BDNelson Posted October 12, 2025 Posted October 12, 2025 I just bought "Wicked Island" on Steam, I LIKE IT!!! Is there anyone else playing this game? I would like to "brainstorm" about the game. 1
NymphoElf Posted October 12, 2025 Posted October 12, 2025 (edited) I played it. It was fun at first but you'll probably get bored quickly. It's a coomer cash-grab game with 0 replay value after you've seen everything (and there honestly isn't that much to see in the first place). There are also a lot of bugs that keep getting "fixed" yet come right back after one or two updates. The dev got rich ($250,000+/year) over people being unable to control themselves and I'm not sure who to blame more. When you really sit down and look at this game critically it sucks. The only reason people are buying it is because you've got a naked girl on the screen that gets railed every now and then. Edited October 12, 2025 by NymphoElf 6
Dorabella Posted October 12, 2025 Posted October 12, 2025 40 minutes ago, NymphoElf said: The dev got rich ($250,000+/year) over people being unable to control themselves and I'm not sure who to blame more. thanks to people's inability to control themselves . It seems obvious to me 😁
NymphoElf Posted October 12, 2025 Posted October 12, 2025 (edited) 44 minutes ago, Dorabella said: thanks to people's inability to control themselves . It seems obvious to me 😁 Yeah but that's still a little scummy in my opinion. I place blame on both the developer (who I can only imagine knows his game is bad) and the repeat backers who funded the whole thing because all they see it boobs and vagina. Once I realized how trash it was I stopped supporting the project. Edited October 12, 2025 by NymphoElf
Hepar Posted October 19, 2025 Posted October 19, 2025 I'm interested to see how it turns out in the long run. When Valheim first released it had some similar issues regarding simplicity (although it was much less buggy and complete at launch) but it greatly improved over time. I've tried Wicked Island and I have the same issues; done-before concept whose only 'new' addition is the monster fetish, buggy, etc. However given the nature of survival sandbox games, especially those that are in early access, it's no small task to populate a micro-universe with enough substantially diverting tasks to keep one entertained. With some further development and attention to detail it could turn out to be a decent game in the future, but I'm not holding my breath.
NymphoElf Posted October 19, 2025 Posted October 19, 2025 (edited) 1 hour ago, Hepar said: I'm interested to see how it turns out in the long run. When Valheim first released it had some similar issues regarding simplicity (although it was much less buggy and complete at launch) but it greatly improved over time. I've tried Wicked Island and I have the same issues; done-before concept whose only 'new' addition is the monster fetish, buggy, etc. However given the nature of survival sandbox games, especially those that are in early access, it's no small task to populate a micro-universe with enough substantially diverting tasks to keep one entertained. With some further development and attention to detail it could turn out to be a decent game in the future, but I'm not holding my breath. When does "Long Run" become too long? 3 Years and the same bugs keep coming back after you've claimed to have fixed them dozens of times? You can literally get a better experience from Skyrim and its vast catalogue of mods, and that's JUST talking about the sexual aspects. As far as actual content, Skyrim - despite NOT being a "sandbox" game - has far more to do in a single DLC than Wicked Island does. Sandbox games derive their content from repetition and progression, both of which are extremely shallow in Wicked Island, and exploring the island is only fun once due to the small, empty, and static map. Lastly, the models and animations are laughable and janky. Stop getting distracted by the titties and jiggle physics. There's no substance to the game. Edited October 19, 2025 by NymphoElf
Hepar Posted October 19, 2025 Posted October 19, 2025 (edited) 4 hours ago, NymphoElf said: When does "Long Run" become too long? 3 Years and the same bugs keep coming back after you've claimed to have fixed them dozens of times? You can literally get a better experience from Skyrim and its vast catalogue of mods, and that's JUST talking about the sexual aspects. As far as actual content, Skyrim - despite NOT being a "sandbox" game - has far more to do in a single DLC than Wicked Island does. Sandbox games derive their content from repetition and progression, both of which are extremely shallow in Wicked Island, and exploring the island is only fun once due to the small, empty, and static map. Lastly, the models and animations are laughable and janky. Stop getting distracted by the titties and jiggle physics. There's no substance to the game. I mean, I get where you coming from and I agree with you about Skyrim. Don't they spend at least a decade on each new Elderscrolls release? Not only that, but a small team like those working on Wicked Island will have infinitely less resources at their disposal, than Bethesda. I suppose in a way I'm an optimist, hoping it will improve. Not every great game starts out that way. The most noticeable shortcoming was the price. Like, I get the release of a WIP, but 35$ was a rip. That being said comparing