special Posted February 16, 2014 Posted February 16, 2014 I'm not 100% sure, but I think since I updated Sexlab Submit, it broke something for this mod, because after I surrender and get tied up, it says that I'm still in combat and the enemies resume the beating. I know it have been reported, but the only thing that changed since then, was that update. So it might be the source, who knows? I've had a similar issue at times. Try turning on 'Hardcore' mode (I think that's what it is called) in the MCM for Sexlab Submit, that fixed things for me.
Pallida Culus Posted February 17, 2014 Posted February 17, 2014 So I got a belt stuck on me, no friendly NPC's have dialog to remove it, can't find any key in my crafting options, hvae tried 100 lockpicks,, spell, force and nothing works. Any ideas? Any help would be apreciated.
bradleyh Posted February 17, 2014 Posted February 17, 2014 So I got a belt stuck on me, no friendly NPC's have dialog to remove it, can't find any key in my crafting options, hvae tried 100 lockpicks,, spell, force and nothing works. Any ideas? Any help would be apreciated. 1. Head to the College of Winterhold, and begin the Devious Devices Quest. 2. Devious Devices for the Masses adds Keys and Equipment to NPC's in the Game. Find Keys by killing Opponents. 3. If the Belt has Soul Gem Plugs, learn how to time Spells around the Events. I had a character begin in Blackreach and did not find a single Chastity Key in Blackreach, as a Mage. Remember to adjust the MCM Settings for Your Mods before actually getting stuck in a Device.
Pallida Culus Posted February 17, 2014 Posted February 17, 2014 So I got a belt stuck on me, no friendly NPC's have dialog to remove it, can't find any key in my crafting options, hvae tried 100 lockpicks,, spell, force and nothing works. Any ideas? Any help would be apreciated. 1. Head to the College of Winterhold, and begin the Devious Devices Quest. 2. Devious Devices for the Masses adds Keys and Equipment to NPC's in the Game. Find Keys by killing Opponents. 3. If the Belt has Soul Gem Plugs, learn how to time Spells around the Events. I had a character begin in Blackreach and did not find a single Chastity Key in Blackreach, as a Mage. Remember to adjust the MCM Settings for Your Mods before actually getting stuck in a Device. Thank you, I'll give it a shot. I didn't have "for the masses" installed, I did however find one key but I used it for the ball gag. I was too ambisious when I was deciding on the settings for this mod and now I've been in chains for days... Awesome mod though
Marmalade42 Posted February 17, 2014 Posted February 17, 2014 I'm not 100% sure, but I think since I updated Sexlab Submit, it broke something for this mod, because after I surrender and get tied up, it says that I'm still in combat and the enemies resume the beating. I know it have been reported, but the only thing that changed since then, was that update. So it might be the source, who knows? Same issue here. I don't suppose anyone has an older version of Submit so I can try if it works with that?
Veladarius Posted February 17, 2014 Posted February 17, 2014 I'm not 100% sure, but I think since I updated Sexlab Submit, it broke something for this mod, because after I surrender and get tied up, it says that I'm still in combat and the enemies resume the beating. I know it have been reported, but the only thing that changed since then, was that update. So it might be the source, who knows? Same issue here. I don't suppose anyone has an older version of Submit so I can try if it works with that? Here is the version of Submit from a month ago: SexLab Submit 20JAN14 1740.7z. I have been using it without much problem and have not tried the new version of Submit yet. I usually keep older versions of mods for some time.
ragindude Posted February 17, 2014 Posted February 17, 2014 Oh thank you Veladarius, I usually do this too, but this I decided not to this time... Genius
harakoni Posted February 20, 2014 Posted February 20, 2014 I'm still not 100% sure on what super hardcore is doing over normal hardcore.
Fredfish Posted February 20, 2014 Posted February 20, 2014 In normal hardcore after you get the sleeve thing off you can remove the blindfold, harness and shoes. In super hardcore you have to find keys or lockpicks or try to use spells/brute strength to remove them
Marmalade42 Posted February 25, 2014 Posted February 25, 2014 I too have a problem with my followers sliding around on the ground and triggering NPCs to attack them(as they are bound, and unable to do anything except slide). Does anyone know what's causing this? I assume not everyone has this problem.
