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Genshin Impact - Mod Requests pt.2


Ashal

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Posted
2 minutes ago, RA2489 said:

Ā 

If XXMIĀ works (that's the version of modding most likely to disconnect you due to the anticheat; it doesn't ban but you just get disconnected after ~5 minutes), then use that since it's automated updates for common dependencies. If you do get disconnected, try this, otherwise stick to the original 3dmigoto method here and you'll have to manually add+update the typical mod dependencies yourself every so often. You can steal those dependencies from from the XXMI Core\GIMI\Libraries folder so you don't have to search them down.

I didn't notice i use xxmi for wuthering waves. I didn't know i could add more games to it. I just set it up long ago and forgot about it since i use shortcut to open the game

Posted
On 10/17/2025 at 12:24 AM, Alinkx said:

I have all of them in mind, like Charlotte, Chevreuse, Ninnguang, Lisa, Fischl, Faruzan, Kokomi, Noelle, Yun Jin, Lynette, Sucrose, Rosaria, Kuki, Beidou and Candace. They are all the old ones, she didn't include the pube option on that mods yet.

Ā 

I really like the style of Rollact mods, if you need or want any, I can share them.

Ā 

Or you need the mod already has/include any pube?

Ā 

On 10/16/2025 at 3:25 AM, swervedriver said:

I might have done it already. Let me know which ones you have in mind. I don't remember, so I may have to go into my back-up files and check.

Ā 

Sorry for the bothering, I only want to know if you could find anything in your files about the mods we mentioned. :)

Ā 

If not, it's ok, no problem.

Posted
7 hours ago, Scarecrow03 said:

I didn't notice i use xxmi for wuthering waves. I didn't know i could add more games to it. I just set it up long ago and forgot about it since i use shortcut to open the game

It is only in genshin, in ZZZ works well,Ā They probably didn't want people making clothes for their ugly new game mode.

Posted (edited)
27 minutes ago, Hiqqi28 said:

Does anyone know how to fix this in the new version?

DC.jpg

There is the new ORFix 0.7.0, but it's not perfect yet. XXMI updates it automatically. If you use 3dmigoto, download it and replace the old one in Mods>>BufferValues>>.
It is still being improved, so there will be updates soon.
Ā 

https://github.com/leotorrez/LeoTools/blob/main/releases/ORFix.ini
Ā 

Ā ORFix.ini Version 0.7.0

Ā - Major rework of internal logic as Diffuse and Lightmap have swapped places in most shaders
Ā - Characters that didn't use to need ORFix now need it. For them there is a special CommandListNNFix that doesn't mess with normalmaps.
Ā  As a rule of thumb, if the character uses normalmaps CommandListORFix otherwise CommandListNNFix
Ā First release for version 6.1


Ā Check latest version at: http://github.com/LeoTorreZ/LeoTools/blob/main/releases/ORFix.ini

Ā 

Ā Global 3.0+ and 5.0+ character reflection/outline color fix

Ā 

Ā At the bottom of each modded [TextureOverride {Character} {ObjectPart}], type the following command:

Ā 

Ā run = CommandList\global\ORFix\ORFix
Ā run = CommandList\global\ORFix\NNFix <--- For IBs that don't use normalmaps

Ā 

Ā Example --------------------------------------------------------------------------


Ā [TextureOverrideLaylaHead]
Ā hash = 8ec3x0d8
Ā match_first_index = 0
Ā ib = ResourceLaylaHeadIB
Ā ps-t0 = ResourceLaylaHeadDiffuse
Ā ps-t1 = ResourceLaylaHeadLightMap
Ā run = CommandList\global\ORFix\ORFix

Ā 

Full guide: https://github.com/leotorrez/LeoTools/blob/main/guides/ORFixGuide.md


Ā 

ORFix Update Notice

A lot of the internal logic has changed, so expect some errors on LOD shaders.
Old characters now require aĀ fix command.

If anĀ IB sectionĀ has aĀ Normal Map, use:
Ā 

run = CommandList\global\ORFix\ORFix

Otherwise, use:
Ā 

run = CommandList\global\ORFix\NNFix

There will eventually be a script to handle this automatically — please be patient.

ForĀ xxmi users, the launcher has already been updated to the latest versions.
ForĀ non-xxmi users, download the updated ORFix here:

-Ā Ā ORFix.ini on GitHub

-Ā ORFixAPI.ini on GithubĀ (An API will be required for future mods, so I recommend that GIMI V7 and non-XXMI users obtain a copy in advance.)

