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Posted

New install of Skyrim (SE/AE, GOG 1.6.1179) on a new laptop.
Installed SKSE (2.2.6 GOG) manually
Tested: getskseversion  

Good to go.

Installed SkyUI via MO2. Nothing else.

Tested.
SkyUI claims SKSE is not running.  Error code 1.
getskseversion still says SKSE is still fine.
Parts of SkyUI show up, but with major lag.  Mod Config menu is blank, and if my memory is right, SkyUI should show up in there.

Hours of internet searches with only results being trolls accusing people of installing SKSE wrong.  It's dropping two files into a folder... not sure what could go wrong.  Besides, of that were installed wrong, the console wouldn't give positive results.

Just for kicks I downgraded SSE to 1.6.1170 and switched to that version of SKSE.  Same results.

I can't be the only one having this problem.  Anybody have any ideas?

(I've also tried a hundred other things with no luck)

Posted

install the address library? can't remember if SkyUI needs it or not but everything else sure as hell does.

Posted (edited)
8 hours ago, chasm said:

It's dropping two files into a folder... not sure what could go wrong.

 

Usually there's 2 problems:

  1. Forgetting to install the other 124 files you didn't mention.
  2. Placing those 124 files in the wrong directories.
8 hours ago, chasm said:

Just for kicks I downgraded SSE to 1.6.1170

 

 1.6.* versions are AE, not SE. Minor detail perhaps, but this may save you from installing the wrong mods in the future.

 

8 hours ago, chasm said:

SkyUI claims SKSE is not running.

 

I assume the exact message was "The Skyrim Script Extender (SKSE) is not running.". This is coming from here:

if (SKSE.GetVersionRelease() == 0)
	Error(ERR_SKSE_MISSING, "The Skyrim Script Extender (SKSE) is not running...

 

GetVersionRelease is declared as a native function in SKSE.pex (one of the 124 files you forgot about):

; get the release index of SKSE.  This number is incremented every time
; SKSE is released outside of the development team
int Function GetVersionRelease() global native

 

So my verdict is that you did in fact install SKSE wrong, they weren't trolling you. Either that, or you're not running Skyrim through the SKSE launcher.

 

8 hours ago, chasm said:

Mod Config menu is blank, and if my memory is right, SkyUI should show up in there.

 

Yes.

 

8 hours ago, chasm said:

Parts of SkyUI show up, but with major lag.

 

The HUD and menus in Skyrim are Flash components. If those are lagging but the game is otherwise fine that sounds like a problem I haven't seen before. I'd still start by checking the Papyrus log, just in case.

Edited by traison
Posted
10 hours ago, MadMansGun said:

install the address library? can't remember if SkyUI needs it or not but everything else sure as hell does.

SkyUI does not explicitly call for it, but yes that was one of my hundred other tests.  No change.  Thanks though.

Posted
2 hours ago, traison said:

 

Usually there's 2 problems:

  1. Forgetting to install the other 124 files you didn't mention.
  2. Placing those 124 files in the wrong directories.

 

 1.6.* versions are AE, not SE. Minor detail perhaps, but this may save you from installing the wrong mods in the future.

 

 

I assume the exact message was "The Skyrim Script Extender (SKSE) is not running.". This is coming from here:

if (SKSE.GetVersionRelease() == 0)
	Error(ERR_SKSE_MISSING, "The Skyrim Script Extender (SKSE) is not running...

 

GetVersionRelease is declared as a native function in SKSE.pex (one of the 124 files you forgot about):

; get the release index of SKSE.  This number is incremented every time
; SKSE is released outside of the development team
int Function GetVersionRelease() global native

 

So my verdict is that you did in fact install SKSE wrong, they weren't trolling you. Either that, or you're not running Skyrim through the SKSE launcher.

 

 

Yes.

 

 

The HUD and menus in Skyrim are Flash components. If those are lagging but the game is otherwise fine that sounds like a problem I haven't seen before. I'd still start by checking the Papyrus log, just in case.


Well, crap... I think you're right.   I forgot the PEX files.  For some reason I was thinking there were only PSC files for mod creators in there.
The worse part is I came within seconds of just installing the whole thing anyway, and then I wouldn't have ever revealed my stupid mistake!
But since I saw this problem multiple times and you're the first person with enough of an answer to fix it, I'll leave it here for the world to see.

I know that 1.6+ is AE instead of SE, I was just being generic in saying "SSE".  After a decade+ of saying SSE, it's hard to change! 

Just tested.  Works great and it was the cause of the lag as well.

Thank you.  Now I'll move on to creating my next problem!

 

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