Arkbar. Posted December 27, 2025 Posted December 27, 2025 Ashamed Undress View File Ashamed Undress(AU) is an Advanced Nudity Detection(AND) Based progression System. You receive buffs and debuffs based on your Modesty State how well you match your clothes Ashamed Undress Abandon Shame, Harden Against Modesty, Embrace Disrobing, Unlock Nudity’s Dominance; Rise Empowered, Seize Strength. Ashamed Undress(AU) provides a risk-reward power progression system built on top of Advanced Nudity Detection (AND). Features: - You receive buffs and debuffs depending on how well you match your clothes with your current dynamic modesty status if you match your clothes to your modesty status, The strongest buffs are provided for the shameless states. - Buffs and debuffs affect almost everything in the game, speed, magic cost, damage, carry weight, etc - Both Simple and Strict modesty systems are supported - Reaching PermanentShameless rank, provides additional bonuses if you remain naked and remove any of your boots, globes and helmet (Stacking) - Scriptless: Yes, we only have an MCM, no running scripts, the buffs and debuffs are applied automatically using the skyrim engine directly (esp) - Configurable: You can choose the effects you want by "zone", and their strength, from off (no impact) to hardcore (Extreme effects, can go from unplayable to OP) - Designed for FEMALE players, but absolutely there is no reason for it to not work with males (The effects may make less sense, but regardless) Requirements: - Advanced Nudity Detection (AND) 3.1.3+ - MCM Helper Zones: Ashamed Undress, takes the different nudity states from AND, and breaks them down in 4 zones: TOP(Boobs), Bottom(Genitals), ASS, Naked(Nude). All explanations are made using the Simple Modesty rules, The strict modesty ranks are a strict subset of the combinations from the simple rules, so for example a TEASE (Strict Modesty Rank4) is equivalent to TOP Bold(rank2) and Bottom Bold(Rank2) - TOP: Governs Magicka, including magicka regeneration, magic costs (all Schools), Magic power (All Schools), Magic Resistance, and for some extreme cases, you can even get Magic Drain (You loose magic). - TOP Cares about your matching between your top modesty (0->Shy, 3->Shameless) and how exposed is the player chest (Covered, Showing Bra, Showing Chest, Topless) - BOTTOM: Governs Combat, Including Magicka and Stamina regeneration, 1h, 2h and Archery damage, and Armor Rating. - Bottom Cares about your matching between your bottom modesty (0->Shy, 3->Shameless) and how exposed is the player bottom is (Covered, Showing underwear, Showing genitals, bottomless) - ASS: Governs Movement. Includes Speed, jump, sneaking and even carryWeight. - Cares about your matching between your bottom modesty (0->Shy, 3->Shameless) and how exposed is the player ass is (Covered, Showing ass, bottomless) - NAKED: Governs Miscelaneuus effects, Speech, Shout Cooldown, Lockpicking and pickpocket. - Naked effects only occur when naked (Topless+Bottomless), and cares about your TOP/BOTTOM modesty rank independently. This means that you could get a naked buff from top (Top Shameless) and a debuff from bottom (Bottom Shy) - Permanent Shameless: If you enable the permanent shameless and reach rank4 in both top and bottom, you can leverage the permanent shameless bonus. For each of gloves/helmet/boots that you are missing you get an additional bonus on top to each of the other existing bonuses, In some cases it can almost double the strength of the bonuses. Interesting Interactions: Although AU, only needs AND and its requirements, there are a few notable emergent interactions - BARE: With BARE (and properly configured outfits) your clothing state also has an arousal component (more aroused-> More naked), which may trigger your progressions - Licenses: Especially in the early game, you may not be able to choose your outfits freely, forcing you to progress in the modesty ranks.. - Devious Devices: Any version. They can force you to be covered or naked putting even more pressure on how much do you want to progress. Up to bold so you wont face strong "covered" penalies ? - Any of Sexy Adventures, BAKA, or similar that generate scenes depending on your state, Running around naked is, after all, a risky choice Important This mod is NOT affiliated to Advanced Nudity Detection (AND), Please do not ask support questions for Ashamed Undress in Nymph server. I'm Also active in Citadel, so you can ask question there in NSFW-Support, Please be sure to tag me so I can see the message Future Plans: - Perk System: Gatekeep the progression with perks, after all, this may invalidate some armor trees/perks, so is better to allow for intentional investment. The addon would force hardcore mode in AND, and stop the progression at different points without a proper perk investment. Submitter Arkbar. Submitted 12/27/25 Category Adult Mods Requirements Advanced Nudity Detection Regular Edition Compatible No Install Instructions 1
Fraying9981 Posted December 28, 2025 Posted December 28, 2025 very interesting and promising system. Is this configurable in the MCM? Would you consider the following in future updates? More immersive buffs/debuffs, or at least configurable in the MCM Using SPID to handle NPCs?
