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Brimming Arousal Reveals Everything (BARE)


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Posted
3 hours ago, MalicoVuckovic said:

Having a separate MOD (when 1 is working the other is not) with the additional states you described above sounds like a great plan.

 

I don't use SLp+ since some of my mods don't actually work right with it, so I've stayed with SL v1.63 and am hoping whatever you come up with doesn't depend on something P+ has that v1.63 doesn't.


I understan what you are saying, but if there is any chance to properly do the states, there is a dire need for adequate tags for scenes.
To my knowledge, SLATE and SLp+ provide this, but they are mutually exclusive. I doubt I'd be able to support both systems at the same time If I do this, so I'd only support one system, and that would be p+ as is the one I use. 

Nevertheless, i'd do the script in a way that it could be somewhat easily patched and with permissions so anyone who could patch the other system would be free to do so. 
(I think I could cook up a system in which I use something like scene_type_api, so someone else could just overwrite that script and everything would work)

Posted
4 hours ago, Arkbar. said:


I understan what you are saying, but if there is any chance to properly do the states, there is a dire need for adequate tags for scenes.
To my knowledge, SLATE and SLp+ provide this, but they are mutually exclusive. I doubt I'd be able to support both systems at the same time If I do this, so I'd only support one system, and that would be p+ as is the one I use. 

Nevertheless, i'd do the script in a way that it could be somewhat easily patched and with permissions so anyone who could patch the other system would be free to do so. 
(I think I could cook up a system in which I use something like scene_type_api, so someone else could just overwrite that script and everything would work)

After you said you'd prefer to use SLp+ for any future development, I did look into seeing if I can move to SLp+ yet, but still several must have MODs I use won't work then.  Oh well.  I definitely appreciate that you would code it in such a way that anyone else could somewhat easily patch it.

 

I'm all set to use the SLATE version since Hentairim,  as you probably know, does a great job of using animations tagged via SLATE (and there is a lot of support getting all that to work on their pages).  I have a SLATE file at this point that tags 37K+ animations and worked great while I was using the Hentairim suit (voices, expressions, apropos, etc. all clearly triggered based on SL scene changes)!  The tags are the only part of Hentairim I've kept hoping others would leverage it in the future.  I play as a male character, and Hentairim really shines with a female character (and unfortunately doesn't quite work as well with NPCs, which is one of the reasons I dropped it for now).

 

I'll definitely be installing BARE as soon as you update it to not conflict with SL.  Thanks for the fun brainstorming sessions!

Posted

Fair enough, 

 

17 hours ago, MalicoVuckovic said:

After you said you'd prefer to use SLp+ for any future development, I did look into seeing if I can move to SLp+ yet, but still several must have MODs I use won't work then.  Oh well. 


I'm curious though which mod do you say is not compatible with P+ ? 
To my knowledge there are not many real incompatibilities. 
For example hentairim has p+ support, SLSO is integrated into P+, DD works fine (There is only a minor issue with the animation filtering in which you may see oral scenes with a gagged character, which is wrong, but not a dealbraker), I've never heard anyone complaining about BAKA mods, etc. 

 

Posted
9 hours ago, Arkbar. said:

Fair enough, 

 


I'm curious though which mod do you say is not compatible with P+ ? 
To my knowledge there are not many real incompatibilities. 
For example hentairim has p+ support, SLSO is integrated into P+, DD works fine (There is only a minor issue with the animation filtering in which you may see oral scenes with a gagged character, which is wrong, but not a dealbraker), I've never heard anyone complaining about BAKA mods, etc. 

