Alexandra The Nord Queen Posted January 18, 2014 Posted January 18, 2014 I don't know if already exist, but a alternate start where you are slavery in some dungeon with your master (maybe using Sanguine's Debauchery, ZAZ and Devious Devices tools), so your first quest is scape of your master. It seems simple to do, but i didn't find anything similar yet. After that, could be a quest to free another slaves that was in the dungeon. You have to come back there when you get more resources (companions, equips, level, etc.)
Galacticat42 Posted January 18, 2014 Posted January 18, 2014 The problem with this is that it would require new spawn points in the mod. The Devious start plugin for Alternate Start - Live Another Life just utilizes what already exists in the original mod. In fact, the only thing it even does is add the devious equipment to your character and some context of a replaceable quest. The original mod does all the rest. So to say that were someone to be enslaved from the start means that there would have to be one plugin that encompasses both LAL and SD and adds new starting locations (for SD purposes of being enslaved since most starting places in AS-LAL wouldn't be ideal). Unless you plan to make the mod or motivate someone else to do so, I'd suggest just making a backstory of enslavement and how your character devised a plan for escape while using Live a Devious Life to play out the escape. Otherwise it's a nice idea.
cloudedsun Posted January 18, 2014 Posted January 18, 2014 Actually, there is locations like forsworn if you choose Bretons... So you could use SD and just start there.
till1800 Posted January 19, 2014 Posted January 19, 2014 The mod Alternate Start - Live a Deviant Life by Aelie (http://www.loverslab.com/topic/24980-alternate-start-live-a-deviant-life/) is kind of like what you are looking for.
DeepBlueFrog Posted January 19, 2014 Posted January 19, 2014 Live a deviant life work well with SD+. Just start bound and get yourself into a fight - if there aren't issues with too many people hitting you at once, you will find yourself enslaved quickly. I have plans to add starting scenarios with enslavement eventually, but they require a bit of coding - find a good place, identify an NPC, make him your master... it's not trivial.
Storms of Superior Posted January 19, 2014 Posted January 19, 2014 I don't know if already exist, but a alternate start where you are slavery in some dungeon with your master (maybe using Sanguine's Debauchery, ZAZ and Devious Devices tools), so your first quest is scape of your master. It seems simple to do, but i didn't find anything similar yet. After that, could be a quest to free another slaves that was in the dungeon. You have to come back there when you get more resources (companions, equips, level, etc.) I like this. If we use EFF or UFO, we can have an army of lvl 1 NPCs from the start. This could be good like Robin Hood: Men in Tights.
Alexandra The Nord Queen Posted January 19, 2014 Author Posted January 19, 2014 The mod Alternate Start - Live a Deviant Life by Aelie (http://www.loverslab.com/topic/24980-alternate-start-live-a-deviant-life/) is kind of like what you are looking for. I know, this mod is good too. Using this with a location in the option "left for dead" in Alternate Start, make you go to a abandoned shack with bandits that can slave you. It's cool too, but i'm thinking in something more "complex". I was thinking in a mini quest that you have to solve: First Scene: You are slaved in a dungeon (bondaged with Zaz Resources) and he is whipping/banging you, for a few minutes. Two: Another bandit enter in the cell and talk with your master about a "business", that you've been sold to another master. So the bandits untie you, to be transported to another master (until this time your are immobilized). Three: You start to following they out of dungeon (walking tied like SD normally does). Four: When you are out, the bandits are attacked by another group (at this time may be a rival clan, or soldiers, or anything human). So is your chance to scape (like SD normally does). Your actual slavers are dead, if you stay there will be slaved by another group (like SD normally does). If you run, need to get help with somebody to untie you (like SD normally does). Five: The quest start, where you need to adquire resources to enter in the dungeon (cause the bandits are higher level and you are a slave, without equips) and free the others slaves or do anything that you want with they (hehehe, at this time you can use some resources of Skyrim Slavery System). Done! The quest can be short like that, just to introduce the depravated life of your char. Like said before, free the slaves and use UFO mod can be a good combination in the start. Do you like it? Anything else to contribute? \o
