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Posted

Just a quick question. 

I seem to be bugged on the home delivery and camp missions (perhaps with later missions too?).

I start the convo thread with the innkeeper up to the innkeeper stating go to "location" yet no way-points appear upon acceptance.

I go back to innkeeper and the dialogue options are still there, as if the quest never triggered.

 

Running version "Radiant Prostitution Tweaked 1.07c"

 

Aside to this issue, Thanks for making a fun little mod.

If your taking suggestions, perhaps consider making a custom home delivery mission variant where the client is a sadist with a basement equipped for his (or her) pleasure.

Perhaps you get to make more money but leave with 1/4 health upon completion?

 

did the quest appear in your journal? if so what does your objective say?

Posted

so, i hope shane will get the mod more fluent, more simple running, but i dont think so, hes not the type. Radiant Prostitution , if work correct, has this clear running, even the never workung "both" active and passive mode now work. korial is not doing all the work for nothing, he gets positive resiults beneath the growing bugs.

 

I hope you can tell me how does this "if work correct" thing go, because I've tested every single version and not even the latest one has the passive mode working for me. I wish I knew coding well enough so I could take the non-Tweaked bugfixed version's passive solicitation code and rewrite it in the new version. Literally no version of RP Tweaked has ever worked for me on this feature, and I've tested it with no other mods installed just to be sure it wasn't a conflict.

Posted

Skyrimfloo - what I'm going to say is not a criticism of Korial since he is doing his job the best way he can and knows, but MainFact and his RP never had a problem with passive solistication for me. All versions worked fine with my game.

Posted

Passive solicitation seems to be based on npc arousal, so I usually work right on the floor of the tavern. Then I usually can't even go to the bartender to quit before I have another customer bugging me cause they like what they see. Mods like Inconsequential NPC's really help too so there are more available customers.

Posted

I remember having issues with this even with the original mod, but then Korial added a bugfixed version that I still use (and that he took off the downloads page), that has always work fine to me. The only thing I miss is the fact that the new version has better dialogue on the solicitation modes, but I'm starting to think that I should just get into the esp and try to mod it myself to get the new ones, and forget about any further update. I've gone as far as to reinstall my shole steam folder just to be sure that there was nothing external that could mess with this mod, and still I get issues.

Posted

Passive solicitation seems to be based on npc arousal, so I usually work right on the floor of the tavern. Then I usually can't even go to the bartender to quit before I have another customer bugging me cause they like what they see. Mods like Inconsequential NPC's really help too so there are more available customers.

 

RP doesn't seem to be using Aroused for anything, and if it is, it's not stated anywhere. I've been trying even that with also Interesting NPCs and nothing comes. You can't really arouse people much if they don't even start the dialogue.

Posted

I've gone as far as to reinstall my shole steam folder just to be sure that there was nothing external that could mess with this mod, and still I get issues.

 

Have you tried MO (Mod Organizer)?

Posted

 

A Simple addition that I think would be cool is to add a little more tranisition from Waitress to Prostitute. For example when the player starts to get grouped while taking an order, She has the option to get offended and refuse then is threatened by the client that he/she will have the owner fire her if she does not go along. Then the dragonborn has the option to reluctantly accept and get raped if refused. The inn keeper wihen approached by the player will say something different if the player got raped along the lines of " Are you kidding me you didn't get paid now you owe me get out their and get my money back or I'll get the guards whore". And now the character is forced into prostitution basically. Thought it would be cool and easy to add with a couple of extra lines of dialouge.

 

There is already mod like this: a prostitution and player slavery mod.

 

 

this is not a mod, this is an attempt of a mod. you install that if you like Trouble.

 

Posted

Skyrimfloo - what I'm going to say is not a criticism of Korial since he is doing his job the best way he can and knows, but MainFact and his RP never had a problem with passive solistication for me. All versions worked fine with my game.

 

Same here, (almost) always worked except for 1-2 versions.. but that might have been my fault :)

Posted

 

 

 

 

The ideas and concept of RP is nice, but with every update it works less and less, and for me, it's now too much trouble.

 

I just discovered one really strange thing. Some of the issues are really small and it's possible to fix them in less than five minutes.

 

For example, delivery quest never ends, because the dialogue with innkeeper leads to stage 100 instead of 250. I'm not a great modder myself and my first attempt to deal with scripts was an one huge disappoinment, but I still was able to find and fix this little bug.

