Atmo31 Posted July 1, 2025 Posted July 1, 2025 (edited) On 1/20/2025 at 4:52 AM, KinkyKatie89 said: XML Tuning I can't find the XML, where is it? Edit: KinkyModTuning - Main_0x06a65d4c444afbf4 If you take requests, I really want a fix for the rapist milestone. Right now it shows a notification for every sim in town instead of only your family, and after a sim reaches that milestone, the notification is shown every time this sim rapes someone again. Meaning, if you have the rapist service enabled, you get spammed with those notifications after a while. I'd also love an option to completely turn off kinky traits (loves big boobs etc), I find them pointless and annoying. Edited July 1, 2025 by Atmo31
bom917 Posted July 2, 2025 Posted July 2, 2025 hi, I have some warning at startup directing me to check the log or the animations package, I'm not sure. but I saw a lot of warnings on this file below. could someone help fixing this pls? KWStartup_Export_70164065.xml.rar
Clydie Posted July 3, 2025 Posted July 3, 2025 On 7/2/2025 at 1:36 PM, bom917 said: but I saw a lot of warnings on this file below Your OKW files do not correctly correspond with your animations files. Make sure you use the OKW files what comes together with the animation files. Best you re-download the animation packs where a you have the KW info messages inside your provided XML log. 1
FreakyRufus Posted July 4, 2025 Posted July 4, 2025 (edited) Just ran into a weird issue with the new Butt Plug object. One of my sims put one in, but it was giving her a negative moodlet, since she wasn't used to it. She had several other negative moodlets, so I had her use the moodlet manager, and that got rid of the moodlet from the plug, but also got rid of the plug. She no longer has an interaction to remove it, and she doesn't have it in her inventory, either. Edit: And another weird thing. Two sims in my household married each other. They both have different careers, one is in the Criminal career, and the other is in the science career. They each have the option to offer a sexual bribe to the other for improved job performance. Edited July 4, 2025 by FreakyRufus 1
marcod10 Posted July 5, 2025 Posted July 5, 2025 Hi there, is there a way to stop sims from re-positioning? What I'm trying to do is keep two sims doing a floor animation and using an OMSP to move them up to a different surface, but they reset to their starting position when a sequence ends. I have disabled the "reset sim position" in the settings, but not sure if its working? or is there any way around it?
poplolly1997 Posted July 6, 2025 Posted July 6, 2025 So just some issues I'm having: The whip doesn't show up when doing the whipping animation. Despite it being available in build/buy. Whipping animation is courtesy of Lady 666 I believe. Never had any issues with it showing up in the last version of KW. When it comes to exhibition, the only option my male sim has is "flash pussy" which obviously doesn't make sense considering he is a man. Despite installing Kinkylucas's animation packages and them registering in the "packages" section of the menu, they do not show up in the menu when choosing a position during sex, at all. Again, never had any issues with this in the las version of KW. Please help
LeoMorph Posted July 7, 2025 Posted July 7, 2025 Is this suppose to crash every 30seconds - 5 minutes??
Omicr0n Posted July 8, 2025 Posted July 8, 2025 8 hours ago, LeoMorph said: Is this suppose to crash every 30seconds - 5 minutes?? Yes, but we've all accepted that fact and we just play in 30 second increments 4
Clydie Posted July 8, 2025 Posted July 8, 2025 On 7/6/2025 at 3:22 AM, poplolly1997 said: The whip doesn't show up During one of the modified KW versions the whip have been changed into an object. Since then it does not show up for in the game for me ether. But I anyway does not like the whip action and there are only two animations for it (L666 & Amra). So I did not further look into this. On 7/6/2025 at 3:22 AM, poplolly1997 said: the only option my male sim has is "flash pussy" Think this may a problem of the corresponding localization string. On 7/6/2025 at 3:22 AM, poplolly1997 said: Kinkylucas's animation packages Strange, did the packages show up in the KW animation list menu ? Have you looked into the startup KW XML if there are error messages for the Lucas packages ? 1
poplolly1997 Posted July 8, 2025 Posted July 8, 2025 5 hours ago, Clydie said: During one of the modified KW versions the whip have been changed into an object. Since then it does not show up for in the game for me ether. But I anyway does not like the whip action and there are only two animations for it (L666 & Amra). So I did not further look into this. Think this may a problem of the corresponding localization string. Strange, did the packages show up in the KW animation list menu ? Have you looked into the startup KW XML if there are error messages for the Lucas packages ? I see, it's just annoying cause I'm into BDSM and it's weird seeing my sim being whipped by nothing lmao Forgive me for not knowing what a localization string is haha. What is it?? I have since uninstalled & reinstalled the mod and now the packages are showing up
ngochoang914 Posted July 9, 2025 Posted July 9, 2025 I am trying the high school feature for the first time. the school nurse keeps telling my sim "there's no chair connects to a table" then move on to exam my sim on the bed anyway. she has a desk with chair connect to it already in her office. idk what I supposed to do?
gegging Posted July 10, 2025 Posted July 10, 2025 What should I edit with s3pe in order to get the default funny interactions (make funny faces, tell funny story etc.) back instead of the KW dirty joke one.
