Jump to content

Outfit Studio/Bodyslide 2 CBBE Conversions


Recommended Posts

I make the hardest request of all after I failed and have no knowledge of nifskope, 3ds max or blender.

Chapi bikinis for cbbe hdt. How come the source files are so messed up that they are so difficult to convert.

 

Broken meshes, missing textures, incompatible with BO...

Link to comment

 

 

 

 

 

 

 

 

Hello Levionte,

 

Today I wanted to try your Lustmord and Underworld HDT conversions but I've met some weird things on these armors. 

 

1- On both armors, half of the breasts are coming out of the armor like they are torn in half.

 

2- Pregnancy appears too small on Lustmord armor. Belly gets way too small when armor is put on. However, pregnant belly is better on Underworld outfit, despite that clipping navel piercing.

 

3- Navel piercings are coming out of armors.

 

4- Making only breasts movable on Lustmord armor is a good touch since its a corset, but I think armor also should be movable on Underworld outfit since its breast area isn't corset.

 

All problems can be seen in the attached pictures. I would be thankful if you fix them. :)

 

 

Hi Avalon, thanks for the feedback.

 

1. I'm assuming you're using some kind of pregnancy mod that uses the nodes to increase the body size to the pregnant shape. I've personally never used any of those mods but from what I understand, outfits with custom weighting like the two you mentioned aren't going to be compatible. Basically, the breast (at least the part of it that you can see) still increases in size because it has the weighting which also makes it bounce. The actual armor does not grow because it doesn't have those weights which is also why it doesn't bounce. So unfortunately, the only way to "fix" the issue would be to add the weights to the outfit itself and keep it consistent. And I could do it easy enough but then I'd loose the, to use your words, "good touch."

 

2. I had a similar report about the north girl armor a few weeks ago, which is actually why I made the assumptions I did in number 1; so I guess I should give credit for that response to that guy for educating me. I've only ever used the belly weights that come with the CBBE HDT reference in Outfit studio, so I think at some point that reference must have been adjusted. If that's true, then all of my conversions that were created up to that adjustment will have the smaller (apparently, I have no idea) belly while the newer ones, such as the Underworld outfit, will have the new weights. At some point, I may go through them all and reweigh them but it probably won't be real soon. My allotted time for doing conversions is actually pretty limited, and I'd prefer to spend it doing new outfits, and not constantly updating them all to the latest weights when the differences aren't very noticeable within my own admittedly selfish experience.

 

In the mean time, if you wanted to correct both those problems for yourself:

Open up outfit studio, and load whichever project you want to adjust.

File > Load References and select the CBBE HDT body. Be sure to click "Merge existing sliders" on the bottom.

Go to bones and ctrl+click the HDT bones (belly, all 4 breast bones, 2 butt bones though you probably don't need them). Then click on each object and hit Shape > Copy selected weights.

Save and Quit. Should be really simple, and that would overwrite all weights to the default and still work with all my sliders and zaps/whatever clipping measures I took on the project.

 

3. I don't think there's much I can do about naval piercings. One could, maybe, do something fancy with the slots so that you couldn't wear both at the same time. But that would require changes to one, if not both, esps and probably cause dozens of conflicts with other mods so that's not really feasible. The only thing I could do that's relevant to bodyslide is to expand the outfit far enough that it would completely envelop the piercing. And based off your (very helpful, btw) screenshots, that would look pretty ridiculous. Your best bet of getting that resolved is to ask whoever made the naval piercings.

 

4. Lastly, I can appreciate that not everyone will agree with my stylistic choices but, to be brutally honest, the only reason I converted that outfit was so that I could do those fancy weights. Converting outfits is actually a pretty monotonous process, yet for reasons that would probably land me with a shrink upon articulation, I seem to enjoy it for the most part. But it does get a bit repetitive. And being just a tiny bit creative having to actually think about how I want it to be weighted and then manage to make it not blow up the outfit makes for a nice change-of-pace. But, again, if you follow the steps I listed above it should set the weights back to default. I did all the hard stuff already; so it should only take 10 seconds if you know what you're doing.

 

Hope that helps.

 

 

 

Hi Levionte,

 

I did what you told and after some fail attempts I finally managed to make the breast part of dress move with breasts. But, there are still some unmoving parts on each breasts clipping through outfit when she jumps and moves. Those parts are complete unmovable and separate from the breasts. And there came another problem after I did what you told me to do. The texture on the shoulder parts of the outfit is distorted.

