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Posted

Hey there!

I'm planning to make a mod in a similar fashion but my experience is limited to a few creation kit tutorials until it broke for me, haha.

How difficult would you say is learning how to  add statues, pictures and mod items like Zap Furniture to existiting skyrim cells?

Posted

Hi hi 😊

 

15 minutes ago, Ionenschatten said:

How difficult would you say is learning how to  add statues, pictures and mod items like Zap Furniture to existiting skyrim cells?

 

Pretty simple actually... you just load the mods you want to add stuff from as masters and use cell view / render window to place it. 

 

17 minutes ago, Ionenschatten said:

until it broke for me

 

Make sure to get Creation Kit Platform Extended it will save you a lot of headaches ~

Posted
On 5/8/2025 at 9:27 PM, Vyru said:

Pretty simple actually... you just load the mods you want to add stuff from as masters and use cell view / render window to place it. 

So far I've only been placing meshes with textures that aren't combined with any scripts such as doors, levers, etc.

Do scripted items work just the same?

Posted
10 minutes ago, Ionenschatten said:

So far I've only been placing meshes with textures that aren't combined with any scripts such as doors, levers, etc.

Do scripted items work just the same?

Yeah it's just as simple. For doors you just set a destination point to get teleported to. It's been a while i actually used them so i don't have perfectly clear instructions in mind but it's nothing complicated at all, you'll probably see it when you do it, if not just look up a tutorial... but i don't think you have to.

Posted
9 hours ago, Back2friday said:

Can i skip all requirements if i just want the pictures in the player home? 

You could use xEdit to remove the Masters or only install the main file and either use CK or some furniture placer mod like Placeable Statics - Move Anything to place the pictures yourself after adding them via console or something like Simple Item Spawner.

  • 1 month later...
Posted
6 hours ago, DJCRENSHAW said:

for me the links to the statues don't work.

Looks like @TRX_Trixter has taken them down. Maybe you can ask him if they are available somewhere else. I'm currently busy with other stuff but when i got time i make a version without them ~

  • 1 month later...
Posted
On 6/27/2025 at 2:15 AM, Vyru said:

Looks like @TRX_Trixter has taken them down. Maybe you can ask him if they are available somewhere else. I'm currently busy with other stuff but when i got time i make a version without them ~

The only place they might be available is on his patreon. He's taken down all of his mods on here and Nexus. Per the Nexus pages:

 

Hidden at 22 Jun 2025, 8:59PM by TRXtrixter for the following reason:
This mod is currently not supported by the author(s) and/or has issue(s) they are unable to fix yet. 

  • 9 months later...
Posted

Hi, I can't seem to find anywhere to download: trx - enven(elven) huntress.esp (Statue "Elven huntress" (futa) 1.0.1)?

  • 4 months later...
Posted

Any thoughts on a version without all the trx statue requirements? Mostly due to most of them NOT being esl, so even if this mod is esl, you have to add tons of esps to your load order just to run it...

Posted

Would it be possible to provide a patch for TRX statues in that were converted to ESL?
As mentioned above, with so many statues (I use all btw, just converted to esl) the number of mods grows quite a bit and due to the limit of mods, that can be an issue.

Thank in advance and good work :) 

Posted
8 hours ago, Garfieldcat said:

Would it be possible to provide a patch for TRX statues in that were converted to ESL?
As mentioned above, with so many statues (I use all btw, just converted to esl) the number of mods grows quite a bit and due to the limit of mods, that can be an issue.

Thank in advance and good work :) 

Glad you like the houses! I'm sorry but i can't convert or edit the statues as they are not my work, you'd have to ask TRX for that. If you only want them in the player homes you can add the textures and meshes manually without installing the full mod for each, then you have no ESP or ESL at all. Alternatively you can easily flag any mod ESL using xEdit yourself, if the mod is ESL compatible of course. But i can't just edit and publically release someone elses work. 

Posted
13 hours ago, nekonoll said:

Any thoughts on a version without all the trx statue requirements? Mostly due to most of them NOT being esl, so even if this mod is esl, you have to add tons of esps to your load order just to run it...

Like i said in the previous post you can just add the meshes and textures manually if you only want them in the player homes, no ESP required for that.

Posted (edited)

Ok @Garfieldcat @nekonoll i just looked into it and apparently after TRX removed the statues from LL and posting them on Patreon instead it seems the ESP names also changed so the mod can't just be easily installed anymore, i wasn't aware of all that since i just reinstalled Skyrim on my new pc after about a year. I'm still in the middle of setting up all mods again etc, once that's done i will update this mod and either remove the dependency on the statues completely or make a version without it. Sorry for the inconvenience, i hope i can do it today or tomorrow ~

Edit: Turns out this shitty 1.7.104 update fucked my whole modlist so it will take longer lol

Edited by Vyru

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