Jvsmith Posted July 11, 2025 Posted July 11, 2025 On 7/8/2025 at 5:25 PM, Clydie said: During one of the modified KW versions the whip have been changed into an object. Since then it does not show up for in the game for me ether. But I anyway does not like the whip action and there are only two animations for it (L666 & Amra). So I did not further look into this. This is easy to fix. Either use the attached whip, which I don't recommend. Or edit OKW _XML like this: Instead of the line: <UseWhip>True</UseWhip> Write this: <Accessory Key="SV-Whip"> <Slot>RightHand</Slot> <Offset>-0.01,-0.00,0.08</Offset> </Accessory> And I have another question: are you sure that Amra animations use whip? I did not find such in my files. Can you share your files using whip? OKW_L666_RapeBdsm_Animations.package SV_Whip_accessory.package 3
Clydie Posted July 11, 2025 Posted July 11, 2025 10 hours ago, Jvsmith said: And I have another question: are you sure that Amra animations use whip? First thanks for clarification and the Offset numbers. The SV-Whip works for me now as a object and the sim does NOT need to have it in the inventory as i.e. the dildo. That's nice ! I just remembered that there are only two animations for the whip. So checked that to make sure. OK one is from L666 and the other one is from MaryJane (not Amra) L666 anim is for Rug and Stockade, MaryJane anim is for the Crosswood. 2
Jvsmith Posted July 12, 2025 Posted July 12, 2025 On 7/9/2025 at 7:05 PM, ngochoang914 said: I am trying the high school feature for the first time. the school nurse keeps telling my sim "there's no chair connects to a table" then move on to exam my sim on the bed anyway. she has a desk with chair connect to it already in her office. idk what I supposed to do? The medical room should contain the following items: Bed, desk (preferably with a computer), chair for the nurse, attached to the table, chair not attached, but standing next to the table facing or sideways to the table for the examinee. Other items are up to your taste. 1
Omicr0n Posted July 12, 2025 Posted July 12, 2025 (edited) I've encountered a couple of issues related to SimBots when KW is active. When you first build and adopt a SimBot this error gets thrown, and the active sim is reset: Spoiler <?xml version="1.0" encoding="utf-8"?> <NRaas.ErrorTrap> <ModVersion value="100"/> <BuildVersion value="0.0.0.32"/> <Installed value="CurrentTip"/> <Enumerator value="1"/> <Content> -- Script Errors -- Object: Name: Christopher Steel Type: Sims3.Gameplay.Actors.Sim Object id: 0xc49c001d3f3429b0 Position: (1151.0180, 46.6484, 1119.4320) Room id: 3 Level: 1 Flags: InWorld, IsUsed Lot: Sims3.Gameplay.Core.Lot Lot Name: Garden Cottage - 2br, 1ba Lot Address: 373 Skyborough Blvd IsValid: True World: SunsetValley OnVacation: False Season: Summer Posture: Sims3.Gameplay.Actors.Sim+StandingPosture Household: Steel LotHome: Garden Cottage - 2br, 1ba Active Actor SimDescription: Name: Christopher Steel Age: YoungAdult Gender: Male SimDescriptionId: 2314 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: None Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 10 Skill Photography: 0 Skill Fishing: 2 Skill Handiness: 1 Trait Great Kisser Trait Daredevil Trait Natural Cook Trait Friendly Trait Angler Interactions: 1: Make Mystery Invention Sims3.Gameplay.Objects.HobbiesSkills.Inventing.InventionWorkbench+MakeFrankensim+Definition Sims3.Gameplay.Objects.HobbiesSkills.Inventing.InventionWorkbench+MakeFrankensim+Definition UserDirected 2: A SimBot! Sims3.Gameplay.ActorSystems.OccultFrankenstein+FrankensteinReaction+Definition Sims3.Gameplay.ActorSystems.OccultFrankenstein+FrankensteinReaction+Definition High Counter: 1 Sim-Time: Mon. at 2:03 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:15:14 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0001b callvirt in Oniki.Gameplay.Skills.Oniki.Gameplay.Skills.WooHooSkill:IsVisibleInUI () () #1: 0x00031 callvirt in Sims3.Gameplay.Objects.DreamsAndPromises.Sims3.Gameplay.Objects.DreamsAndPromises.DreamsAndPromisesDelegateFunctions:LearnSkillStartFunction (Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode) ([9B093320] ) #2: 0x00000 in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesPotentialStartCheckFunctionDelegate:Invoke (Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode) (79B3DDC0 [9B093320] ) #3: 0x00008 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode:RunPotentialStartFunction () () #4: 0x00014 callvirt in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:RunTest (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.DreamsAndPromises.DreamTree/StartupTree/StartNode,System.Collections.Generic.Dictionary`2) (87959C80 [A7335800] [86569F30] [2266438400/0x87171b00] ) #5: 0x0001b call in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:ActivateRootsRecursively (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.DreamsAndPromises.DreamTree/StartupTree/StartNode,System.Collections.Generic.Dictionary`2) (87959C80 [A7335800] [86569F30] [8693667039536421632/0x78a61c1c87171b00] ) #6: 0x00026 call in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:Activate (Sims3.Gameplay.Actors.Sim) (87959C80 [A7335800] ) #7: 0x00090 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamTree:ActivateTreeForSim (Sims3.Gameplay.Actors.Sim) (856BF738 [A7335800] ) #8: 0x00047 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesManager:SetupForNewSim () () #9: 0x0000e callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesManager:CreateAndIntitForSim (Sims3.Gameplay.Actors.Sim) ([A7335800] ) #10: 0x0003d call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:SetupSelectableSimManagers () () #11: 0x00010 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnBecameSelectable () () #12: 0x000b0 callvirt in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.OccultFrankenstein:AdoptFrankenSim (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.Actors.Sim) ([88286000] [A7335800] ) #13: 0x00246 pop in Sims3.Gameplay.Objects.HobbiesSkills.Inventing.InventionWorkbench+MakeFrankensim:Run () () #14: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #15: 0x00348 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () () #16: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () () #17: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () () #18: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () () Loaded Assemblies: ClassStockadeFurniture Cross_Wood LazyDuchess.SmoothPatch NRaasDebugEnabler: Version 54 NRaasErrorTrap: Version 100 NRaasMasterController: Version 135 NRaasMasterControllerCheats: Version 134 NRaasMasterControllerIntegration: Version 135 Oniki_KinkyMod ScriptCore SimIFace Sims3GameplayObjects Sims3GameplaySystems Sims3Metadata Sims3StoreObjects StoreObjectsBakersStation StoreObjectsCarnivalFoodMachine StoreObjectsCarousel StoreObjectsCowPasture StoreObjectsCraftersConsignment StoreObjectsDoorOfLifeAndDeath StoreObjectsFixerCar StoreObjectsFountainGondola StoreObjectsGalleryShopBase StoreObjectsGalleryShopDoor StoreObjectsGlassAndJewelryWorkbench StoreObjectsGondola StoreObjectsHotTubGrottoGeo StoreObjectsJamMakingStation StoreObjectsMillWheel StoreObjectsPhoneTableMidCModsuite StoreObjectsPriusPlugin StoreObjectsRollerCoaster StoreObjectsStaircaseLanding StoreObjectsStaircaseLandingMansion StoreObjectsStoreHarvestables StoreObjectsTeaSet StoreObjectsToyMachine StoreObjectsTractor StoreObjectsWhackAChicken StoreObjectsZoe System System.Xml UI mscorlib </Content> </NRaas.ErrorTrap> The error seems to be related somehow to the "A SimBot!" reaction that they automatically do when encountering a SimBot. The reaction is queued up right after building the SimBot, and when I clicked to remove the reaction from the queue the error didn't occur. The error also doesn't occur if you pick the "Release Into Wild" option instead of adopting it. If a SimBot tries to sleep at the top of a bunk/loft bed this error gets thrown, and the SimBot disappears and can no longer be selected: Spoiler <?xml version="1.0" encoding="utf-8"?> <NRaas.ErrorTrap> <ModVersion value="100"/> <BuildVersion value="0.0.0.32"/> <Installed value="CurrentTip"/> <Enumerator value="2"/> <Content> -- Script Errors -- SimDescription: Name: Rashida Steel Age: Elder Gender: Female SimDescriptionId: 4455749867326097072 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: Frankenstein Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 5 Skill Photography: 0 Skill Handiness: 8 Trait Brave Trait Daredevil Trait Hydrophobic Trait Hopeless Romantic Trait SimBot Trait Athletic Trait Immune to Fire Counter: 1 Sim-Time: Mon. at 3:00 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:21:55 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0002b callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GrantCellPhone (bool,bool) (A7004800 [0] [0] ) #1: 0x00007 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GrantSpecialObjects (bool,bool) (A7004800 [0] [0] ) #2: 0x000bf call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnStartup () () #3: 0x0015f callvirt in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,Sims3.SimIFace.Vector3,Sims3.SimIFace.ResourceKey,bool,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [vt:9B30730C] [vt:9B30731C] [1] [00000000] ) #4: 0x00064 call in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,Sims3.SimIFace.Vector3,Sims3.SimIFace.CAS.SimOutfit,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [vt:9B30728C] [00000000] [00000000] ) #5: 0x00059 call in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,Sims3.Gameplay.Core.Lot,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [79984B68] [00000000] ) #6: 0x00022 call in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [00000000] ) #7: 