 

How can I fix these problems? By the way is there a good resource which I can use to learn how to make my own HDT bodyslide conversions on my own?

 

Hi Avalon,

 

This would probably be a good place to start for a tutorial, or there are a number of them to choose from on this site and nexus. It can be a little overwhelming and frustrating at first, but, in my experience, I just had to play around in it for a while and get a feel for some of its kinks, and then it's really not so bad.

 

Oh man, I had this huge thing written out when I realized I forgot to tell you to delete the base shape. Sorry about that, that's my fault. There's an option when you save a project that asks if you want to copy the reference shape into the output and that should be selected. This means every time you save it will put a new base into the nif, so you need to delete the old one. I attached my own screenshot to show you what I mean. It's the one on the bottom.

 

 

Hi again,

 

I finally managed to fix the base shape issue, but the texture on shoulder part still gets corrupted. It's shown in the picture. I have no idea why this happens, maybe it's a bug of the armor, no idea :s

That tutorial helped me a lot. I tried to convert one of Krista's outfits, which is named as DEM Privat. And I did convert it to my taste at last, but when I opened the game I've met with a CTD. Then I found out that outfit requires Ladybody. xD

Didn't Underworld outfit also require Ladybody? How could you convert it without that requirement?

 

 

For the shoulder issue. Look at Outfit/Armor in outfit studio with the mesh for that part highlighted with the textures turned off and look for any stray weight painting.

 

To do that you need to have the armor highlighted in the meshes section, then flip over to the bones section (top part of that same panel) and hit T button on your keyboard to turn off the textures (the body, armor and everything else should go gray). - this will make seeing the weights a lot easier on a darker armor set.

Now look at each bone until you get to the one that is covering that shoulder... check each bone because one of them is either painted incorrectly (to high or to low an intensity) or a bone has "Stray weight Painting" on that shoulder.

 

You'll know it when you see it if its a stray weight painting (probably something simple like one of the breast bones got painted onto the shoulder).

 

Once you find the bone in question. Hold down the "Alt" key and click drag the mouse over the area to remove the stray weight painting for that bone.

 

Note: if you are not working on a project but on the output files (in the actual \data\meshes\ area) you will need to do this for both the high and low weights.

 

Also good thing to do is turn off the "X mirror" function under edit. Cause if you try to increase the bone weight and have that enabled you will actually paint the other side of the mesh as well (then you might end up with something strange like the left clavicle on the right shoulder).

 

 

 

Edit.. Oh oh... this is post 400!!!

 

 

Thx a lot! This fixed the problem. :)

Link to comment

 

 

Anyone want to take a crack at making Edhildil's Mermer Armor compatible with Bodyslide 2 and HDT? Or has somebody already done it?

Come on boyos, I've already asked in two other threads with no luck. Some acknowledgement would be great.

 

Calm down

 

The world doesn't revolve around you

 

If you want something done fast, do it yourself

Link to comment

 

 

 

 

 

 

 

 

 

 

Hello Levionte,

 

Today I wanted to try your Lustmord and Underworld HDT conversions but I've met some weird things on these armors. 

 

1- On both armors, half of the breasts are coming out of the armor like they are torn in half.

 

2- Pregnancy appears too small on Lustmord armor. Belly gets way too small when armor is put on. However, pregnant belly is better on Underworld outfit, despite that clipping navel piercing.

 

3- Navel piercings are coming out of armors.

 

4- Making only breasts movable on Lustmord armor is a good touch since its a corset, but I think armor also should be movable on Underworld outfit since its breast area isn't corset.

 

All problems can be seen in the attached pictures. I would be thankful if you fix them. :)

 

 

Hi Avalon, thanks for the feedback.

 

1. I'm assuming you're using some kind of pregnancy mod that uses the nodes to increase the body size to the pregnant shape. I've personally never used any of those mods but from what I understand, outfits with custom weighting like the two you mentioned aren't going to be compatible. Basically, the breast (at least the part of it that you can see) still increases in size because it has the weighting which also makes it bounce. The actual armor does not grow because it doesn't have those weights which is also why it doesn't bounce. So unfortunately, the only way to "fix" the issue would be to add the weights to the outfit itself and keep it consistent. And I could do it easy enough but then I'd loose the, to use your words, "good touch."

