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Fallout Mod Manager Crashing.


Molevalence

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It's 7am out here in Calgary. First day of work but I thought I would throw this out before I head out for 14 hours. Hopefully it will be answered by the time I get back. My Fallout Mod Manager constantly crashes whenever I try to access the package manager section. It always gives me the error:

 

Something bad seems to have happened. If it was not too serious a crash dump would have been saved in (it gives the location)

 

I will post the crash dump text below. I researched a few things briefly but did not want to do them as I didn't have enough time.

 

 

January-02-14 - 10:09:52 AM

Fomm 0.13.21
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
 
System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
   at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
   --- End of inner exception stack trace ---
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
   at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size)
   at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead)
   --- End of inner exception stack trace ---
   at System.Net.HttpWebRequest.GetResponse()
   at WebsiteAPIs.NexusAPI.Login(String p_strUsername, String p_strPassword)
   at WebsiteAPIs.NexusAPI.Login()
   at Fomm.PackageManager.PackageManager.WebsiteLogin()
   at Fomm.PackageManager.PackageManager..ctor(MainForm mf)
   at Fomm.MainForm.bPackageManager_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
   at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
   --- End of inner exception stack trace ---
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)
   at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size)
   at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead)
System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
   at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)

 
Thank you all who answered and see you tonight hopefully. :P
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Hi.

May I ask, when you select "package manager", is there a pop-up window asking you to login?

If so, go up to preferences, and choose not to have FOMM update. The pop-ups will cease. That thing is just buggy.

 

Early on in using FOMM, I also experienced uh-oh something bad crashes if I had deleted an active Esp. or Esm. manually from the Fallout folder without first having deactivated it from the package manager. It would remain listed in the manager, causing chaos.

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