alphafr Posted March 14 Posted March 14 It works but a couple of caviats Starting an animation in combat cause CTD Few animations are converted leaving you with few choices Will break sexlab creature animations as you can't use both
Loqococo12 Posted March 19 Posted March 19 Who know, why creatures doesnt moves? And who solved that problem?
alphafr Posted March 19 Posted March 19 15 hours ago, Loqococo12 said: Who know, why creatures doesnt moves? And who solved that problem? Which animation are you using?
Loqococo12 Posted March 19 Posted March 19 3 hours ago, alphafr said: Which animation are you using? Billy and some mnc i think. I downloaded file frome this topic (billys 9.7 re(simthing idk)) and some works some not. Frost atron shlong not visible and fire atron dont have anims
alphafr Posted March 19 Posted March 19 (edited) 2 hours ago, Loqococo12 said: Billy and some mnc i think. I downloaded file frome this topic (billys 9.7 re(simthing idk)) and some works some not. Frost atron shlong not visible and fire atron dont have anims Only a limited amount of animation from billy (the 8.5 anim pack to be specific) are supported with the mod alone, anything else or newer required a Ostim conversion to be done About all sexlab creature anims will not work with Ocreature installed Edited March 19 by alphafr
Raemix02 Posted March 22 Posted March 22 Anyone else having inconsistencies with cumshots and cum decals? It seems to be pretty inconsistent whether OCum works with creatures or not. Sometimes my character does get cum decals applied other times it never happens, even after many orgasms.
Kazutobe Posted March 25 Posted March 25 So i downloaded a few of the converted animation packs and they "kind of" work, the animations will start i can pick what animations and it will swap between them but none of the creatures move at all the character/npc will move via the animation but the creatures all just stand there (ABC i working fine) any ideas?
LiIli Posted April 7 Posted April 7 Partial "fix" for 9.7 anims. I think no one came up with a better solution yet
Hentaiisok Posted April 11 Posted April 11 Anyone know a good mod that can start the Ocreatures scenes instead of pressing up?
alphafr Posted April 12 Posted April 12 (edited) On 4/11/2026 at 8:10 AM, Hentaiisok said: Anyone know a good mod that can start the Ocreatures scenes instead of pressing up? Olycanthrope iirc, but only work for follower (allow you to turn them into ww) Edited April 12 by alphafr
MessiahDF Posted April 12 Posted April 12 On 4/11/2026 at 9:10 AM, Hentaiisok said: Anyone know a good mod that can start the Ocreatures scenes instead of pressing up? radiant prostitution has some scenes with a horse and a giant, but thats pretty much it. Too bad osimpledefeat doesnt work
Hentaiisok Posted April 13 Posted April 13 4 hours ago, MessiahDF said: radiant prostitution has some scenes with a horse and a giant, but thats pretty much it. Too bad osimpledefeat doesnt work Damn, wish there was a defeat mod that was compatible
MessiahDF Posted April 13 Posted April 13 5 hours ago, Hentaiisok said: Damn, wish there was a defeat mod that was compatible There are a few defeat mods that supposedly work, but I haven't tested yet.
Kaczi249 Posted April 21 Posted April 21 Hi, I’ve converted the animations from SLAL Billyy Animations SE (latest version 10.1) to work with OStim/OStim Creatures. I haven’t tested all possible combinations. Maybe someone will find it useful. VirusTotal link: https://www.virustotal.com/gui/file/bb82cdc99bdca57c77ecd8ddb75c02e3fc16a823b9f5aed16394a1c7a1808e88?nocache=1 Billyy Ocreatures Conversion 10.1.7z 3
Roca2536 Posted April 22 Posted April 22 anyone still have fluffly/baka for ocreature? cause file in loverlab already got deleted
Roca2536 Posted April 22 Posted April 22 6 hours ago, Kaczi249 said: Hi, I’ve converted the animations from SLAL Billyy Animations SE (latest version 10.1) to work with OStim/OStim Creatures. I haven’t tested all possible combinations. Maybe someone will find it useful. VirusTotal link: https://www.virustotal.com/gui/file/bb82cdc99bdca57c77ecd8ddb75c02e3fc16a823b9f5aed16394a1c7a1808e88?nocache=1 Billyy Ocreatures Conversion 10.1.7z 174.24 kB · 1 download this isn't working for me
geera Posted April 27 Posted April 27 On 9/29/2025 at 1:39 PM, 1231asdasdg said: Nevermind, issue resolved. Vortex had some funny ideas about load orders. Should have just used MO2... How did you fix it?