Arkbar. Posted January 9 Author Posted January 9 (edited) On 12/28/2025 at 10:40 AM, Fraying9981 said: very interesting and promising system. Is this configurable in the MCM? Would you consider the following in future updates? More immersive buffs/debuffs, or at least configurable in the MCM Using SPID to handle NPCs? Sorry for the late response, I never got the notification. 1- What do you mean with "Immersive" buffs ? 2- The buffs/debuffs are configurable in the MCM, they are configurable by strength, zone and modesty level, For example you think that the buffs/debuffs for chest are too weak for shy, so you can set it to strong, but too strong for shameless so you can set them to weak. I cannot provide full granularity. is literally impossible - About providing a SPID: TECHNICALLY we could just distribute the spells as they stand right now and they would respond exactly the same as the player, HOWEVER I wouldn't do it for a few reasons. 1- Currently the mod adds roughly 3000 dormant effects to the player that activate immediately as soon as the effects are detected. Since this is done using the conditions in the ESP, the burden is relatively small, almost like an esp plugin, however this does not mean that we can just add the effects to any NPC, if you have to track 5 or more NPC then it may become a burden 2- Unlike the player, the NPC have near no control of their clothing states, compared to their modesty state therefore more often than not, the NPC will just suffer a debuff which will give the player an unfair advantage. The player CAN play around the buffs and debuffs (or maybe not with DD), but NPCs cannot -- That being said if you have suggestions for buffs debuffs I can consider them, is not impossible to tweak the system, as I already have a good pipeline in place Edited January 9 by Arkbar.
Fraying9981 Posted January 9 Posted January 9 24 minutes ago, Arkbar. said: 1- What do you mean with "Immersive" buffs ? forgot in the meantime but the fact you can edit their strength via MCM sounds good! 28 minutes ago, Arkbar. said: if you have to track 5 or more NPC then it may become a burden yes, I was wondering whether this could be used for NPCs too. thanks for answering. noted it's for PC only. FYI, I'm using other mods that add buffs/debuffs, like Devious Training, which is quite amazing. It works for NPCs too, so perhaps you could have a look at it for inspiration. Any way, imo worth to have a look at it to see complementarity with yours even if you don't consider NPCs, it's pretty fun to use as PC 24 minutes ago, Arkbar. said: Sorry for the late response, I never got the notification. No problem! thanks for answering.
Arkbar. Posted January 9 Author Posted January 9 (edited) 54 minutes ago, Fraying9981 said: I was wondering whether this could be used for NPCs It can be used for NPCs already if you want, but you also have to do dynamic modesty tracking for NPCs from AND I'm not too comfortable even trying to test it due to the amount of effects, but with a SPID file you may tweak it, the thing is that Currently I'm not sure what would be the proper way to add support for NPCs, because if I provide it, I have to account for other user scenarios, but if users do it, then they can use only what they need. Let me explain this a bit: Currently the mod adds 120 spells For simple modesty we have 16 for TOP, based on the combinations of top_{shy/comfortable/Bold/shameless} and top_{covered/bra/chest/topless} SImilarly there are 16 spells for each of bottom and ass Then it adds 8 more for naked, and 4 more for the permanent shameless bonus Total 60, Then we have to double this number because I also have to support simple/strict modesty If I were to add the spells in an SPID file, I'd have to add the 120 spell to all the NPCs, which could be quite burdensome Maybe I could simplify it a bit and add only the spells related to the dynamic modesty (so 2 spids, only use one) If I were to figure out a way to add only the necessary spells I could go from 120 to 18 tops, then is much lighter. At this moment I don't know how to do that reliably, hence why I don't just add all 120 spells to NPCs Edited January 9 by Arkbar.