0x00008 call in NRaas.CommonSpace.Tasks.NRaas.CommonSpace.Tasks.FixInvisibleTask:InstantiateAtHome (Sims3.Gameplay.CAS.SimDescription,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [00000000] ) #8: 0x001a6 call in NRaas.CommonSpace.Tasks.NRaas.CommonSpace.Tasks.ResetSimTask:Perform (Sims3.Gameplay.Actors.Sim,bool) ([A7335800] [1] ) #9: 0x00007 stfld.o in NRaas.CommonSpace.Tasks.NRaas.CommonSpace.Tasks.ResetSimTask:OnPerform () () #10: 0x00000 in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () () #11: 0x00007 leave.s in NRaas.Common+FunctionTask:Simulate () () SimDescription: Name: Rashida Steel Age: Elder Gender: Female SimDescriptionId: 4455749867326097072 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: Frankenstein Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 5 Skill Photography: 0 Skill Handiness: 8 Trait Brave Trait Daredevil Trait Hydrophobic Trait Hopeless Romantic Trait SimBot Trait Athletic Trait Immune to Fire Counter: 2 Sim-Time: Mon. at 3:00 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:21:55 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0002b callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GrantCellPhone (bool,bool) (A7004400 [0] [0] ) #1: 0x00007 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:GrantSpecialObjects (bool,bool) (A7004400 [0] [0] ) #2: 0x000bf call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnStartup () () #3: 0x0015f callvirt in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,Sims3.SimIFace.Vector3,Sims3.SimIFace.ResourceKey,bool,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [vt:9B30730C] [vt:9B30731C] [1] [00000000] ) #4: 0x00064 call in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,Sims3.SimIFace.Vector3,Sims3.SimIFace.CAS.SimOutfit,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [vt:9B30728C] [00000000] [00000000] ) #5: 0x00059 call in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,Sims3.Gameplay.Core.Lot,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [79984B68] [00000000] ) #6: 0x00022 call in NRaas.CommonSpace.Helpers.NRaas.CommonSpace.Helpers.Instantiation:Perform (Sims3.Gameplay.CAS.SimDescription,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [00000000] ) #7: 0x00018 call in NRaas.CommonSpace.Tasks.NRaas.CommonSpace.Tasks.FixInvisibleTask:InstantiateAtHome (Sims3.Gameplay.CAS.SimDescription,NRaas.CommonSpace.Helpers.Instantiation/OnReset) ([9B0D7D48] [00000000] ) #8: 0x001a6 call in NRaas.CommonSpace.Tasks.NRaas.CommonSpace.Tasks.ResetSimTask:Perform (Sims3.Gameplay.Actors.Sim,bool) ([A7335800] [1] ) #9: 0x00007 stfld.o in NRaas.CommonSpace.Tasks.NRaas.CommonSpace.Tasks.ResetSimTask:OnPerform () () #10: 0x00000 in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () () #11: 0x00007 leave.s in NRaas.Common+FunctionTask:Simulate () () -- Script Errors -- Object: Name: Rashida Steel Type: Sims3.Gameplay.Actors.Sim Object id: 0x3dd600e591f746c0 Position: (1137.3860, 46.6484, 1127.4190) Room id: 0 Level: 1 Flags: InWorld, IsUsed Lot: Sims3.Gameplay.Core.Lot Lot Name: Garden Cottage - 2br, 1ba Lot Address: 373 Skyborough Blvd IsValid: True World: SunsetValley OnVacation: False Season: Summer Posture: Sims3.Gameplay.Actors.Sim+StandingPosture Household: Steel LotHome: Garden Cottage - 2br, 1ba Active Actor SimDescription: Name: Rashida Steel Age: Elder Gender: Female SimDescriptionId: 4455749867326097072 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: Frankenstein Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 5 Skill Photography: 0 Skill Handiness: 8 Trait Brave Trait Daredevil Trait Hydrophobic Trait Hopeless Romantic Trait SimBot Trait Athletic Trait Immune to Fire Interactions: 1: Sleep Until Fully Rested (11:00 AM) Oniki.Interactions.KWBedSleep+Definition Oniki.Interactions.KWBedSleep+Definition UserDirected Counter: 2 Sim-Time: Mon. at 3:00 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:21:55 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0007d callvirt in Oniki.Interactions.Oniki.Interactions.KWEnterRelaxing:Run () () #1: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #2: 0x00003 stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteraction () () #3: 0x00000 superop in Oniki.Interactions.Oniki.Interactions.KWEnterSleeping:Run () () #4: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #5: 0x00207 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () () #6: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () () #7: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () () #8: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () () Object: Name: Rashida Steel Type: Sims3.Gameplay.Actors.Sim Object id: 0x3dd600e591f746c0 Position: (1137.3860, 46.6484, 1127.4190) Room id: 0 Level: 1 Flags: InWorld, IsUsed Lot: Sims3.Gameplay.Core.Lot Lot Name: Garden Cottage - 2br, 1ba Lot Address: 373 Skyborough