quietbitch Posted April 30 Posted April 30 (edited) the mod worked for me, but the creatures didnt do the animation. they just stood there, but my character was doing the animation and the creature was erect, so i messed around with the load order and now it doesnt work at all Edited May 1 by quietbitch
MajestyShrek Posted April 30 Posted April 30 Anyone know if Ostim has any male on creature mods? Or male/female werewolf on human male/female stuff?
Kaczi249 Posted May 5 Posted May 5 (edited) Ocreatures conversion for version 10.2 of Billyy's SLAL Animations The installation guide and all informations still is on the first page in the first post. Nothing changes here. You only need to replace Billyy’s animation pack with the newer version and the conversion. Disable/delete the old versions. Remember to run FNIS/Nemesis/Pandora. You must, install the matching version of the original animations from: https://www.loverslab.com/files/file/3999-billyys-slal-animations-2026-5-3/ Install SE version, check all animations except invisible furniture Billyy Ocreatures Conversion 10.2.7z Edited May 7 by Kaczi249 3
Electric Aether Posted May 5 Posted May 5 (edited) 12 hours ago, Kaczi249 said: Animations for version 10.2 of Billyy's SLAL Animations The installation guide and all informations still is on the first page in the first post. Nothing changes here. You only need to replace Billyy’s animation pack with the newer version and the conversion. Disable/delete the old versions. Remember to run FNIS/Nemesis/Pandora. You must, of course, install the matching version of the original animations from: https://www.loverslab.com/files/file/3999-billyys-slal-animations-2026-5-3/ Billyy Ocreatures Conversion 10.2.7z 181.7 kB · 1 download Thank you for ur work!!! I hope the other animation packs are converted too. (after testing, it does not work even after following instructions, characters just t pose. Testing with Chaurus and I have the conversion load after billys pack in my LO ) (This file is clean in Virustotal, Windows Defender, and Malwarebytes for the lurkers. ) Edited May 5 by Electric Aether
randompeep Posted May 6 Posted May 6 (edited) 20 hours ago, Kaczi249 said: Animations for version 10.2 of Billyy's SLAL Animations The installation guide and all informations still is on the first page in the first post. Nothing changes here. You only need to replace Billyy’s animation pack with the newer version and the conversion. Disable/delete the old versions. Remember to run FNIS/Nemesis/Pandora. You must, of course, install the matching version of the original animations from: https://www.loverslab.com/files/file/3999-billyys-slal-animations-2026-5-3/ Billyy Ocreatures Conversion 10.2.7z 181.7 kB · 1 download Works for me with SL Defeat (Bane edition), SexlabToOstim, and even Sexlab Tools (using the matchmaker queue feature). I left the original OCreatures 1.4 and Billy 8.5 animations enabled, and let them be overwritten then ran Pandora. Mod order: Load Order: Spoiler Edited May 6 by randompeep