Fraying9981 Posted January 9 Posted January 9 thanks for the thorough explanation! it wasn't really a request, I was just curious how you made it work and wondering about new gameplay loops. To be more precise, I don't use just mods that affect NPCs, I also use them in combination with Skyrimnet which adds AI to characters. This way NPC's conversation varies a lot depending on what's affecting them. One consistent thing I have found that doesn't seem to overburden the game (though this is 100% player feedback, I don't develop mods for skyrim) + what works super well to integrate with Skyrimnet is faction ranks: some mods add faction ranks in addition to the spells to monitor them. AND has these and I'm using them with Skyrimnet to track nudity. Not sure about modesty/shame faction ranks for NPCs though? Anyway that probably falls more into the scope of AND than your mod here, but if you know which factions affect what for shame, it would be helpful
medievalman Posted January 9 Posted January 9 (edited) I'm having an odd issue where whenever I have Ashamed Undress active, A.N.D's MCM will be selectable but entirely blank and will lock up the menu until unpaused when selected. Any idea what may cause this? AU version is 1.0 and AND's version is 2.6.2. EDIT: Was able to work around the issue by starting a new game without Ashamed Undress, letting the initial scripts start, saving the game, then enabling Ashamed Undress and loading the save. AND's MCM still works and AU's MCM and effects are working perfectly. Not sure if it's something in my list that is interfering right at startup, but this workaround seems to have solved my issue. Edited January 9 by medievalman
deathtome1998 Posted January 9 Posted January 9 (edited) 11 hours ago, medievalman said: I'm having an odd issue where whenever I have Ashamed Undress active, A.N.D's MCM will be selectable but entirely blank and will lock up the menu until unpaused when selected. Any idea what may cause this? AU version is 1.0 and AND's version is 2.6.2. EDIT: Was able to work around the issue by starting a new game without Ashamed Undress, letting the initial scripts start, saving the game, then enabling Ashamed Undress and loading the save. AND's MCM still works and AU's MCM and effects are working perfectly. Not sure if it's something in my list that is interfering right at startup, but this workaround seems to have solved my issue. I'm also having the same issue, at least I am now that my AND has finally decided to grace me with the presence of its MCM on a new game. I just started a new game and even though AND's MCM finally showed up on a new game, it's giving me the same issue it's giving you. I think I at least had the categories on the side where you'd pick which mod you're going to go into the MCM menus of, but besides that it's all blank and never let's me click anything else in the MCM until I unpause the game. I might try your workaround, but I'm so hesitant to add anything without a new game as it's been drilled into me for bethesda games, and most games because I got my start in modding on bethesda games, that you add everything before you start, then you start a new game and don't touch shit until it's time to do a new playthrough, otherwise you risk royally Fing up your save. I just tried to turn off ashamed undress and start a new game, but my MCM for AND is still doing the thing where it won't actually pull up the options. I did only turn off the plugins in my MO2's right pane, so maybe that's the reason? @Arkbar. apologies for the ping. but I was wondering if you had an idea on medievalman and I's issue with the MCM, if I just need to turn off ashamed undress completely for now I'd be ok with it, I just kinda need to know if that's what I should have done instead of just turning off the plugins it has in MO2s right pane? Edited January 9 by deathtome1998 asking further info.
