heartqueen23 Posted September 29, 2025 Posted September 29, 2025 I'm a little confused about this two poles, and want to ask some questions about it. First are the OKW dance pole and the exotic pole from MTS identical ? If not is it possible to play custom animations also with the OKW pole? 1
Clydie Posted October 1, 2025 Posted October 1, 2025 On 9/29/2025 at 12:47 PM, heartqueen23 said: First are the OKW dance pole and the exotic pole from MTS identical ? No ! On 9/29/2025 at 12:47 PM, heartqueen23 said: If not is it possible to play custom animations also with the OKW pole? Yes ! If you play with KW, I would only install the pole what comes with KW. Click on the pole, then KW menu should appear with Dance and Whoohoo ! 1
landess Posted October 3, 2025 Posted October 3, 2025 On 10/1/2025 at 3:09 AM, Clydie said: If you play with KW, I would only install the pole what comes with KW. Click on the pole, then KW menu should appear with Dance and Whoohoo Why Clydie? They don't conflict. The KW pole requires the player to have a household Sim 'use' it although I have seen Randoms rarely use it autonomously. The 'Kicker's' pole is a self-contained object with it's own independent animation script that the player can 'ask' ANY Sim to use and they will till you tell them to stop as well as having much more advanced options although there is no: 'tipping' / XP rpg / way to have others Sims 'watch' the performer on demand - if they are naked or revealing it can happen automatically and give those Sims an arousal boost like any other 'exposure'. Just expanding on the info for both really. 1
Clydie Posted October 4, 2025 Posted October 4, 2025 14 hours ago, landess said: Why Clydie? They don't conflict. You are 100 % right with what you say... But I did not say that the two poles are conflict, but they are not identical. The Kickers pole require his own animation pack and works stand alone. KW anims did not work with them. My only point was, that having two poles installed, some users (also me) get a little confused in game. (like you click on the Kickers pole and wonder why there appear no KW menu to select the action 🙂 ) 3
heartqueen23 Posted October 4, 2025 Author Posted October 4, 2025 1 hour ago, Clydie said: You are 100 % right with what you say... But I did not say that the two poles are conflict, but they are not identical. The Kickers pole require his own animation pack and works stand alone. KW anims did not work with them. My only point was, that having two poles installed, some users (also me) get a little confused in game. (like you click on the Kickers pole and wonder why there appear no KW menu to select the action 🙂 ) Yes, that is what I wanted to know. It confuses me too having two different poles ingame. So am I right that the OKW pole will also work with rhis Animations? https://umpa77.blogspot.com/2015/06/sims-4-sims-3-mmd-dead-or-alive-x2-pole.html
Clydie Posted October 4, 2025 Posted October 4, 2025 (edited) 7 hours ago, heartqueen23 said: So am I right that the OKW pole will also work with rhis Animations? I mean no ! This animations are for the Kickers pole ! This animations can work with a little modification in KW too, if one implement then in the KW code..... Edited October 4, 2025 by Clydie 1
heartqueen23 Posted October 9, 2025 Author Posted October 9, 2025 On 10/4/2025 at 3:47 PM, Clydie said: I mean no ! This animations are for the Kickers pole ! This animations can work with a little modification in KW too, if one implement then in the KW code..... Exact what I thought. OKW can play custom animations but the pole not. Sound stupid to me. Hey KatieP please implement it!
landess Posted October 11, 2025 Posted October 11, 2025 On 10/9/2025 at 10:57 AM, heartqueen23 said: Exact what I thought. OKW can play custom animations but the pole not. Sound stupid to me. Hey KatieP please implement it! Kicker's Pole: A self enclosed mod that adds an object, animation, and script to use them. The pole itself is the point of contact to choose your start: Which outfit to wear or strip during the animation repeats until 'dancing naked'. Once dancing the chosen Sim has an extra option to 'STOP'. Kinky World Pole: An object with a script attached to use KW animations and features which are NOT part of the pole download. KW had several features included where the player must have certain objects to interact with the included scripts. The pole is no different than a KW high school 'whiteboard' in this respect - an object that NEEDS another mod. KW pole - MUST have KW to use. Kicker's pole - independent mod that needs nothing else to work and could be used in a vanilla game with NO other mods (giving you a pixelated naked dancer). 1
heartqueen23 Posted October 15, 2025 Author Posted October 15, 2025 I understand the difference between the mod and the object (pole). But thanks for clearing this. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now