 

2. I had a similar report about the north girl armor a few weeks ago, which is actually why I made the assumptions I did in number 1; so I guess I should give credit for that response to that guy for educating me. I've only ever used the belly weights that come with the CBBE HDT reference in Outfit studio, so I think at some point that reference must have been adjusted. If that's true, then all of my conversions that were created up to that adjustment will have the smaller (apparently, I have no idea) belly while the newer ones, such as the Underworld outfit, will have the new weights. At some point, I may go through them all and reweigh them but it probably won't be real soon. My allotted time for doing conversions is actually pretty limited, and I'd prefer to spend it doing new outfits, and not constantly updating them all to the latest weights when the differences aren't very noticeable within my own admittedly selfish experience.

 

In the mean time, if you wanted to correct both those problems for yourself:

Open up outfit studio, and load whichever project you want to adjust.

File > Load References and select the CBBE HDT body. Be sure to click "Merge existing sliders" on the bottom.

Go to bones and ctrl+click the HDT bones (belly, all 4 breast bones, 2 butt bones though you probably don't need them). Then click on each object and hit Shape > Copy selected weights.

Save and Quit. Should be really simple, and that would overwrite all weights to the default and still work with all my sliders and zaps/whatever clipping measures I took on the project.

 

3. I don't think there's much I can do about naval piercings. One could, maybe, do something fancy with the slots so that you couldn't wear both at the same time. But that would require changes to one, if not both, esps and probably cause dozens of conflicts with other mods so that's not really feasible. The only thing I could do that's relevant to bodyslide is to expand the outfit far enough that it would completely envelop the piercing. And based off your (very helpful, btw) screenshots, that would look pretty ridiculous. Your best bet of getting that resolved is to ask whoever made the naval piercings.

 

4. Lastly, I can appreciate that not everyone will agree with my stylistic choices but, to be brutally honest, the only reason I converted that outfit was so that I could do those fancy weights. Converting outfits is actually a pretty monotonous process, yet for reasons that would probably land me with a shrink upon articulation, I seem to enjoy it for the most part. But it does get a bit repetitive. And being just a tiny bit creative having to actually think about how I want it to be weighted and then manage to make it not blow up the outfit makes for a nice change-of-pace. But, again, if you follow the steps I listed above it should set the weights back to default. I did all the hard stuff already; so it should only take 10 seconds if you know what you're doing.

 

Hope that helps.

 

 

 

Hi Levionte,

 

I did what you told and after some fail attempts I finally managed to make the breast part of dress move with breasts. But, there are still some unmoving parts on each breasts clipping through outfit when she jumps and moves. Those parts are complete unmovable and separate from the breasts. And there came another problem after I did what you told me to do. The texture on the shoulder parts of the outfit is distorted.

 

How can I fix these problems? By the way is there a good resource which I can use to learn how to make my own HDT bodyslide conversions on my own?

 

Hi Avalon,

 

This would probably be a good place to start for a tutorial, or there are a number of them to choose from on this site and nexus. It can be a little overwhelming and frustrating at first, but, in my experience, I just had to play around in it for a while and get a feel for some of its kinks, and then it's really not so bad.

 

Oh man, I had this huge thing written out when I realized I forgot to tell you to delete the base shape. Sorry about that, that's my fault. There's an option when you save a project that asks if you want to copy the reference shape into the output and that should be selected. This means every time you save it will put a new base into the nif, so you need to delete the old one. I attached my own screenshot to show you what I mean. It's the one on the bottom.

 

 

Hi again,

 

I finally managed to fix the base shape issue, but the texture on shoulder part still gets corrupted. It's shown in the picture. I have no idea why this happens, maybe it's a bug of the armor, no idea :s

That tutorial helped me a lot. I tried to convert one of Krista's outfits, which is named as DEM Privat. And I did convert it to my taste at last, but when I opened the game I've met with a CTD. Then I found out that outfit requires Ladybody. xD

Didn't Underworld outfit also require Ladybody? How could you convert it without that requirement?

 

 

For the shoulder issue. Look at Outfit/Armor in outfit studio with the mesh for that part highlighted with the textures turned off and look for any stray weight painting.

 

To do that you need to have the armor highlighted in the meshes section, then flip over to the bones section (top part of that same panel) and hit T button on your keyboard to turn off the textures (the body, armor and everything else should go gray). - this will make seeing the weights a lot easier on a darker armor set.

Now look at each bone until you get to the one that is covering that shoulder... check each bone because one of them is either painted incorrectly (to high or to low an intensity) or a bone has "Stray weight Painting" on that shoulder.