Arkbar. Posted January 9 Author Posted January 9 Honestly I have no idea of the issue you are describing, It sounds like you are having issues with AND MCM if AU is installed, which is really weird, Ashamed Undress literally just reads the factions from AND directly from the ESP, The MCM only sets the variables that control the strength of the buffs/debuffss If you are having troubles with the MCM, I can suggest MenuMaid, I've been using it since forever, and never had any issues with MCM menus https://www.nexusmods.com/skyrimspecialedition/mods/67556
Arkbar. Posted January 9 Author Posted January 9 19 hours ago, Fraying9981 said: thanks for the thorough explanation! it wasn't really a request, I was just curious how you made it work and wondering about new gameplay loops. NO problem, I can explain it from how I did it with an example view, that being said the mod is just esp, no papyrus dark magic, except to set the effect strength What I did is that I created each magic effect I use (__AU_debuff_magicka_regen), those are roughly 50+, all have to have the flag recover Then I created a constant effect ability spell (important that it is ability) and added the effects accordingly, so to use a single spell/effect example. I have the spell Top_shy_topless -> This spell hass all magic effects associated to the player when is top_shy simple dynamic modesty ON that spell I add the magic effect __AU_debuff_magicka_regen with 40% strenght, and added the conditions: - faction AND_TOP_Modesty = 0 - Dynamic_modesty = 2 ( On and using simple modesty, rather than strict modesty ) - Faction AND_Topless = 1 - Top__shy_Strength = 1 (weak) Thus if all those conditions are true at the same time, then the player immediately gets a 40%debuff to its magicka regeneration Now repeat this for each and every single magick effects, strength, coverage stage, modesty state combinations --- About the gameplay loop, there is a couple of prerequisites 1- First you NEED to have your armors properly tagged for AND 2- You need to understand how AND dynamic modesty works (https://www.nexusmods.com/skyrimspecialedition/articles/11149), The gist of it, is that you need to spend time in a certain coverage state to grow accustomed to it, AND dynamic modesty was designed around dynamic female modesty animations, so if you are shy and running around naked, your character will cover, but if shameless will not use dynamic modesty animations. Now Ashamed Undress gives you tangible buffs and debuffs according to the match between your dynamic modesty and your coverage state, so if you start your character as SHY, and you decide to run around skyrim naked, well, you will find yourself heavily weakened (Especially in STRONG/HARDCORE, in which you will be so weakened that is like upping the difficulty a lot) Now there is an advantage, if you press the on and become accustomed, you can become more powerful running around naked than with a full gear with many enchantments. I consider AshamedUndress as an emergent gameplay loop, that is designed to play in tandem with other mods to enrich the experience, especially at the beggining. For example. 1- Pay attention to your clothes, You may like to see your character in a bikini, BUT if your character is not "Adjusted", you may not want to explore in dangerous areas with a bikini, or you may die much faster 2- If you start SHY, and use a durability system: Now you are figthing a monster, and your armor finally breaks, Now what could have been an easy win, is a difficult challenge. Will you force your character to adapt to wearing bikini armor or even more daring outfits so your risks are reduced ? 3- Play with licenses: put clothing and bikini licenses expensive, now your starting SHY character has a truly uphill battle, how will you be able to adventure skyrim if you have to deal with the embarrassment from being naked ?. Lower the price of bikini clothes, Now you are able to explore, but at a disadvantage (less extreme). 4- Play with devious devices: Naked Collar-> your SHY character now is struggling. Bodysuit (Now your Shameless character is struggling) 5- Sexy Adventures: Make nudity a crime (Obviously a you'd need a different setting for licenses, like making bikini license free) And you decide to push for shameless and run around naked for maximum bonus. Well that's a crime where will you strike the balance between being naked or clothed for your game and the other supporting mods ?
Fraying9981 Posted January 10 Posted January 10 1 hour ago, Arkbar. said: NO problem, I can explain it from how I did it with an example view, that being said the mod is just esp, no papyrus dark magic, except to set the effect strength What I did is that I created each magic effect I use (__AU_debuff_magicka_regen), those are roughly 50+, all have to have the flag recover Then I created a constant effect ability spell (important that it is ability) and added the effects accordingly, so to use a single spell/effect example. I have the spell Top_shy_topless -> This spell hass all magic effects associated to the player when is top_shy simple dynamic modesty ON that spell I add the magic effect __AU_debuff_magicka_regen with 40% strenght, and added the conditions: - faction AND_TOP_Modesty = 0 - Dynamic_modesty = 2 ( On and using simple modesty, rather than strict modesty ) - Faction AND_Topless = 1 - Top__shy_Strength = 1 (weak) Thus if all those conditions are true at the same time, then the player immediately gets a 40%debuff to its magicka regeneration Now repeat this for each and every single magick effects, strength, coverage stage, modesty state combinations --- About the gameplay loop, there is