 

Maybe, Kori should think less about new content and more about boring stuff. It's a real shame, when a good mod works bad because of the small checkbox or messed-up conditions in dialogues.

 

P.S. Sorry, my English is bad.

 

Yeah i forgot to set 250 as the shut down stage

 

The quest where you're lured into a trap by bandits can get really buggy if you choose to resist (I'm using 1.07c).  I killed all the bandits except one, who didn't seem to be around.  Next time I entered a city, the bandit appeared right next to me, non-hostile.  I attacked him anyway and he fled out of the city.  After that, when I exited the city it would CTD.

 

If I surrender, I can get my stuff from a merchant properly, but after talking to the innkeeper the quest isn't removed from my journal.

 

The home delivery quest also severely bugged on me.  I got a quest where another prostitute shows up.  Something must have glitched it in the middle of having lots of sex, because I was supposed to talk to the other prostitute at the end but couldn't.  When Ieft the building, the other prostitute came with me and we both suddenly froze, and had several rounds of "sex" with partners that weren't even there.

 

I really like the basic idea of the mod, it is much more immersive than simply being able to turn tricks for everyone who walks by.  However, the quests definitely have some glitches to be worked out.  That's two quests where something got glitched, but I didn't see the problem until I entered a new cell.

 

Funny how quests break it didn't even change.

 

Also did the main client talk to you? if not then some people have some major problems with AI package evaluation.

 

 

This is the first time I've used RP, so I can't say that it broke recently.

 

I did talk to the main client in both cases.  In the bandit trap quest, I talked to the guy who showed up, refused all his offers, and they attacked me.

 

Now that I think of it, I cast fear on two of the bandits, and neither of them came back to the fight right when the fear effect should have been wearing off.  One took a while to show up in combat, the other suddenly appeared as non-hostile when I entered a new cell.

 

Is the quest doing something to the bandit AI packages after they attack (maybe when I kill their leader) which might not work if they have been feared?

Posted

1.07d

you didnt pay for your gear in time and a bounty has put on you

new game Radiant fresh installed

..........

 

mr

 

 

first home delivery : again this double whore looser no Money for a dozen fucks.

 

FUCK IT !  I hate this quest. im gonna kick it out in the ck ! 

 

im out here until this quest is out !#

 

bye

Posted

 

so, i hope shane will get the mod more fluent, more simple running, but i dont think so, hes not the type. Radiant Prostitution , if work correct, has this clear running, even the never workung "both" active and passive mode now work. korial is not doing all the work for nothing, he gets positive resiults beneath the growing bugs.

 

I hope you can tell me how does this "if work correct" thing go, because I've tested every single version and not even the latest one has the passive mode working for me. I wish I knew coding well enough so I could take the non-Tweaked bugfixed version's passive solicitation code and rewrite it in the new version. Literally no version of RP Tweaked has ever worked for me on this feature, and I've tested it with no other mods installed just to be sure it wasn't a conflict.

 

 

Just out of curiosity. what does the "Solicitation Mode" under the RP MCM menu say? trust me, it might sound so simple but I've fell for this for a while; if it says "active"; then set it to "Both" or "Passive".

 

To be honest many of the menu options need to be more specific or better phrased to correctly understand. Let me know if this was the case with you.

Posted

I really don't get why people get so riled up about bugs and what not; true, they break saved games if you're not careful but this is basically synonymous with modding itself; heck even the final release of Skyrim had broken quests that people had to pitch in out of their own initiative to fix.

 

I've always thought of, and wanted to make my own mods... but I didn't, why? time, life, work... etc. you name it, and here are people taking it on themselves to not just create the mod, but share it, maintain it and taking requests for our own pleasure and to those people I'd dare not talk down on or pressure them, I'm just thankful they're making them and all we have to do is either install / use the mod if we want or just leave them, simple as that. Of course many would argue that the modder should take comments, suggestions and what have you into serious consideration and make use of them, and yes they should, but we have to also take into consideration that many modders began with little or no knowledge of any modding trait and the learning curve of each and every individual is different and let's not forget the language barrier, not everyone is a fluent English speaker and things just get lost in translation quite easily.

 

Different rigs, system specs, load order issues, CK issues, mod compatibility, installers, dependencies... etc, these are just some of the difficulties that Korial might be facing each time he tries to tackle a problem, does he have to do it? no, but he is and I can only imagine the time and dedication he might be investing on this as with every other modder out there.

