Hak6456 Posted July 10, 2025 Posted July 10, 2025 17 minutes ago, Thzuri said: Same. Atleast Maruzensky has ..something to work with. And she has an onsen scene. Did you get the costume to race with LOL
Demised Posted July 10, 2025 Posted July 10, 2025 8 hours ago, goofyahhcats said: mayano top gun half nude not ported yet This I can get behind, Miyano is my favorite by far. She's not that busty though.
Bikeshotrs Senpai Posted July 10, 2025 Posted July 10, 2025 i cant wait when we get more mods for this game. some of these girls need bigger giggly boobs
Muffination Posted July 10, 2025 Posted July 10, 2025 14 hours ago, Thzuri said: Same. Atleast Maruzensky has ..something to work with. And she has an onsen scene. Every girl has an Onsen Scene, provided you win the Onsen Ticket at the Raffle and then complete the URA Finale
Muffination Posted July 10, 2025 Posted July 10, 2025 16 hours ago, goofyahhcats said: mayano top gun half nude not ported yet Any reason why the Nipples are Skincolor though? Shouldn't they have a bit more red at least?
Numbers66 Posted July 10, 2025 Posted July 10, 2025 17 hours ago, goofyahhcats said: mayano top gun half nude not ported yet Got anymore mods that people shared that you've ported? 1
sx_modder Posted July 11, 2025 Posted July 11, 2025 i got this far re-texturing the swimsuit. what still needs to be done is making a mesh/texture for the nipples, as well as smoothing the swimsuit-to-skin transitions i am seeing is beyond my current skill. 10
bruhballs Posted July 11, 2025 Posted July 11, 2025 Looks like DMM has blocked the VPNs i use, but if anyone can slide over assets I can have a hand in modelling and texturing
goofyahhcats Posted July 11, 2025 Author Posted July 11, 2025 34 minutes ago, bruhballs said: Looks like DMM has blocked the VPNs i use, but if anyone can slide over assets I can have a hand in modelling and texturing JP steam share same as DMM also different unity engine, you can't put to global and here swimsuit & towel model 1
Numbers66 Posted July 11, 2025 Posted July 11, 2025 the game is been out for like a week or two, Global one at least, hopefully a month later we will have a few tools to make it easier to manage and alot of mods having progress XD there is alot of characters and alot of players so this is basically a gold mine for modders if and when they get to it XD lol
bruhballs Posted July 11, 2025 Posted July 11, 2025 6 hours ago, goofyahhcats said: JP steam share same as DMM also different unity engine, you can't put to global and here swimsuit & towel model thanks, does umaviewer work with global then, cos for me im seeing weird models- it show the outfit and hair but not the girls
ryuutatsuo Posted July 11, 2025 Posted July 11, 2025 14 hours ago, bruhballs said: Looks like DMM has blocked the VPNs i use, but if anyone can slide over assets I can have a hand in modelling and texturing Can use Exitlag with no problems ^^
bedoon Posted July 11, 2025 Posted July 11, 2025 I extracted these standard racing outfit textures - does anyone know how to load them into the game after editing? I am quite new to modding but am interested in trying it out.
FurryKyun Posted July 12, 2025 Posted July 12, 2025 Maruzensky race costume mod that i made mostly to test stuff, i made the skirt shorter, changed the shorts to panties and made her boobs bigger. i also made a shader for blender 4.3 to plug in the textures, just append the material from the .blend file to your blend project and then replace the material for this one and place the textures on the shader editor, just beware that it is a very barebones shader just to reproduce how the texture masks works. and there is no world lightning effects. additional info on the textures: - diff is the base color - shad_c is the base color when the mesh is shadowed - base is a mask texture with the colors used as follows: red is the light/shadow effect threshold, max is always lightened, none is always shadowed blue is alpha (transparency) i didnt implement it yet green is specular light effect - ctrl is also a mask texture: blue is rimlight effect green is matcap effect dont forget to set the masks color space to non-color UmaShader.zip MaruTL.zip 17
Numbers66 Posted July 12, 2025 Posted July 12, 2025 5 hours ago, Fake07 said: Is there a nude base body somewhere i could have. Would love to make some mods for this game. I think theres only game assets for some customs at the moment, someone hasn't made a base model yet XD
Joeynator3000 Posted July 13, 2025 Posted July 13, 2025 I don't know for sure, and I'm not going to bother trying...but is it possible to use Koikatsu for the models? You CAN export created character models from that and toss them into blender...Just an idea.
morisuq Posted July 13, 2025 Posted July 13, 2025 6 hours ago, Joeynator3000 said: I don't know for sure, and I'm not going to bother trying...but is it possible to use Koikatsu for the models? You CAN export created character models from that and toss them into blender...Just an idea. Possible in theory but actually doing it wouldn't really work out that easily, or well. Different shaders, different texture mapping, you'd have to transfer and re-rig the armature, adjust or completely overhaul the topology. Once you have the model in the game it'd probably not even look that great.