 

You'll know it when you see it if its a stray weight painting (probably something simple like one of the breast bones got painted onto the shoulder).

 

Once you find the bone in question. Hold down the "Alt" key and click drag the mouse over the area to remove the stray weight painting for that bone.

 

Note: if you are not working on a project but on the output files (in the actual \data\meshes\ area) you will need to do this for both the high and low weights.

 

Also good thing to do is turn off the "X mirror" function under edit. Cause if you try to increase the bone weight and have that enabled you will actually paint the other side of the mesh as well (then you might end up with something strange like the left clavicle on the right shoulder).

 

 

 

Edit.. Oh oh... this is post 400!!!

 

 

 

Thx a lot! This fixed the problem. :)

 

I actually converted a 7b version of the underworld outfit, I believe. Regardless, when you talk about 'conversions' in this context, the body type is typically the thing being converted. The base doesn't matter that much because the idea is to remove it, put in a CBBE body and then fit the armor to it; and from there you add sliders so that it can be adjusted in Bodyslide. If the esp of the armor requires ladybody to be installed as a master (and I don't know why it would, but idk) you're probably going to have to fix the esp or make your own. Alternatively, if the game crashes when you equip the armor you probably have a skeleton problem.

 

 

Anyone want to take a crack at making Edhildil's Mermer Armor compatible with Bodyslide 2 and HDT?  Or has somebody already done it?

 

Come on boyos, I've already asked in two other threads with no luck.  Some acknowledgement would be great.

 

 

Sorry, it's actually finals week so I haven't been checking in as frequently. I'm also not very good at acknowledging requests in general. A request can take me anywhere from 10 minutes to a few hours, and I typically just knock it out and release what I've done in one sitting. I don't tell the requester if I'm doing it or not, it just gets done; or it doesn't. Although, once in awhile I'll do a project and leave it at 99% done and then get distracted and forget about it. Those posts where I release, like, three conversions at once... that's usually what happens. Two at once, it's very possible I just did two conversions in a row and didn't want to double post. Any more than that... I probably just forgot. I also do some conversions just for myself so I don't worry about completing the set or bring the quality up to what I'd consider a releasable state. So, it's also possible I'll finish one of those off and release it, too.

 

I realize it must get a little frustrating to not have anyone acknowledge the request, but honestly you wouldn't believe how many requests you get after you show that you'll take them. Those days when I do release a handful of conversions, you should see my inbox light up. And I don't mind it actually, it's actually pretty neat to have people go out of their way to point out armor and outfits that I might not have seen before. Granted, most of the requests are a bit skimpy, and then some of them are downright filthy. I still convert plenty of those too, I just wait until I have the house to myself to work on it. I mean, I deliberately chose to post conversions here and not on nexus or somewhere. Not for that reason, but I'm just saying it kinda just comes with the territory. And every now and then you get a Northgirl or that Smuggler's Assassin's Creed (Has an Italian name I can't remember) outfit that I use in my game all the time. You know, so it all works out. But, the point is that it would be kind of a drag to respond to every single one. Plus, that's one of the biggest perks of posting all my stuff in this thread and not one of my own, that I'm not responsible for it. If I don't pick up the request, maybe someone else will. I could, in theory, never post anything again and the thread will go on just like before. I enjoy the freedom in that.

 

Sometimes, it makes people post requests multiple times which I don't love and makes me hesitant to actually complete the request 'cause then I'm rewarding poor etiquette and all that. But, honestly, sometimes it does remind me and I actually do that conversion because of it. Plus, I sent a request in a PM just earlier today and it's not the first time I've tried to engage that guy; so who am I to judge? You'd think after all these completed requests I would have built up a little karma that I could cash in, but at the end of the day your best chance of getting something done is to learn how to do it yourself. Or, you can try to bribe them in PM. I'll let you know how it works out, I haven't heard back yet.

 

In summary, I'm sorry I don't acknowledge requests but I probably won't change. I'm even more sorry if I made you read this whole thing just to tell you at the end I probably won't pick up your request. Honestly, the one and only reason I'm not is because sea creatures kind creep me out. But, uh... at least you're acknowledged? ;)

Link to comment

OK, here it comes,

 

After trying to convert several outfits, I finally finished one of them. I decided to release it here and share it with you.

 

I converted Eterna Dress into CBBE Curvy HDT. You can find the bodyslide conversion in attachment. You can get clippings in other CBBE versions.