these two games is like comparing hard apple cider to an apple seed and being surprised the seed doesn't have any alcohol in it. In the grand scheme of things, Wicked Island has only been out for two months which is not really that long. As far as your comment about being distracted by tiddies and jiggle physics... well, it's enough to get some people attracted to the game but I doubt it will be enough to keep them. We agree that one cannot live on ass and tiddies alone. The sentiment for maintaining higher standards in gaming I hear, but I find the comment to be a little disingenuous. Considering this is LL, if these things don't at least interest you then I'm afraid you're in the wrong place. I would add that although the visuals can be janky, the attention to detail in the character creation menu is one of the most comprehensive I've ever encountered recently. Not sure about you. I'll add, the demo is free. A smart person would try it for free first, then make the decision whether or not it's for them before spending their money. If you bought it and didn't like it, well that's too bad, guess it's not for you then. I am satisfied with my decision and I'll be distracted whenever it damn well pleases me, thank you. As far as how long is too long, well that depends. Since launch there has only been one major update, which has taken longer than others in the same genre. Now that they have 'passed the first hurdle' I expect more frequent updates. If the substance shows no progress in the next year then we will probably forget it ever existed in the first place. Judging by their excitement in the Discord at launch and player counts, I think it might also be fair to say they bit off a lot to chew and were probably underprepared for the feedback. I would hope the dev gets compensated well, considering there are people out there who get paid far more to produce far less. From what I understand you can count on one hand how many people are working on it. When I first played the 'full' release I had similar thoughts at launch, and it took some time to come to the conclusion that tiddies and jiggle physics are not the only reason anyone would play this game. The practice of encouraging diversity in the market of adult gaming won't produce a golden egg on every payout, and as a realist 'only success' is not what I expect. Instead, I think of it as promoting a demand for adult gaming with more fleshed out gameplay than that of a visual novel or sex mod. If people see the demand, maybe someone will come along, take the idea and make it better. If supporting a game that doesn't turn out to be as good as I hoped at least encourages something of quality to be produced, then I'm all for it. I think it would help a lot to open up the game more fully in general to the modding community, adapting to keep the work load more manageable. I'd much rather know that my investment is going to a small sized operation than a AAA gaming studio that will still produce underwhelming slop (Cyberpunk 2077 at release and STARFIELD for example), that give less than two fucks about my opinions or enjoyment. BTW I checked out your mods and they are very cool. I know you know what you're talking about, and I'm not arguing that Wicked Island isn't lackluster. My point is that we should keep our expectations within the realm of reality, and our worst assumptions to ourselves. Edited October 19, 2025 by Hepar
Hepar Posted October 19, 2025 Posted October 19, 2025 (edited) On 10/12/2025 at 8:45 AM, BDNelson said: I just bought "Wicked Island" on Steam, I LIKE IT!!! Is there anyone else playing this game? I would like to "brainstorm" about the game. In keeping with the heart of the original post... things I would like to see in game include a more fleshed out quest and story progression. It kind of fizzles out after you get the staff. Right now their focus seems to be more on improving building elements in the game than the story, which I hope changes in the near future. There are some foundations laid but the game sorely needs some more lore and world building elements IMO. That being said, I don't expect Hidetaka Miyazaki to show up out of the blue and take it to Elderscrolls depth. Just marginally better writing would make a huge difference. Have you tried it much since the last update? Edited October 19, 2025 by Hepar
Froggy Posted October 19, 2025 Posted October 19, 2025 On 10/12/2025 at 12:21 PM, NymphoElf said: The dev got rich ($250,000+/year) over people being unable to control themselves and I'm not sure who to blame more. When you really sit down and look at this game critically it sucks. The only reason people are buying it is because you've got a naked girl on the screen that gets railed every now and then. You just descibed the entire porn game industry. 😉 3