Latar2480 Posted May 6 Posted May 6 (edited) On 5/5/2026 at 11:43 AM, Kaczi249 said: Animations for version 10.2 of Billyy's SLAL Animations The installation guide and all informations still is on the first page in the first post. Nothing changes here. You only need to replace Billyy’s animation pack with the newer version and the conversion. Disable/delete the old versions. Remember to run FNIS/Nemesis/Pandora. You must, of course, install the matching version of the original animations from: https://www.loverslab.com/files/file/3999-billyys-slal-animations-2026-5-3/ Billyy Ocreatures Conversion 10.2.7z 181.7 kB · 3 downloads Thanks for the update, will test it but, there is still problem though while generating with fnis and i'm afraid there will be some animations which won't play Reading Billyy_CreatureBeasts >>Warning: Inconsistent mod Billyy_CreatureBeasts. Number of animations differs between FNIS List (540) and corresponding behavior file (459)<< V1.0 ... ChAnims:540 CTD:6,2% pOpt:4,1% Reading Billyy_CreatureConstructs V1.0 ... ChAnims:160 CTD:1,9% pOpt:1,2% Reading Billyy_CreatureFurniture V1.0 ... ChAnims:56 CTD:0,7% pOpt:0,4% Reading Billyy_CreatureFurnitureInvis V1.0 ... ChAnims:80 CTD:0,5% pOpt:0,1% Reading Billyy_CreatureHumanoids >>Warning: Inconsistent mod Billyy_CreatureHumanoids. Number of animations differs between FNIS List (617) and corresponding behavior file (554)<< V1.0 ... ChAnims:617 CTD:7,1% pOpt:4,7% Reading Billyy_CreatureHumanoidsLarge >>Warning: Inconsistent mod Billyy_CreatureHumanoidsLarge. Number of animations differs between FNIS List (431) and corresponding behavior file (334)<< V1.0 ... ChAnims:431 CTD:5,0% pOpt:3,3% Reading Billyy_CreatureInsects >>Warning: Inconsistent mod Billyy_CreatureInsects. Number of animations differs between FNIS List (321) and corresponding behavior file (291)<< V1.0 ... ChAnims:321 CTD:3,7% pOpt:2,5% Reading Billyy_CreatureMisc >>Warning: Inconsistent mod Billyy_CreatureMisc. Number of animations differs between FNIS List (153) and corresponding behavior file (130)<< V1.0 ... ChAnims:153 CTD:1,8% pOpt:1,2% And i've downloaded 10.2 billy ofcourse, have billy 10.2 in order then, ocreature 1.4, then your conversion Edited May 6 by Latar2480
Kaczi249 Posted May 6 Posted May 6 2 hours ago, Latar2480 said: Thanks for the update, will test it but, there is still problem though while generating with fnis and i'm afraid there will be some animations which won't play Reading Billyy_CreatureBeasts >>Warning: Inconsistent mod Billyy_CreatureBeasts. Number of animations differs between FNIS List (540) and corresponding behavior file (459)<< V1.0 ... ChAnims:540 CTD:6,2% pOpt:4,1% Reading Billyy_CreatureConstructs V1.0 ... ChAnims:160 CTD:1,9% pOpt:1,2% Reading Billyy_CreatureFurniture V1.0 ... ChAnims:56 CTD:0,7% pOpt:0,4% Reading Billyy_CreatureFurnitureInvis V1.0 ... ChAnims:80 CTD:0,5% pOpt:0,1% Reading Billyy_CreatureHumanoids >>Warning: Inconsistent mod Billyy_CreatureHumanoids. Number of animations differs between FNIS List (617) and corresponding behavior file (554)<< V1.0 ... ChAnims:617 CTD:7,1% pOpt:4,7% Reading Billyy_CreatureHumanoidsLarge >>Warning: Inconsistent mod Billyy_CreatureHumanoidsLarge. Number of animations differs between FNIS List (431) and corresponding behavior file (334)<< V1.0 ... ChAnims:431 CTD:5,0% pOpt:3,3% Reading Billyy_CreatureInsects >>Warning: Inconsistent mod Billyy_CreatureInsects. Number of animations differs between FNIS List (321) and corresponding behavior file (291)<< V1.0 ... ChAnims:321 CTD:3,7% pOpt:2,5% Reading Billyy_CreatureMisc >>Warning: Inconsistent mod Billyy_CreatureMisc. Number of animations differs between FNIS List (153) and corresponding behavior file (130)<< V1.0 ... ChAnims:153 CTD:1,8% pOpt:1,2% And i've downloaded 10.2 billy ofcourse, have billy 10.2 in order then, ocreature 1.4, then your conversion Did you download LE or SE Version Billyy animations? I made conversion from SE version, try also using Pandora, fnis is very old tool
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