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Posted
1 hour ago, crajjjj said:

Patch updates:
IVDT - https://github.com/crajjjj/Hentairim-IVDT/commits/master/
Polishing code + MME integrated. No milk squirt if empty. Reduces milk also

Armor swapping improv - let me know with log if any issues.

 

Expressions - https://github.com/crajjjj/IVDT-Hentai-Edition-V4/commits/main/

Compatible with SLU+ . Fixed game enjoyment. Fixed tongues. Tons of minor fixes.

Hentairim IVDT June20 patch.zip 62.35 kB · 1 download Hentairim Expressions June21 SLUPlus20240407 Patch.zip 168.08 kB · 0 downloads

 

Naturally I'm in far enough on my current playthrough that I'm hesitant to restart to add in SLU+.  Usually a game start lasts about 3-5 hours before I scrub and restart, but I'm actually in enough that I want to see how far momentum will take me...  But I'm sure it won't be long.  :)

 

Thanks for the updates and the much longed for SLU+ patch.  Opens up options for lots of users to not have a one-or-the-other decision.  :thumbsup:

Posted
4 hours ago, crajjjj said:

Patch updates:
IVDT - https://github.com/crajjjj/Hentairim-IVDT/commits/master/
Polishing code + MME integrated. No milk squirt if empty. Reduces milk also

Armor swapping improv - let me know with log if any issues.

 

Expressions - https://github.com/crajjjj/IVDT-Hentai-Edition-V4/commits/main/

Compatible with SLU+ . Fixed game enjoyment. Fixed tongues. Tons of minor fixes.

Hentairim IVDT June20 patch.zip 62.35 kB · 2 downloads Hentairim Expressions June21 SLUPlus20240407 Patch.zip 168.08 kB · 2 downloads

Thank you very much for patch and 1 small bug for fix : in SLSO_SpellGameScript on line 115  DamageActorValue("npcmagickaconsumption" -must be "magicka" :)

Posted
5 hours ago, Bigglsby said:

 

Naturally I'm in far enough on my current playthrough that I'm hesitant to restart to add in SLU+.  Usually a game start lasts about 3-5 hours before I scrub and restart, but I'm actually in enough that I want to see how far momentum will take me...  But I'm sure it won't be long.  :)

 

Thanks for the updates and the much longed for SLU+ patch.  Opens up options for lots of users to not have a one-or-the-other decision.  :thumbsup:

SLU is quite OK to add midgame. Especially the light version. Just cleanup sexlab in mcm

Posted
14 hours ago, crajjjj said:

Armor swapping improv - let me know with log if any issues.

Hello,
Still having the same problem with the armor swapping function.

Please let me know if you need a log or additional information.

Posted
10 minutes ago, alain31 said:

Hello,
Still having the same problem with the armor swapping function.

Please let me know if you need a log or additional information.

Yeah papyrus log will be nice. 

Posted (edited)
3 hours ago, alain31 said:

I didn t read your message proberly, sorry.

Here the log. :)Papyrus.0.log

Uploaded new patch - pls try. Also, enable printdebug in config and check the console for messages regarding armor swapping, pls .

Edited by crajjjj
Posted
2 hours ago, crajjjj said:

enable printdebug in config and check the console for messages regarding armor swapping

This time, the beginning starts well, only one lewd armor is equipped, but at the end it doesn't unequip to return to the normal version and doesn't disappear from the inventory.
Where can i activate printdebug and how should i view the messages in the console? The console command that i open in the game?

Here a new log:

 

Papyrus.0.log

Posted
58 minutes ago, alain31 said:

This time, the beginning starts well, only one lewd armor is equipped, but at the end it doesn't unequip to return to the normal version and doesn't disappear from the inventory.
Where can i activate printdebug and how should i view the messages in the console? The console command that i open in the game?

Here a new log:

 

Papyrus.0.log 1.07 MB · 0 downloads

Check again pls. Another change to try

Posted
2 hours ago, crajjjj said:

Check again pls. Another change to try

It's the same, no return to normal at the end of the animation.
I also noticed that head tracking isn't disabled during a scene; i hadn't noticed that before.

 

Papyrus.0.log

Posted
7 hours ago, alain31 said:

It's the same, no return to normal at the end of the animation.
I also noticed that head tracking isn't disabled during a scene; i hadn't noticed that before.

 

Papyrus.0.log 709.17 kB · 0 downloads

I guess I found the issue. Please try. printdebug is in Config.json - last line.
Regarding head tracking - is it smoothcam or pc head tracking? This seems to be on the SLU side

Posted
3 hours ago, crajjjj said:

I guess I found the issue. Please try. printdebug is in Config.json - last line.