 

I can be a better programmer, modeler, animator and whatnot, but at the end of the day he's doing the mod, for free, and I'm using it for my own satisfaction and I also have the option to just ignore it for all I care if I didn't like it.

 

I can sit down and headbutt this mod with other similar mods all day long but what would that get me? I'll be putting down a motivated person who might one day create something spectacular and grow to be better in what he does, why? because the mod wasn't perfect? The game itself wasn't Perfect!

 

My point being this; If I was planning to one day work on releasing a mod, seeing the bashing that other modders go through would deter me from sharing it, or worse discourage me from creating it altogether.

 

I'm writing this because its just sad seeing all the negative comments recently being posted and I know for a fact that many might not even meant them to be as harsh as they are but we have to consider the person on the other end, baby steps people, if you can't afford that then just let it go.

 

I'm sorry if this took a bit longer than I thought it would, but its just my two cents here and a way to show some appreciation to what has been done and what's to come. I never meant this to be an aggressive argument and I apologize in advance if anyone felt offended by it, this has never been my intention :(

 

And Korial? Thanks for the latest update; I'll give it a try now and see what happens :)

Posted

Alright, the latest update is the least troublesome to date I think:

  • Solicitation, passive and active work just fine.
  • The Natural: Orc Job works fine.
  • Home Delivery: Works, no longer stuck with the competition job!
  • The Natural: Fan Job. I still have the same issue, the quest stays in the journal as active even though it's been completed. I managed to ask for another "The Natural" job on top of it (Screenshot below).

enb_2014_04_22_03_53_18_68.jpg

 

I didn't get the chance to try the rest, but I will eventually. Good luck :)

Posted

I'm writing this because its just sad seeing all the negative comments recently being posted and I know for a fact that many might not even meant them to be as harsh as they are but we have to consider the person on the other end, baby steps people, if you can't afford that then just let it go.

 

If these comments were harsh and negative... I don't know the word for really harsh stuff anymore.

 

I mean, come on, this world is not designed for a bunch of oversensitive kindergartners. In the past I created a few mods for TES III, but never released them, because I knew - nobody cares about my technical difficulties, "baby steps" and personal struggles. Users can be assholes sometimes, but they deserve a good, fully-functional mod. End of story.

 

P.S. My English is still bad. Thanks for your patience. :)

Posted

I've this problem: Only 'walk around & find customers' topic and Home Delivery quest shows in the innkeeper dialogue. The other quests stopped working as soon as I updated from version 1.04+ (aren't showing in the dialogue). I've tried reinstalling, disabling mods, resetting quests numerous times, kept everything up to date (requirements) and nothing helped. Dontcha know what the culprit may be?

 

Only thing suggesting progress is when innkeeper tells me "I've received a interesting request" but I cannot tell him the answer "[prostitution] What's this request about?" (according to correct line). It doesn't show and only options I have is "do you still have home delivery..?" ; "walk around and find customers" ; "find a new talent"

 

Please help

Posted

 

First of all, thank you Koral for the update, 1.7a.

 

 

Some of you had (and still have problem with passive wenches not working). Well, I do not know is it up to newest version of this great mod, but I managed to fix it, finally. Here are the steps of what I did:

 

1. Start NMM and deinstall radiant prostitution.

2. Open Skyrim/Data folder and manually delete Radiant-SchlongsPatch.esp. (if you still have it there)

3. Start Wryebash and rebuild bashed Patch, 0.esp

4. Start the BOSS

5. Start the game and save and exit.

6. Install RP 1.7a

7. Copy or move Radiant-SchlongsPatch.esp to Skyrim/Data (assuming that you downloaded it)

8. Start Wryebash and rebuild bashed Patch, 0.esp

9. Start the BOSS

10. Load the save game and save it as a new save

11.Exit

12. Load the game and Voila!!!

 

Here is the evidence that it works:

 

attachicon.gifScreenShot38.jpg

 

 

One important thing though: You will lost the number of customers you had, but not experiance. SL will remember how many men and women you had, but RP counter starts from Zero.

 

animatorg545 - please, try this.

 

 

 

 

Make sure you have installed latest SKSE 1.7.

This procedure works for your problem too.

Posted

 

I'm writing this because its just sad seeing all the negative comments recently being posted and I know for a fact that many might not even meant them to be as harsh as they are but we have to consider the person on the other end, baby steps people, if you can't afford that then just let it go.

 

If these comments were harsh and negative... I don't know the word for really harsh stuff anymore.