 

I don't think BARE will have any conflicts with SLP+or SL, because whether BARE or SL triggers the VSU replacement condition first, they will switch from "Stage 1" to "Stage 2". Assuming BARE triggers the dressing condition first, when entering SL, the clothing has already entered "Stage 2" (at this time, SL's "Stage 1" to "Stage 2" automatically become invalid), and vice versa.
Today was my first attempt to use P+, and after carefully searching for all the precautions, I cautiously updated my mod list.
There are currently two issues: 1. The introduction of hentairimP+is vague. 2. After installing slsb, my fnis+nemesis went bankrupt. I tried using Pandora, but it gave me an error. Perhaps I should seek help from Scrab.
I noticed that you mentioned baka. If creating VSU patches for SLP+is difficult, I think creating patches for baka defeat is also a good choice.

Posted
2 hours ago, guliguliradish said:

I don't think BARE will have any conflicts with SLP+or SL, because whether BARE or SL triggers the VSU replacement condition first, they will switch from "Stage 1" to "Stage 2". Assuming BARE triggers the dressing condition first, when entering SL, the clothing has already entered "Stage 2" (at this time, SL's "Stage 1" to "Stage 2" automatically become invalid), and vice versa.
Today was my first attempt to use P+, and after carefully searching for all the precautions, I cautiously updated my mod list.
There are currently two issues: 1. The introduction of hentairimP+is vague. 2. After installing slsb, my fnis+nemesis went bankrupt. I tried using Pandora, but it gave me an error. Perhaps I should seek help from Scrab.
I noticed that you mentioned baka. If creating VSU patches for SLP+is difficult, I think creating patches for baka defeat is also a good choice.

 

There are several things here, some seems to be a misunderstanding. 
1- The main BARE logic only understands 3 states: normal, lewd  and remove(via addiction).
2- In principle there are 4 possible states for clothing: Normal (Covered), Exposed Chest, Exposed Pussy, removed. 
3- Assuming that I implement this feature, and I reuse the 2 states (normal, lewd), this is not enough to ensure an adequate experience. In a simplified case, we can directly jump to the lewd state whenever a SL animation start. There are 2 more requirements
3.1 - Clothing keywords (I'd recommend AND): We need to know if the current state of clothing is compatible with the animation, for example A penetration scene while wearing panties or even pants is invalid, so the item must be removed. AND has the best set of keywords for this matching (Anything with exposed genitals, or bottomless would stay)
3.2 - Animation tags: To my knowledge only P+ and SLATE give an API for the modders to know which type of animation is playing. As I mentioned before I'd probably support P+ only, and if my scripting skills are enough, then a patch for SLATE could be easily developed. 
4- The logic for SL scenes and the logic for Arousal undress share a few similarities, but are they cannot run at the same time. For example if there is a rape scene, the arousal may be too low so the character would keep the "normal clothes", even though the scene calls for the lewd variant. Therefore I'd still pause the arousal logic, and let the SL logic play in this scenario.
5- You may want to go to scrab discord for help, but be warned that she seems to be taking a rest from modding, the other members of the discord will still try to help you
6- Hentairim has a pretty extensive documentation starting from the mod page, the old mod page and including the GUIDE, maybe you skipped something ? 
7- I mentioned BAKA mods, which include babodialogue, and fillherup, which to my knowledge work perfectly fine with SLP+. 
8- Baka defeat stil hands over the animations to SL/SLP+ so it wouldn't be a solution
9- Baka keywords could in principle work, but I maintain that for this purpose AND keywords are far superior

 

Posted
1 hour ago, Arkbar. said:

2- In principle there are 4 possible states for clothing: Normal (Covered), Exposed Chest, Exposed Pussy, removed. 

 

1 hour ago, Arkbar. said:

3- Assuming that I implement this feature, and I reuse the 2 states (normal, lewd), this is not enough to ensure an adequate experience. In a simplified case, we can directly jump to the lewd state whenever a SL animation start. There are 2 more requirements

My practical defeat and VSU patch are indeed three stages. But that's because it supports three stages (after defeat~before crawling: stages 1~2; after crawling~before animation starts: stages 2~3). Of course, BARE also supports this, but whether SL supports it or not depends on your consideration (I can only come up with "2 stages").
As for 'removed', I think the original undressing function of SL can achieve this, but this is definitely not your idea. You hope it should be controlled by conditions. Moreover, this may increase the workload. So, is "lewd" a better choice as the endpoint?
 