morisuq Posted July 13, 2025 Posted July 13, 2025 On 7/12/2025 at 5:58 AM, FurryKyun said: Maruzensky race costume mod that i made mostly to test stuff, i made the skirt shorter, changed the shorts to panties and made her boobs bigger. i also made a shader for blender 4.3 to plug in the textures, just append the material from the .blend file to your blend project and then replace the material for this one and place the textures on the shader editor, just beware that it is a very barebones shader just to reproduce how the texture masks works. and there is no world lightning effects. additional info on the textures: - diff is the base color - shad_c is the base color when the mesh is shadowed - base is a mask texture with the colors used as follows: red is the light/shadow effect threshold, max is always lightened, none is always shadowed blue is alpha (transparency) i didnt implement it yet green is specular light effect - ctrl is also a mask texture: blue is rimlight effect green is matcap effect dont forget to set the masks color space to non-color UmaShader.zip 99.01 kB · 27 downloads MaruTL.zip 368.73 kB · 36 downloads Mind uploading this without the modified boobs? 2
Hak6456 Posted July 13, 2025 Posted July 13, 2025 On 7/12/2025 at 12:58 AM, FurryKyun said: Maruzensky race costume mod that i made mostly to test stuff, i made the skirt shorter, changed the shorts to panties and made her boobs bigger. i also made a shader for blender 4.3 to plug in the textures, just append the material from the .blend file to your blend project and then replace the material for this one and place the textures on the shader editor, just beware that it is a very barebones shader just to reproduce how the texture masks works. and there is no world lightning effects. additional info on the textures: - diff is the base color - shad_c is the base color when the mesh is shadowed - base is a mask texture with the colors used as follows: red is the light/shadow effect threshold, max is always lightened, none is always shadowed blue is alpha (transparency) i didnt implement it yet green is specular light effect - ctrl is also a mask texture: blue is rimlight effect green is matcap effect dont forget to set the masks color space to non-color UmaShader.zip 99.01 kB · 28 downloads MaruTL.zip 368.73 kB · 37 downloads How'd you port it? I am using a base body but it's for the genshin AGMG server, should work either way but it's only posing that's a problem for me anyway.
morisuq Posted July 13, 2025 Posted July 13, 2025 (edited) On 7/7/2025 at 6:03 PM, kxxxd said: if someone is interested I made a mod manager for the Steam version, I already tested it with Mejiro McQueen mod by goofyahhcats and jmedia7 and it works fine. the manager basically makes backup copies of the og file before to replace it with the mod file when you activate the mod, and when you deactivate the mod the og files are copied back to the game folder replacing the mod files with og files. 👍 GitHub Link There are a few issues with your mod manager. I'll make a merge request later once I'm done fixing them. 1. Your backups are plain copies of the files inside the game folder, so if you have two mods affecting the same file (e.g., Mejiro nude + towel) you will make a backup of the modded file. This is made worse by the second issue: 2. Your test for whether a mod is activated only checks if one of the game files has the same size, which is the case for any mod that modifies the same character but has a file that wasn't modified, i.e., Mejiro nude & towel mod. So once you activate one of the mods, both get activated, automatically deleting the original game files because mod 1 makes a backup of the original files, then mod 2 gets activated and makes a backup of the modded files replacing the game files with more modded files. I've included hashing to test whether a mod should be turned on or not, and am about to finish adding a warning to avoid activating two mods that overwrite the same files, as well as isolated backups for each mod. Alright, made some adjustments to the mod manager. You can clone the source or download a windows executable from my fork or wait until kxxxd merges my changes and does his own thing (if he does it in the first place). Edited July 13, 2025 by morisuq 6
jacqianxun Posted July 14, 2025 Posted July 14, 2025 On 7/7/2025 at 8:10 AM, Demised said: 好吧,目前,我承认我不知道其中的复杂性,但在文件未加密的情况下进行修改似乎很容易。老实说,我很惊讶在目前的状态下没有更多。 In fact, DMM was able to modify the model a long time ago. But at that time, we were worried that cygames would find out what we did and modify the file encryption, making the MOD invalid. So we only posted ordinary content on certain platforms. Now that you have made the modification, I think there's nothing left for others to worry about either (because cygames will really delete those NSFW files) 1
jacqianxun Posted July 14, 2025 Posted July 14, 2025 17 minutes ago, jacqianxun said: In fact, DMM was able to modify the model a long time ago. But at that time, we were worried that cygames would find out what we did and modify the file encryption, making the MOD invalid. So we only posted ordinary content on certain platforms. Now that you have made the modification, I think there's nothing left for others to worry about either (because cygames will really delete those NSFW files) 1
goofyahhcats Posted July 14, 2025 Author Posted July 14, 2025 2 hours ago, jacqianxun said: In fact, DMM was able to modify the model a long time ago. But at that time, we were worried that cygames would find out what we did and modify the file encryption, making the MOD invalid. So we only posted ordinary content on certain platforms. Now that you have made the modification, I think there's nothing left for others to worry about either (because cygames will really delete those NSFW files) where you got the mod?
jacqianxun Posted July 14, 2025 Posted July 14, 2025 (edited) 3 hours ago, goofyahhcats said: where you got the mod? Um... Those MOD was modified by myself using unity and was made between 2023 and early 2024. To be honest, I haven't made anything about this for a year and a half.But I still play Umamusume every day. Edited July 14, 2025 by jacqianxun 3
goofyahhcats Posted July 14, 2025 Author Posted July 14, 2025 2 hours ago, jacqianxun said: Um... Those MOD was modified by myself using unity and was made between 2023 and early 2024. To be honest, I haven't made anything about this for a year and a half.But I still play Umamusume every day. oh well, i didn't see btw i tryring figure why outline not working some of your mod use old guide
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