NymphoElf Posted October 19, 2025 Posted October 19, 2025 11 hours ago, Hepar said: Don't they spend at least a decade on each new Elderscrolls release? Not only that, but a small team like those working on Wicked Island will have infinitely less resources at their disposal, than Bethesda. The resource argument is meaningless when Indie Devs are capable of making more compelling and fun games than big name studios. In fact, I'd argue that big studios are less likely to make good games than small ones because of the inherent lack of cohesion and therefore a lack of vision and identity for the game. Also, Elder Scrolls was never released in early access (granted that wasn't really possible for most of the series's lifetime) but if it was they'd get the same backlash. 11 hours ago, Hepar said: The most noticeable shortcoming was the price. Like, I get the release of a WIP, but 35$ was a rip. Actually, from what I understood the dev saying, now that it's on steam it's technically finished. So here's the rub on that: 1) If the dev keeps making content, clearly he wasn't actually finished and it shouldn't be slated as "release" in the first place 2) If the dev is truly finished, then my remaining points stand. Either way, the players are getting screwed. 4
Hepar Posted October 19, 2025 Posted October 19, 2025 (edited) 2 hours ago, NymphoElf said: Actually, from what I understood the dev saying, now that it's on steam it's technically finished. So here's the rub on that: 1) If the dev keeps making content, clearly he wasn't actually finished and it shouldn't be slated as "release" in the first place 2) If the dev is truly finished, then my remaining points stand. Both of these points are valid. This takes me back to before Early Access, when games were actually complete at launch and if they weren't, an update was inevitable to avoid a flop. Those days are long gone and now there are no real consequences to releasing an incomplete game, unfortunately. I feel like it enables devs to capitalize on multiple release windows rather than delivering a final product and getting paid once, however the nature of games is changing too. It used to be that games that didn't require internet access and were single player/split screen focused were typically released as complete. With the advent of MMO's and online gaming, new high volume multiplayer platforms need to be babysat and managed on the daily until the usership dies out. (aka: subscription services) When the funds dry up, some actually good games lose their support. That being said, I wish Early Access was never a thing, it's like the VIP/HOV lane on the highway where fanboyz who can afford to pay more get to see the game first. Pandering to these people can provide valuable feedback, but can't warp games and delay their progress. Edited October 19, 2025 by Hepar 1
icelandia Posted October 19, 2025 Posted October 19, 2025 I like the concept of Wicked Island, but it's so incredibly buggy and unfriendly, and despite being in development since forever, it's still barren of content, or any form of replayability. And like most games of the sort, they seem a mile wide, and an inch deep. There are a lot of systems in play that give the illusion that the game is bigger than it is (kinda like Starfield now that I think about it), but that's what it is in the end - an illusion; the game runs out of interesting things to do really fast, and the core loop of the game is not interesting enough in itself to hold it together. The core loop being 'explore, get fucked, get pregnant, birth, repeat'. It sounds great in concept, I love this kind of stuff, but it's so... shallow of mechanics to justify it being a game. You could get the same kick from a web animation. 2
Alizeagain Posted October 20, 2025 Posted October 20, 2025 Downloaded the Demo on Steam about a month ago but go distracted from another game that had a update the same weekend. Came back to WI two weeks ago and liked the premise so I bought the full version on Steam. Got distracted by another game that took me about two weeks to finish and now I'm back. Would definitely agree with what a few have said on here about the game lacking depth, but I honestly don't think depth is what the goal is at the moment. The game plays like a sub basic Skyrim with a sex defeat system. I remember when that was first released on Skyrim it sent the sexual defiant side of the gaming industry into a frenzy. So, there has and will always be a market for it. Skyrim, Fallout 4, Conan Exiles, Red Dead Redemption all found new life when the modding community added it. I see the comment of don't get distracted by the titties and sex. Which is valid but don't forget this game also has an open world sandbox element to it, with functional NPCs. Even Rust did not have functional NPCs it's first 5 or so years in existence. The fact that you can actually build a house (multiple houses if you wish) gives extra depth to the game. You can not compare this game to the likes of and of the Bethesda Games, Conan Exiles or any of the major studios as mentioned because those are actual AAA studios with people dedicated to fixing bugs and creating content, not to mention deep pockets, while this game has maybe a team of 6 who do it on a part time basis. Not to mention there is not even a large modder community for this game. "We all know the modder community is what can make or break a game for us deviants, look no further than InZoi". Point is, with these types of games you get what you get and if you show the game support it gets better "sometimes" because hell Breeders of the Nephelym have been around for over 10 years and I still wonder where is the content or what the goal of the game is. Maybe because there is not many games like it. If someone could point me and a similar game with a defeat system, that incorporates pregnancy and is a open world sandbox maybe I would change my opinion but for now we have what we have and should support it to either get better or create a market for it.