 

2 hours ago, Arkbar. said:

3.1 - Clothing keywords (I'd recommend AND): We need to know if the current state of clothing is compatible with the animation, for example A penetration scene while wearing panties or even pants is invalid, so the item must be removed. AND has the best set of keywords for this matching (Anything with exposed genitals, or bottomless would stay)

I think this is also important for 'gag' and 'blinder'

Posted
10 hours ago, guliguliradish said:

My practical defeat and VSU patch are indeed three stages. But that's because it supports three stages (after defeat~before crawling: stages 1~2; after crawling~before animation starts: stages 2~3)

It seems we are talking about different philosophies. 
You talk about a VSU defeated state that triggers after defeat, but before sex and  changes the clothes to a lewd version. I'm talking about a state that runs during animations and changes to the corresponding state accordingly, and for example removes items if the clothes are not compatible with the animation. 

 

 

10 hours ago, guliguliradish said:

I think this is also important for 'gag' and 'blinder'

I wouldn't consider this one too much, DD-NG already has partial animation replacer(PAR) that solves animation compatibilities. and for GAGs, I think DD has a filter and for p+ this is the only thing that is not completely working for DD-NG, IE prevent oral animations if there is a gag(ot similar)

Posted
3 hours ago, Arkbar. said:

I'm talking about a state that runs during animations and changes to the corresponding state accordingly, and for example removes items if the clothes are not compatible with the animation. 

If what you said can really be achieved, that would be even better. In fact, this is how I prepare resources for my own mod. I don't understand scripts and can't give any good advice. I think your solution is obviously better, but it's also more difficult to implement.

WPS0.png.9fd62967a38aa91367569c3ca020c07a.png

  • 1 month later...
Posted

Is there somewhere a list which clothes are included in the bare armor file?

 

the mod authoer says "Sunjeong selected outfits: Several outfits from Sunjeong that have both a covered and exposed variant"

so which ones?

Because If I don't use have these armors I don't need this file

or what If I have only a part of these clothes mods could that cause issues?

 

Posted

I'm too lazy to write the file list down, but is at least 50% of the armor mod that have 2 meaningful states for bare, (damaged variations are mostly ignored, because they don't fit quite thematically).

Is just a kid file, so it doesn't matter that you don't have the armors, it's still marginally better if you have a perfect list, but there are no meaningful downsides to have keywords, the missing files are just ignored by KID.

 

  • 2 weeks later...
Posted

I use menu maid, you can rebuild mcm memory to ensure all mcm are loaded.

 

It helps manage when you have a ton of mods.

 

Also make sure you have the requirements as I need mcm helper. 

 

Furthermore I just updated the mod so this is a great time to try again

Posted (edited)

I think this mod and AND quite doesn't work well
Because AND presume Player Character Always wear Underwears (Bra, Panty, Thong..... and whatever) 
So, they make PC undress. Even PC doesn't wear any Underwear.

Therefore We can use VSU only low Exhibitionist level.

Even if PC doesn't use strict rule? then there is no use of VSU. 
 

I hope this problem solved

Edited by Betal
Posted
2 hours ago, Betal said:

I think this mod and AND quite doesn't work well
Because AND presume Player Character Always wear Underwears (Bra, Panty, Thong..... and whatever) 
So, they make PC undress. Even PC doesn't wear any Underwear.

Therefore We can use VSU only low Exhibitionist level.

Even if PC doesn't use strict rule? then there is no use of VSU. 
 

I hope this problem solved

Are you using the latest version of AND/BARE ? 
Do your armors all have the proper keywords ? 
You may need a new game when updating BARE, resetting the scripts may not be enough due to the changes in both BARE and AND. 