Hi,
The problem is still there, and i get another armor change notification during the animation.The PC voice isn't working very well either with this new patch.
I'm using the True Directional Movement 2.2.6 mod's head tracking.
I've enabled debugprint and I don't see anything special in the console.
Is there a log generated with this setting enabled?
The Predator mod is cool; i use it with SL Trigger so that it equips itself at the end of the animation.

 

Papyrus.0.log

Posted
5 hours ago, alain31 said:

Hi,
The problem is still there, and i get another armor change notification during the animation.The PC voice isn't working very well either with this new patch.
I'm using the True Directional Movement 2.2.6 mod's head tracking.
I've enabled debugprint and I don't see anything special in the console.
Is there a log generated with this setting enabled?
The Predator mod is cool; i use it with SL Trigger so that it equips itself at the end of the animation.

 

Papyrus.0.log 767.53 kB · 1 download

Rollbacked voice changes.  Swap armors works for me well though...  Added logging to papyrus. 

Posted (edited)
2 hours ago, crajjjj said:

Rollbacked voice changes.  Swap armors works for me well though...  Added logging to papyrus.

I no longer have any problems with voices.
Head tracking for the PC is enabled during animations but most of the time it works fine without this problem, maybe a SLU problem that i hadn't noticed.
However, the problem with armor swapping persists; nothing changes at the end of the animation, and there's a second change during the animation.
If i switch back to the original IVDT Hentairim , it works 100 percent.
Is it not possible to keep the original code for this function, or is it part of the freezing problem? (I don't know anything about scripting) = )...
It works for you; do i need to start with a clean save for it to work?

Papyrus.0.log

Edited by alain31
Posted

Hello, want to report few "small" bugs/errors in the latest patch version (im using selfmade sslActorAlias based on slu+ with added hentarim except for slgp and expressions :) , maybe some errors are a result of my bad papyrus skill.  :( ) :

1 - In SLSO_SpellGameScript  line 414 and 420 are identical but add to different roles. 

2 - When i change animation speed, script reverts it back if settings allow it (eg : consensual animation). Maybe i dont understand something, but conditions need to be added here. 

3 - Sometimes enjoyment value in the widget become negative (mostly for attackers). Atm i thinking its my mistake ( but all the enjoyment functions in sslActorAlias  looks correct :)). If someone could confirm whether this is a bug or not, it would really help me find the source :flushed:.

Posted (edited)
13 hours ago, alain31 said:

I no longer have any problems with voices.
Head tracking for the PC is enabled during animations but most of the time it works fine without this problem, maybe a SLU problem that i hadn't noticed.
However, the problem with armor swapping persists; nothing changes at the end of the animation, and there's a second change during the animation.
If i switch back to the original IVDT Hentairim , it works 100 percent.
Is it not possible to keep the original code for this function, or is it part of the freezing problem? (I don't know anything about scripting) = )...
It works for you; do i need to start with a clean save for it to work?

Papyrus.0.log 1.19 MB · 1 download

I'm tired of this magic effect. No guarantees on order. Moving it to ssl actor. It will work aside the sexlab strip function for all actors. + potentially maybe even do auto skip for sl strip. Will post later 

Edited by crajjjj
Posted
16 hours ago, alain31 said:

I no longer have any problems with voices.
Head tracking for the PC is enabled during animations but most of the time it works fine without this problem, maybe a SLU problem that i hadn't noticed.
However, the problem with armor swapping persists; nothing changes at the end of the animation, and there's a second change during the animation.
If i switch back to the original IVDT Hentairim , it works 100 percent.
Is it not possible to keep the original code for this function, or is it part of the freezing problem? (I don't know anything about scripting) = )...
It works for you; do i need to start with a clean save for it to work?

Papyrus.0.log 1.19 MB · 1 download

Check it out - works really well imo now.

Posted
9 hours ago, randomacc124 said:

Hello, want to report few "small" bugs/errors in the latest patch version (im using selfmade sslActorAlias based on slu+ with added hentarim except for slgp and expressions :) , maybe some errors are a result of my bad papyrus skill.  :( ) :

1 - In SLSO_SpellGameScript  line 414 and 420 are identical but add to different roles. 

2 - When i change animation speed, script reverts it back if settings allow it (eg : consensual animation). Maybe i dont understand something, but conditions need to be added here. 

3 - Sometimes enjoyment value in the widget become negative (mostly for attackers). Atm i thinking its my mistake ( but all the enjoyment functions in sslActorAlias  looks correct :)). If someone could confirm whether this is a bug or not, it would really help me find the source :flushed:.

