Snazzishoez Posted January 8, 2014 Posted January 8, 2014 Is there a way to find mod item console ID numbers for Fallout NV?
Guest carywinton Posted January 8, 2014 Posted January 8, 2014 Yep that is one way to use FNVEdit, you can also click on the item in game and type "gbo" GetBaseObject and it will give you the base ID. The use player.additem "base id here" "number of the item you want here" So player.additem 3e54a 1 will give you one Regulator Duster in your inventory. I hope that helps, it's good FOSE and I think NVSE added this because finding it game with the standard method was much more difficult, the GBO makes it far easier.
RitualClarity Posted January 8, 2014 Posted January 8, 2014 To use "gbo" I believe NVSE is needed to be installed. Could be wrong.
Snazzishoez Posted January 8, 2014 Author Posted January 8, 2014 Awesome guys, thanks. I use FNVEdit, just never knew you could use it for that.
jaam Posted January 8, 2014 Posted January 8, 2014 For FNVEdit to be accurate, load your full load order otherwize the mod index will be wrong.
RitualClarity Posted January 8, 2014 Posted January 8, 2014 That only affects the first two numbers of the item, correct? I only mention that in case someone uses this an later loads some other mods in their game. They then can change the first two numbers instead of looking again for the entire id number.
prideslayer Posted January 8, 2014 Posted January 8, 2014 That's right, RC. The first two #s are always the mod #. 00 for vanilla with no DLC, ff for dynamic stuff, everything else corresponds to the mod index, listed helpfully in FOMM as... 'mod index'
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