 

I mean, come on, this world is not designed for a bunch of oversensitive kindergartners. In the past I created a few mods for TES III, but never released them, because I knew - nobody cares about my technical difficulties, "baby steps" and personal struggles. Users can be assholes sometimes, but they deserve a good, fully-functional mod. End of story.

 

P.S. My English is still bad. Thanks for your patience. :)

 

 

It's never been about over sensitivity, but rather support and morale. You can think whatever of the world you're in but many would like to see the good in it :)

 

And true, users do deserve a good and fully-functional mod, but even bethesda weren't clean with their own creation, remember the Skald cursed quest to name the obvious? :D

 

"P.S. My English is still bad. Thanks for your patience.  :)"

 

I didn't get this part, it wasn't meant to be an insult if that is what you thought it was and I apologize if I sent a wrong impression  :(

Posted

 

I'm also getting the runtime error R6025

- pure virtual function call

 

when doing home visits.

I looked up the message generically in Google, not referencing skyrim or tesv.exe or anything and got back a pretty straight forward kb article from MS.

 

http://support.microsoft.com/kb/125749

Please excuse me if it's info you already know.

korialstraszbob hopefully this helps.[/size]

Still an awsome mod.  keep up the great work.[/size]

still a great mod.[/size]

 

That error seems to be coming from the SKSE/Papyrus Utility mod which is called by the Sexlab Framework and has nothing to do with Defeat.

 

You are 100% correct sir or mam, or person.  I had installed papyrus 2.2 because i was trying out the new beta for SOS.  I uninstalled the beta, plus papyrus 2.2.  But, apparently 2.2 had some lingering stuff.  This was fixed by re-installing Sex Lab.  Since then it's been smooth sailing.  No CTDs during Home Delivery quests.

Posted

 

Different rigs, system specs, load order issues, CK issues, mod compatibility, installers, dependencies... etc, these are just some of the difficulties that Korial might be facing each time he tries to tackle a problem, does he have to do it? no, but he is and I can only imagine the time and dedication he might be investing on this as with every other modder out there.

 

Yeah.

Not to mention half of the reported ussues are probably due to the user messing something up and not on the mod itself. The mods on LL especially, including the LL framework, are still a "work in progress" in my opinion. There are still endless possibilities to enhance things.

Those who test them should have a basic (graphics, sound, basic mods) and flawless setup of skyrim (and you can easily have it with mod organizer, and switch to your full-uber playthrough setup in one f* click)

 

if I had a mod still "wip", I wouldn't even consider reports from users without a clean save and a totally stable installation of skyrim and all the prerequisites of the mod.

Posted

 

I'm writing this because its just sad seeing all the negative comments recently being posted and I know for a fact that many might not even meant them to be as harsh as they are but we have to consider the person on the other end, baby steps people, if you can't afford that then just let it go.

 

If these comments were harsh and negative... I don't know the word for really harsh stuff anymore.

 

I mean, come on, this world is not designed for a bunch of oversensitive kindergartners. In the past I created a few mods for TES III, but never released them, because I knew - nobody cares about my technical difficulties, "baby steps" and personal struggles. Users can be assholes sometimes, but they deserve a good, fully-functional mod. End of story.

 

P.S. My English is still bad. Thanks for your patience. :)

 

Actually we don't DESERVE shit these mods are free thus use them or stfu. You only deserve a fully function bug free mod if you PAID for it. I'm just happy the person maintaining this mod puts up with all the crap and keeps plugging away the original mod had bugs and the passive solicitation caused the game to crash everytime with the original. Also their was no were near the amount of content keep up the good work.

 

In other words NO MONEY NO BITCHING<<<<<<

Posted

The newest version is working very well. I did install the updates dirty on a running game, but so far a couple of letter missions and home deliveries worked without a single crash.

 

I'm curious about the orc camp quest though, maybe because this savegame saw a couple of radiant prostitution versions from 1.06 to 1.07d i have some glitches. Because once when i was beamed to the camp an orc woman talked to me and i was bound, but i accidently clicked too fast so i couldn't read the dialogue. Then i restarted the mission about 5 times but never got that dialogue up again, instead only the orc chieftain always talked to me and i had the orgy.

So i wonder if there are two different versions of the orc quest, one with meaner orcs and one with just the orgy, and how do i trigger the mean orcs if my guess is correct? :)

Posted

I do not know why but  RadiantProstitution doesn't find a match for home delivery quests.This started happening after I downlanded this mod Tweaked. Any ideas to fix ?

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