NymphoElf Posted October 21, 2025 Posted October 21, 2025 (edited) 5 hours ago, Alizeagain said: I see the comment of don't get distracted by the titties and sex. Which is valid but don't forget this game also has an open world sandbox element to it, with functional NPCs. But you're clearly too distracted by the titties to realize how barren the world is, how janky the combat system is, and your so-called 'functional' NPCs are nothing more than arbitrarily located shop menus. So... I'd argue you're not seeing everything clearly. 5 hours ago, Alizeagain said: If someone could point me and a similar game with a defeat system, that incorporates pregnancy and is a open world sandbox Skyrim: Defeat System mods - Sexlab Defeat, Yamete Kudasai, Death Alternative Pregnancy mods - Fertility Mode, Hentai Pregnancy, Soul Gem Oven Open World/Sandbox - This doesn't matter if the game is good. Just because a game is an "open world" or "sandbox" doesn't make the game good. But if you're really stuck on that, you can effectively make Skyrim a Sandbox with the catalogue of over 100,000 different mods to choose from, and Skyrim is just as open world, if not more, than Wicked Scam Edited October 21, 2025 by NymphoElf 1
Alizeagain Posted October 22, 2025 Posted October 22, 2025 (edited) On 10/20/2025 at 8:22 PM, NymphoElf said: But you're clearly too distracted by the titties to realize how barren the world is, how janky the combat system is, and your so-called 'functional' NPCs are nothing more than arbitrarily located shop menus. So... I'd argue you're not seeing everything clearly. Skyrim: Defeat System mods - Sexlab Defeat, Yamete Kudasai, Death Alternative Pregnancy mods - Fertility Mode, Hentai Pregnancy, Soul Gem Oven Open World/Sandbox - This doesn't matter if the game is good. Just because a game is an "open world" or "sandbox" doesn't make the game good. But if you're really stuck on that, you can effectively make Skyrim a Sandbox with the catalogue of over 100,000 different mods to choose from, and Skyrim is just as open world, if not more, than Wicked Scam Sorry I meant to say "point in a direction of games other than the ones I mentioned" Skyrim, Sims 4, Conan Exiles, Fallout 4, Red Dead Redemption, Breeders of the Nephelym. When I speak of NPCs I am referring to more than the ones spread out across the pretty sizeable map. Let's see the ones that actually give you additional quest. The ones you can actually summon to fight for you (Up to six at the same time). I also remember saying for the stage (timewise) that this game is in, comparable to games like Rust and Conan Exiles the NPCs are in a lot better shape with interactions. Is the game perfect? Not by a long shot but is there more to do than just look at titties, yes. But if you don't like the game or have a personal vendetta against it, that's your business. I only have about 60 hours of steam play time and personally I'm good for now just building my house and exploring the open world. The game only came out on Steam in August of this year and according to reports in has raised $370k. It is a team of one person building this game, editing it and fixing bugs. The game appears to have been around for 4 years with free demos. Once again for anyone asking the question this is not a AAA game nor do I know of any triple A studios that make games like this. The game does lack actual story line, some of the object collisions can use some work all dialog is via a text box. This is a nice open world base building game with resource gathering and some elements of character building. You can check out the progress on Reddit and Discord. Edited October 22, 2025 by Alizeagain Added content to the life span of the game
NymphoElf Posted October 22, 2025 Posted October 22, 2025 (edited) 45 minutes ago, Alizeagain said: But if you don't like the game or have a personal vendetta against it, that's your business. This isn't about me liking or not liking the game. My problem is that this is more slop-ware making someone rich. I have the same problem with many other games, both in the SFW and NSFW sphere. Pokemon Legends ZA is a current SFW example of slop-ware that needs to be punished. You're straw-manning my argument. "AAA" doesn't mean anything anymore (again, Pokemon Legends ZA is an immediately relevant example). Plus, if you're going to argue that he's lacking resources, then you've defeated your own argument by pointing out the mountain of money he's making. If he wanted to make a good game, he'd hire the help he needs. I supported this game for a long enough time watching next to nothing happen and supposed "Bug Fixes" doing nothing, or worse adding more bugs while still not fixing the bugs it claims to, and came to my conclusion based on the trajectory of the quality versus the amount of time it's been in development. Your conclusion seems to be nothing more than a sunk-cost fallacy combined with "LOL BOOBIES". I gave the developer plenty of feedback on these concerns in the game's discord server, and he either completely ignored me after the conversation finished or is too incompetent to actually do anything about it. Edited October 22, 2025 by NymphoElf 1
belegost Posted October 22, 2025 Posted October 22, 2025 On 10/19/2025 at 9:47 PM, Hepar said: This takes me back to before Early Access, when games were actually complete at launch and if they weren't, an update was inevitable to avoid a flop. You haven't played much in the 1990's then I guess. Where was one going to get those fabled "updates" from? A mail order catalogue? 1
shadow2k Posted October 22, 2025 Posted October 22, 2025 (edited) Not everyone is looking for a work of art. Some people just want a simple survival craft with titties. I mean, I'd love to see a new adult game with all the depth of modded Skyrim, but we're not there yet. If that's what you're after then I guess you'll have to stick to what we already have. Maybe someday. For now, this scratches an itch. Whether it's worth the price they're asking is a decision for the buyer. Maybe wait for it to go on sale if the value proposition isn't quite right for you. Edited October 22, 2025 by shadow2k
Demonwise Posted October 22, 2025 Posted October 22, 2025 Or there is a certain "zone" where you could just get it for free.