1) PC vs NPC property name?

2) if you use edge button - it uses magicka and decreases enjoyment. if bonus button - speed increases and enjoyment also - uses the stamina of the attacker.When stamina depletes - slows down.

3) try the debug feature to see the numbers and some explanations in the new log file from the latest patch.

 

Posted (edited)
2 hours ago, crajjjj said:

Check it out - works really well imo now.

Hi,
This time it works 100 percent, and as a bonus, there's no need to disable the automatic flying camera.
I can live with it, but the remaining problem is that if the PC is naked before the animation, the last equipped non-lewd variant armor re-equips itself at the end.
This is just for your information, but i'll stop bothering you with this.
I've noticed that sometimes the NPC playing the animation with the PC is dressed before the end, but it's not every time, and i'd already noticed it long before. 
It's probably a problem on my end. I need to start a clean game again.

Thanks again for your time.

 

Note to the mod author; it would be nice to add sounds with tags for the spanking animations :)

 

 

Edit:

A little more annoying :), it doesn't only happen when the animation starts with a naked character but also with armor or clothing that doesn't work with the armor swap json.
The outfits other than those compatible with the armor swap function are removed at the beginning respecting the sexlab strip editor options, but at the end the last non-lewd armor used is superimposed on the outfit equipped before the animation.

Edited by alain31
Posted (edited)

Patch updates:
IVDT - https://github.com/crajjjj/Hentairim-IVDT/commits/master/
Polishing code + MME integrated. No milk squirt if empty. Reduces milk also

Armor swapping moved to sslActor (expressions patch below)

Integrated Liquid Pack v2 https://kemono.su/patreon/user/42557848/post/117736349 . Will work if "enablethickcumleak" config is enabled. Conditions from FHU - for bottom - bursting/for face - oralpool > 80. Coupled with the related sex type.

Added some missing configs.

Added 5 sound volume JSON configs - from 0 to 1.0.  Default: 1 for all

 

Expressions - https://github.com/crajjjj/IVDT-Hentai-Edition-V4/commits/main/

Compatible with SLU+ . Fixed tongues. Fixed anim speedup. Tons of minor fixes.

Added a 0.5-second cooldown for hotkeys to avoid spamming freeze

Game tweaks - support for masturbation anims

Armor cleanup after swap

Fixed the early dress-up issue - (don't use addItem during SL scenes on NPCs)

Game tweaks - percentage now shows resistance and bar - enjoyment like regular SLSO. (colors still coupled to resistance)

Tongues are now always equipped on NPC if enabled (fallback if no separate config line).

Equip item is now silent. Using missing configs.

Resistance race fix

 

Enable printdebug (different json files for different submodules) for a detailed log of what's going on - now it writes logs to  "...\Skyrim Special Edition\Logs\Script\User\Hentairim.0.log"

 

This config helps with untagged anims:

Remove LDI from "blockpcorgasmtags" (Hentairim Enjoyment Expressions Traits->Config.json)

enablepcgameautoplay=1 (Hentairim Enjoyment Expressions Traits->HentairimGame.json)

enablegameuserinput=1 (Hentairim Enjoyment Expressions Traits->HentairimGame.json)

 

 

 

moved to 

 

 

 

 

Edited by crajjjj
migration
Posted (edited)
10 hours ago, crajjjj said:

1) PC vs NPC property name?

2) if you use edge button - it uses magicka and decreases enjoyment. if bonus button - speed increases and enjoyment also - uses the stamina of the attacker.When stamina depletes - slows down.

3) try the debug feature to see the numbers and some explanations in the new log file from the latest patch.

 

1 - just downloaded the current version :) atm its 428 and 434 " IsGettingSuckedoff(Actorsinplay[x]) ".

2 - nono i know it, the problem is (in HentairimGame.json 4 settings - pccanchangespeedwhenvictim , pccanchangespeedwhennonvictim and npc version) - in the consensual scenario(if there are no victims/aggressors) if u increase the speed, the npc will decrease it.

3 - thank you, i try to debug it :) .

Edited by randomacc124
small question/suggestion : how about using slu+ tongues instead of fhu?
Posted (edited)

After fiddling with the configs i cant seem to fix a problem im having. The PC is permanently in broken status, during a scene will have 1 orgasm quickly then the enjoyment percentage will get stuck somewhere. Another issue im having is most of the time i can not control the speed gear settings even tho i have it set to always allow im assuming this is a tags issue or something.

 

I like the idea behind the mod but it feels like 80% of my time is spent trouble shooting and not playing the game. If i were to keep the idvt stuff but removed the game part what would that look like?

 

Edited by hiono

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