Scarlett Posted January 19, 2014 Posted January 19, 2014 The mod Alternate Start - Live a Deviant Life by Aelie (http://www.loverslab.com/topic/24980-alternate-start-live-a-deviant-life/) is kind of like what you are looking for. I know, this mod is good too. Using this with a location in the option "left for dead" in Alternate Start, make you go to a abandoned shack with bandits that can slave you. It's cool too, but i'm thinking in something more "complex". I was thinking in a mini quest that you have to solve: First Scene: You are slaved in a dungeon (bondaged with Zaz Resources) and he is whipping/banging you, for a few minutes. Two: Another bandit enter in the cell and talk with your master about a "business", that you've been sold to another master. So the bandits untie you, to be transported to another master (until this time your are immobilized). Three: You start to following they out of dungeon (walking tied like SD normally does). Four: When you are out, the bandits are attacked by another group (at this time may be a rival clan, or soldiers, or anything human). So is your chance to scape (like SD normally does). Your actual slavers are dead, if you stay there will be slaved by another group (like SD normally does). If you run, need to get help with somebody to untie you (like SD normally does). Five: The quest start, where you need to adquire resources to enter in the dungeon (cause the bandits are higher level and you are a slave, without equips) and free the others slaves or do anything that you want with they (hehehe, at this time you can use some resources of Skyrim Slavery System). Done! The quest can be short like that, just to introduce the depravated life of your char. Like said before, free the slaves and use UFO mod can be a good combination in the start. Do you like it? Anything else to contribute? \o I mean, well, the alternate start gives you pretty much the same exact thing. You had escaped from your master, and now have to find someone to help you with your chains, or you can ask them to be your owner. You could also edit the mod itself to change the location you spawn at to an area with bandits. I know, you want it to be some big quest, but I mean, you can just imagine thats what happened, and you escaped using alternate life ;O
Lyman the Lunatic Posted January 19, 2014 Posted January 19, 2014 Been wanting 1 for a long time, really. Live Another Life also create custom locations as well, I wonder what happened to the farm now. I honestly don't think it's all that hard, make a plug in & add another dialogue option, maybe something like "I'm a slave of a (somethingsomething)" Then your char. will be sent to the custom area. That NPC will behave with a dominant manner toward your char. & your dialogue will mostly be submissive. Since there's sexlab, just throw in sex. Or better, made that NPC came from the mod, made it that the mod will generate this NPC when you choose the slave option & that NPC will be your sole master who will dominate or rape your char. I was wanting to do it but didn't really know how to activate multiple esms. as said, I'm not a modding extraordinaire. I just know a thing or 2 about CK. Tried read the wiki, confuses the heck out of me. My idea (for what I would've done if I know anything about making a mod) is to made it a full on intro quest, something like an entirely new starting intro. Why not? in vanilla, you start on a cart, going to be executed. What I'll do is that, you'll be sent into a ship somewhere in the sea of ghosts, you start in a cage then a male NPC approaches your char & demand sex, then demand you to follow that NPC. Then, you'll get an idea of your whereabouts, you're on a deck, going to be abused then a dragon attack & you swim across the cold waters for your life, made it to the beach & your game begins. Maybe there will be an abandoned campfire somewhere on that beach with a starting gear or tools to remove your bindings. If you start as a male char. however, then you're that male NPC & you'll start with a follower, which is that slave in a cage you can use her as a pack mule then later sell her to some random NPC for a couple hundreds (or a few thousands) of golds or something. But again, there's sexlab, you can use her for sex. But then I realized navmesh hates boats. I don't think I have the ability to create & maintain it, you might fall off the world cell or stuck in different floors & I wouldn't know how to solve it. But that's what I would've done anyway...