Blvd IsValid: True World: SunsetValley OnVacation: False Season: Summer Posture: Sims3.Gameplay.Actors.Sim+StandingPosture Household: Steel LotHome: Garden Cottage - 2br, 1ba Active Actor SimDescription: Name: Rashida Steel Age: Elder Gender: Female SimDescriptionId: 4455749867326097072 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: Frankenstein Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 5 Skill Photography: 0 Skill Handiness: 8 Trait Brave Trait Daredevil Trait Hydrophobic Trait Hopeless Romantic Trait SimBot Trait Athletic Trait Immune to Fire Interactions: 1: Sleep Until Fully Rested (11:00 AM) Oniki.Interactions.KWBedSleep+Definition Oniki.Interactions.KWBedSleep+Definition UserDirected Counter: 3 Sim-Time: Mon. at 3:00 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:21:55 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0007d callvirt in Oniki.Interactions.Oniki.Interactions.KWEnterRelaxing:Run () () #1: 0x000d7 callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #2: 0x00001 call in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteraction () () #3: 0x000e8 callvirt in Oniki.Interactions.Oniki.Interactions.KWEnterSleeping:Run () () #4: 0x000d7 callvirt in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () () #5: 0x00203 callvirt in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () () #6: 0x00118 callvirt in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () () #7: 0x00013 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () () #8: 0x00023 callvirt in ScriptCore.ScriptCore.ScriptProxy:Simulate () () Object: Name: Rashida Steel Type: Sims3.Gameplay.Actors.Sim Object id: 0x3dd600e591f752c0 Position: (0.0000, 0.0000, 0.0000) Room id: -1 Level: 2147483647 Flags: InWorld, IsUsed Lot: Invalid IsValid: True World: SunsetValley OnVacation: False Season: Summer Posture: (None) Household: Steel LotHome: Garden Cottage - 2br, 1ba Active Household SimDescription: Name: Rashida Steel Age: Elder Gender: Female SimDescriptionId: 4455749867326097072 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: Frankenstein Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 5 Skill Photography: 0 Skill Handiness: 8 Trait Brave Trait Daredevil Trait Hydrophobic Trait Hopeless Romantic Trait SimBot Trait Athletic Trait Immune to Fire Interactions: Counter: 4 Sim-Time: Mon. at 3:00 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:21:55 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0001b callvirt in Oniki.Gameplay.Skills.Oniki.Gameplay.Skills.WooHooSkill:IsVisibleInUI () () #1: 0x00031 callvirt in Sims3.Gameplay.Objects.DreamsAndPromises.Sims3.Gameplay.Objects.DreamsAndPromises.DreamsAndPromisesDelegateFunctions:LearnSkillStartFunction (Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode) ([9B32A1E0] ) #2: 0x00000 in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesPotentialStartCheckFunctionDelegate:Invoke (Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode) (79B3DDC0 [9B32A1E0] ) #3: 0x00008 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode:RunPotentialStartFunction () () #4: 0x00014 callvirt in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:RunTest (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.DreamsAndPromises.DreamTree/StartupTree/StartNode,System.Collections.Generic.Dictionary`2) (87959C80 [A7004800] [86569F30] [2250368672/0x8621e6a0] ) #5: 0x0001b call in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:ActivateRootsRecursively (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.DreamsAndPromises.DreamTree/StartupTree/StartNode,System.Collections.Generic.Dictionary`2) (87959C80 [A7004800] [86569F30] [-7560977300278090080/0x971203348621e6a0] ) #6: 0x00026 call in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:Activate (Sims3.Gameplay.Actors.Sim) (87959C80 [A7004800] ) #7: 0x00090 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamTree:ActivateTreeForSim (Sims3.Gameplay.Actors.Sim) (856BF738 [A7004800] ) #8: 0x00047 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesManager:SetupForNewSim () () #9: 0x0000e callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesManager:CreateAndIntitForSim (Sims3.Gameplay.Actors.Sim) ([A7004800] ) #10: 0x0003d call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:SetupSelectableSimManagers () () #11: 0x00010 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnBecameSelectable () () #12: 0x000e0 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnCreation () () #13: 0x00093 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (A7004800 [0] ) #14: 0x00029 callvirt in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic,bool) (7B71C730 [A7004800] [0] ) #15: 0x00006 call in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic) (7B71C730 [A7004800] ) #16: 0x0004c call in ScriptCore.ScriptCore.ScriptProxy:CreateLogic (string) (7B71C730 [79DD98B8] ) Object: Name: Rashida Steel Type: Sims3.Gameplay.Actors.Sim Object id: 0x3dd600e591f752d0 Position: (0.0000, 0.0000, 0.0000) Room id: -1 Level: 2147483647 Flags: InWorld, IsUsed Lot: Invalid IsValid: True World: SunsetValley OnVacation: False Season: Summer Posture: (None) Household: Steel LotHome: Garden Cottage - 2br, 1ba Active Household SimDescription: Name: Rashida Steel Age: Elder Gender: Female SimDescriptionId: 4455749867326097072 LotHomeId: 0 HomeWorld: SunsetValley Proper Genealogy Valid: True Species: Human Household: Steel Occult: Frankenstein Alien: 0 Career: <Unemployed> School: <None> Lot: Garden Cottage - 2br, 1ba Address: 373 Skyborough Blvd Skill Sex: 0 Skill Inventing: 5 Skill Photography: 0 Skill Handiness: 8 Trait Brave Trait Daredevil Trait Hydrophobic Trait Hopeless Romantic Trait SimBot Trait Athletic Trait Immune to Fire Interactions: Counter: 5 Sim-Time: Mon. at 3:00 AM Start-Time: 07/12/2025 07:55:36 PreLoadup-Time: 07/12/2025 07:55:46 Loadup-Time: 07/12/2025 07:56:06 Log-Time: 07/12/2025 08:21:55 System.NullReferenceException: A null value was found where an object instance was required. #0: 0x0001b callvirt in Oniki.Gameplay.Skills.Oniki.Gameplay.Skills.WooHooSkill:IsVisibleInUI () () #1: 0x00031 callvirt in Sims3.Gameplay.Objects.DreamsAndPromises.Sims3.Gameplay.Objects.DreamsAndPromises.DreamsAndPromisesDelegateFunctions:LearnSkillStartFunction (Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode) ([9E3EE0A0] ) #2: 0x00000 in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesPotentialStartCheckFunctionDelegate:Invoke (Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode) (79B3DDC0 [9E3EE0A0] ) #3: 0x00008 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.ActiveDreamNode:RunPotentialStartFunction () () #4: 0x00014 callvirt in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:RunTest (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.DreamsAndPromises.DreamTree/StartupTree/StartNode,System.Collections.Generic.Dictionary`2) (87959C80 [A7004400] [86569F30] [2266457760/0x871766a0] ) #5: 0x0001b call in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:ActivateRootsRecursively (Sims3.Gameplay.Actors.Sim,Sims3.Gameplay.DreamsAndPromises.DreamTree/StartupTree/StartNode,System.Collections.Generic.Dictionary`2) (87959C80 [A7004400] [86569F30] [-7560977300262000992/0x97120334871766a0] ) #6: 0x00026 call in Sims3.Gameplay.DreamsAndPromises.DreamTree+StartupTree:Activate (Sims3.Gameplay.Actors.Sim) (87959C80 [A7004400] ) #7: 0x00090 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamTree:ActivateTreeForSim (Sims3.Gameplay.Actors.Sim) (856BF738 [A7004400] ) #8: 0x00047 callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesManager:SetupForNewSim () () #9: 0x0000e callvirt in Sims3.Gameplay.DreamsAndPromises.Sims3.Gameplay.DreamsAndPromises.DreamsAndPromisesManager:CreateAndIntitForSim (Sims3.Gameplay.Actors.Sim) ([A7004400] ) #10: 0x0003d call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:SetupSelectableSimManagers () () #11: 0x00010 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnBecameSelectable () () #12: 0x000e0 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:OnCreation () () #13: 0x00093 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (A7004400 [0] ) #14: 0x00029 callvirt in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic,bool) (857E9780 [A7004400] [0] ) #15: 0x00006 call in ScriptCore.ScriptCore.ScriptProxy:SetLogic (Sims3.SimIFace.IScriptLogic) (857E9780 [A7004400] ) #16: 0x0004c call in ScriptCore.ScriptCore.ScriptProxy:CreateLogic (string) (857E9780 [7A645CA8] ) Loaded Assemblies: ClassStockadeFurniture Cross_Wood LazyDuchess.SmoothPatch NRaasDebugEnabler: Version 54 NRaasErrorTrap: Version 100 NRaasMasterController: Version 135 NRaasMasterControllerCheats: Version 134 NRaasMasterControllerIntegration: Version 135 Oniki_KinkyMod ScriptCore SimIFace Sims3GameplayObjects Sims3GameplaySystems Sims3Metadata Sims3StoreObjects StoreObjectsBakersStation StoreObjectsCarnivalFoodMachine StoreObjectsCarousel StoreObjectsCowPasture StoreObjectsCraftersConsignment StoreObjectsDoorOfLifeAndDeath StoreObjectsFixerCar StoreObjectsFountainGondola StoreObjectsGalleryShopBase StoreObjectsGalleryShopDoor StoreObjectsGlassAndJewelryWorkbench StoreObjectsGondola StoreObjectsHotTubGrottoGeo StoreObjectsJamMakingStation StoreObjectsMillWheel StoreObjectsPhoneTableMidCModsuite StoreObjectsPriusPlugin StoreObjectsRollerCoaster StoreObjectsStaircaseLanding StoreObjectsStaircaseLandingMansion StoreObjectsStoreHarvestables StoreObjectsTeaSet StoreObjectsToyMachine StoreObjectsTractor StoreObjectsWhackAChicken StoreObjectsZoe System System.Xml UI mscorlib </Content> </NRaas.ErrorTrap> There's no error if the SimBot sleeps in the bottom bunk or a normal bed. No error occurs after the creation/adoption of a SimBot, or if a SimBot sleeps in the top bunk when KW is not active. You can speedrun the creation of a SimBot for testing by using DebugEnabler on the active sim and selecting "Opportunities > Add Opportunity By Name" and entering "EP2_SkillInventing_Frankensim4". That starts the final opportunity stage and will let you do the Make Mystery Invention interaction on the workbench. Edited July 12, 2025 by Omicr0n
