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Genshin Impact - Mod Requests pt.2


Ashal

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Posted
1 hour ago, walkinsky6 said:

any change sharing how to fix old skirk mods? i'd like to fix mine cause it doesnt work at all

SkirkModToggle.7z 24.16 MB · 0 downloads

For Skirk, it's just a bit harder than the other ones because the Back Hair properties are usually on the SkirkE folder, rather than on the normal folder, but basically:

 

For any Texture Overrides that have something like 'ps-t0', 'ps-t1' (Except FaceHeadDiffuse, that one uses a different method),

You either add 'run = CommandList\global\ORFix\NNFix' or 'run = CommandList\global\ORFix\ORFix'. The explanation in GameBanana gave us that it depends on the NormalMap, but it's actually more finnicky than that in many models, so experiment with that.

For Face Textures, you Ctrl+F to search for 'FaceHeadDiffuse', and any text that says 'ps-t0' below it, you replace it to 'this', and save.

 

You gotta do that for both the Skirk.ini, and the SkirkE.ini of your Skirk Mods, otherwise, the back of the hair will still be green and yellow, and so will all the body of your Skirk once you presses E.  

Posted (edited)
On 10/15/2025 at 3:32 AM, Agap said:

Yelan mod from Rollact please. Does anyone have it?

 

image.thumb.png.ec75a07f0e9afc97d3fe0493d0ecdd73.png

 

Does anyone have this mod fixed? Every time I try to repair it, the .ini file gets corrupted. (racing queen)

Edited by batesev849
Posted
8 hours ago, walkinsky6 said:

any change sharing how to fix old skirk mods? i'd like to fix mine cause it doesnt work at all

I'm skimming through Skirk.ini and it looks like you made some recent changes to it, either manually or with some sort of fix tool to try and resolve the update. Well, you completely wiped out your resource section (and presumably the command list section as well although based on the sub folder ini it isn't getting used for much) and possibly some of the texture overrides. The good news is that you still have the files themselves so it isn't impossible to go back and rebuild those section in the .ini but it may be easier to find an old copy of the mod and copy/paste than to write it all up yourself. 

 

the sub folder that appears to be for when you use the elemental skill should be just fine, it has all its sections in SkirkBlack.ini and runs just fine in game.

 

honestly, when it comes to the current ORFix update, just manually go in on mods and add the ORfix/NNfix lines as necessary. If you're someone like me with a ton of mods it can feel daunting, but just do it one character/skin at a time and you can finish each one in less than a minute. Its also not like you need to do everything at once, I still have tons of characters I haven't done it for yet. But i would much rather do that then try and run a tool that somehow fucks everything up and then i need to go back and fix even more stuff.

Posted
14 hours ago, Ekint said:

anyone knows how to fix this? mod is exce mavuika, the face is fine but the body looks weird and without color

 

This is just a guess but I think you may be running the ORfix command twice in the Body Override section. I've been accidentally doing it sometimes while fixing my mods and it results in the texture getting washed out.

Posted
1 hour ago, AndyLeyLeyss said:

Is XXMI gonna update to fix this or am i just gonna have to fix it myself through each character?

They already did, the new update to orfix fixed a bunch of mods. The ones that you still see in Hulk mode are the exceptions (they were mentioned but I don't remember which ones). If you need to update a specific one try sharing it here for someone who knows how to fix it or follow the guide in gamebanana.

Posted (edited)
9 hours ago, pegacurioso said:

For Skirk, it's just a bit harder than the other ones because the Back Hair properties are usually on the SkirkE folder, rather than on the normal folder, but basically:

 

For any Texture Overrides that have something like 'ps-t0', 'ps-t1' (Except FaceHeadDiffuse, that one uses a different method),

You either add 'run = CommandList\global\ORFix\NNFix' or 'run = CommandList\global\ORFix\ORFix'. The explanation in GameBanana gave us that it depends on the NormalMap, but it's actually more finnicky than that in many models, so experiment with that.

For Face Textures, you Ctrl+F to search for 'FaceHeadDiffuse', and any text that says 'ps-t0' below it, you replace it to 'this', and save.