a couple of prerequisites 1- First you NEED to have your armors properly tagged for AND 2- You need to understand how AND dynamic modesty works (https://www.nexusmods.com/skyrimspecialedition/articles/11149), The gist of it, is that you need to spend time in a certain coverage state to grow accustomed to it, AND dynamic modesty was designed around dynamic female modesty animations, so if you are shy and running around naked, your character will cover, but if shameless will not use dynamic modesty animations. Now Ashamed Undress gives you tangible buffs and debuffs according to the match between your dynamic modesty and your coverage state, so if you start your character as SHY, and you decide to run around skyrim naked, well, you will find yourself heavily weakened (Especially in STRONG/HARDCORE, in which you will be so weakened that is like upping the difficulty a lot) Now there is an advantage, if you press the on and become accustomed, you can become more powerful running around naked than with a full gear with many enchantments. I consider AshamedUndress as an emergent gameplay loop, that is designed to play in tandem with other mods to enrich the experience, especially at the beggining. For example. 1- Pay attention to your clothes, You may like to see your character in a bikini, BUT if your character is not "Adjusted", you may not want to explore in dangerous areas with a bikini, or you may die much faster 2- If you start SHY, and use a durability system: Now you are figthing a monster, and your armor finally breaks, Now what could have been an easy win, is a difficult challenge. Will you force your character to adapt to wearing bikini armor or even more daring outfits so your risks are reduced ? 3- Play with licenses: put clothing and bikini licenses expensive, now your starting SHY character has a truly uphill battle, how will you be able to adventure skyrim if you have to deal with the embarrassment from being naked ?. Lower the price of bikini clothes, Now you are able to explore, but at a disadvantage (less extreme). 4- Play with devious devices: Naked Collar-> your SHY character now is struggling. Bodysuit (Now your Shameless character is struggling) 5- Sexy Adventures: Make nudity a crime (Obviously a you'd need a different setting for licenses, like making bikini license free) And you decide to push for shameless and run around naked for maximum bonus. Well that's a crime where will you strike the balance between being naked or clothed for your game and the other supporting mods ? Yeah i really like the vision. You should check devious training, it gives buffs/debuffs based on worn dds and a training logic, it is a nice complement to yours https://www.loverslab.com/files/file/28661-devious-training-see/
deathtome1998 Posted January 10 Posted January 10 (edited) 3 hours ago, Arkbar. said: Honestly I have no idea of the issue you are describing, It sounds like you are having issues with AND MCM if AU is installed, which is really weird, Ashamed Undress literally just reads the factions from AND directly from the ESP, The MCM only sets the variables that control the strength of the buffs/debuffss If you are having troubles with the MCM, I can suggest MenuMaid, I've been using it since forever, and never had any issues with MCM menus https://www.nexusmods.com/skyrimspecialedition/mods/67556 hmmm, weird, I tried to install that mod you linked, and turn back on AU, but it still is doing the same issue that me and the other person were describing. I guess I'll have to run it without AU and see if it works and then I can report back. ok, even turning off AU completely didn't let the AND menu properly open. it still shows up blank. this is so weird, I'll have to try turning off BARE next too to see if that changes anything. otherwise my next attempt will be to reinstall AND Edited January 10 by deathtome1998 more information
Arkbar. Posted January 10 Author Posted January 10 I've been thinking There are 2 possibilities 1- A problem with AND (unlikely) 2- It seems AND disables some of the features if it doesn't find https://www.nexusmods.com/skyrimspecialedition/mods/104374, in particular dynamic modesty may be hardcore disabled without DFFMA, unless another mod turns them back on Are you also running DFFMA ? If not try installing DFFMA first and let me know, I may have to use AND APIs to force it to enable
deathtome1998 Posted January 10 Posted January 10 I am also running DFFMA with the Nov 30th 2025 update file as well. I was able to get the AND MCM to work normally after turning off both BARE and AU, which I don't get why that worked, but it's whatever at this point. since I'm still right at the beginning stages of starting a new game, I only just finished my MCM settings on all my mods. I don't necessarily mind trying to put them back in and just keeping a separate save without them in case it doesn't work still with them in later. but I was having trouble with my easy npc merge for the past week or two so I may have finally gotten that resolved last night, so I'll need to get to the sleeping giant inn to make sure that my ability to load into that without freezing last night wasn't a fluke, but that's not your issue anyways. I just want to keep going with getting through my alt start new game prep so I can run over there and see.
mk2jammies Posted January 11 Posted January 11 I love the idea and have been using it. I am assuming I am getting the debuffs but have no way to know for certain (I suppose I could look up the variables (speedmult, magicka regen etc). Any chance we can have some MGEFs, or something in the MCM that shows what buffs/debuffs are currently applied?