Hepar Posted October 23, 2025 Posted October 23, 2025 23 hours ago, belegost said: You haven't played much in the 1990's then I guess. Where was one going to get those fabled "updates" from? A mail order catalogue? I don't remember any updates for Warcraft 2, Starcraft, and Age of Empires! But I was a 93' baby so that's just about as far back as I go.
Arala_Cran Posted November 14, 2025 Posted November 14, 2025 I recently purchased it too yes. Been in it for a while, still curious of if stuff can go on further in, hands got full with a few other things along the way. Here's hoping I can find things with tentacles... 😋
someperson1423 Posted November 14, 2025 Posted November 14, 2025 (edited) I've never bought it but I did play it a couple years ago. Was OK entertainment for maybe an hour or two but it was pretty barebones. At the time I thought it was neat to see a decent looking game in the genre in Unreal engine which use to be relatively rare but wasn't surprised when there wasn't any depth. I remember being disappointed with how the sex mechanics worked. I had to grind/level to be able to be screwed/impregnated by a monster. Seemed kind of dumb to have to earn what should be a punishment for being defeated. I have noticed Steam trying to push it to me again recently. I kind of wondered how it had come along but sure as hell not going to spend $35 on it. I always uhh... acquire my games through roundabout methods to give them a try and then if they are good I'll drop the cash on them. This was not one of those games. As is, modded Skyrim is still lightyears ahead of anything else. I wish the patreon/subscribestar supporter business model didn't incentivize devs making forever-projects that take years to receive even minor gameplay/mechanic updates. It feels like it has effectively stalled the genre of porn games when it should have been taking off with how they were able to be platformed on Steam. It is really tough pickings and unfortunately the devs who make really awesome games don't get the financial support they deserve and rarely make more than one or two small projects like sidescrollers or RPG Maker games. I fear we will forever be cursed with glorified VN slideshows that somehow classify as "games", decent ideas that never get past rough pre-alpha so they can stay predatory subscription bait, and a smattering of RPG Maker/Twine projects that occasionally have a spark of inspiration. The best we can hope for is another AAA that can serve as a vessel for mods like Skyrim but I feel like we will still be visiting the land of the Nords for years to come. Now if you excuse me, I have to go back to cobbling together a hundred smut mods into a game while they all fight each other like starving cats trapped in a dumpster that I call my PC. Edited November 14, 2025 by someperson1423 1
Z0mBieP00Nani Posted November 14, 2025 Posted November 14, 2025 (edited) I tried this game for a few seconds (not literally, but you know what I mean), I suspected it might be a scam, so I went with the, uhh.. "non licensed free" edition, and boy was I right about it being crap. The game does in fact have a crappy combat system, not only that, but it doesn't even have full and proper controller support, not only that, but the creatures don't even try to assault your toon right off the bat, they just kill you over and over again, in the beginning, so it's not even interesting in that respect. It's definitely a scam. Edited November 14, 2025 by Z0mBieP00Nani
deathparade Posted November 14, 2025 Posted November 14, 2025 Been following this since it started out and yea, the game went through basically NO development beyond graphics and the engine (from UE 4 to 5) The monsters that were in from the start are still in and from what i remember it even became less over time. It was horribly buggy even right before it's "release" and it personally felt more like a slog to get through 1
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