Omicr0n Posted July 12, 2025 Posted July 12, 2025 While testing the above SimBot stuff with the default KW settings I noticed a discrepancy between what the latest KW changelog says and what the settings show. The changelog for v0.7.9 says: Quote ++[Disabled]: Flashers, Peeping Tom, and Callgirl Service by default but the in-game settings still show those services as enabled: Spoiler Tom also showed up to peep through my window while I was testing. 2
poplolly1997 Posted July 12, 2025 Posted July 12, 2025 1 minute ago, Omicr0n said: While testing the above SimBot stuff with the default KW settings I noticed a discrepancy between what the latest KW changelog says and what the settings show. The changelog for v0.7.9 says: but the in-game settings still show those services as enabled: Hide contents Tom also showed up to peep through my window while I was testing. Yeah Whores still show up in my game too, despite them being disabled. Very annoying.
Omicr0n Posted July 12, 2025 Posted July 12, 2025 1 minute ago, poplolly1997 said: Yeah Whores still show up in my game too, despite them being disabled. Very annoying. If you disable the service yourself in the settings then they shouldn't show up. I've had that service disabled in my saved settings for a long time and they don't show up, and the mod doesn't prompt me to select any.
elixdude Posted July 12, 2025 Posted July 12, 2025 I don't know if this happened since Denton's build or jvsmith's build, but can you fix the "Sex GoTo: Instant" so when sims continuing having sex to other objects don't get reset?
KinkyKatie89 Posted July 15, 2025 Author Posted July 15, 2025 On 6/30/2025 at 7:40 AM, jonlukek_42 said: @KinkyKatie89 Please tell me which files are not necessary. Thanks @jonlukek_42 everything inside Optional Addons is optional and your choice. Not required. On 7/1/2025 at 8:53 AM, Atmo31 said: I can't find the XML, where is it? Edit: KinkyModTuning - Main_0x06a65d4c444afbf4 If you take requests, I really want a fix for the rapist milestone. Right now it shows a notification for every sim in town instead of only your family, and after a sim reaches that milestone, the notification is shown every time this sim rapes someone again. Meaning, if you have the rapist service enabled, you get spammed with those notifications after a while. I'd also love an option to completely turn off kinky traits (loves big boobs etc), I find them pointless and annoying. @Atmo31 correcting issues with notifications is something i'd like to do more of but have been working on other stuff. Feedback Level Selected Lot still shows stuff about other households, trust me, it drives me crazy too. In the next update the rape milestone notification only has a 15% chance to display instead of 100%. In the spirit of notifications ive also gone and added a Chance to Show Feedback Notifications. It will affect almost all notifications. You'll be able to set this very low and drastically reduce the amount of notifications the mod displays. Youre gonna like it. Completely turning off kinky traits is just not possible without re-writing a huge portion of the mod. Kinky Traits have a much bigger impact on gameplay than you might realize and they're heavily coded into the mod. You dont have to give your Sims Kinky Traits if you dont want. On 7/4/2025 at 4:01 PM, FreakyRufus said: Just ran into a weird issue with the new Butt Plug object. One of my sims put one in, but it was giving her a negative moodlet, since she wasn't used to it. She had several other negative moodlets, so I had her use the moodlet manager, and that got rid of the moodlet from the plug, but also got rid of the plug. She no longer has an interaction to remove it, and she doesn't have it in her inventory, either. Edit: And another weird thing. Two sims in my household married each other. They both have different careers, one is in the Criminal career, and the other is in the science career. They each have the option to offer a sexual bribe to the other for improved job performance. @FreakyRufus i poorly coded the butt plug removal and had a major oversight. Fixed. Thanks for saying so. That is weird, I will check that out. On 7/5/2025 at 4:22 PM, marcod10 said: Hi there, is there a way to stop sims from re-positioning? What I'm trying to do is keep two sims doing a floor animation and using an OMSP to move them up to a different surface, but they reset to their starting position when a sequence ends. I have disabled the "reset sim