Ā Ā 

There are several known errors that will be fixed in future ORFix releases.
For now, take it easy — this update will already allow most mods to return to a normal state.

In the future, theĀ ā€œORFix Applierā€Ā script (available on GameBanana) will also be updated to automatically attempt these fixes, since applying them manually across multiple files can be tedious.

ForĀ older characters (pre-Sumeru release), applying ORFix is now required as well. However, the syntax has changed — here’s an example usingĀ Hu Tao:
Ā 

Before:

[TextureOverrideHuTaoHead]
hash = 3de1efe2
match_first_index = 0
ib = ResourceHuTaoHeadIB
ps-t0 = ResourceHuTaoHeadDiffuse
ps-t1 = ResourceHuTaoHeadLightMap

[TextureOverrideHuTaoBody]
hash = 3de1efe2
match_first_index = 16509
ib = ResourceHuTaoBodyIB
ps-t0 = ResourceHuTaoBodyDiffuse
ps-t1 = ResourceHuTaoBodyLightMap

Now, you must add the fix command:

[TextureOverrideHuTaoHead]
hash = 3de1efe2
match_first_index = 0
ib = ResourceHuTaoHeadIB
ps-t0 = ResourceHuTaoHeadDiffuse
ps-t1 = ResourceHuTaoHeadLightMap
run = CommandList\global\ORFix\NNFix

[TextureOverrideHuTaoBody]
hash = 3de1efe2
match_first_index = 16509
ib = ResourceHuTaoBodyIB
ps-t0 = ResourceHuTaoBodyDiffuse
ps-t1 = ResourceHuTaoBodyLightMap
run = CommandList\global\ORFix\NNFix

For Characters Faces, you must replaceĀ "ps-t0"Ā withĀ "this".

Before:

[TextureOverrideHuTaoFaceHeadDiffuse]
hash = d00bb0ef
ps-t0 = ResourceHuTaoFaceHeadDiffuse

After:

[TextureOverrideHuTaoFaceHeadDiffuse]
hash = d00bb0ef
this = ResourceHuTaoFaceHeadDiffuse



 – Gustav0

Edited by swervedriver
Posted
13 hours ago, swervedriver said:

There is the new ORFix 0.7.0, but it's not perfect yet. XXMI updates it automatically. If you use 3dmigoto, download it and replace the old one in Mods>>BufferValues>>.
It is still being improved, so there will be updates soon.
Ā 

https://github.com/leotorrez/LeoTools/blob/main/releases/ORFix.ini
Ā 

Ā ORFix.ini Version 0.7.0

Ā - Major rework of internal logic as Diffuse and Lightmap have swapped places in most shaders
Ā - Characters that didn't use to need ORFix now need it. For them there is a special CommandListNNFix that doesn't mess with normalmaps.
Ā  As a rule of thumb, if the character uses normalmaps CommandListORFix otherwise CommandListNNFix
Ā First release for version 6.1


Ā Check latest version at: http://github.com/LeoTorreZ/LeoTools/blob/main/releases/ORFix.ini

Ā 

Ā Global 3.0+ and 5.0+ character reflection/outline color fix

Ā 

Ā At the bottom of each modded [TextureOverride {Character} {ObjectPart}], type the following command:

Ā 

Ā run = CommandList\global\ORFix\ORFix
Ā run = CommandList\global\ORFix\NNFix <--- For IBs that don't use normalmaps

Ā 

Ā Example --------------------------------------------------------------------------


Ā [TextureOverrideLaylaHead]
Ā hash = 8ec3x0d8
Ā match_first_index = 0
Ā ib = ResourceLaylaHeadIB
Ā ps-t0 = ResourceLaylaHeadDiffuse
Ā ps-t1 = ResourceLaylaHeadLightMap
Ā run = CommandList\global\ORFix\ORFix

Ā 

Full guide: https://github.com/leotorrez/LeoTools/blob/main/guides/ORFixGuide.md


Ā 

ORFix Update Notice

A lot of the internal logic has changed, so expect some errors on LOD shaders.
Old characters now require aĀ fix command.

