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Genshin Impact - Mod Requests pt.2


Ashal

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Posted
4 hours ago, Garrus889 said:

was like this for weeks now. We are just using 3dmigoto

...but I'm using 3DMigoto Loader too...  -_-

Posted
1小时前,MultiGM 说:

嗨,有人使用 weebovz 的 ineffa futa mod 吗?该模组在 Kemono 上,但链接不再有效,提前
感谢

+1

Posted (edited)

i discovered that MoonPhase has lots of good mods for female characters from monstad up to sumero (only exeption is Arlecchino) but i didnt find his mods for free anywhere, does anyone have them?
here's his official page with all of genshin mods he made, tho its 40 yens to get: https://mbd.pub/o/bread/ZJeXkpxx

Edited by alixeMb
Posted

Is there no way to transfer the toggles I set on the mods from GIMI to 3DMigoto? If possible I don't want to have to set the toggles again as I don't know when GIMI will work with mods again.

Posted (edited)
1 hour ago, hotNess16 said:

Is there no way to transfer the toggles I set on the mods from GIMI to 3DMigoto? If possible I don't want to have to set the toggles again as I don't know when GIMI will work with mods again.

You can just set the toggles in the mod's .ini itself. Depending on how many mods you have, you can open "d3dx_user.ini" to find the currently set toggles, then open that mod's ini and set the toggles like so:

 

[Constants]
global persist $swapvar = 5
global persist $randomToggleVariableName = 1

[KeySwap]
condition = $active == 1
Key = ]
type = cycle
$swapvar = 0,1,2,3,4,5,6,7,8,9,10,11
$creditinfo = 0

[KeyAnotherRandomToggle]
condition = $active == 1
key =  6
type = cycle
$randomToggleVariableName = 0,1
$creditinfo = 0

The persist keyword means that no matter what, that toggle number will be set on each reload. You can just remove the persist part if you want, but I just tend to put it on. Set the $variable value to one of the valid values in the [Key....] part.

 

If you want the really lazy way, you can probably just open "d3dx_user.ini" and copy+pate everything over to 3dmigoto.

Edited by RA2489

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