 

You need the original mod for the core files which you can find them here:

 http://modtype.doorblog.jp/archives/26064936.html

or

 http://mitinokuoblivion.blog118.fc2.com/blog-entry-1441.html?sp

 

The Leg Jewels of the outfit gives an annoying seam over the feets of the character, so just don't use the Leg Jewels. I guess it's a mesh issue and I have nothing to do with it.

 

CAUTION! This dress has no underwear! :P

post-470627-0-64625300-1418014021_thumb.jpg

Eterna Dress CBBE Curvy HDT Bodyslide.7z

Link to comment

Someone can make this armor, Scrap Armor.

 

Normally I'm not one for requests, because I'm so damn picky about what I choose to convert. Anyhow I'm feeling uncharacteristically generous here so here ya go. :cool:

 

Scrap Armor CBBE HDT

 

 

 

post-39353-0-68391400-1418029349_thumb.jpg

 

<<<<<LINK_REMOVED>>>>>

 

Be sure to grab the original mod file first.

 

 

Link to comment

 

 

Anyone want to take a crack at making Edhildil's Mermer Armor compatible with Bodyslide 2 and HDT?  Or has somebody already done it?

 

Come on boyos, I've already asked in two other threads with no luck.  Some acknowledgement would be great.

 

 

Sorry, it's actually finals week so I haven't been checking in as frequently. I'm also not very good at acknowledging requests in general. A request can take me anywhere from 10 minutes to a few hours, and I typically just knock it out and release what I've done in one sitting. I don't tell the requester if I'm doing it or not, it just gets done; or it doesn't. Although, once in awhile I'll do a project and leave it at 99% done and then get distracted and forget about it. Those posts where I release, like, three conversions at once... that's usually what happens. Two at once, it's very possible I just did two conversions in a row and didn't want to double post. Any more than that... I probably just forgot. I also do some conversions just for myself so I don't worry about completing the set or bring the quality up to what I'd consider a releasable state. So, it's also possible I'll finish one of those off and release it, too.

 

I realize it must get a little frustrating to not have anyone acknowledge the request, but honestly you wouldn't believe how many requests you get after you show that you'll take them. Those days when I do release a handful of conversions, you should see my inbox light up. And I don't mind it actually, it's actually pretty neat to have people go out of their way to point out armor and outfits that I might not have seen before. Granted, most of the requests are a bit skimpy, and then some of them are downright filthy. I still convert plenty of those too, I just wait until I have the house to myself to work on it. I mean, I deliberately chose to post conversions here and not on nexus or somewhere. Not for that reason, but I'm just saying it kinda just comes with the territory. And every now and then you get a Northgirl or that Smuggler's Assassin's Creed (Has an Italian name I can't remember) outfit that I use in my game all the time. You know, so it all works out. But, the point is that it would be kind of a drag to respond to every single one. Plus, that's one of the biggest perks of posting all my stuff in this thread and not one of my own, that I'm not responsible for it. If I don't pick up the request, maybe someone else will. I could, in theory, never post anything again and the thread will go on just like before. I enjoy the freedom in that.

 

Sometimes, it makes people post requests multiple times which I don't love and makes me hesitant to actually complete the request 'cause then I'm rewarding poor etiquette and all that. But, honestly, sometimes it does remind me and I actually do that conversion because of it. Plus, I sent a request in a PM just earlier today and it's not the first time I've tried to engage that guy; so who am I to judge? You'd think after all these completed requests I would have built up a little karma that I could cash in, but at the end of the day your best chance of getting something done is to learn how to do it yourself. Or, you can try to bribe them in PM. I'll let you know how it works out, I haven't heard back yet.

 

In summary, I'm sorry I don't acknowledge requests but I probably won't change. I'm even more sorry if I made you read this whole thing just to tell you at the end I probably won't pick up your request. Honestly, the one and only reason I'm not is because sea creatures kind creep me out. But, uh... at least you're acknowledged? ;)

 

 

Well, I appreciate the response.  It's certainly not the one I was looking for, but at least I know I'm not invisible or anything, and I wholeheartedly understand where you're coming from.  I'm not trying to be rude, honestly, it's just a little frustrating to have to go to numerous places on this forum and either get told "I can't do it because it needs some work that I don't know how to do" or to be redirected to another thread that covers nearly the exact same topic as the previous one.  I don't have any experience working with these programs other than the basic functions of Bodyslide 2 (which is to batch build all of my outfits to a specific preset), or else I would have done it myself by now and I wouldn't be pestering other people about it so much.   I would further appreciate it if someone more willing could give my request the old college try.