If anĀ IB sectionĀ has aĀ Normal Map, use:
Ā 

run = CommandList\global\ORFix\ORFix

Otherwise, use:
Ā 

run = CommandList\global\ORFix\NNFix

There will eventually be a script to handle this automatically — please be patient.

ForĀ xxmi users, the launcher has already been updated to the latest versions.
ForĀ non-xxmi users, download the updated ORFix here:

-Ā Ā ORFix.ini on GitHub

-Ā ORFixAPI.ini on GithubĀ (An API will be required for future mods, so I recommend that GIMI V7 and non-XXMI users obtain a copy in advance.)

Ā Ā 

There are several known errors that will be fixed in future ORFix releases.
For now, take it easy — this update will already allow most mods to return to a normal state.

In the future, theĀ ā€œORFix Applierā€Ā script (available on GameBanana) will also be updated to automatically attempt these fixes, since applying them manually across multiple files can be tedious.

ForĀ older characters (pre-Sumeru release), applying ORFix is now required as well. However, the syntax has changed — here’s an example usingĀ Hu Tao:
Ā 

Before:

[TextureOverrideHuTaoHead]
hash = 3de1efe2
match_first_index = 0
ib = ResourceHuTaoHeadIB
ps-t0 = ResourceHuTaoHeadDiffuse
ps-t1 = ResourceHuTaoHeadLightMap

[TextureOverrideHuTaoBody]
hash = 3de1efe2
match_first_index = 16509
ib = ResourceHuTaoBodyIB
ps-t0 = ResourceHuTaoBodyDiffuse
ps-t1 = ResourceHuTaoBodyLightMap

Now, you must add the fix command:

[TextureOverrideHuTaoHead]
hash = 3de1efe2
match_first_index = 0
ib = ResourceHuTaoHeadIB
ps-t0 = ResourceHuTaoHeadDiffuse
ps-t1 = ResourceHuTaoHeadLightMap
run = CommandList\global\ORFix\NNFix

[TextureOverrideHuTaoBody]
hash = 3de1efe2
match_first_index = 16509
ib = ResourceHuTaoBodyIB
ps-t0 = ResourceHuTaoBodyDiffuse
ps-t1 = ResourceHuTaoBodyLightMap
run = CommandList\global\ORFix\NNFix

For Characters Faces, you must replaceĀ "ps-t0"Ā withĀ "this".

Before:

[TextureOverrideHuTaoFaceHeadDiffuse]
hash = d00bb0ef
ps-t0 = ResourceHuTaoFaceHeadDiffuse

After:

[TextureOverrideHuTaoFaceHeadDiffuse]
hash = d00bb0ef
this = ResourceHuTaoFaceHeadDiffuse



 – Gustav0

Im new to this, i use xxmi but i still have green characters

Posted
15 hours ago, swervedriver said:

There is the new ORFix 0.7.0, but it's not perfect yet. XXMI updates it automatically. If you use 3dmigoto, download it and replace the old one in Mods>>BufferValues>>.
It is still being improved, so there will be updates soon.
Ā 

https://github.com/leotorrez/LeoTools/blob/main/releases/ORFix.ini
Ā 

Ā ORFix.ini Version 0.7.0

Ā - Major rework of internal logic as Diffuse and Lightmap have swapped places in most shaders
Ā - Characters that didn't use to need ORFix now need it. For them there is a special CommandListNNFix that doesn't mess with normalmaps.
Ā  As a rule of thumb, if the character uses normalmaps CommandListORFix otherwise CommandListNNFix
Ā First release for version 6.1


Ā Check latest version at: http://github.com/LeoTorreZ/LeoTools/blob/main/releases/ORFix.ini

Ā 

Ā Global 3.0+ and 5.0+ character reflection/outline color fix

Ā 

Ā At the bottom of each modded [TextureOverride {Character} {ObjectPart}], type the following command:

Ā 

Ā run = CommandList\global\ORFix\ORFix
Ā Š·Š°ŠæŃƒŃŃ‚ŠøŃ‚ŃŒ = CommandList\global\ORFix\NNFix <-- Š”Š»Ń IB, которые не ŠøŃŠæŠ¾Š»ŃŒŠ·ŃƒŃŽŃ‚ Š½Š¾Ń€Š¼Š°Š»ŃŒŠ½Ń‹Šµ карты

Ā 

Ā Example --------------------------------------------------------------------------


Ā [TextureOverrideLaylaHead]
Ā hash = 8ec3x0d8
Ā match_first_index = 0
Ā ib = ResourceLaylaHeadIB
Ā ps-t0 = ResourceLaylaHeadDiffuse
Ā ps-t1 = ResourceLaylaHeadLightMap
Ā run = CommandList\global\ORFix\ORFix

Ā 

Full guide: https://github.com/leotorrez/LeoTools/blob/main/guides/ORFixGuide.md


Ā 

ORFix Update Notice

A lot of the internal logic has changed, so expect some errors on LOD shaders.
Old characters now require aĀ fix command.

