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SexLab Hormones SE (January 2025)


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SexLab Hormones SE (January 2025)

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What if your body could evolve and change according to your activity in Skyrim?

 

SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat).

 

The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about :classic_smile: ).
Similarly, a lack of activity for a while returns the body to a less voluptuous stage.

 

In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers).

 

Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/

 

Features:

 

- Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms)
- The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments
- Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask.
- If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves.
- SexLab arousal aware (early stages... not fully tested yet).
- A masturbation spell with some unique animations (Thanks Zaz!)
- Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina)
- Dirty talk and cat calls as your body changes.
- Chance of assault if sex in public.
- Awareness of Estrus Chaurus and Beeing Female pregnancy states
- Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain
- Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to).

 

Details:
Hormones can change your body shape in two ways.

 

- using the default Weight value, which independent of any body mesh
- and using scales on certain nodes of the skeleton, which is also independent of any body mesh

 

What is important here is the choice of a skeleton, not a body type.
I usually recommend XP32 Maximum Skeleton  but there are others out there.

 

Stats are captured after each sexual action.
Updates to the body happen once a day - at the midnight mark since detection is time based for each day.

 

- If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin)
- If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod)
- If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin)

 

Triggers:

 

- Skin changes are triggered by orgasms (or lack there of)
- Body weight changes are triggered by number of sexual acts
- Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area)

 

In addition, sexual activity impacts health, stamina and magicka.

 

- No sex gives you focus: magicka gets a boost, health and stamina are penalized
- Moderate activity gives you balance: all three get a small boost
- High sexual activity makes you sensual: magicka is penalized, health and stamina are increased

 

Since the mod is still in testing stages, a number of things may happen:

 

- Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent.
- Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off.

 

Adding support for Immersive Hair Growth and Styling

 

Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse!

 

Aknowledgements

 

:: Succubus shape by Total13


 

Posted
4 minutes ago, Manperor said:

Hi, is it compatible with ABBA (another bodyshape-changing mod)?


from my own experience, sorta

body change mods like to compete with each other and you may get warped proportions. Probably will need some MCM fine tuning on your end

Posted
1 hour ago, PNclarity001 said:


from my own experience, sorta

body change mods like to compete with each other and you may get warped proportions. Probably will need some MCM fine tuning on your end

Thanks :)

Posted
4 hours ago, BugReporter_0x29fda0ed said:

hi frog, necromancers turned into daedra and sometimes fight with other enemies, how to let them stop fighting?


I have been thinking about a way to fix that but there is no solution at the moment.

Posted
1 hour ago, Burkey73 said:

Hi Frog, does this still need the CBBE Hormones Bodyslide file and Hormones Voice pack from the last version?

Cheers, loving your work!

 

The CBBE Hormones bodyslides is optional and is useful if you don't already have a favorite body type.

The voice pack is still applicable. I will add the links for downloads in the coming days but they are the same files as for LE.

Posted

I don't know how hard it would be to implement, but Struggle QTE might be a fun integration (probably minus the struggle animation) into the Dremora Outcast "You look weary..." dialogues instead of just a hard magicka check when you resist. I find that beyond being an extremely low level I always pass the resist unless I'm extremely debuffed through something like SL Survival's magicka curse when you don't have a license. Just a suggestion tho thanks for all the hard work on all your mods!

Posted
44 minutes ago, Sanvit said:

Nice mod but mcm menu doesn't appear correctly i think because of font. What font do you use?

 

Can you share a screenshot?

 

I don't think I am using a particular font but I may have changed that a long time ago and forgot all about it.

Posted
9 hours ago, DeepBlueFrog said:

 

Can you share a screenshot?

 

I don't think I am using a particular font but I may have changed that a long time ago and forgot all about it.

 

ScreenShot381.png

ScreenShot382.png

Posted

Hello, I installed the mod with all the dependencies, i have the plugin with simple item spawner but i don't have the MCM menu appearing someone know how to fix this ?

 

Thank you !

Posted
4 minutes ago, Unknowing-e said:

Does this mod disable hud during animations?

 

Not particularly.

Except for one custom masturbation animation I set up as a test, the mod doesn't deal with animations or HUD at all.

