Jump to content

Recommended Posts

Posted

Swap Timer Morphs

View File

NEWS

 

Redid the HIMBO progression- now at 50% transformation morphs will be slowly applied.

The morph-functionality might not be compatible with other mods that do body-morphs.

Note that the Interim-preset for HIMBO shouldn't have any himbo-morphs applied to it or they will add to the ones from this mod!

 

---

 

WHAT IS THIS MOD ABOUT

 

This Mod adds are more gradual morph-functionality to SwapTimer, making male/female and female/male swaps more fluent.

It's in the vein of SexlabHormones and the potionquest from tgqm.

 

It is currently focused on Male->Female swaps.

 

MECHANICS

 

When reaching 50% tf-progress three sections of the player characters body will be gradually morphed (upper body, lower body and chest) until 'reaching' the tf-value (so 75% tf-value would mean 0.75 maximum morph for each of the three parts, resulting in 2.25 maximum combined morphvalue).

 

Tested on the 'Himbo Vanilla'-preset (Weight ranges 20.0-60.0) and the 'CBBE curvy (Outfit)' preset (with 3BA bodies).

 

 

 

Requirements for V3.1.0 onward (hard):

Skyrim AE (created in version 1.6.1170.0)

SwapTimer (version 8.5.0+)

PapyrusUtil SE

 

Requirements (optional):

CBBE/3BA and HIMBO (though without there isn't really much in this mod)

HIMBO - Vagina from 3BA Refit for MOXIE Skinblend  (version 1.0.0 and its dependencies)

BeeingFemale NG (for the ability of fertility-potions to add to the morphs)

Masculine or Feminine Animations - DAR - OAR (the custom_condition_limited file can be used to play the feminine idles when the combined morph progress hits 2.0)

 

Requirements (recommended):

Either Moxie Skinblend or Loverboy as a HIMBO-skin

Freyr (so it is easier to make an androgyn face for HIMBO)

SimpleModItemSpawner

PlayerVoicesets (to manually change the players grunts)

 

 

---

 

Future plans:

 

-improve optimization (better deactivate the json-load option once this mod has had an update-loop since it is currently loading values each time while active)

-write json-values onto the default values (since i think they look better)

 


  • Submitter
  • Submitted
    09/03/25
  • Category
  • Requirements
    SwapTimerFramework (version 8.5.0+) (and all its dependencies)
    PapyrusUtil SE
    PapyrusUtil SE
    (Simple Mod Item Spawner)
  • Regular Edition Compatible
    No
  • Install Instructions

    Install after SwapTimerFramework (version 8.5.0)

     

 

  • 4 weeks later...
Posted

This is great! I haven't seen very many other mods do something like this before, so it's nice to know that something like this is possible.

 

I do have a request or two for possible future versions, though. Would it be possible to shrink the SOS genital node while the swap is happening from male to female? Maybe change the female genital to a futa variant and make that grow when swapping to male?

  • 1 month later...
Posted
On 9/27/2025 at 9:08 PM, echo0622 said:

This is great! I haven't seen very many other mods do something like this before, so it's nice to know that something like this is possible.

 

I do have a request or two for possible future versions, though. Would it be possible to shrink the SOS genital node while the swap is happening from male to female? Maybe change the female genital to a futa variant and make that grow when swapping to male?

Hey, went on a long break so sorry for the long answering time-

Right now i haven't planned to add genital support and/or integration with SOS.

This might change in the future, but i feel like letting users import there own setting has priority to ensure everyone can adjust their body-morphs to their own presets has priority anyways.

Posted

Optional YPS integration could be a good alternative to the KS hairs. 
Have the actual player hair change and grow as they go through the stages. 

Possibly have it as a subtle way of showing how far you are through stage 2 by having it be longer in the male form the higher %.

Posted
21 hours ago, pageanator2000 said:

Optional YPS integration could be a good alternative to the KS hairs. 
Have the actual player hair change and grow as they go through the stages. 

Possibly have it as a subtle way of showing how far you are through stage 2 by having it be longer in the male form the higher %.

Yeah, YPS is cool in that way, especially since someone did already the work to sort hairstyles into length categories. 

Cool idea. Goes onto the list, even though i really can't promise anything right now.

Posted
3 minutes ago, Coding_Onion said:

Yeah, YPS is cool in that way, especially since someone did already the work to sort hairstyles into length categories. 

Cool idea. Goes onto the list, even though i really can't promise anything right now.

Oh yeah, Just wanted to throw my 2 cents in as the hair idea with the wigs seemed like a cool idea, but with YPS straight up having that built in it sense to latch onto whats there. 

Posted
Just now, pageanator2000 said:

Oh yeah, Just wanted to throw my 2 cents in as the hair idea with the wigs seemed like a cool idea, but with YPS straight up having that built in it sense to latch onto whats there. 

Yeah, had planned to remove the wigs anyways. Less unnecessary dependencies since hair can be also changed through papyrus itself as far is i am aware.

Right now this add-on is kind of in a 'proof of concept' stage anyways, i really would like to add integration to the main mod in a way were the player can get also more morphed in their unswapped form the further the stage progression is, but i think i would like to rework the progression itself before that.

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...