If anĀ IB sectionĀ has aĀ Normal Map, use:
Ā 

run = CommandList\global\ORFix\ORFix

Otherwise, use:
Ā 

run = CommandList\global\ORFix\NNFix

There will eventually be a script to handle this automatically — please be patient.

ForĀ xxmi users, the launcher has already been updated to the latest versions.
ForĀ non-xxmi users, download the updated ORFix here:

-Ā Ā ORFix.ini on GitHub

-Ā ORFixAPI.ini on GithubĀ (An API will be required for future mods, so I recommend that GIMI V7 and non-XXMI users obtain a copy in advance.)

Ā Ā 

There are several known errors that will be fixed in future ORFix releases.
For now, take it easy — this update will already allow most mods to return to a normal state.

In the future, theĀ ā€œORFix Applierā€Ā script (available on GameBanana) will also be updated to automatically attempt these fixes, since applying them manually across multiple files can be tedious.

ForĀ older characters (pre-Sumeru release), applying ORFix is now required as well. However, the syntax has changed — here’s an example usingĀ Hu Tao:
Ā 

Before:

[TextureOverrideHuTaoHead]
hash = 3de1efe2
match_first_index = 0
ib = ResourceHuTaoHeadIB
ps-t0 = ResourceHuTaoHeadDiffuse
ps-t1 = ResourceHuTaoHeadLightMap

[TextureOverrideHuTaoBody]
hash = 3de1efe2
match_first_index = 16509
ib = ResourceHuTaoBodyIB
ps-t0 = ResourceHuTaoBodyDiffuse
ps-t1 = ResourceHuTaoBodyLightMap

Now, you must add the fix command:

[TextureOverrideHuTaoHead]
hash = 3de1efe2
match_first_index = 0
ib = ResourceHuTaoHeadIB
ps-t0 = ResourceHuTaoHeadDiffuse
ps-t1 = ResourceHuTaoHeadLightMap
run = CommandList\global\ORFix\NNFix

[TextureOverrideHuTaoBody]
hash = 3de1efe2
match_first_index = 16509
ib = ResourceHuTaoBodyIB
ps-t0 = ResourceHuTaoBodyDiffuse
ps-t1 = ResourceHuTaoBodyLightMap
run = CommandList\global\ORFix\NNFix

For Characters Faces, you must replaceĀ "ps-t0"Ā withĀ "this".

Before:

[TextureOverrideHuTaoFaceHeadDiffuse]
hash = d00bb0ef
ps-t0 = ResourceHuTaoFaceHeadDiffuse

After:

[TextureOverrideHuTaoFaceHeadDiffuse]
hash = d00bb0ef
this = ResourceHuTaoFaceHeadDiffuse



 – Gustav0

Thank you very much! It works!

Posted
12 hours ago, kanglabs said:

it seems the mod killer is up again can some1 help pls

Screenshot(270).png.03fa933c56fb13fdff6c7b9cf34f9196.png

it seems the mod killer is up again can some1 help pls

Came back for me too.

I'm simply quitting my whale account and moving on from genshin.

Its just become too painful to try and keep mods updates now, and without them, the game is rather bland and unfun,

Posted
13 hours ago, kanglabs said:

it seems the mod killer is up again can some1 help pls

Screenshot(270).png.03fa933c56fb13fdff6c7b9cf34f9196.png

it seems the mod killer is up again can some1 help pls

i also got this error. better wait for proper fix

Posted

How to fix Mavuika Face? only body remained tanned face is pale now.

mavFAce.jpg

Posted
14 hours ago, kanglabs said:

it seems the mod killer is up again can some1 help pls

Screenshot(270).png.03fa933c56fb13fdff6c7b9cf34f9196.png

it seems the mod killer is up again can some1 help pls

Got the same issue

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