 

You gotta do that for both the Skirk.ini, and the SkirkE.ini of your Skirk Mods, otherwise, the back of the hair will still be green and yellow, and so will all the body of your Skirk once you presses E.  

thank you. i managed to fix the hair part. but oddly fixes either NN or OR applied to dress/hair ornaments/body has ZERO effect and I cannot figure out why 'cause similar fixes to other mods works well.

SkirkModToggle.7z

Edited by walkinsky6
Posted
9 hours ago, lolikingrentaro said:

 

This is just a guess but I think you may be running the ORfix command twice in the Body Override section. I've been accidentally doing it sometimes while fixing my mods and it results in the texture getting washed out.

I checked it but it doesn't seem to be the case, i have some textures of this mod and they look fine aside from the body being totally white and with some weird lines

Posted (edited)
12 hours ago, walkinsky6 said:

thank you. i managed to fix the hair part. but oddly fixes either NN or OR applied to dress/hair ornaments/body has ZERO effect and I cannot figure out why 'cause similar fixes to other mods works well.

SkirkModToggle.7z 19.82 MB · 4 downloads

if it have a ""ps-t0 = Resource***********NormalMap"" line,you use ""run = CommandList\global\ORFix\ORFix""to fix it....

if it dont have this line,you use ""run = CommandList\global\ORFix\NNFix""to fix it..

 

SkirkModToggle.zip

Edited by adssimas
Posted
On 10/25/2025 at 3:35 PM, consulo said:

 

 

Good news: we can put a condition, whether some fatui feature (like their gun) is on screen and apply nnfix then. Like this:

[TextureOverrideFatuiGun1Position]
hash = d860c947
$fatuienemy = 1

[TextureOverrideFatuiGun2Position]
hash = 649765fb
$fatuienemy = 1

[TextureOverrideFatuiGun3Position]
hash = dd68d8a5
$fatuienemy = 1

And then inside [TextureOverrideFontaineNPCSlimSkirtHead]:

if $fatuienemy == 1
	run = CommandList\global\ORFix\NNFix
endif

It would bug out if there's both an enemy and NPC on screen :(

FontaineNPCSlimSkirt.7z 9.29 MB · 33 downloads

 

On 10/25/2025 at 3:35 PM, consulo said:

 

 

Good news: we can put a condition, whether some fatui feature (like their gun) is on screen and apply nnfix then. Like this:

[TextureOverrideFatuiGun1Position]
hash = d860c947
$fatuienemy = 1

[TextureOverrideFatuiGun2Position]
hash = 649765fb
$fatuienemy = 1

[TextureOverrideFatuiGun3Position]
hash = dd68d8a5
$fatuienemy = 1

And then inside [TextureOverrideFontaineNPCSlimSkirtHead]:

if $fatuienemy == 1
	run = CommandList\global\ORFix\NNFix
endif

It would bug out if there's both an enemy and NPC on screen :(

FontaineNPCSlimSkirt.7z 9.29 MB · 33 downloads

image.png.d5741609724980fd0b9da9bcb82a7c05.pngThanks for the help, but one of the fatuis is still green

Posted
On 10/25/2025 at 9:15 PM, AndyLeyLeyss said:

Is XXMI gonna update to fix this or am i just gonna have to fix it myself through each character?

So far XXMI still hasn't fixed this. So unfortunately you'll have to go through each mod and do it yourself...

Posted (edited)
5 minutes ago, Azunyan said:

good luck with that I think a lot will be put off by the rules for that

comes straight from here
https://gamebanana.com/news/21936

0e254e020f0af83f1413241789d150f0.png

I've decided to completely ignore this Suckerland. I wish there was a mod to just remove it completely, if not from the game, from the UI. It's actually outrageous that we were forced to download this aberration. There are other games for those who want to play with that stuff. I don't think it's is attractive for us mod lovers, since we can't even use anything on our favourite characters. And we are stuck with toothpick skinny default proportions. Anyways, even TCG is more fun than this new crap.

Edited by swervedriver

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