The armor swap can only happen if the normal/skimpy armors have been properly configured. If you didn't configure them properly you wont see it

AND has never assumed anything about the what clothes you are wearing, it only takes the keyword from the items you have and uses that to determine your exposure level, you could just be using pasties. but if you set the keywords as covering all, then AND will report it as covering all. 

Also you have to turn on dynamic modesty in AND and the the AND integration in BARE, otherwise it will fallback to the arousal only. 

If you have a concrete example of what is not working I may take a look at it, but from your description I cannot fix it because I cannot even grasp what you are asking, In my testing it works perfectly fine, all features were tested with several armors 

Posted
8 hours ago, Arkbar. said:

Are you using the latest version of AND/BARE ? 
Do your armors all have the proper keywords ? 
You may need a new game when updating BARE, resetting the scripts may not be enough due to the changes in both BARE and AND. 

The armor swap can only happen if the normal/skimpy armors have been properly configured. If you didn't configure them properly you wont see it

AND has never assumed anything about the what clothes you are wearing, it only takes the keyword from the items you have and uses that to determine your exposure level, you could just be using pasties. but if you set the keywords as covering all, then AND will report it as covering all. 

Also you have to turn on dynamic modesty in AND and the the AND integration in BARE, otherwise it will fallback to the arousal only. 

If you have a concrete example of what is not working I may take a look at it, but from your description I cannot fix it because I cannot even grasp what you are asking, In my testing it works perfectly fine, all features were tested with several armors 

Well......... I think my mistake. I didn't put AND keyword in armor and then tested. It made such problems. Thank you

Posted

I have absolutely no idea what you are asking. 

If you are talking about the bikini armors, I don't think I can, because it makes no sense

Posted

I have absolutely no idea what you are asking. 

If you are talking about the bikini armors, I don't think I can, because it makes no sense

Posted (edited)

I can't make it work

test with normal whiterun guard vanilla armor (0002150D)
Installed:
bare
osl aroused
vsu
Dynamic Outfit stripping VSU: 

Vanilla Vsu configs

Vanilla Vsu configs Resource 3BA
Edit ini file (for example :BARE|0002150D~Skyrim.esm|3f000d6a~SkyTitties Armor Standalone.esp|NONE|0|1| )

or BARE|0x2150D~Skyrim.esm|0xd6a~SkyTitties Armor Standalone.esp|NONE|0|1|

anything i missed?

  •  
Edited by babynono
Posted

Send me the

On 12/6/2025 at 7:14 AM, babynono said:

I can't make it work

test with normal whiterun guard vanilla armor (0002150D)
Installed:
bare
osl aroused
vsu
Dynamic Outfit stripping VSU: 

Vanilla Vsu configs

Vanilla Vsu configs Resource 3BA
Edit ini file (for example :BARE|0002150D~Skyrim.esm|3f000d6a~SkyTitties Armor Standalone.esp|NONE|0|1| )

or BARE|0x2150D~Skyrim.esm|0xd6a~SkyTitties Armor Standalone.esp|NONE|0|1|

anything i missed?

  •  

 

Attach the log files,

At first glance there it seems to be nothing wrong with your configfile, so maybe there is something less obvious.

 

Also remember the arousal thresholds

Posted (edited)
10 hours ago, Arkbar. said:

Send me the

 

Attach the log files,

At first glance there it seems to be nothing wrong with your configfile, so maybe there is something less obvious.

 

Also remember the arousal thresholds

what log file you need?
The arousal i set min at 80, and the thesholds of the mod is 70

image.png

Edited by babynono
Posted

Neither of those, I just need the regular papyrus log.

 

Chances are that you may have disabled it.

 

Check your INI files to enable it

Posted (edited)
1 hour ago, Arkbar. said:

Neither of those, I just need the regular papyrus log.

 

Chances are that you may have disabled it.

 

Check your INI files to enable it

yup

Edited by babynono

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