PubliusNV Posted February 25, 2014 Posted February 25, 2014 I have seen my follower slide around, but not then triggering NPCs to attack. I haven't yet had more than one or two NPCs (in my case, all of my submits have been to bandits) around at a time.
Guest Posted February 27, 2014 Posted February 27, 2014 I've tried the mod a bit and most of the time when you are bound the attackers stand still close to you, making an escape more or less impossible, and you have to reload from before the fight. A way to improve the playability of this mod is to make the npcs patrol around the area, allowing you to wait for the right moment to make your escape. But this is only my opinion. Once I was lucky against a couple of draugr, when I ran away a distance from their spawn point before submitting, and they turned their back on me after applying the restraints, but I haven't been able to to this against npcs so far.
Aelie Posted February 27, 2014 Author Posted February 27, 2014 i dont anything to do with any of that, youd need to go ask in the submit thread. all i do is add dd items in addition to binding the player
sapho888 Posted February 28, 2014 Posted February 28, 2014 I've tried the mod a bit and most of the time when you are bound the attackers stand still close to you, making an escape more or less impossible, and you have to reload from before the fight. A way to improve the playability of this mod is to make the npcs patrol around the area, allowing you to wait for the right moment to make your escape. But this is only my opinion. Once I was lucky against a couple of draugr, when I ran away a distance from their spawn point before submitting, and they turned their back on me after applying the restraints, but I haven't been able to to this against npcs so far. I've found that usually only happens against attackers that are spawned specifically to come after you like bounty hunters. Normal bandits and other NPCs will normally use their default AI after capturing and having their way with you.
eric_starbuck Posted March 3, 2014 Posted March 3, 2014 One question about the armbinder: I set a very low level difficuly in removing the devices, so after 3 or 4 tries casting a spell gets me free... but the armbinder is impossible to remove, no matter how many times you struggle and if you are gagged you cannot ask for help too. (now that I write it i think that it might be possible that i don't have to chose struggle but remove?). Sorry for the silly question. The chance of the various devices being applied is random? the belt is 100% sure, the other parts are random, sometimes yes sometimes no. For example, I never got the shoes.
Johnny05 Posted March 3, 2014 Posted March 3, 2014 When struggling with the armbinder on, sooner or later there will be a message saying, that the armbinder is not feeling as thight as it used to be. After that, you can just take it off. Shoes, Harness and Blindfold (the custom, non DD items) are only part of the Super Hardcore version as far as I know.
dennis102503 Posted March 11, 2014 Posted March 11, 2014 I have been having CTD with the mod. It looks as though it's looking for Devious Devices - Integration.esp instead of .esm.
Veladarius Posted March 11, 2014 Posted March 11, 2014 I have been having CTD with the mod. It looks as though it's looking for Devious Devices - Integration.esp instead of .esm. Then you have an older version of this mod.
dennis102503 Posted March 12, 2014 Posted March 12, 2014 Thanks I don't know how I missed that. My bad.
lkl Posted March 12, 2014 Posted March 12, 2014 Seriously, whats the difference hardcore and super hardcore.. I don't see the difference at all.
blackraven14 Posted March 12, 2014 Posted March 12, 2014 This is a great mod, I haven't had any problems with it whatsoever, and gives me a bit more motivation to not be terrible at running into too many enemies.Sidenote: Interesting idea to add to this is SlaveTats integration (random tattoos, or a progression of more obvious ones each time the PC ends up submitting).
Veladarius Posted March 12, 2014 Posted March 12, 2014 This mod paired with Deviously Helpless just jeeps the bandits going on and on, especially if you are trapped with a number of them.
Guest Posted March 16, 2014 Posted March 16, 2014 Is there going to be a script/version with the armbinders removed? Because nothing I have done up to this point has seemed to fix me becoming unbound when armbinders are equipped. I mean everything works fine on normal setting, but Hardcore setting its just broken.
Bullw Posted March 18, 2014 Posted March 18, 2014 Will this still work with the new, 2.7+ assets and integration?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now