Dorabella Posted January 11 Posted January 11 I'll give it a try, since I'm a fan of naked gameplay. We'll see how it works together with Dibella Blessing and Dibella Defender. 😁
Johanas Azzaid Posted January 13 Posted January 13 Are those effects visible in the magic tab? Is there a way to test those? I see mod in MCM but beside this nothing else. Not sure if it works or not.
Dorabella Posted January 13 Posted January 13 (edited) 6 hours ago, Johanas Azzaid said: Are those effects visible in the magic tab? Is there a way to test those? I see mod in MCM but beside this nothing else. Not sure if it works or not. In fact, MCM has no explanation. Apart from the two screenshots below, there is nothing else. Spoiler And these, what should go? Spoiler Edited January 13 by Dorabella 1
SaGa959 Posted February 10 Posted February 10 (edited) Hi! Yesterday I upgraded Ashamed Undress to new version (unfortunately I has deleted the older one), and because upgraded several other mods too, i started a new game. After setting everything up in the MCM menu, I was surprised to see that most of the spells and shouts had disappeared from the list. After some experimentation, I found that when I activate the "Use Dynamic Modesty" option in the Advanced Nudity Detection mod, they disappear. I wrote to the developer of A.N.D., but he said that it doesn't affect these, but Ashamed Undress or BARE might, because they are. And indeed. If latest AU is installed, instead of the roughly fifty spells and shouts, only slightly more than half are visible in list when the new game starts, and when I activate that option in A.N.D., only four or five remain, all others disappear. The AU settings are the original, I haven't changed nothing. If I don't install AU, this error does not occure. I didn't have this problem with the previous version, please check, what went wrong in latest… Thx Edited February 10 by SaGa959
HalcyonAndOn Posted February 11 Posted February 11 9 hours ago, SaGa959 said: Hi! Yesterday I upgraded Ashamed Undress to new version (unfortunately I has deleted the older one), and because upgraded several other mods too, i started a new game. After setting everything up in the MCM menu, I was surprised to see that most of the spells and shouts had disappeared from the list. After some experimentation, I found that when I activate the "Use Dynamic Modesty" option in the Advanced Nudity Detection mod, they disappear. I wrote to the developer of A.N.D., but he said that it doesn't affect these, but Ashamed Undress or BARE might, because they are. And indeed. If latest AU is installed, instead of the roughly fifty spells and shouts, only slightly more than half are visible in list when the new game starts, and when I activate that option in A.N.D., only four or five remain, all others disappear. The AU settings are the original, I haven't changed nothing. If I don't install AU, this error does not occure. I didn't have this problem with the previous version, please check, what went wrong in latest… Thx When installing, are you using the "None" or "Survival" option? I just found out that the "Survival" option is removing all initial spells/powers for me, but the normal version works just fine. 1
SaGa959 Posted February 11 Posted February 11 5 hours ago, HalcyonAndOn said: When installing, are you using the "None" or "Survival" option? I just found out that the "Survival" option is removing all initial spells/powers for me, but the normal version works just fine. Yes, you're right. I reinstalled it with the „None” option and now everything seems fine. Thx 1
Arkbar. Posted February 13 Author Posted February 13 Sorry all, for some reason I never got notifications on LL so I was unaware of any of the potential issues, I'll look at them later on I'll try to fix them all by the weekend
Arkbar. Posted February 13 Author Posted February 13 (edited) @Dorabella Just to double check, your issue was that you were using an outdated AND version ? Do you have any issues with the current veersion ? @SaGa959 OK, I know the issue, it was a stupid mistake from my part. On the function that removes the spells, I have hardcoded the esp name, however when doing the fomod, I gave the survival patch a different name, hence is not finding the corresponding esp and removing spells that go beyond the scope. As a WA you can just rename the _cold.esp to .esp and that should fix the issue, I'll think of a proper solution for the issue (I have like 3 possible solutions, I'll figure which one is the "best" one). AND the best solution is to fix the FOMOD so it just use the "regular" name rather than the "cold" name Edited February 13 by Arkbar. 1
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