Link to comment

 

Someone can make this armor, Scrap Armor.

 

Normally I'm not one for requests, because I'm so damn picky about what I choose to convert. Anyhow I'm feeling uncharacteristically generous here so here ya go. :cool:

 

Scrap Armor CBBE HDT

 

 

 

attachicon.gifScrap Armor CBBE.jpg

 

>>>DOWNLOAD LINK<<<

 

Be sure to grab the original mod file first.

 

 

 

Ohh, thank you almost never anyone answer me and you suddenly you give me this? Thank you man.

Link to comment

Hello all, been awhile since I've been here. I downloaded HDT Skirts and made a few adjustments, but I can't seem to get it right. It keeps turning out wrong, no matter the weight. If someone could take this and convert it for me, I'd be eternally grateful. I'll upload the original, and not my many failed attempts. Oh and Lev, I just started working on your thread (again). Sorry, literally moved to a new state and I haven't had any time for gaming, or anything related. I'll upload a few screenshots I took of what it looks like all messed up.

 

post-520274-0-57511200-1418108795_thumb.jpgpost-520274-0-14713900-1418108808_thumb.jpg

 

Also keep in mind that these pictures are with my character weight at .6 I believe, so on 1, it's MUCH worse.

HDT Test Skirts.7z

Link to comment

 

 

 

https://mega.co.nz/#!dMwS1DaC!ljn0rRYXDTi-3a-pn6cawkeeye_5dRJPwHHaOfbkvmc

 

 

4shared wants my social network information to download this. Mega is asking for some decryption key garbage.

 

Please upload elsewhere if possible. Thanks

 

Trykz

 

 

The key's in the URL - it just got de-linkified at the exclamation point.

 

 

 

Got it. Thank you :)

 

Trykz

 

 

That decription key is busted or something, it's not working for me at all.

Link to comment

 

 

 

 

https://mega.co.nz/#!dMwS1DaC!ljn0rRYXDTi-3a-pn6cawkeeye_5dRJPwHHaOfbkvmc

 

 

4shared wants my social network information to download this. Mega is asking for some decryption key garbage.

 

Please upload elsewhere if possible. Thanks

 

Trykz

 

 

The key's in the URL - it just got de-linkified at the exclamation point.

 

 

 

Got it. Thank you :)

 

Trykz

 

 

That decription key is busted or something, it's not working for me at all.

 

 

I have no idea what this link is referring to (if you wouldn't mind letting me know) but all you have to do is select the whole link he gave, copy and paste it at the top. Only half of the link is highlighted, so it doesn't work.

Link to comment

 

 

 

 

 

https://mega.co.nz/#!dMwS1DaC!ljn0rRYXDTi-3a-pn6cawkeeye_5dRJPwHHaOfbkvmc

 

 

4shared wants my social network information to download this. Mega is asking for some decryption key garbage.

 

Please upload elsewhere if possible. Thanks

 

Trykz

 

 

The key's in the URL - it just got de-linkified at the exclamation point.

 

 

 

Got it. Thank you :)

 

Trykz

 

 

That decription key is busted or something, it's not working for me at all.

 

 

I have no idea what this link is referring to (if you wouldn't mind letting me know) but all you have to do is select the whole link he gave, copy and paste it at the top. Only half of the link is highlighted, so it doesn't work.

 

 

I did (after several tries) eventually figure out that puzzle, but to save myself the time of exlaining it here is the ACTUAL pass key.. or at least the one that worked for me... *mutters under breath* STUPID piece of crap!..

 

ljn0rRYXDTi-3a-pn6cawkeeye_5dRJPwHHaOfbkvmc

Link to comment

Some time ago, someone here on LL made Katarina's armor for UNP.  I'd like to see it converted to CBBE and usable in Bodyslide if possible.  It's just the armor (no boots or gauntlets).

 

https://mega.co.nz/#!uQQkSZLK!QuodIbs3XBHs3BZySC-cjIYZLaHW27hJIoZ1qrG9Ln0

 

Actually, here's a recent Nexus Katarina armor mod that includes boots and gauntlets.  It's in UNP as well.

 

http://www.nexusmods.com/skyrim/mods/60814/?

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use