Alexandra The Nord Queen Posted January 19, 2014 Author Posted January 19, 2014 Been wanting 1 for a long time, really. Live Another Life also create custom locations as well, I wonder what happened to the farm now. I honestly don't think it's all that hard, make a plug in & add another dialogue option, maybe something like "I'm a slave of a (somethingsomething)" Then your char. will be sent to the custom area. That NPC will behave with a dominant manner toward your char. & your dialogue will mostly be submissive. Since there's sexlab, just throw in sex. Or better, made that NPC came from the mod, made it that the mod will generate this NPC when you choose the slave option & that NPC will be your sole master who will dominate or rape your char. I was wanting to do it but didn't really know how to activate multiple esms. as said, I'm not a modding extraordinaire. I just know a thing or 2 about CK. Tried read the wiki, confuses the heck out of me. My idea (for what I would've done if I know anything about making a mod) is to made it a full on intro quest, something like an entirely new starting intro. Why not? in vanilla, you start on a cart, going to be executed. What I'll do is that, you'll be sent into a ship somewhere in the sea of ghosts, you start in a cage then a male NPC approaches your char & demand sex, then demand you to follow that NPC. Then, you'll get an idea of your whereabouts, you're on a deck, going to be abused then a dragon attack & you swim across the cold waters for your life, made it to the beach & your game begins. Maybe there will be an abandoned campfire somewhere on that beach with a starting gear or tools to remove your bindings. If you start as a male char. however, then you're that male NPC & you'll start with a follower, which is that slave in a cage you can use her as a pack mule then later sell her to some random NPC for a couple hundreds (or a few thousands) of golds or something. But again, there's sexlab, you can use her for sex. But then I realized navmesh hates boats. I don't think I have the ability to create & maintain it, you might fall off the world cell or stuck in different floors & I wouldn't know how to solve it. But that's what I would've done anyway... It's a good idea too. You could use the Helgen scene at first, but instead execution you are slaved in that cave when the dragon attack. So it's your chance to scape. But you'll have bounty with Imperials for your scape.
Aelie Posted January 20, 2014 Posted January 20, 2014 I honestly don't think it's all that hard So, it'll be done next week?
xenic Posted January 22, 2014 Posted January 22, 2014 I honestly don't think it's all that hard So, it'll be done next week? In all fairness, this sounds very complicated. You could just start with The Live a Deviant Life, then spawn a bandit next to you and poof, you're enslaved.
Aelie Posted January 22, 2014 Posted January 22, 2014 thats why i called his "its not that hard" bluff.
Alexandra The Nord Queen Posted January 24, 2014 Author Posted January 24, 2014 I honestly don't think it's all that hard So, it'll be done next week? In all fairness, this sounds very complicated. You could just start with The Live a Deviant Life, then spawn a bandit next to you and poof, you're enslaved. But I don't want to start with Chasty Belt, any idea?
Lyman the Lunatic Posted January 26, 2014 Posted January 26, 2014 To compare with creating everything from scratch, it's still not that hard, I didn't say it'll be easy, you've got 4 mods to draw your resources from, LAL, Sexlab, SD & Devious. A bluff? Nah, but I've seen like 5 threads like this since last year where most comments in all of those threads are "I don't want it" so it's more like most people just don't want it. Even now, people here say they don't want it because they can just use start a fight & submit via SD. Again, it's not easy, but it's not all that hard to do, but again, most people don't want it.
jfraser Posted January 27, 2014 Posted January 27, 2014 No one's saying they don't want it. I think the point is that it seems like a lot of work to add about 5 minutes of quest line just to get you to the point where Live a Deviant LIfe begins. I really want a full PC slavery mod, with slavers that capture you and bring you to Solitude (Riften would make more sense, but Solitude has that lovely stage) and then you have to work for your owner in whatever capacity they want until you can escape or make them happy enough to let you go. Hopefully SD2, if it ever really comes out, will have some of that. Until then, imagination is the key to creating a lush enslavement story from the tools we have.
Lyman the Lunatic Posted January 29, 2014 Posted January 29, 2014 No one's saying they don't want it. I think the point is that it seems like a lot of work to add about 5 minutes of quest line just to get you to the point where Live a Deviant LIfe begins. I really want a full PC slavery mod, with slavers that capture you and bring you to Solitude (Riften would make more sense, but Solitude has that lovely stage) and then you have to work for your owner in whatever capacity they want until you can escape or make them happy enough to let you go. Hopefully SD2, if it ever really comes out, will have some of that. Until then, imagination is the key to creating a lush enslavement story from the tools we have. OK, the 1 you're talking about will definitely be harder than the 1 I'm talking about. To me, LAL is all about "Here's where you start, you are this, and you have to leave because you need to investigate what happened in Helgen" The 1 I'm talking about allows this to happen. You'll start as a slave, and you still can run away from your master to investigate Helgen. The 1 you're talking about is more like an entirely new thing that just use LAL as a bridge. Still, I've also seen other threads people asking for something like this, most people there still said they don't want it & they still said it now. So if you ask me, someone should just grab it & ignore all the buzz.
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