics v0.0.34-WIP1.zip 4.62 MB · 2 downloads

 

5 hours ago, traison said:

 

Oh no, please send me the source code for what you have now before it gets to a point where I'll have to rewrite this thing for my own use. Put it in an encrypted archive and send me the password when you're ready to release it for real. Think of it as a time capsule. I sent upload codes as PM.

 

This is potentially a disaster for those that already have a working belly bulge setup from SMP or CBPC.

 

Now I just had the belly perfected thanks to traison.
 

Well I can't leave this alone. Have to test it at some point.

 

This is exceptional. Mod of the Century. Can't remember a mod that had this impact.

On the line of the release of Bodyslide/Outfit Studio when there was no weight slider in Skyrim.

Posted (edited)
1 hour ago, Nagib said:

CBPC's belly bulge can also be disabled from its config for PPA's to take over, I guess.

 

I would assume like everything else PPA will take over and CBPC belly bulge will have no effect.

About to try myself...


Prelimenary tests. Looks awesome and functions with traison's file replacers.

If using a big schlong this should be changed. aka "Preserve Havok State"

DisplacementStrength = Needs to be well under 10. Default was 18.


Edit 2

OMG this is perfect. Findings so far. Looks amazing with most of my animations.

Somewhat stronger effect with Missionary. But that's natural.

Belly moves smoothly when penis comes close. No spazzing what so ever.

 

Now it's only a matter of fine tuning.

image.png.96e9fdca1f1d840850ad68614a5d69cd.png

 

image.png.30aa32c9b0b8013dee2bc14c46eeea01.png

 

Edited by NCK30
Posted
4 hours ago, Ameridaw said:

 

It's turned off by default and needs to be enabled in the .toml, it's fine. 

 

If that's optional then no harm done - I admit - my fault to do not check that first myself.

Posted

I think it might be the right place to ask:

 

In LE I used UNP body which had perfect alingment during animations and ever since I switched to SE and 3ba I get hands clipping and mismatching details that cannot be fixed by adjusting actor's positions. Goes for both female 3ba body (default body shape curvy) and male body (unmodded).

 

Is this problem fixable using same method as PPA or it is connected with 3ba body, bad porting of animation or broken SE rendering of coordinates?

Posted
15 minutes ago, fuchs11 said:

I think it might be the right place to ask:

 

In LE I used UNP body which had perfect alingment during animations and ever since I switched to SE and 3ba I get hands clipping and mismatching details that cannot be fixed by adjusting actor's positions. Goes for both female 3ba body (default body shape curvy) and male body (unmodded).

 

Is this problem fixable using same method as PPA or it is connected with 3ba body, bad porting of animation or broken SE rendering of coordinates?

 

I thought the same when I went to SE. My animations did not allign very well.

 

 

You should install SAM (Screen Archer Menu) along with PPA. With that You can make adjustments to almost everything and save those adjustments.

 

You need to join this Discord (Maxie's Mirthful Modding Mansion).

https://discord.gg/Wkp8HDM4GP

 

Install SAM for Skyrim. Start by using console "SM".

Posted (edited)

Thanks for the updated version, it's really cool to be able to set a target for the whole scene. 

 

I have a question: during vaginal animation, I have set a good value for the Scale value for vagina opening (perfect for the sides), but in some animations the back of the vagina opens too wide; is there a way to decrease it? See the two pictures. i'm using the UBE body with GT Softbody.

20260526230405_1.jpg

20260526230630_1.jpg

 

I know I can move the vagina position with the editor, but it does not fix it properly.

Edited by Ryo95
Posted (edited)
9 hours ago, traison said:

 

Oh no, please send me the source code for what you have now before it gets to a point where I'll have to rewrite this thing for my own use. Put it in an encrypted archive and send me the password when you're ready to release it for real. Think of it as a time capsule. I sent upload codes as PM.

 

This is potentially a disaster for those that already have a working belly bulge setup from SMP or CBPC.

 

Nonsense. CBPC belly bulge feature is already a spazzing disaster itself. asdt's feature on the other hand is completely fluid as it doesn't rely on janky collision spheres, but on internal girth/depth mechanics

 

40 minutes ago, Ryo95 said:

Thanks for the updated version, it's really cool to be able to set a target for the whole scene. 

 

I have a question: during vaginal animation, I have set a good value for the Scale value for vagina opening (perfect for the sides), but in some animations the back of the vagina opens too wide; is there a way to decrease it? See the two pictures. i'm using the UBE body with GT Softbody.

 

I know I can move the vagina position with the editor, but it does not fix it properly.

 

Back part has too much bone weight on left and right pussy bones. Simplest solution: open bodyslide outfit studio, open your body, reduce weights in troubling areas, save as new project and build the new body.

Might also reduce back bone, it seems overtuned as well.

Edited by redhat42
Posted
32 minutes ago, redhat42 said:

 

Nonsense. CBPC belly bulge feature is already a spazzing disaster itself. asdt's feature on the other hand is completely fluid as it doesn't rely on janky collision spheres, but on internal girth/depth mechanics

 

 

Back part has too much bone weight on left and right pussy bones. Simplest solution: open bodyslide outfit studio, open your body, reduce weights in troubling areas, save as new project and build the new body.

Might also reduce back bone, it seems overtuned as well.

 

I remember that issue from a while ago. I no longer have it, and I didn’t need the latest version of this mod either. (By the way, I should update it and test it.)

What I did to fix it was edit all the .Txt and .Ini files for both 3BA and CBPC. I searched through all those files for any entry that had to do with belly, and I simply set everything related to bulge to zero, except for the mod’s natural jiggle. The result was that there was almost no bulging left, just a tiny, barely noticeable amount that was really imperceptible which I didn’t know if it was because of the jiggle effect or the bulge stuff. Now I'm going to try this new update and see for myself how the bulge is affected now 👌 

Posted (edited)
4 hours ago, redhat42 said:

Back part has too much bone weight on left and right pussy bones. Simplest solution: open bodyslide outfit studio, open your body, reduce weights in troubling areas, save as new project and build the new body.

 

While this is probably the only option until we get node-specific adjustments in PPA, it would be really impractical to do this for potentially thousands of outfit pieces - especially considering it would be something like a 1-3 line change in C++.

 

Edit: Turns out these settings are already available. See below.

Edited by traison

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