Posted (edited)
17 hours ago, Sanvit said:

 

ScreenShot381.png

ScreenShot382.png

 

From your screenshots, it looks like you are using the Russian localization of the game.

I just found out the Russian translation file was never defined for the mod (I will check that for all of my mods).

In the meantime, go to: 

 

Data\interface\translations 

 

and copy the SexLab_Hormones_ENGLISH.txt file to SexLab_Hormones_RUSSIAN.txt to get you started.

You can use that version to create your own translation if you want. 

If you do, send it here or by private message and I will include it in the mod files.

 

 

Edited by DeepBlueFrog
  • 2 weeks later...
Posted

Slight bug report and then a question for you, the default scaling option NiOverride caused the mesh of my clothing to warp and stretch. Not sure if that's known, but could be some kind of conflict with clothes using that function like heels. Swapped to the bottom morph option and the issue went away.
Now for a question: if I want to change which morphs are affected, is that possible? I noticed four .json files with lists of bodymorphs, but it's unclear what they do, even though three of them have names that seem to indicate something. Could you clarify that a bit, and maybe specify which if any of these files actually controls the body changes?

Posted
On 1/20/2025 at 9:39 PM, BL00DSH0T4TW said:

Slight bug report and then a question for you, the default scaling option NiOverride caused the mesh of my clothing to warp and stretch. Not sure if that's known, but could be some kind of conflict with clothes using that function like heels. Swapped to the bottom morph option and the issue went away.
Now for a question: if I want to change which morphs are affected, is that possible? I noticed four .json files with lists of bodymorphs, but it's unclear what they do, even though three of them have names that seem to indicate something. Could you clarify that a bit, and maybe specify which if any of these files actually controls the body changes?

Do not use NIOverride with SE/AE, it's deprecated. Use SLIF or Body Morphs instead. Body Morphs is the default RaceMenu method of handling node/slider transforms in SE/AE (technically nioverride is part of racemenu, but it's the "old low-tech" version of body morphs)

Posted (edited)

I'm curious about the Bimbo race. Does it just look like Honey, or are there other changes? What compatibility issues should I be aware of if I enable the Bimbo race?

 

EDIT: An additional question/observation, it seems the body change function hasn't been fixed yet? I kinda thought that was one of the things being updated in the new version, but I probably misunderstood. Currently, and as SLH has worked for several years now, morphs/body changes seem to work fine when none of the curses are triggered, but if a curse is triggered the body seems to update independently of clothing, which is pretty bizarre. My character (suddenly as a result of either succubus or bimbo curse, not sure which) now has a very small chest, almost flat-chested. If I equip clothing on her, she is suddenly extremely voluptuous. It's like two different bodyslides or something, like back in the old pre-OBody days where you might create a bodyslide for the naked body and use a different preset for the clothing. I know for a fact that's not what is going on here, at least not anything that I did.

 

Spoiler

Naked: image.png.7428bef26655daeef687ee9c632f8062.png

Clothed: image.png.3b0c9d5fbbd1e20101b8f2304a4c98ad.png

In the above screenshots, you can see that there is clearly something not working correctly. Again, this is an "old" issue, as in it's one I've had pretty much every single time I've used SL Hormones over the past... several years, since 2020 at least. Not sure what I can do to help diagnose or fix, as I'm not a coder, but I thought I'd report here on the SE/AE thread.

Edited by MysticDaedra
Posted
18 minutes ago, MysticDaedra said:

I'm curious about the Bimbo race. Does it just look like Honey, or are there other changes? What compatibility issues should I be aware of if I enable the Bimbo race?

 

She is meant to look like Honey and should be compatible with most human hairstyles and clothes (variation from Nord race).

I am still not happy with her face and I will probably overhaul it at some point.

Posted
21 minutes ago, MysticDaedra said:

Do not use NIOverride with SE/AE, it's deprecated. Use SLIF or Body Morphs instead. Body Morphs is the default RaceMenu method of handling node/slider transforms in SE/AE (technically nioverride is part of racemenu, but it's the "old low-tech" version of body morphs)

 

Thanks for the heads up.

I will remove the option from Hormones menu.

The one question I have is that I rely on noverride to refresh the skin tint.

Should I still be using that method internally? or is there a preferred way to do that as well?

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