position" in the settings, but not sure if its working? or is there any way around it? @marcod10 to my knowledge i dont believe theres a way to stop Sims from repositioning the way you're looking for. On 7/10/2025 at 12:09 PM, gegging said: What should I edit with s3pe in order to get the default funny interactions (make funny faces, tell funny story etc.) back instead of the KW dirty joke one. @gegging fairly sure those interactions are for Sims with a Good Sense of Humor Trait and unrelated to Kinky World. On 7/12/2025 at 9:48 AM, Omicr0n said: While testing the above SimBot stuff with the default KW settings I noticed a discrepancy between what the latest KW changelog says and what the settings show. The changelog for v0.7.9 says: but the in-game settings still show those services as enabled: Reveal hidden contents Tom also showed up to peep through my window while I was testing. @Omicr0n uhhhhhhhhh wutdafuhk? idk lol i'll try to see whats wrong On 7/12/2025 at 11:17 AM, elixdude said: I don't know if this happened since Denton's build or jvsmith's build, but can you fix the "Sex GoTo: Instant" so when sims continuing having sex to other objects don't get reset? @elixdude i think i know what you're referring to but im not so sure. I move my Sims to different Objects during woohoo a lot so what "instant" do you mean exactly? 2
Omicr0n Posted July 16, 2025 Posted July 16, 2025 (edited) 6 hours ago, KinkyKatie89 said: @elixdude i think i know what you're referring to but im not so sure. I move my Sims to different Objects during woohoo a lot so what "instant" do you mean exactly? He's referring to this option added by Denton in the LoversLab sub-menu of the KW settings: On 7/25/2023 at 5:39 PM, Denton47 said: WooHoo GoTo When set to Instant, Sims will "teleport" to their destination and start the WooHoo immediately, this is still experimental and Sims sometimes end up into strange locations, instant goto doesn't work with rugs. The default value is Route, it can be changed while the game is running and takes effect when the next WooHoo starts. The option was renamed to Sex GoTo at some point when many of the references to WooHoo in the mod were changed to Sex. I've never actually tried the Instant setting, so I'm not sure what's wrong with it. Edit: I tried testing it in my game. Sims will teleport to the location just fine when they're first starting, but then if you pick another object for them to move to one of the sims will teleport while the other doesn't, and the sex just ends with no obvious error. If you have the Notifications Level set to Debug however then this pops up: Edited July 16, 2025 by Omicr0n 1
gegging Posted July 16, 2025 Posted July 16, 2025 6 hours ago, KinkyKatie89 said: fairly sure those interactions are for Sims with a Good Sense of Humor Trait and unrelated to Kinky World. Sims without the Good Sense of Humor trait can do enough tell funny story and make silly face interactions to unlock the rest of the funny interactions like impersonating a celebrity, tell an inside joke whereas sims with the trait have them unlocked by default. Oniki for whatever reason made later versions of KW replace the two interactions with tell dirty joke that doesn't unlock the rest of the interactions because similar to the various show [] video interactions added with University expansion it does not make the recipient sim think your sim is hilarious. With KW enabled. Disabling it removes tell Dirty Joke interactions without bringing back the original interactions. Without KW installed Without KW installed, after making the recipient think the actor is being hilarious 2
ngochoang914 Posted July 16, 2025 Posted July 16, 2025 (edited) is there any way to re-enable normal woohoo option again? I want to use it sometimes just for a quick fun boost up Edited July 16, 2025 by ngochoang914
KinkyKatie89 Posted July 16, 2025 Author Posted July 16, 2025 17 hours ago, gegging said: Sims without the Good Sense of Humor trait can do enough tell funny story and make silly face interactions to unlock the rest of the funny interactions like impersonating a celebrity, tell an inside joke whereas sims with the trait have them unlocked by default. Oniki for whatever reason made later versions of KW replace the two interactions with tell dirty joke that doesn't unlock the rest of the interactions because similar to the various show [] video interactions added with University expansion it does not make the recipient sim think your sim is hilarious. With KW enabled. Disabling it removes tell Dirty Joke interactions without bringing back the original interactions. Without KW installed Without KW installed, after making the recipient think the actor is being hilarious I'm sorry i was wrong then, thanks for correcting me on this. I'll see what i can do to fix this ❤️
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